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Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

Networking Documentation

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Disable Local Network Access permission check
I'm using a Mac Studio in a homelab context and use Homebrew to manage the installed services. The services include things that access the local network, for example Prometheus which monitors some other servers, a reverse proxy which fronts other web services on the network, and a DNS server which can use another as upstream. Local Network Access permissions make it impossible to reliably perform unattended updates of services because an updated binary requires a GUI login to grant local network permissions (again). I use brew services to manage the services as launchd agents, i.e. they run in a non-root GUI context. I know that I can also use sudo brew services which instead installs the services as launchd daemons, but running services as root has negative security implication and generally doesn't look like a good idea to me. If only there was a way to disable local network access checks altogether…
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427
Feb ’26
No route to host
I upgraded my Mac to Sequoia 15.4.1 an i hat to upgrade XCode to Version 16.3. I access a MQTT Broker by an sending an mosquitto_sub request to the Broker. Now its no longer possible the request fails i granted Network permission to my App
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210
May ’25
Crash in URLSessionConfiguration init in Xcode 26.0 beta (17A5241e)
It's not yet fully clear why and when does this crash occur, but I'm creating this post so there's a centralized thread for this. Some hints collected so far: The crash is occurring for existing Xcode projects opened with new Xcode 26.0 beta (17A5241e); no one's been able to reproduce on a project created in Xcode 26. I even tried creating a project with Xcode 16.2 and open it in Xcode 26, but it's all working fine there (don't have older Xcode at the moment, to try with many versions) It crashes right at the line of code that initializes URLSessionConfiguration. If you call URLSession() without parameters (which is deprecated as of iOS 13), the session initializes without the crash. It's NOT occurring only for libraries installed through package manages. In a project where it crashes, one should be able to reproduce by adding URLSessionConfiguration.default as the first line in didFinishLaunchingWithOptions It crashes when running an app on an iOS 26 simulator. (I don't have a device running beta iOS 26 to test on it!) It's working fine when running the app on a simulator or a device running iOS 18 or older. Related issue on Firebase GitHub repo: https://github.com/firebase/firebase-ios-sdk/issues/14948 Sorry to not be able to provide more info at the moment. I wanted to report this so in case someone from Apple knows about it, we could at least get some feedback or workarounds, until fix is released -- and, to prevent us all from duplicating this report in repositories of each library, as this isn't related to libraries.
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7.7k
Aug ’25
Network is not working when upload smb using NEFilterDataProvider in macOS
Network is not working when over 50MB size file upload smb using NEFilterDataProvider in macOS The event received through NEFilterDataProvider is returned immediately without doing any other work. override func handleNewFlow(_ flow: NEFilterFlow) -> NEFilterNewFlowVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .filterDataVerdict(withFilterInbound: true, peekInboundBytes: Int.max, filterOutbound: true, peekOutboundBytes: Int.max) } override func handleInboundData(from flow: NEFilterFlow, readBytesStartOffset offset: Int, readBytes: Data) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return NEFilterDataVerdict(passBytes: readBytes.count, peekBytes: Int.max) } override func handleOutboundData(from flow: NEFilterFlow, readBytesStartOffset offset: Int, readBytes: Data) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return NEFilterDataVerdict(passBytes: readBytes.count, peekBytes: Int.max) } override func handleInboundDataComplete(for flow: NEFilterFlow) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .allow() } override func handleOutboundDataComplete(for flow: NEFilterFlow) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .allow() } how can i fix it?
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597
Feb ’26
Unable to update app with PacketTunnelProvider running
Hi there, I am working on an app that configures a PacketTunnelProvider to establish a VPN connection. Unfortunately, while a VPN connection is established, I am unable to update the app via testflight. Downloading other app updates works fine. I noticed that after I receive the alert that updating failed, the vpn badge appears at the top of my screen (the same ux that occurs when the connection is first established). So it's almost like it tried to close the tunnel, and seeing that the app update failed it restablishes the tunnel. I am unsure of why I would not be able to update my app. Maybe stopTunnel is not being called with NEProviderStopReason.appUpdate?
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76
Jun ’25
Background Download Support for Large Video Files in visionOS App
Hi everyone, I'm developing a visionOS app that allows users to download large video files (similar to a movie download experience, with each file being around 10 GB). I've successfully implemented the core video download functionality using URLSession, and everything works as expected while the app is active. Now, I’m looking to support background downloading. Specifically, I want users to be able to start a download and then leave the app (e.g., switch apps or return to the home screen) while the download continues in the background. Additionally, I’d like to confirm a specific scenario: If the user starts a download, then removes the headset (keeping the device turned on and connected to power), will the download continue in the background? Or does visionOS suspend the app or downloads in this case? I’m considering using a background URLSessionConfiguration (as done in iOS/macOS) to enable this behavior, but I’m not sure if it behaves the same way on visionOS or if there are special limitations or best practices when handling large downloads on this platform. Any insights or official guidance would be greatly appreciated! Thanks!
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153
May ’25
CallKit and PushToTalk related changes in iOS 26
Starting in iOS 26, two notable changes have been made to CallKit, LiveCommunicationKit, and the PushToTalk framework: As a diagnostic aid, we're introducing new dialogs to warn apps of voip push related issue, for example when they fail to report a call or when when voip push delivery stops. The specific details of that behavior are still being determined and are likely to change over time, however, the critical point here is that these alerts are only intended to help developers debug and improve their app. Because of that, they're specifically tied to development and TestFlight signed builds, so the alert dialogs will not appear for customers running app store builds. The existing termination/crashes will still occur, but the new warning alerts will not appear. As PushToTalk developers have previously been warned, the last unrestricted PushKit entitlement ("com.apple.developer.pushkit.unrestricted-voip.ptt") has been disabled in the iOS 26 SDK. ALL apps that link against the iOS 26 SDK which receive a voip push through PushKit and which fail to report a call to CallKit will be now be terminated by the system, as the API contract has long specified. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
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1.1k
Jun ’25
iOS Network Signal Strength
This issue has cropped up many times here on DevForums. Someone recently opened a DTS tech support incident about it, and I used that as an opportunity to post a definitive response here. If you have questions or comments about this, start a new thread and tag it with Network so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" iOS Network Signal Strength The iOS SDK has no general-purpose API that returns Wi-Fi or cellular signal strength in real time. Given that this has been the case for more than 10 years, it’s safe to assume that it’s not an accidental omission but a deliberate design choice. For information about the Wi-Fi APIs that are available on iOS, see TN3111 iOS Wi-Fi API overview. Network performance Most folks who ask about this are trying to use the signal strength to estimate network performance. This is a technique that I specifically recommend against. That’s because it produces both false positives and false negatives: The network signal might be weak and yet your app has excellent connectivity. For example, an iOS device on stage at WWDC might have terrible WWAN and Wi-Fi signal but that doesn’t matter because it’s connected to the Ethernet. The network signal might be strong and yet your app has very poor connectivity. For example, if you’re on a train, Wi-Fi signal might be strong in each carriage but the overall connection to the Internet is poor because it’s provided by a single over-stretched WWAN. The only good way to determine whether connectivity is good is to run a network request and see how it performs. If you’re issuing a lot of requests, use the performance of those requests to build a running estimate of how well the network is doing. Indeed, Apple practices what we preach here: This is exactly how HTTP Live Streaming works. Remember that network performance can change from moment to moment. The user’s train might enter or leave a tunnel, the user might step into a lift, and so on. If you build code to estimate the network performance, make sure it reacts to such changes. Keeping all of the above in mind, iOS 26 beta has two new APIs related to this issue: Network framework now offers a linkQuality property. See this post for my take on how to use this effectively. The WirelessInsights framework can notify you of anticipated WWAN condition changes. But what about this code I found on the ’net? Over the years various folks have used various unsupported techniques to get around this limitation. If you find code on the ’net that, say, uses KVC to read undocumented properties, or grovels through system logs, or walks the view hierarchy of the status bar, don’t use it. Such techniques are unsupported and, assuming they haven’t broken yet, are likely to break in the future. But what about Hotspot Helper? Hotspot Helper does have an API to read Wi-Fi signal strength, namely, the signalStrength property. However, this is not a general-purpose API. Like the rest of Hotspot Helper, this is tied to the specific use case for which it was designed. This value only updates in real time for networks that your hotspot helper is managing, as indicated by the isChosenHelper property. But what about MetricKit? MetricKit is so cool. Amongst other things, it supports the MXCellularConditionMetric payload, which holds a summary of the cellular conditions while your app was running. However, this is not a real-time signal strength value. But what if I’m working for a carrier? This post is about APIs in the iOS SDK. If you’re working for a carrier, discuss your requirements with your carrier’s contact at Apple. Revision History 2025-07-02 Updated to cover new features in the iOS 16 beta. Made other minor editorial changes. 2022-12-01 First posted.
