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Wrong value for storekit custom purchase link allowed regions entitlement
Greetings fellow devs, After accepting the Alternative Terms Addendum for Apps in the EU and adding the Storekit External Purchases or Offers capability via App Store Connect in our app identifier, the entitlement showing up in xcode is com.apple.developer.storekit.custom-purchase-link.allowed-regions and has the value 'jp'. How can we change the value for that entitlement to 'gr'? We tried changing it in xcode, but we get the error <Provisioning profile "iOS Team Provisioning Profile: [app identifier]" doesn't match the entitlements file's value for the com.apple.developer.storekit.custom-purchase-link.allowed-regions entitlement.>. In Certificates, Identifiers and Profiles in the developer account there is no way to configure that capability. We sent a request to support and they only gave a link to documentation and to the forum here. We have a completed every business agreement requested and we have chosen Greece as the organisation region and the app's availability region wherever possible. We haven't found anywhere that Japan would be chosen to explain the entitlement given. So where can this entitlement about allowed regions be configured? Xcode version is 16.4 and iOS minimum deployments is 18
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May ’26
StoreKit2 does not provide an update when subscription was cancelled
I am testing a situation when user cancels auto renewable subscription (via StoreKit->Manage Transactions window). The problem is StoreKit2 does not provide an update when subscription was cancelled. I started using demo from apple developer.apple.com/documentation/storekit/in-app_purchase/implementing_a_store_in_your_app_using_the_storekit_api to test this behaviour in order to get rid of possible mistakes in my implementation, but result is the same - when user cancels subscription app does not receive any storekit events (change in renewal info, update in current entitlements, transaction status - nothing) and only after app's relaunch it fetches everything from scratch and finally updates UI. I tried to wait for up to 20 minutes to check whether this update in transaction (subscription) status will be delivered to the app - still nothing. So the problem, as I see it, is that if user cancels subscription and then does not relaunch the app he can continue to use the app for free for a long time. In this regard I have several questions: is it expected behavior of StoreKit2? If yes - why? Does it happen in Test Flight mode or in production env as well? If it's not expected behavior then is it correct to fix it with checking (lets say once in an hour) user's current entitlements (I tried and it seems to work ok) or there are better solutions?
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855
May ’26
Can I use Product.products(for:) for display-only on EU storefronts with External Purchase?
I'm implementing EU external purchase using ExternalPurchaseCustomLink. No IAP transactions are offered on EU storefronts — payment happens entirely on our external website. I want to call Product.products(for:) on EU storefronts solely to fetch localized product metadata (displayName, displayPrice, currency formatting) for display. Product.purchase() will never be called. Is it acceptable to use Product.products(for:) for read-only product info display on EU storefronts where only external purchase is offered?
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358
May ’26
User not being debited after 3-day trial
We are seeing trial conversions for our auto-renewable monthly subscription wingman_monthly (App ID 6758346525) land in a persistent "Pending" state in users' iOS Purchase History after the 3-day free trial ends, with no debit reaching the user's payment method. App Store Server Notifications V2 indicate the renewals succeeded — each affected transaction is delivered as DID_RENEW (subType BILLING_RECOVERY not present) with is_trial_conversion: true, period_type: NORMAL, a new expires_date set 31 days in the future, AUD 19.99 attributed, no expirationIntent, no is_in_billing_retry_period, and no cancellation_reason. So Apple's billing layer reports the renewals as successful, but settlement does not appear to complete. The same trial-to-paid flow on our yearly product wingman_yearly in the same subscription group converts and debits cleanly. The pattern is specific to wingman_monthly.
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173
May ’26
Advanced Commerce API pending purchases (consumable)
Hey! App is approved for Advanced Commerce API and have generic product id (Consumable) for digital items purchasing. Uncertain on ho to test flow of pending purchase changing it's status to failed. As by docs BE side handling creating jws for purchase (also creates order to keep track of which items user bought) app with signed jws initiate purchase via product.purchase (send data for advancedCommercialData in options). If product purchase returns status .pending (still no transaction created) I notify BE that for that item (using item SKU) user has pending status for purchase, so that when user attempts to buy this exact item we do not create order duplicate. So the first question - do we need to check if user already made an attempt to buy this item and if item purchasing is pending decline another attempt of buying it? If user sends several requests to buy item under similar SKU for advanced commerce api do all of them will be charged or only one (does apple check SKU value when making a purchase of consumable product via advanced commerce api)? Another question is how to test purchase returns pending status for consumable item via advanced commerce api and then for that item (by SKU) changes status from pending to success? How to know (and eventually) test that after purchase of item via advanced commerce api firstly returns .pending status and then changes to .failure? I want to prevent users from trying to create order duplicates for single item, so when product purchase returns pending status I sent to BE id of item and order for this item on BE side will be marked as pending. So if user tries to buy this exact item once more and status of order on BE still .pending no new purchase will be initiated. So I need to know when purchase changes it's status to failed and then delete pending order on BE side, so that user will have an ability to initiate purchase for this item once more. How to tell whether .pending status for item changes to failed, will I be able in case of failed gather SKU that I previously passed in advancedCommercialData)?
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277
May ’26
First auto-renewable subscriptions stuck In Review and no In-App Purchases section on version page
My first auto-renewable subscriptions have been stuck in “In Review” for almost two weeks. Apple’s notice says the first subscription must be submitted with a new app version and selected from the “In-App Purchases and Subscriptions” section on the version page. However, my version page does not show that section, even after creating a new version in Prepare for Submission. The only place I can see the subscriptions is from the Subscriptions side tab. The app itself has already been approved, but StoreKit does not return the products in production, so my paywall cannot sell subscriptions. Has anyone found a working fix for this, or does Apple need to manually reset/review the subscription state?
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165
May ’26
StoreKit 2: currentEntitlements fails for Thai users on iOS 26
On devices configured to use the Buddhist calendar (primarily Thai users) Transaction.currentEntitlements returns an empty async sequence even when the customer holds a legitimate, non-revoked, non-expired entitlement for a non-consumable in-app purchase or subscription. The same transaction is correctly returned by Transaction.all. Switching the device calendar back to Gregorian immediately restores correct behavior: the entitlement is yielded by currentEntitlements again. No reinstall, sign-out, or AppStore.sync() is required. The defect is purely client-side, deterministic, and reproducible at will. Is this a known bug introduced in iOS 26? It is causing me significant problems with in-app purchase validation and restore flows in that market. Is anyone else experiencing this issue?
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404
May ’26
Korea subscription consent: Timing mismatch between push notifications and Settings consent option
Hi all, I've been observing what appears to be a timing mismatch in how Apple handles Korea trial-to-paid consent, and I wanted to see if other developers are seeing the same thing. Per Korean regulations effective Feb 14, 2025, Apple must obtain explicit user consent before converting a free trial to a paid subscription. Apple handles this via email, push notifications, and an in-app consent option accessible from Settings > Subscriptions. For a 7-day trial in the Republic of Korea storefront, I'm observing: Consent push notifications (Agree to continue your subscription without interruption) start arriving ~1 day after trial redemption, at roughly hourly frequency. However, when the user taps the push and navigates to Settings > Subscriptions, there is no consent option available. The only visible action is "Cancel Free Trial". The consent option only becomes available around day 4 of the trial (i.e., 3 days before renewal, matching Apple's documented messaging cadence [1]). For the first ~3 days, users receive hourly push notifications they cannot act on. The only way to stop them is to cancel the subscription entirely. This is happening across multiple apps in the Korean App Store, so it appears to be a platform-level behavior rather than an app-specific issue. Is anyone else observing this behavior? Any insight from Apple engineers or other developers would be greatly appreciated. [1] https://developer.apple.com/help/app-store-connect/reference/in-app-purchases-and-subscriptions/consent-for-subscription-offer-conversions
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470
May ’26
Invalid Product ID
We get this error in our App when users try to purchase a subscription. "Invalid Product ID" The respons from Apple backend is: (NOBRIDGE) LOG {"code": "E_DEVELOPER_ERROR", "debugMessage": "Invalid product ID.", "message": "Invalid product ID.", "productId": "com.familycal.daysi.one.month.version71"}
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155
May ’26
Apple Media Services T&C pop-up
I had published an App, and my app has App Clip supported. The issue I faced is that I had received complaints where the user keep seeing the pop up "Apple Media Services Terms and Conditions Have Changed" when user clicked on the "Open" Button in the App Clip. What we had tried so far: Let user switch the Apple Id's region to our supported region. Let user try to log out and log in to Apple Id within the supported region.
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749
May ’26
External purchase region
Hi everyone, I have a question regarding App Store subscriptions and tax country / storefront changes. If a customer originally purchased a subscription while their App Store country was France (so we reported France as the tax country), and later updates or renews that same subscription while located in Hungary, which country should we report going forward? Should we continue using the original country (France)? Or should we start sending the new country (Hungary) once it changes? Also, what happens if the customer changes their App Store region entirely, for example from France to the US? How is Apple’s commission calculated after the region change? If anyone has experience with this scenario or knows the official Apple behavior, I’d really appreciate your help. Thanks!
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320
Apr ’26
Offer code redemption fails with "This promotional offer is not available" for non-consumable IAP
I'm trying to distribute one-time use offer codes for a non-consumable IAP, but every redemption attempt fails at the App Store with the error: Unable to Purchase This promotional offer is not available. My setup: the app is in Ready for Distribution state, the IAP is Non-Consumable and Approved, and the offer is a Free one-time use offer available in all 175 territories. I generated a batch of 500 production codes which are active and were created more than 24 hours ago. I've already ruled out the usual suspects: the app is installed from the public App Store (not TestFlight), the test Apple IDs have never purchased this IAP before, the storefront is included in the offer's territories, and the IAP works correctly when purchased at regular price. The error reproduces across multiple users, devices, and Apple IDs, and each failing code is still unredeemed. Has anyone successfully shipped non-consumable offer codes since the October 2025 rollout? Thanks!
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325
Apr ’26
Transaction.unfinished not getting unfinished transactions
I am testing auto renewing subscriptions for a macOS program in Xcode with a local Storekit file. I have renewals set to occur every minute for testing. I quit the app, and watch renewals appear in the Debug transaction manager window. Each is marked unfinished. When I start the app, I call a function that is supposed to get unfinished transactions and finish them. In one of those "I swore it worked the other day", I am now finding it isn't working. The unfinished transaction remain marked as unfinished. func getUnfinished() async { for await verificationResult in Transaction.unfinished { guard case .verified(let transaction) = verificationResult else { continue } await transaction.finish() } } If I add an AppStore.sync() right before looping on Transaction.unfinished, it works (i.e., cleans up unfinished transactions), but I get an alert I have to click through. do { try await AppStore.sync() } catch { print("DEBUG UNFINISHED: AppStore.sync() failed: \(error)") } Any idea why Transaction.unfinished isn't fetching unfinished transactions for me (without the AppStore.sync)?
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398
Apr ’26
Unexpected appAccountToken mutation in JWSRenewalInfo during in-app crossgrade
Hello Apple Developer Support / StoreKit Team, We recently observed a behavior regarding the appAccountToken in App Store Server Notifications v2 that seems to completely contradict the official documentation. According to the Set App Account Token documentation: The same appAccountToken continues to apply to renewal transactions if the customer upgrades, downgrades, or cross-grades the subscription. However, we encountered a scenario where an active in-app crossgrade resulted in an updated/overwritten appAccountToken inside the subsequent JWSRenewalInfoDecodedPayload, despite our backend never calling the Set App Account Token REST API. Our Observation: A user subscribes to our 1-month plan (Product A). Apple generates an originalTransactionId bound to their initial appAccountToken (Token A). Later, a crossgrade to a 1-year plan (Product B) is initiated from within the app while the user is logged into a different account in our system (Token B), but using the same underlying Apple ID on the device. When the crossgrade takes effect at the next renewal date, we receive a DID_RENEW webhook. The Anomaly (See Attached Screenshots): Upon decoding the JWSRenewalInfoDecodedPayload from the webhook, we noticed that the appAccountToken had unexpectedly changed to the new token (Token B). As shown in the attached redacted screenshots: Screenshot 1 (Before/Original): JWSRenewalInfoDecodedPayload for Product 00001 shows the appAccountToken ending in ...e9a. Screenshot 2 (After Crossgrade): JWSRenewalInfoDecodedPayload for Product yearly_saver shows the appAccountToken has mutated to ending in ...507, even though the originalTransactionId remains exactly the same. To reiterate, our server did not call the POST /inApps/v1/subscriptions/appAccountToken/{originalTransactionId} endpoint to manually overwrite this token at any point. Our Questions: Is this the intended StoreKit 2 behavior? Does Apple automatically overwrite the base appAccountToken in the RenewalInfo if a new token is somehow associated during an active in-app crossgrade transaction? If this is intended, could the documentation be clarified? The current phrasing strongly suggests the token is permanently locked to the initial purchase and will never change during crossgrades unless the REST API is explicitly called. While this behavior is actually quite helpful for our backend to track multi-account users, we want to ensure we aren't relying on an undocumented bug that might be patched unexpectedly. Any insights from the StoreKit engineering team would be highly appreciated. Thank you!
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472
Apr ’26
Significant delay in Transaction ID availability via App Store Server API (Error 4040010)
Hi everyone, I’ve been encountering a recurring issue with the App Store Server API over the past 48 hours, specifically regarding the Get Transaction Info endpoint. Endpoint: GET /inApps/v1/transactions/{transactionId} Environment: Production Error Code: 4040010 (TransactionIdNotFound) The Issue When a user completes a purchase in our app, the client-side sends the transactionId to our backend for validation. However, when our server immediately calls the Get Transaction Info API using that ID, it frequently returns a 4040010 error, stating that the transaction ID cannot be found. Key Observations Eventual Consistency Delay: If we implement a retry logic and wait for 2 to 5 minutes, the exact same transactionId eventually becomes queryable and returns a valid signedTransactionInfo. Notifications vs. API: Interestingly, our server receives the App Store Server Notifications V2 (webhook) for these transactions almost instantly. The notifications contain the correct data, but the "Pull" API seems to lag behind the "Push" notification system. Recent Spikes: This behavior started occurring frequently within the last 2 days. Prior to this, the API was almost always near-instant. Questions Has anyone else noticed a spike in 4040010 errors or increased indexing latency in the Production environment recently? Is there a recommended "grace period" or backoff strategy when querying for a new transactionId? Apple's documentation doesn't explicitly mention an expected delay between a successful purchase and its availability via the Server API. Any insights or confirmation of similar issues would be greatly appreciated!
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Apr ’26
SKStoreProductViewController causes visual UI corruption on iOS 15/16/17 (works on iOS 18), with valid VC hierarchy and no deallocation
Hi, We are seeing a reproducible issue when presenting SKStoreProductViewController in our production app context. For a quick summary, presenting and dismissing SKStoreProductViewController on iOS 15/16 can leave our app in a visually corrupted state (black/empty/orphaned-looking UI). On iOS 18/26 (presumably every iOS version in between), the same flow works correctly. What we verified dealloc is not called for our affected view controllers. During StoreKit lifecycle, VC hierarchy is logically valid: window.rootViewController remains stable. presented chain remains expected. SKStoreProductViewController becomes top-presented and dismisses normally as logged in the delegate. In the xcode view hieararchy, only the UITransitionView and UIDropShadowView are present. Our app content VCs are no longer attached to the visible hierarchy. This is the code we used: SKStoreProductViewController *storeVC = [SKStoreProductViewController new]; storeVC.delegate = self; [storeVC loadProductWithParameters:@{ SKStoreProductParameterITunesItemIdentifier: @(APP_ID) } completionBlock:^(BOOL result, NSError *error) { if (result) { [presenter presentViewController:storeVC animated:YES completion:nil]; } }]; -- (void)productViewControllerDidFinish:(SKStoreProductViewController *)viewController { [viewController dismissViewControllerAnimated:YES completion:nil]; } We also observed that presenting SKStoreProductViewController appears to trigger memory-intensive behavior in this runtime context. Shortly after presentation, UIApplicationDidReceiveMemoryWarningNotification is frequently emitted on affected OS versions. However, even when this happens, our VC ownership remains intact (dealloc not called, root/presented chain still valid), while the visible UI and View Hiearchy is left with just the UIWindowScene. Moreover, to verify and confirm that this is an OS issue and not a hardware issue. We also tried using 2 iPhone 12 devices, one running on iOS 16 and one on iOS 18. The iOS 18 one works flawlessly but the iOS 16 device produces the same behaviour Is this a known StoreKit/UIKit issue on iOS 15/16/17? Any recommended mitigation or perhaps alternatives to using SKStoreProductViewController on these OS versions? Thanks.
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Apr ’26
testflight issues with subscription
I’m experiencing an issue with subscriptions that behave differently between Xcode builds and TestFlight. Subscriptions work correctly when running the app directly from Xcode in a sandbox environment, but they do not work as expected when testing the same build through TestFlight. Has anyone experienced a similar issue with subscriptions working in Xcode but failing in TestFlight? Any guidance on what to check or debug would be appreciated. Additional details: iOS version: [ IOS 26] StoreKit version: [ StoreKit 2] TestFlight: When attempting to load the subscription products, the app returns “Product not found”. In some cases, it also shows the error “The subscription is unavailable in the current storefront”. This happens consistently in TestFlight, even though the same products load and work correctly when running the app from Xcode in the sandbox environment. Thanks
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Apr ’26
AppStore.sync Replays the Latest Subscription Renewal into Transaction.unfinished on iOS 26.4 Sandbox
StoreKit2 Repro Notes: the latest renewal appears in Transaction.unfinished after restore (2026-04-05) 1. Issue Summary In the current project, during a normal cold launch: Transaction.latest(for:) returns a value for the weekly subscription Transaction.all returns the full subscription history chain Transaction.unfinished is empty However, after tapping Restore Purchases and calling AppStore.sync(), one "latest renewal" transaction appears in Transaction.unfinished. This behavior looks more like a system-side replay triggered by AppStore.sync() than a consistently unfinished transaction during a normal launch. 2. Affected Product Product: do.i.iapc.vip.week Transaction chain characteristics: All transactions belong to the same auto-renewable subscription chain originalTransactionID = 2000001143446796 The transaction that appears in unfinished is usually the latest or last renewal in the chain 3. Current Code Path During app startup: loadProducts() Debug snapshot for Transaction.latest(for:) Debug snapshot for Transaction.all Scan Transaction.unfinished refreshEntitlements() During restore purchases: Call AppStore.sync() Scan Transaction.unfinished refreshEntitlements() 4. Preconditions A Sandbox test account is used The weekly subscription do.i.iapc.vip.week already has multiple historical renewal transactions The subscription is already expired, so entitlements = 0 during a normal launch The issue is easier to reproduce on an iOS 26.4 device The issue was not consistently reproduced on another iOS 18.2 device 5. Reproduction Steps Path A: Normal cold launch Launch the app Observe the logs: LatestTransaction snapshot AllTransaction snapshot summary unfinished processing result Observed result: latest has a value all contains the full history chain unfinishedHandledCount = 0 Path B: Tap Restore Purchases Launch the app Tap Restore Purchases Trigger AppStore.sync() Observe the logs: restore started unfinished processing started unfinished transaction received Observed result: After restore, one "latest renewal" transaction appears in unfinished That same transaction does not necessarily appear during a normal cold launch 6. Expected Result If a transaction has already been successfully finished in the past, it should not appear again as unfinished after Restore Purchases. A stricter expectation is: During a normal cold launch, unfinished = 0 After tapping Restore Purchases, unfinished should still remain 0 7. Actual Result Actual behavior: Normal cold launch: unfinished = 0 After Restore Purchases: one "latest renewal" transaction appears again in unfinished This suggests that AppStore.sync() may replay the most recent historical subscription transaction. 8. Current Assessment Based on the current logs, the issue is more likely to be: Related to AppStore.sync() / StoreKit / Sandbox replay behavior on the system side Easier to reproduce on iOS 26.4 Less likely to be caused by a persistent app-side bug where finish() is missed during a normal startup flow Reasons: During a normal launch, unfinished = 0 The behavior is inconsistent across devices and OS versions, even with the same Sandbox account latest, all, and unfinished can be clearly separated during a normal cold launch 9. Suggested Engineering Position Suggested wording for internal or external communication: In the iOS 26.4 + Sandbox environment, calling AppStore.sync() may cause StoreKit to replay the latest historical subscription transaction into Transaction.unfinished. Since the same transaction does not necessarily appear during a normal cold launch, the issue currently looks more like a system/environment-specific behavior difference than an app-side bug where finish() is consistently missed during the regular startup path. 10. Additional Evidence That Can Be Collected If this needs to be escalated to the team or to Apple, the following would strengthen the report: Full log comparison before and after tapping Restore Purchases The same transactionId compared between normal launch and post-restore behavior Cross-device comparison on different iOS versions A minimal reproducible sample project and Sandbox test record
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472
Apr ’26
Can't enter sandbox environment for IAP testing on any of my apps - always getting -100 error with no [Environment: Sandbox] indicator
Body: I'm experiencing a persistent issue that has affected multiple apps I've developed, and I'm hoping to get some guidance from the community or Apple engineers. The Problem: When testing In-App Purchases, my app never enters the sandbox environment. The payment prompt does NOT show the "[Environment: Sandbox]" indicator, and I always receive error code -100 (Invalid Product Identifier). This issue has occurred across multiple apps I've built, including a previous app that I ultimately had to release as a paid download (rather than freemium with IAP) because I couldn't resolve this same problem. Now I'm facing the identical issue with my new app, "AI Job Assistant". What I've Checked (all correct): ✅ Paid App Agreement status is "Active" in App Store Connect ✅ Bundle ID matches exactly between Xcode/HBuilderX and App Store Connect ✅ Product IDs in code match those created in App Store Connect (case-sensitive, no spaces) ✅ All IAP products have complete metadata (name, description, pricing, 640x920 screenshot) ✅ Product status is "Ready to Submit" (not "Waiting for Review") ✅ I have both iOS Development certificate and iOS Distribution certificate — I am using the Development certificate for testing ✅ My provisioning profile is explicitly for Development (named "aijobDevprofile", shows "iOS Development" type) ✅ The Development profile contains my test device UDID ✅ I have fully signed out of my real Apple ID in Settings → Media & Purchases ✅ I only log into my Sandbox Tester account through the purchase prompt (not in Settings) ✅ I test on a real device (not simulator) ✅ I have tried creating multiple new Sandbox Tester accounts ✅ I have tried toggling "Cleared for Sale" off and on for all products ✅ I have waited over 24 hours after making configuration changes What I See: When I initiate a purchase, the payment prompt comes up but there is NO "[Environment: Sandbox]" text anywhere After entering my Sandbox Tester credentials, the request fails with error code -100 (Invalid Product Identifier) My Setup: Development framework: uni-app / HBuilderX (custom debug base with Development certificate and Development provisioning profile) Backend: Cloudflare Workers (handles receipt verification) Testing device: iPhone (latest iOS version) The same issue occurred with my previous app, which I never resolved and eventually gave up on IAP entirely Question: Why does my app never enter the sandbox environment despite using the correct Development certificate and Development provisioning profile? Is it possible there is an issue at the Apple developer account level that is preventing sandbox environment activation? How can I force my debug builds to connect to sandbox instead of production? I am willing to provide any additional logs or information needed. Please help. Thank you.
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362
Apr ’26
AppTransaction.originalAppVersion returns "1.0" in App Review environment — not the actual build number
Hi, I'm using AppTransaction.originalAppVersion to detect whether a user originally purchased the app under the old paid model, so I can automatically unlock the app for them as a courtesy when migrating to freemium. Background On iOS, originalAppVersion returns CFBundleVersion (the build number). When I transitioned the app from paid (v1.x) to freemium (v2.0), I defined a numeric threshold for CFBundleVersion to distinguish legacy purchasers from new users: Build number below the threshold → v1.x purchase → auto-unlock Build number at or above the threshold → v2.0+ install → requires IAP In Production, originalAppVersion correctly returns the actual build number, and the comparison works as intended. Detection logic (simplified) // