StoreKit

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Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

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SKErrorDomain Code 2 Problem
We are facing a serious issues with in app purchases in our app. We offer 3 IAP: auto-renewable subscription 1W, auto-renewable subscription 1Y, non-consumable one-time purchase (LifeTime access) In our case 90-95% of transactions fail and we mostly get SKError code=2 . Sometime purchase fails several times for the same user so it’s very hard to believe that user intentionally cancels transaction for the same product 4 or even 5 times in a row. It happens regardless iOS version, device model, our app version. We've checked multiple threads with the same issue but coudn't find any solution. We do not offer any promotions, product identifiers are valid... Some users are able to make a purchases without any issues.
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Jul ’25
How to test each status of Get All Subscription Statuses of App Store Server API
I am currently using the App Store Server API Get All Subscription Statuses in the app I am in charge of. Please let me confirm the following regarding Get All Subscription Statuses. ■Prerequisites The language used is Objective-c, and I am using both XCode 15 and 16. I also have an App Store Connect account. ■Questions Is it possible to set and test each status of the App Store Server API Get All Subscription Statuses with TestFlight?
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Mar ’25
Inquiry regarding StoreKit Messages for Free Trial Conversion and Recurring Payment Consent in South Korea
Dear Apple Developer Support, Our iOS application offers subscriptions with a free trial period. We understand that in South Korea, due to local subscription regulations, users must explicitly provide consent for recurring payments before the subscription converts from a free trial to a paid period. We have the following questions regarding how StoreKit handles this scenario: When a free trial is about to convert to a paid subscription for a user in South Korea, does StoreKit send a StoreKit.Message (or SKStorefront.Message) to the application to obtain the required consent for recurring payments? If such a message is sent, would the Reason for this message be StoreKit.Message.Reason.priceIncreaseConsent, or would it be another specific reason related to initial recurring payment consent after a trial? If our application receives such a message and we choose to defer its display, what is the maximum recommended or permissible deferral period? Is it possible to save the data of a received StoreKit.Message and display it to the user at a later time, for instance, after the application has been closed and subsequently reopened? Are there any best practices or limitations regarding this? We need this information to ensure our application correctly handles these consent requirements in compliance with South Korean policies and provides a smooth user experience. Thank you for your guidance.
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May ’25
InApp purchases ok and ko at the same time (?!)
I'm working on an app the has implemented inapp purchases. They have been working so far, and they keep working currently. But just a couple of days ago, a specific user sent us a support ticket stating that when he purchases and item the bank charges it for the purchase, but within the app, the purchase fails and he doesn't receive the item. He sent us screenshots showing: The iOS native modal when a purchases has been finished correctly ("You're all set - Your purchase was successful "). Right after that modal, the app shows an internal modal showing "The purchase failed, please, try again later". Checking the app logs, that failure modal was triggered by "The operation couldn’t be completed. (StoreKit.StoreKitError error 1.)". Reading docs about this error leads me to think about device or user restrictions (parental controls, usage limits, etc...). It seems that in theses cases the bank charge could be issued but refunded later once Apple ultimately declines the purchase. However the user says that he doesn't have any kind of restriction. The only related thing is a "this device is also restricted by a profile" message, but everyone seems to have this message. What could it be causing this issue? In what scenariowould the app show a native OK modal but a storekit error 1? I'm pretty sure the app is well configured because I keep receiving purchases of all kind, from different users with any problem.
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322
Mar ’25
Does scheduling a price change of a subscription while keeping the original price for existing subscribers trigger messaging to those users?
We're planning on increasing the price of our ios in-app subscription. We will select the option "Keep the current price for existing subscribers" Reading this https://developer.apple.com/help/app-store-connect/manage-subscriptions/manage-pricing-for-auto-renewable-subscriptions/, it's not clear if existing subscribers will be notified of the change in pricing (even though that change won't impact them) or not?
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98
May ’25
Reporting to External Purchase Server API when using alternative PSP in the EU
Dear community, Context My company operates in the European Union, where not so long ago there appeared the possibility to accept an ["Alternative Terms Addendum for Apps in the EU"] (https://developer.apple.com/contact/request/download/alternate_eu_terms_addendum.pdf), which, among others, gives us the possibility to use an alternative payment provider, other than Apple's In App Purchase PSP system (ref: Apple docs). My company did accept it and was granted the StoreKit External Purchase Entitlement (com.apple.developer.storekit.external-purchase) entitlement, with which we integrated a different PSP, so now we want to incorporate the reporting to Apple's External Purchase Server API. We are currently integrating with the External Purchase Server API and have encountered a couple of issues I would appreciate clarification on: Question 1 Is there a way to retrieve an overview or summary of the current subscription states on Apple’s servers as a result of the submitted reports to External Purchase Server API? Specifically, I would like to verify the expected outcomes before the monthly invoice is issued by Apple and to understand the subscription states for the test users I used during this process and for future reference as well. Question 2 In one scenario, I initiated a one-year subscription, and in the middle of its period, I submitted a RENEWAL for one month with a higher price. I expected the request to fail due to overlapping periods and/or pricing conflicts, but both submissions were accepted without error. Do you have an idea about: What happens at the end of the renewed month? Will the subscription continue with the renewed (higher) amount, revert to the original (lower) annual rate, or be canceled? Where can I view the final state and billing plan for that subscription? Thank you for your assistance, we are looking forward for any kind of help or information regarding this topic.
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104
Apr ’25
Issue with UPI IAP Transactions Stuck in Pending State and No Rewards Granted
Hi everyone, We’ve encountered an issue in some of our games where IAP purchases made using UPI are going into a pending state. Since these purchases are for consumable items, the rewards are not granted at the time of purchase. Even after the transactions are eventually confirmed, the rewards still aren't received. We tested this with two separate UPI transactions, and both resulted in the same pending state issue. Interestingly, when we tried making a purchase using Apple Wallet afterward, the transaction completed successfully on the first attempt, without any pending state. This issue seems specific to UPI transactions. Could anyone help us understand why this is happening or if there’s a recommended way to handle such cases? Thanks in advance!
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Apr ’25
Inconsistent notification coming from AppStore Servers
I encountered a scenario involving a subscription and need to determine if it's a problem or an expected outcome. Here are the details: My service received a notification from Apple of type DID_CHANGE_RENEWAL_STATUS with subtype AUTO_RENEW_DISABLED. The status field received on the payload was equal to 1 - Active. (2024-12-19T15:34:53.801) My service again received a DID_CHANGE_RENEWAL_STATUS with subtype AUTO_RENEW_DISABLED. But the status field received was 2 - Expired. (2024-12-19T23:34:57.527) My service received an EXPIRED with subtype VOLUNTARY notification. (2024-12-19T23:35:01.669) Is the event 2 an inconsistent event? Since we are receiving a notification that means the auto renew was disabled when the subscription was already expired.
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328
Jan ’25
Urgent - React Native IAP Issue
While using react-native-iap and being successfully connected with initConnection() I'm not receiving information on subscriptions with requestSubscription(). Attaching the code here, if anyone could assist asap please would be really grateful thanks! Been at it all day and just can't figure. const handleBuySubscription = async (productId) => { try { await requestSubscription({ sku: productId, }); setLoading(false); } catch (error) { setLoading(false); if (error instanceof PurchaseError) { errorLog({ message: [${error.code}]: ${error.message}, error }); } else { errorLog({ message: "handleBuySubscription", error }); } } }; but the requestSubscription({ sku: productId, })
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94
Aug ’25
All transaction in my current entitlement returns as .unverified
Im building a small iphone app with StoreKit and currently testing it in testflight right on my mac, not on iphone. StoreKit part almost exactly copied from SKDemo from one of the Apple's WWDC. For some users and for myself Transaction.currentEntitlements always returns .unverified results. I double-checked Apple Connect settings, i checked my internet connection and everything is fine. Is there some pitfalls for testflight on mac? How can I find out what is causing this problem?
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539
May ’25
Official document for CONSUMPTION_REQUEST - What kind of data we are receiving?
This documentation describes what kind of data we should be sending to Apple server, once we are receiving CONSUMPTION_REQUEST https://developer.apple.com/documentation/appstoreserverapi/consumptionrequest But, it doesn't describe what kind of data we are receiving, when we are receiving CONSUMPTION_REQUEST? May I know, is such a document available? Thank you.
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529
Dec ’24
Strange Pattern of Subscriptions + Refunds — Possible Abuse?
Hi everyone, I'm an indie developer and recently noticed some odd behavior in my app's subscription metrics. There’s been a sudden spike in annual subscriptions, which is very unusual for my app — historically, users rarely choose that option. What’s more concerning is that these subscriptions are almost immediately canceled and refunded. Upon checking analytics (RevenueCat + App Store Connect), I also noticed inconsistencies in user location data: users appear to be from one region (like Singapore), but deeper tracking shows actual usage from Vietnam, a market I’ve never targeted and where I do no advertising. This behavior seems coordinated and is affecting my app’s refund rate, which I worry could raise red flags on the App Store side. Has anyone experienced anything similar? Is there a recommended way to report suspicious subscription/refund activity to Apple or prevent potential abuse like this? Any advice would be really appreciated. Thanks!
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71
Jun ’25
Guideline 2.1 - Performance - App Completeness We found that your in-app purchase products exhibited one or more bugs which create a poor user experience. Specifically, we were unable to make purchase. The Start Free Trail button was unresponsive t
I've been stuck with this rejection. Trial button 'greyed out' or non responsive. What they are seeing is my subscriptions not loading into the pay wall. We think its because the subscriptions haven't been reviewed and approved in order for them to populate the pay wall (activating the pay wall so it isn't 'greyed out'. Has anyone had and solved this issue?
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91
Jun ’25
[In-App Purchase] first trial but "is_trial_period" false
This question is about In-App Purchase. This is an inquiry from one of our customers. We have set up a free trial. This is your first time using the service, but you have stated that you have been charged. Document. https://developer.apple.com/documentation/appstorereceipts/is_trial_period 「You can use this value to determine whether the specific record is in a subscription trial period. If a previous subscription period in the receipt has the value "true" for either the is_trial_period or is_in_intro_offer_period keys, the user is not eligible for a free trial or introductory price within that subscription group.」 Our expectation is that is_trial_period is true. Receipt is not contain is_trial_period : true or is_in_intro_offer_period : true. Only one case has occurred. Other customers are no problem.
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415
Dec ’24
In iOS 26 beta3 version, the finishTransaction method is unable to remove transactions from the SKPaymentQueue, causing transactions to remain in the queue even after being processed.
We have some users who have upgraded to iOS 26 beta3. Currently, we observe that when these users make in-app purchases, our code calls [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; method, and we clearly receive the successful removal callback in the delegate method - (void)paymentQueue:(SKPaymentQueue *)queue removedTransactions:(NSArray<SKPaymentTransaction *> *)transactions. However, when users click on products with the same productId again, the method - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions still returns information about previously removed transactions, preventing users from making further in-app purchases.
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Jul ’25
Best practices: ensuring server-side that the AppReceipt sent up by a client belongs to the client
Hi, all! I have an AppStore Server-side question. User sends up an AppReceipt that I am validating. What's the best way to tell the receipt belongs to said user? I want to make sure that the source of the AppReceipt was actually the original purchaser of the item. Is fetching Transaction + AppAccountToken the only way? AppAccountToken can only be utilized if the original purchase used it, and it is associated with the user's data. Is there another way?
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296
Feb ’25
StoreKitSubscriptionView presents an unfriendly message when network is unavailable
I have a rather simple StoreKitSubscriptionView for my app's single subscription. Question: Am I expected to write code to handle lack of network connectivity? When I run the app on development device, not using the local StoreKit configuration but rather the real app store, if the network is not available I get a not-user-friendly error message instead of the normal SubscriptionStoreView content. I'm uncertain if end-users actually see this. Maybe they see a more appropriate "Cannot connect to App Store, try later" message? Maybe I am supposed to check for network and not present the view if it is not available. I don't recall any mention of this in the WWDC video but I guess I should check again. Ideas anyone?
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Dec ’24
Reporting your App Store Server Notifications issue
To receive server notifications from the App Store, follow the instructions in Enabling App Store Server Notifications. If your server doesn’t receive any notifications, check your server logs for any incoming web request issues, and confirm that your server supports the Transport Layer Security (TLS) 1.2 protocol or later. If you implement version 2 of App Store Server Notifications, call the Get Notification History endpoint. If there is an issue sending a notification, the endpoint returns the error the App Store received from your server. If your issue persists, submit a Feedback Assistant report with the following information: The bundleId or appAppleId of your app The date and time your issue occurred The raw HTTP body of your notification The affected transactionId(s) if applicable The version of App Store Server Notifications (i.e., Version 1 or Version 2) The environment (i.e., Production or Sandbox) To submit the report, perform these steps: Log into Feedback Assistant. Click on the Compose icon to create a new report. Select the Developer Tools & Resources topic. In the sheet that appears: Enter a title for your report. Select “App Store Server Notifications” from the “Which area are you seeing an issue with?” pop-up menu. Select “Incorrect/Unexpected Behavior” from the “What type of feedback are you reporting?” pop-up menu. Enter a description of your issue. Add the information gathered above to the sheet. Submit your report. After filing your report, please respond in your existing Developer Forums post with the Feedback Assistant ID. Use your Feedback Assistant ID to check for updates or resolutions. For more information, see Understanding feedback status.
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601
Feb ’25