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4.6k
Jul ’25
Network Framework
I've just watched Scott Herschel's WWDC 25 session "Use structured concurrency with Network framework" and I am more than overjoyed to see said framework offer these new features. However, the documentation has not yet been updated (or it's not where I expect to find it) .. Is there more that I can read about the enhancements to the framework? One specific question is whether the structured concurrency portion of the framework's enhancement is backward compatible to before "26"?
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162
Jun ’25
Matter Generic Switch not resuming subscription on reboot
I'm developing a Matter-over-thread generic switch with 2 generic switch endpoints. This is configured as an Intermittently Connected Device with Long Idle Time. I have an Apple TV serving as the thread border router. I'm able to commission the device successfully in the Home app and assign actions to each of the buttons however when the device is rebooted the subscription doesn't appear to resume successfully and the buttons no longer work. I've tested this on various SOC's with their respective SDKs including ESP32-C6, nrf52840 and EFR32MG24 and the behaviour was consistent across all of them. It was working originally when I first started out on the ESP32-C6, then the issue popped up first when I was testing the nrf52840. In that SDK I set persistent subscriptions explicitly and it seemed to resolve the issue until it popped up again when I found that unplugging and restarting the Apple TV completely which appeared to fix the issue with subscriptions not resuming. Recently I've added a Home Pod Mini Gen 2 to the matter fabric so there are now two TBR on the network and restarting both the Apple TV and the HomePod doesn't appear to resolve the issue anymore and the subscriptions are not resuming across all three SOC's on device reboot I'm wondering if there might be something preventing the subscriptions from resuming?
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219
May ’25
The network expansion process will become a zombie process and the network will be unusable.
Hi, I developed a network extension program on macOS. I tried to update the program by changing the version number. My update process was to first turn off network filtering via "NEFilterManager.sharedManager.enabled = NO", and then use "[OSSystemExtensionRequest activationRequestForExtension:bundleid queue:dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0)];" to let the system replace the old network extension program. However, sometimes the old network extension process will become a zombie process like pid=86621 in the figure. As long as the zombie process exists, the network cannot be used. After about 10 minutes, it will be cleared and the network will be available. Restarting Wi-Fi can also clear the zombie process immediately. Why is this? How to avoid this problem?
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127
Jun ’25
What is the command to list all socket filters/extensions in use?
I am in the middle of investigating an issue arising in the call to setsockopt syscall where it returns an undocumented and unexpected errno. As part of that, I'm looking for a way to list any socket content filters or any such extensions are in play on the system where this happens. To do that, I ran: systemextensionsctl list That retuns the following output: 0 extension(s) which seems to indicate there's no filters or extensions in play. However, when I do: netstat -s among other things, it shows: net_api: 2 interface filters currently attached 2 interface filters currently attached by OS 2 interface filters attached since boot 2 interface filters attached since boot by OS ... 4 socket filters currently attached 4 socket filters currently attached by OS 4 socket filters attached since boot 4 socket filters attached since boot by OS What would be the right command/tool/options that I could use to list all the socket filters/extensions (and their details) that are in use and applicable when a call to setsockopt is made from an application on that system? Edit: This is on a macosx-aarch64 with various different OS versions - 13.6.7, 14.3.1 and even 14.4.1.
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966
Aug ’25
macOS 26 (Tahoe) lacks Wi‑Fi Aware support — any roadmap or plans?
Hello all, WWDC 2025 introduced Wi‑Fi Aware (NAN) support on iOS 26 for peer-to-peer discovery and direct connections, but I noticed macOS Tahoe doesn’t include it. I couldn’t find any references to Wi‑Fi Aware APIs or framework support in the macOS SDK. Is Apple planning to bring Wi‑Fi Aware to macOS? If so, will this come in a future update to macOS 26 (e.g., 26.x), or is it deferred to macOS 27 or beyond? Thanks for any insights!
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2
332
Aug ’25
Losing connection to the debugger in Xcode when a new configuration is pushed through MDM.
I pushed a configuration to my iPhone through MDM to run the content filter. However, when I modify the configuration by adding some vendor-configuration , I lose connection to the debugger and can no longer see logs or the updated configuration in Xcode. I have to build the app again. Could this be an issue with Xcode, or is it related to MDM or the configuration itself?
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126
Jun ’25
TLS for App Developers
Transport Layer Security (TLS) is the most important security protocol on the Internet today. Most notably, TLS puts the S into HTTPS, adding security to the otherwise insecure HTTP protocol. IMPORTANT TLS is the successor to the Secure Sockets Layer (SSL) protocol. SSL is no longer considered secure and it’s now rarely used in practice, although many folks still say SSL when they mean TLS. TLS is a complex protocol. Much of that complexity is hidden from app developers but there are places where it’s important to understand specific details of the protocol in order to meet your requirements. This post explains the fundamentals of TLS, concentrating on the issues that most often confuse app developers. Note The focus of this is TLS-PKI, where PKI stands for public key infrastructure. This is the standard TLS as deployed on the wider Internet. There’s another flavour of TLS, TLS-PSK, where PSK stands for pre-shared key. This has a variety of uses, but an Apple platforms we most commonly see it with local traffic, for example, to talk to a Wi-Fi based accessory. For more on how to use TLS, both TLS-PKI and TLS-PSK, in a local context, see TLS For Accessory Developers. Server Certificates For standard TLS to work the server must have a digital identity, that is, the combination of a certificate and the private key matching the public key embedded in that certificate. TLS Crypto Magic™ ensures that: The client gets a copy of the server’s certificate. The client knows that the server holds the private key matching the public key in that certificate. In a typical TLS handshake the server passes the client a list of certificates, where item 0 is the server’s certificate (the leaf certificate), item N is (optionally) the certificate of the certificate authority that ultimately issued that certificate (the root certificate), and items 1 through N-1 are any intermediate certificates required to build a cryptographic chain of trust from 0 to N. Note The cryptographic chain of trust is established by means of digital signatures. Certificate X in the chain is issued by certificate X+1. The owner of certificate X+1 uses their private key to digitally sign certificate X. The client verifies this signature using the public key embedded in certificate X+1. Eventually this chain terminates in a trusted anchor, that is, a certificate that the client trusts by default. Typically this anchor is a self-signed root certificate from a certificate authority. Note Item N is optional for reasons I’ll explain below. Also, the list of intermediate certificates may be empty (in the case where the root certificate directly issued the leaf certificate) but that’s uncommon for servers in the real world. Once the client gets the server’s certificate, it evaluates trust on that certificate to confirm that it’s talking to the right server. There are three levels of trust evaluation here: Basic X.509 trust evaluation checks that there’s a cryptographic chain of trust from the leaf through the intermediates to a trusted root certificate. The client has a set of trusted root certificates built in (these are from well-known certificate authorities, or CAs), and a site admin can add more via a configuration profile. This step also checks that none of the certificates have expired, and various other more technical criteria (like the Basic Constraints extension). Note This explains why the server does not have to include the root certificate in the list of certificates it passes to the client; the client has to have the root certificate installed if trust evaluation is to succeed. In addition, TLS trust evaluation (per RFC 2818) checks that the DNS name that you connected to matches the DNS name in the certificate. Specifically, the DNS name must be listed in the Subject Alternative Name extension. Note The Subject Alternative Name extension can also contain IP addresses, although that’s a much less well-trodden path. Also, historically it was common to accept DNS names in the Common Name element of the Subject but that is no longer the case on Apple platforms. App Transport Security (ATS) adds its own security checks. Basic X.509 and TLS trust evaluation are done for all TLS connections. ATS is only done on TLS connections made by URLSession and things layered on top URLSession (like WKWebView). In many situations you can override trust evaluation; for details, see Technote 2232 HTTPS Server Trust Evaluation). Such overrides can either tighten or loosen security. For example: You might tighten security by checking that the server certificate was issued by a specific CA. That way, if someone manages to convince a poorly-managed CA to issue them a certificate for your server, you can detect that and fail. You might loosen security by adding your own CA’s root certificate as a trusted anchor. IMPORTANT If you rely on loosened security you have to disable ATS. If you leave ATS enabled, it requires that the default server trust evaluation succeeds regardless of any customisations you do. Mutual TLS The previous section discusses server trust evaluation, which is required for all standard TLS connections. That process describes how the client decides whether to trust the server. Mutual TLS (mTLS) is the opposite of that, that is, it’s the process by which the server decides whether to trust the client. Note mTLS is commonly called client certificate authentication. I avoid that term because of the ongoing industry-wide confusion between certificates and digital identities. While it’s true that, in mTLS, the server authenticates the client certificate, to set this up on the client you need a digital identity, not a certificate. mTLS authentication is optional. The server must request a certificate from the client and the client may choose to supply one or not (although if the server requests a certificate and the client doesn’t supply one it’s likely that the server will then fail the connection). At the TLS protocol level this works much like it does with the server certificate. For the client to provide this certificate it must apply a digital identity, known as the client identity, to the connection. TLS Crypto Magic™ assures the server that, if it gets a certificate from the client, the client holds the private key associated with that certificate. Where things diverge is in trust evaluation. Trust evaluation of the client certificate is done on the server, and the server uses its own rules to decided whether to trust a specific client certificate. For example: Some servers do basic X.509 trust evaluation and then check that the chain of trust leads to one specific root certificate; that is, a client is trusted if it holds a digital identity whose certificate was issued by a specific CA. Some servers just check the certificate against a list of known trusted client certificates. When the client sends its certificate to the server it actually sends a list of certificates, much as I’ve described above for the server’s certificates. In many cases the client only needs to send item 0, that is, its leaf certificate. That’s because: The server already has the intermediate certificates required to build a chain of trust from that leaf to its root. There’s no point sending the root, as I discussed above in the context of server trust evaluation. However, there are no hard and fast rules here; the server does its client trust evaluation using its own internal logic, and it’s possible that this logic might require the client to present intermediates, or indeed present the root certificate even though it’s typically redundant. If you have problems with this, you’ll have to ask the folks running the server to explain its requirements. Note If you need to send additional certificates to the server, pass them to the certificates parameter of the method you use to create your URLCredential (typically init(identity:certificates:persistence:)). One thing that bears repeating is that trust evaluation of the client certificate is done on the server, not the client. The client doesn’t care whether the client certificate is trusted or not. Rather, it simply passes that certificate the server and it’s up to the server to make that decision. When a server requests a certificate from the client, it may supply a list of acceptable certificate authorities [1]. Safari uses this to filter the list of client identities it presents to the user. If you are building an HTTPS server and find that Safari doesn’t show the expected client identity, make sure you have this configured correctly. If you’re building an iOS app and want to implement a filter like Safari’s, get this list using: The distinguishedNames property, if you’re using URLSession The sec_protocol_metadata_access_distinguished_names routine, if you’re using Network framework [1] See the certificate_authorities field in Section 7.4.4 of RFC 5246, and equivalent features in other TLS versions. Self-Signed Certificates Self-signed certificates are an ongoing source of problems with TLS. There’s only one unequivocally correct place to use a self-signed certificate: the trusted anchor provided by a certificate authority. One place where a self-signed certificate might make sense is in a local environment, that is, securing a connection between peers without any centralised infrastructure. However, depending on the specific circumstances there may be a better option. TLS For Accessory Developers discusses this topic in detail. Finally, it’s common for folks to use self-signed certificates for testing. I’m not a fan of that approach. Rather, I recommend the approach described in QA1948 HTTPS and Test Servers. For advice on how to set that up using just your Mac, see TN2326 Creating Certificates for TLS Testing. TLS Standards RFC 6101 The Secure Sockets Layer (SSL) Protocol Version 3.0 (historic) RFC 2246 The TLS Protocol Version 1.0 RFC 4346 The Transport Layer Security (TLS) Protocol Version 1.1 RFC 5246 The Transport Layer Security (TLS) Protocol Version 1.2 RFC 8446 The Transport Layer Security (TLS) Protocol Version 1.3 RFC 4347 Datagram Transport Layer Security RFC 6347 Datagram Transport Layer Security Version 1.2 RFC 9147 The Datagram Transport Layer Security (DTLS) Protocol Version 1.3 Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Revision History: 2025-11-21 Clearly defined the terms TLS-PKI and TLS-PSK. 2024-03-19 Adopted the term mutual TLS in preference to client certificate authentication throughout, because the latter feeds into the ongoing certificate versus digital identity confusion. Defined the term client identity. Added the Self-Signed Certificates section. Made other minor editorial changes. 2023-02-28 Added an explanation mTLS acceptable certificate authorities. 2022-12-02 Added links to the DTLS RFCs. 2022-08-24 Added links to the TLS RFCs. Made other minor editorial changes. 2022-06-03 Added a link to TLS For Accessory Developers. 2021-02-26 Fixed the formatting. Clarified that ATS only applies to URLSession. Minor editorial changes. 2020-04-17 Updated the discussion of Subject Alternative Name to account for changes in the 2019 OS releases. Minor editorial updates. 2018-10-29 Minor editorial updates. 2016-11-11 First posted.
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8.4k
Nov ’25
Crashed: com.apple.CFNetwork.Connection
Hi, i have a crash received in my Firebase Crashlytics. I couldn't figure out the root cause of the issue. Could anyone please help me with it. Crashed: com.apple.CFNetwork.Connection 0 libobjc.A.dylib 0x20b8 objc_retain_x19 + 16 1 CFNetwork 0x47398 HTTP3Fields::appendField(NSString*, NSString*) + 72 2 CFNetwork 0x41250 invocation function for block in HTTP3Stream::_buildRequestHeaders() + 240 3 CoreFoundation 0x249f0 __NSDICTIONARY_IS_CALLING_OUT_TO_A_BLOCK__ + 24 4 CoreFoundation 0x565dc ____NSDictionaryEnumerate_block_invoke_2 + 56 5 CoreFoundation 0x55b10 CFBasicHashApply + 148 6 CoreFoundation 0x8abfc __NSDictionaryEnumerate + 520 7 CFNetwork 0x793d4 HTTP3Stream::scheduleAndOpenWithHandler(CoreSchedulingSet const*, void (__CFHTTPMessage*, NSObject<OS_dispatch_data>*, CFStreamError const*) block_pointer, void (unsigned char) block_pointer) + 1120 8 CFNetwork 0x1665c HTTPProtocol::useNetStreamInfoForRequest(MetaNetStreamInfo*, HTTPRequestMessage const*, unsigned char) + 4044 9 CFNetwork 0x80c80 HTTP3ConnectionCacheEntry::enqueueRequestForProtocol(MetaConnectionCacheClient*, HTTPRequestMessage const*, MetaConnectionOptions) + 2540 10 CFNetwork 0x7fab8 HTTP3ConnectionCacheWrapper::ingestTube(Tube*, bool) + 2924 11 CFNetwork 0x257dc TubeManager::newTubeReady(Tube*, CFStreamError) + 4284 12 CFNetwork 0x57b64 invocation function for block in TubeManager::_onqueue_createNewTube(HTTPConnectionCacheKey*) + 72 13 CFNetwork 0x2fe30 Tube::_onqueue_invokeCB(CFStreamError) + 360 14 CFNetwork 0x2fc20 NWIOConnection::_signalEstablished() + 652 15 CFNetwork 0x4ba1c invocation function for block in NWIOConnection::_handleEvent_ReadyFinish() + 748 16 CFNetwork 0x4b5b0 invocation function for block in Tube::postConnectConfiguration(NSObject<OS_tcp_connection>*, NSObject<OS_nw_parameters>*, void () block_pointer) + 860 17 CFNetwork 0x4b220 BlockHolderVar<std::__1::shared_ptr<NetworkProxy>, bool, CFStreamError>::invoke_normal(std::__1::shared_ptr<NetworkProxy>, bool, CFStreamError) + 64 18 CFNetwork 0x32f2c ProxyConnectionEstablishment::postProxyConnectionConfiguration(__CFAllocator const*, std::__1::shared_ptr<TransportConnection>, NSObject<OS_nw_parameters>*, __CFHTTPMessage*, HTTPConnectionCacheKey*, std::__1::shared_ptr<MetaAuthClient>, SmartBlockWithArgs<std::__1::shared_ptr<NetworkProxy>, bool, CFStreamError>) + 664 19 CFNetwork 0x32bbc Tube::postConnectConfiguration(NSObject<OS_tcp_connection>*, NSObject<OS_nw_parameters>*, void () block_pointer) + 744 20 CFNetwork 0xc19b0 invocation function for block in NWIOConnection::_setupConnectionEvents() + 2360 21 libdispatch.dylib 0x132e8 _dispatch_block_async_invoke2 + 148 22 libdispatch.dylib 0x40d0 _dispatch_client_callout + 20 23 libdispatch.dylib 0xb6d8 _dispatch_lane_serial_drain + 744 24 libdispatch.dylib 0xc214 _dispatch_lane_invoke + 432 25 libdispatch.dylib 0xd670 _dispatch_workloop_invoke + 1732 26 libdispatch.dylib 0x17258 _dispatch_root_queue_drain_deferred_wlh + 288 27 libdispatch.dylib 0x16aa4 _dispatch_workloop_worker_thread + 540 28 libsystem_pthread.dylib 0x4c7c _pthread_wqthread + 288 29 libsystem_pthread.dylib 0x1488 start_wqthread + 8 [Here is the complete crash report.](https://developer.apple.com/forums/content/attachment/58b5bb7d-7c90-4eec-906c-4fb76861d44b)
2
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160
Jun ’25
NEHotspotHelper API
For our outdoor power supply company that builds public WiFi networks at camping sites, we want to implement the following features in our app: Scan surrounding WiFi networks When detecting specific public WiFi SSIDs, provide users with corresponding passwords Automatically connect to those WiFi networks Regarding the NEHotspotHelper API permission application, when I clicked on https://developer.apple.com/contact/request/network-extension, it redirected me to https://developer.apple.com/unauthorized/. I'm not sure where to properly apply for this permission now.
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44
May ’25
"Local network prohibited" 2025 edition
I'm getting "unsatisfied (Local network prohibited)" when trying accessing my local http server running on mac (http://192.168.0.12:8000/test.txt) from an app running on iPhone with iOS 18.4. That's using URLSession, nothing fancy. This is the contents of the plist file of the app: NSAppTransportSecurity NSExceptionAllowsInsecureHTTPLoads true NSAllowsArbitraryLoads true NSAllowsLocalNetworking true NSExceptionDomains 192.168.0.12 NSIncludesSubdomains true NSAllowsLocalNetworking true NSExceptionAllowsInsecureHTTPLoads true NSLocalNetworkUsageDescription Hello The app correctly "prompts" the alert on the first app run, asking if I want to access local network, to which I say yes. Afterwards I could see that Local Network is enabled in iOS settings for the app, yet getting those "Local network prohibited" errors. From testing other global IP + 'http only" sites it feels like NSAllowsArbitraryLoads no longer works as it used to work before. But specifying other test "global" HTTP-only IP addresses in NSExceptionDomains work alright, it's just the local address doesn't. I could access that IP from iOS safari with no problem. The local web site is HTTP only. Googling reveals tons of relevant hits including FAQ articles from Quinn, but whatever I tried so far based on those hits doesn't seem to work.
3
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459
Jun ’25
IOS app on MacOS 15 local network access
Our app is developed for iOS, but some users also run it on macOS (as an iOS app via Apple Silicon). The app requires local network permission, which works perfectly on iOS. Previously, the connection also worked fine on macOS, but since the recent macOS update, the app can no longer connect to our device. Additionally, our app on macOS doesn't prompt for local network permission at all, whereas it does on iOS. Is this a known issue with iOS apps running on macOS? Has anyone else experienced this problem, or is there a workaround? Any help would be appreciated!
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Oct ’25
Disable Local Network Access permission check
I'm using a Mac Studio in a homelab context and use Homebrew to manage the installed services. The services include things that access the local network, for example Prometheus which monitors some other servers, a reverse proxy which fronts other web services on the network, and a DNS server which can use another as upstream. Local Network Access permissions make it impossible to reliably perform unattended updates of services because an updated binary requires a GUI login to grant local network permissions (again). I use brew services to manage the services as launchd agents, i.e. they run in a non-root GUI context. I know that I can also use sudo brew services which instead installs the services as launchd daemons, but running services as root has negative security implication and generally doesn't look like a good idea to me. If only there was a way to disable local network access checks altogether…
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11
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427
Activity
Feb ’26
No route to host
I upgraded my Mac to Sequoia 15.4.1 an i hat to upgrade XCode to Version 16.3. I access a MQTT Broker by an sending an mosquitto_sub request to the Broker. Now its no longer possible the request fails i granted Network permission to my App
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8
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210
Activity
May ’25
Crash in URLSessionConfiguration init in Xcode 26.0 beta (17A5241e)
It's not yet fully clear why and when does this crash occur, but I'm creating this post so there's a centralized thread for this. Some hints collected so far: The crash is occurring for existing Xcode projects opened with new Xcode 26.0 beta (17A5241e); no one's been able to reproduce on a project created in Xcode 26. I even tried creating a project with Xcode 16.2 and open it in Xcode 26, but it's all working fine there (don't have older Xcode at the moment, to try with many versions) It crashes right at the line of code that initializes URLSessionConfiguration. If you call URLSession() without parameters (which is deprecated as of iOS 13), the session initializes without the crash. It's NOT occurring only for libraries installed through package manages. In a project where it crashes, one should be able to reproduce by adding URLSessionConfiguration.default as the first line in didFinishLaunchingWithOptions It crashes when running an app on an iOS 26 simulator. (I don't have a device running beta iOS 26 to test on it!) It's working fine when running the app on a simulator or a device running iOS 18 or older. Related issue on Firebase GitHub repo: https://github.com/firebase/firebase-ios-sdk/issues/14948 Sorry to not be able to provide more info at the moment. I wanted to report this so in case someone from Apple knows about it, we could at least get some feedback or workarounds, until fix is released -- and, to prevent us all from duplicating this report in repositories of each library, as this isn't related to libraries.
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33
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25
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7.7k
Activity
Aug ’25
Network is not working when upload smb using NEFilterDataProvider in macOS
Network is not working when over 50MB size file upload smb using NEFilterDataProvider in macOS The event received through NEFilterDataProvider is returned immediately without doing any other work. override func handleNewFlow(_ flow: NEFilterFlow) -> NEFilterNewFlowVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .filterDataVerdict(withFilterInbound: true, peekInboundBytes: Int.max, filterOutbound: true, peekOutboundBytes: Int.max) } override func handleInboundData(from flow: NEFilterFlow, readBytesStartOffset offset: Int, readBytes: Data) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return NEFilterDataVerdict(passBytes: readBytes.count, peekBytes: Int.max) } override func handleOutboundData(from flow: NEFilterFlow, readBytesStartOffset offset: Int, readBytes: Data) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return NEFilterDataVerdict(passBytes: readBytes.count, peekBytes: Int.max) } override func handleInboundDataComplete(for flow: NEFilterFlow) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .allow() } override func handleOutboundDataComplete(for flow: NEFilterFlow) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .allow() } how can i fix it?
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3
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597
Activity
Feb ’26
Unable to update app with PacketTunnelProvider running
Hi there, I am working on an app that configures a PacketTunnelProvider to establish a VPN connection. Unfortunately, while a VPN connection is established, I am unable to update the app via testflight. Downloading other app updates works fine. I noticed that after I receive the alert that updating failed, the vpn badge appears at the top of my screen (the same ux that occurs when the connection is first established). So it's almost like it tried to close the tunnel, and seeing that the app update failed it restablishes the tunnel. I am unsure of why I would not be able to update my app. Maybe stopTunnel is not being called with NEProviderStopReason.appUpdate?
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1
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76
Activity
Jun ’25
Background Download Support for Large Video Files in visionOS App
Hi everyone, I'm developing a visionOS app that allows users to download large video files (similar to a movie download experience, with each file being around 10 GB). I've successfully implemented the core video download functionality using URLSession, and everything works as expected while the app is active. Now, I’m looking to support background downloading. Specifically, I want users to be able to start a download and then leave the app (e.g., switch apps or return to the home screen) while the download continues in the background. Additionally, I’d like to confirm a specific scenario: If the user starts a download, then removes the headset (keeping the device turned on and connected to power), will the download continue in the background? Or does visionOS suspend the app or downloads in this case? I’m considering using a background URLSessionConfiguration (as done in iOS/macOS) to enable this behavior, but I’m not sure if it behaves the same way on visionOS or if there are special limitations or best practices when handling large downloads on this platform. Any insights or official guidance would be greatly appreciated! Thanks!
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153
Activity
May ’25
CallKit and PushToTalk related changes in iOS 26
Starting in iOS 26, two notable changes have been made to CallKit, LiveCommunicationKit, and the PushToTalk framework: As a diagnostic aid, we're introducing new dialogs to warn apps of voip push related issue, for example when they fail to report a call or when when voip push delivery stops. The specific details of that behavior are still being determined and are likely to change over time, however, the critical point here is that these alerts are only intended to help developers debug and improve their app. Because of that, they're specifically tied to development and TestFlight signed builds, so the alert dialogs will not appear for customers running app store builds. The existing termination/crashes will still occur, but the new warning alerts will not appear. As PushToTalk developers have previously been warned, the last unrestricted PushKit entitlement ("com.apple.developer.pushkit.unrestricted-voip.ptt") has been disabled in the iOS 26 SDK. ALL apps that link against the iOS 26 SDK which receive a voip push through PushKit and which fail to report a call to CallKit will be now be terminated by the system, as the API contract has long specified. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
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1.1k
Activity
Jun ’25
iOS Network Signal Strength
This issue has cropped up many times here on DevForums. Someone recently opened a DTS tech support incident about it, and I used that as an opportunity to post a definitive response here. If you have questions or comments about this, start a new thread and tag it with Network so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" iOS Network Signal Strength The iOS SDK has no general-purpose API that returns Wi-Fi or cellular signal strength in real time. Given that this has been the case for more than 10 years, it’s safe to assume that it’s not an accidental omission but a deliberate design choice. For information about the Wi-Fi APIs that are available on iOS, see TN3111 iOS Wi-Fi API overview. Network performance Most folks who ask about this are trying to use the signal strength to estimate network performance. This is a technique that I specifically recommend against. That’s because it produces both false positives and false negatives: The network signal might be weak and yet your app has excellent connectivity. For example, an iOS device on stage at WWDC might have terrible WWAN and Wi-Fi signal but that doesn’t matter because it’s connected to the Ethernet. The network signal might be strong and yet your app has very poor connectivity. For example, if you’re on a train, Wi-Fi signal might be strong in each carriage but the overall connection to the Internet is poor because it’s provided by a single over-stretched WWAN. The only good way to determine whether connectivity is good is to run a network request and see how it performs. If you’re issuing a lot of requests, use the performance of those requests to build a running estimate of how well the network is doing. Indeed, Apple practices what we preach here: This is exactly how HTTP Live Streaming works. Remember that network performance can change from moment to moment. The user’s train might enter or leave a tunnel, the user might step into a lift, and so on. If you build code to estimate the network performance, make sure it reacts to such changes. Keeping all of the above in mind, iOS 26 beta has two new APIs related to this issue: Network framework now offers a linkQuality property. See this post for my take on how to use this effectively. The WirelessInsights framework can notify you of anticipated WWAN condition changes. But what about this code I found on the ’net? Over the years various folks have used various unsupported techniques to get around this limitation. If you find code on the ’net that, say, uses KVC to read undocumented properties, or grovels through system logs, or walks the view hierarchy of the status bar, don’t use it. Such techniques are unsupported and, assuming they haven’t broken yet, are likely to break in the future. But what about Hotspot Helper? Hotspot Helper does have an API to read Wi-Fi signal strength, namely, the signalStrength property. However, this is not a general-purpose API. Like the rest of Hotspot Helper, this is tied to the specific use case for which it was designed. This value only updates in real time for networks that your hotspot helper is managing, as indicated by the isChosenHelper property. But what about MetricKit? MetricKit is so cool. Amongst other things, it supports the MXCellularConditionMetric payload, which holds a summary of the cellular conditions while your app was running. However, this is not a real-time signal strength value. But what if I’m working for a carrier? This post is about APIs in the iOS SDK. If you’re working for a carrier, discuss your requirements with your carrier’s contact at Apple. Revision History 2025-07-02 Updated to cover new features in the iOS 16 beta. Made other minor editorial changes. 2022-12-01 First posted.
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4.6k
Activity
Jul ’25
Network Framework
I've just watched Scott Herschel's WWDC 25 session "Use structured concurrency with Network framework" and I am more than overjoyed to see said framework offer these new features. However, the documentation has not yet been updated (or it's not where I expect to find it) .. Is there more that I can read about the enhancements to the framework? One specific question is whether the structured concurrency portion of the framework's enhancement is backward compatible to before "26"?
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3
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162
Activity
Jun ’25
Matter Generic Switch not resuming subscription on reboot
I'm developing a Matter-over-thread generic switch with 2 generic switch endpoints. This is configured as an Intermittently Connected Device with Long Idle Time. I have an Apple TV serving as the thread border router. I'm able to commission the device successfully in the Home app and assign actions to each of the buttons however when the device is rebooted the subscription doesn't appear to resume successfully and the buttons no longer work. I've tested this on various SOC's with their respective SDKs including ESP32-C6, nrf52840 and EFR32MG24 and the behaviour was consistent across all of them. It was working originally when I first started out on the ESP32-C6, then the issue popped up first when I was testing the nrf52840. In that SDK I set persistent subscriptions explicitly and it seemed to resolve the issue until it popped up again when I found that unplugging and restarting the Apple TV completely which appeared to fix the issue with subscriptions not resuming. Recently I've added a Home Pod Mini Gen 2 to the matter fabric so there are now two TBR on the network and restarting both the Apple TV and the HomePod doesn't appear to resolve the issue anymore and the subscriptions are not resuming across all three SOC's on device reboot I'm wondering if there might be something preventing the subscriptions from resuming?
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2
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219
Activity
May ’25
The network expansion process will become a zombie process and the network will be unusable.
Hi, I developed a network extension program on macOS. I tried to update the program by changing the version number. My update process was to first turn off network filtering via "NEFilterManager.sharedManager.enabled = NO", and then use "[OSSystemExtensionRequest activationRequestForExtension:bundleid queue:dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0)];" to let the system replace the old network extension program. However, sometimes the old network extension process will become a zombie process like pid=86621 in the figure. As long as the zombie process exists, the network cannot be used. After about 10 minutes, it will be cleared and the network will be available. Restarting Wi-Fi can also clear the zombie process immediately. Why is this? How to avoid this problem?
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1
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127
Activity
Jun ’25
What is the command to list all socket filters/extensions in use?
I am in the middle of investigating an issue arising in the call to setsockopt syscall where it returns an undocumented and unexpected errno. As part of that, I'm looking for a way to list any socket content filters or any such extensions are in play on the system where this happens. To do that, I ran: systemextensionsctl list That retuns the following output: 0 extension(s) which seems to indicate there's no filters or extensions in play. However, when I do: netstat -s among other things, it shows: net_api: 2 interface filters currently attached 2 interface filters currently attached by OS 2 interface filters attached since boot 2 interface filters attached since boot by OS ... 4 socket filters currently attached 4 socket filters currently attached by OS 4 socket filters attached since boot 4 socket filters attached since boot by OS What would be the right command/tool/options that I could use to list all the socket filters/extensions (and their details) that are in use and applicable when a call to setsockopt is made from an application on that system? Edit: This is on a macosx-aarch64 with various different OS versions - 13.6.7, 14.3.1 and even 14.4.1.
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8
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966
Activity
Aug ’25
macOS 26 (Tahoe) lacks Wi‑Fi Aware support — any roadmap or plans?
Hello all, WWDC 2025 introduced Wi‑Fi Aware (NAN) support on iOS 26 for peer-to-peer discovery and direct connections, but I noticed macOS Tahoe doesn’t include it. I couldn’t find any references to Wi‑Fi Aware APIs or framework support in the macOS SDK. Is Apple planning to bring Wi‑Fi Aware to macOS? If so, will this come in a future update to macOS 26 (e.g., 26.x), or is it deferred to macOS 27 or beyond? Thanks for any insights!
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6
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2
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332
Activity
Aug ’25
XCODE Debugger local network
I develop a terminal app with c++. Everything was fin until i upgraded to Sequoia. If i debug my program with Xcode, all requests to a local network like MQTT fails. How can i grant XCODE the privilege to access the local network?
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152
Activity
May ’25
Losing connection to the debugger in Xcode when a new configuration is pushed through MDM.
I pushed a configuration to my iPhone through MDM to run the content filter. However, when I modify the configuration by adding some vendor-configuration , I lose connection to the debugger and can no longer see logs or the updated configuration in Xcode. I have to build the app again. Could this be an issue with Xcode, or is it related to MDM or the configuration itself?
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2
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126
Activity
Jun ’25
TLS for App Developers
Transport Layer Security (TLS) is the most important security protocol on the Internet today. Most notably, TLS puts the S into HTTPS, adding security to the otherwise insecure HTTP protocol. IMPORTANT TLS is the successor to the Secure Sockets Layer (SSL) protocol. SSL is no longer considered secure and it’s now rarely used in practice, although many folks still say SSL when they mean TLS. TLS is a complex protocol. Much of that complexity is hidden from app developers but there are places where it’s important to understand specific details of the protocol in order to meet your requirements. This post explains the fundamentals of TLS, concentrating on the issues that most often confuse app developers. Note The focus of this is TLS-PKI, where PKI stands for public key infrastructure. This is the standard TLS as deployed on the wider Internet. There’s another flavour of TLS, TLS-PSK, where PSK stands for pre-shared key. This has a variety of uses, but an Apple platforms we most commonly see it with local traffic, for example, to talk to a Wi-Fi based accessory. For more on how to use TLS, both TLS-PKI and TLS-PSK, in a local context, see TLS For Accessory Developers. Server Certificates For standard TLS to work the server must have a digital identity, that is, the combination of a certificate and the private key matching the public key embedded in that certificate. TLS Crypto Magic™ ensures that: The client gets a copy of the server’s certificate. The client knows that the server holds the private key matching the public key in that certificate. In a typical TLS handshake the server passes the client a list of certificates, where item 0 is the server’s certificate (the leaf certificate), item N is (optionally) the certificate of the certificate authority that ultimately issued that certificate (the root certificate), and items 1 through N-1 are any intermediate certificates required to build a cryptographic chain of trust from 0 to N. Note The cryptographic chain of trust is established by means of digital signatures. Certificate X in the chain is issued by certificate X+1. The owner of certificate X+1 uses their private key to digitally sign certificate X. The client verifies this signature using the public key embedded in certificate X+1. Eventually this chain terminates in a trusted anchor, that is, a certificate that the client trusts by default. Typically this anchor is a self-signed root certificate from a certificate authority. Note Item N is optional for reasons I’ll explain below. Also, the list of intermediate certificates may be empty (in the case where the root certificate directly issued the leaf certificate) but that’s uncommon for servers in the real world. Once the client gets the server’s certificate, it evaluates trust on that certificate to confirm that it’s talking to the right server. There are three levels of trust evaluation here: Basic X.509 trust evaluation checks that there’s a cryptographic chain of trust from the leaf through the intermediates to a trusted root certificate. The client has a set of trusted root certificates built in (these are from well-known certificate authorities, or CAs), and a site admin can add more via a configuration profile. This step also checks that none of the certificates have expired, and various other more technical criteria (like the Basic Constraints extension). Note This explains why the server does not have to include the root certificate in the list of certificates it passes to the client; the client has to have the root certificate installed if trust evaluation is to succeed. In addition, TLS trust evaluation (per RFC 2818) checks that the DNS name that you connected to matches the DNS name in the certificate. Specifically, the DNS name must be listed in the Subject Alternative Name extension. Note The Subject Alternative Name extension can also contain IP addresses, although that’s a much less well-trodden path. Also, historically it was common to accept DNS names in the Common Name element of the Subject but that is no longer the case on Apple platforms. App Transport Security (ATS) adds its own security checks. Basic X.509 and TLS trust evaluation are done for all TLS connections. ATS is only done on TLS connections made by URLSession and things layered on top URLSession (like WKWebView). In many situations you can override trust evaluation; for details, see Technote 2232 HTTPS Server Trust Evaluation). Such overrides can either tighten or loosen security. For example: You might tighten security by checking that the server certificate was issued by a specific CA. That way, if someone manages to convince a poorly-managed CA to issue them a certificate for your server, you can detect that and fail. You might loosen security by adding your own CA’s root certificate as a trusted anchor. IMPORTANT If you rely on loosened security you have to disable ATS. If you leave ATS enabled, it requires that the default server trust evaluation succeeds regardless of any customisations you do. Mutual TLS The previous section discusses server trust evaluation, which is required for all standard TLS connections. That process describes how the client decides whether to trust the server. Mutual TLS (mTLS) is the opposite of that, that is, it’s the process by which the server decides whether to trust the client. Note mTLS is commonly called client certificate authentication. I avoid that term because of the ongoing industry-wide confusion between certificates and digital identities. While it’s true that, in mTLS, the server authenticates the client certificate, to set this up on the client you need a digital identity, not a certificate. mTLS authentication is optional. The server must request a certificate from the client and the client may choose to supply one or not (although if the server requests a certificate and the client doesn’t supply one it’s likely that the server will then fail the connection). At the TLS protocol level this works much like it does with the server certificate. For the client to provide this certificate it must apply a digital identity, known as the client identity, to the connection. TLS Crypto Magic™ assures the server that, if it gets a certificate from the client, the client holds the private key associated with that certificate. Where things diverge is in trust evaluation. Trust evaluation of the client certificate is done on the server, and the server uses its own rules to decided whether to trust a specific client certificate. For example: Some servers do basic X.509 trust evaluation and then check that the chain of trust leads to one specific root certificate; that is, a client is trusted if it holds a digital identity whose certificate was issued by a specific CA. Some servers just check the certificate against a list of known trusted client certificates. When the client sends its certificate to the server it actually sends a list of certificates, much as I’ve described above for the server’s certificates. In many cases the client only needs to send item 0, that is, its leaf certificate. That’s because: The server already has the intermediate certificates required to build a chain of trust from that leaf to its root. There’s no point sending the root, as I discussed above in the context of server trust evaluation. However, there are no hard and fast rules here; the server does its client trust evaluation using its own internal logic, and it’s possible that this logic might require the client to present intermediates, or indeed present the root certificate even though it’s typically redundant. If you have problems with this, you’ll have to ask the folks running the server to explain its requirements. Note If you need to send additional certificates to the server, pass them to the certificates parameter of the method you use to create your URLCredential (typically init(identity:certificates:persistence:)). One thing that bears repeating is that trust evaluation of the client certificate is done on the server, not the client. The client doesn’t care whether the client certificate is trusted or not. Rather, it simply passes that certificate the server and it’s up to the server to make that decision. When a server requests a certificate from the client, it may supply a list of acceptable certificate authorities [1]. Safari uses this to filter the list of client identities it presents to the user. If you are building an HTTPS server and find that Safari doesn’t show the expected client identity, make sure you have this configured correctly. If you’re building an iOS app and want to implement a filter like Safari’s, get this list using: The distinguishedNames property, if you’re using URLSession The sec_protocol_metadata_access_distinguished_names routine, if you’re using Network framework [1] See the certificate_authorities field in Section 7.4.4 of RFC 5246, and equivalent features in other TLS versions. Self-Signed Certificates Self-signed certificates are an ongoing source of problems with TLS. There’s only one unequivocally correct place to use a self-signed certificate: the trusted anchor provided by a certificate authority. One place where a self-signed certificate might make sense is in a local environment, that is, securing a connection between peers without any centralised infrastructure. However, depending on the specific circumstances there may be a better option. TLS For Accessory Developers discusses this topic in detail. Finally, it’s common for folks to use self-signed certificates for testing. I’m not a fan of that approach. Rather, I recommend the approach described in QA1948 HTTPS and Test Servers. For advice on how to set that up using just your Mac, see TN2326 Creating Certificates for TLS Testing. TLS Standards RFC 6101 The Secure Sockets Layer (SSL) Protocol Version 3.0 (historic) RFC 2246 The TLS Protocol Version 1.0 RFC 4346 The Transport Layer Security (TLS) Protocol Version 1.1 RFC 5246 The Transport Layer Security (TLS) Protocol Version 1.2 RFC 8446 The Transport Layer Security (TLS) Protocol Version 1.3 RFC 4347 Datagram Transport Layer Security RFC 6347 Datagram Transport Layer Security Version 1.2 RFC 9147 The Datagram Transport Layer Security (DTLS) Protocol Version 1.3 Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Revision History: 2025-11-21 Clearly defined the terms TLS-PKI and TLS-PSK. 2024-03-19 Adopted the term mutual TLS in preference to client certificate authentication throughout, because the latter feeds into the ongoing certificate versus digital identity confusion. Defined the term client identity. Added the Self-Signed Certificates section. Made other minor editorial changes. 2023-02-28 Added an explanation mTLS acceptable certificate authorities. 2022-12-02 Added links to the DTLS RFCs. 2022-08-24 Added links to the TLS RFCs. Made other minor editorial changes. 2022-06-03 Added a link to TLS For Accessory Developers. 2021-02-26 Fixed the formatting. Clarified that ATS only applies to URLSession. Minor editorial changes. 2020-04-17 Updated the discussion of Subject Alternative Name to account for changes in the 2019 OS releases. Minor editorial updates. 2018-10-29 Minor editorial updates. 2016-11-11 First posted.
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8.4k
Activity
Nov ’25
Crashed: com.apple.CFNetwork.Connection
Hi, i have a crash received in my Firebase Crashlytics. I couldn't figure out the root cause of the issue. Could anyone please help me with it. Crashed: com.apple.CFNetwork.Connection 0 libobjc.A.dylib 0x20b8 objc_retain_x19 + 16 1 CFNetwork 0x47398 HTTP3Fields::appendField(NSString*, NSString*) + 72 2 CFNetwork 0x41250 invocation function for block in HTTP3Stream::_buildRequestHeaders() + 240 3 CoreFoundation 0x249f0 __NSDICTIONARY_IS_CALLING_OUT_TO_A_BLOCK__ + 24 4 CoreFoundation 0x565dc ____NSDictionaryEnumerate_block_invoke_2 + 56 5 CoreFoundation 0x55b10 CFBasicHashApply + 148 6 CoreFoundation 0x8abfc __NSDictionaryEnumerate + 520 7 CFNetwork 0x793d4 HTTP3Stream::scheduleAndOpenWithHandler(CoreSchedulingSet const*, void (__CFHTTPMessage*, NSObject<OS_dispatch_data>*, CFStreamError const*) block_pointer, void (unsigned char) block_pointer) + 1120 8 CFNetwork 0x1665c HTTPProtocol::useNetStreamInfoForRequest(MetaNetStreamInfo*, HTTPRequestMessage const*, unsigned char) + 4044 9 CFNetwork 0x80c80 HTTP3ConnectionCacheEntry::enqueueRequestForProtocol(MetaConnectionCacheClient*, HTTPRequestMessage const*, MetaConnectionOptions) + 2540 10 CFNetwork 0x7fab8 HTTP3ConnectionCacheWrapper::ingestTube(Tube*, bool) + 2924 11 CFNetwork 0x257dc TubeManager::newTubeReady(Tube*, CFStreamError) + 4284 12 CFNetwork 0x57b64 invocation function for block in TubeManager::_onqueue_createNewTube(HTTPConnectionCacheKey*) + 72 13 CFNetwork 0x2fe30 Tube::_onqueue_invokeCB(CFStreamError) + 360 14 CFNetwork 0x2fc20 NWIOConnection::_signalEstablished() + 652 15 CFNetwork 0x4ba1c invocation function for block in NWIOConnection::_handleEvent_ReadyFinish() + 748 16 CFNetwork 0x4b5b0 invocation function for block in Tube::postConnectConfiguration(NSObject<OS_tcp_connection>*, NSObject<OS_nw_parameters>*, void () block_pointer) + 860 17 CFNetwork 0x4b220 BlockHolderVar<std::__1::shared_ptr<NetworkProxy>, bool, CFStreamError>::invoke_normal(std::__1::shared_ptr<NetworkProxy>, bool, CFStreamError) + 64 18 CFNetwork 0x32f2c ProxyConnectionEstablishment::postProxyConnectionConfiguration(__CFAllocator const*, std::__1::shared_ptr<TransportConnection>, NSObject<OS_nw_parameters>*, __CFHTTPMessage*, HTTPConnectionCacheKey*, std::__1::shared_ptr<MetaAuthClient>, SmartBlockWithArgs<std::__1::shared_ptr<NetworkProxy>, bool, CFStreamError>) + 664 19 CFNetwork 0x32bbc Tube::postConnectConfiguration(NSObject<OS_tcp_connection>*, NSObject<OS_nw_parameters>*, void () block_pointer) + 744 20 CFNetwork 0xc19b0 invocation function for block in NWIOConnection::_setupConnectionEvents() + 2360 21 libdispatch.dylib 0x132e8 _dispatch_block_async_invoke2 + 148 22 libdispatch.dylib 0x40d0 _dispatch_client_callout + 20 23 libdispatch.dylib 0xb6d8 _dispatch_lane_serial_drain + 744 24 libdispatch.dylib 0xc214 _dispatch_lane_invoke + 432 25 libdispatch.dylib 0xd670 _dispatch_workloop_invoke + 1732 26 libdispatch.dylib 0x17258 _dispatch_root_queue_drain_deferred_wlh + 288 27 libdispatch.dylib 0x16aa4 _dispatch_workloop_worker_thread + 540 28 libsystem_pthread.dylib 0x4c7c _pthread_wqthread + 288 29 libsystem_pthread.dylib 0x1488 start_wqthread + 8 [Here is the complete crash report.](https://developer.apple.com/forums/content/attachment/58b5bb7d-7c90-4eec-906c-4fb76861d44b)
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160
Activity
Jun ’25
NEHotspotHelper API
For our outdoor power supply company that builds public WiFi networks at camping sites, we want to implement the following features in our app: Scan surrounding WiFi networks When detecting specific public WiFi SSIDs, provide users with corresponding passwords Automatically connect to those WiFi networks Regarding the NEHotspotHelper API permission application, when I clicked on https://developer.apple.com/contact/request/network-extension, it redirected me to https://developer.apple.com/unauthorized/. I'm not sure where to properly apply for this permission now.
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1
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44
Activity
May ’25
"Local network prohibited" 2025 edition
I'm getting "unsatisfied (Local network prohibited)" when trying accessing my local http server running on mac (http://192.168.0.12:8000/test.txt) from an app running on iPhone with iOS 18.4. That's using URLSession, nothing fancy. This is the contents of the plist file of the app: NSAppTransportSecurity NSExceptionAllowsInsecureHTTPLoads true NSAllowsArbitraryLoads true NSAllowsLocalNetworking true NSExceptionDomains 192.168.0.12 NSIncludesSubdomains true NSAllowsLocalNetworking true NSExceptionAllowsInsecureHTTPLoads true NSLocalNetworkUsageDescription Hello The app correctly "prompts" the alert on the first app run, asking if I want to access local network, to which I say yes. Afterwards I could see that Local Network is enabled in iOS settings for the app, yet getting those "Local network prohibited" errors. From testing other global IP + 'http only" sites it feels like NSAllowsArbitraryLoads no longer works as it used to work before. But specifying other test "global" HTTP-only IP addresses in NSExceptionDomains work alright, it's just the local address doesn't. I could access that IP from iOS safari with no problem. The local web site is HTTP only. Googling reveals tons of relevant hits including FAQ articles from Quinn, but whatever I tried so far based on those hits doesn't seem to work.
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3
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0
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459
Activity
Jun ’25
IOS app on MacOS 15 local network access
Our app is developed for iOS, but some users also run it on macOS (as an iOS app via Apple Silicon). The app requires local network permission, which works perfectly on iOS. Previously, the connection also worked fine on macOS, but since the recent macOS update, the app can no longer connect to our device. Additionally, our app on macOS doesn't prompt for local network permission at all, whereas it does on iOS. Is this a known issue with iOS apps running on macOS? Has anyone else experienced this problem, or is there a workaround? Any help would be appreciated!
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9
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0
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963
Activity
Oct ’25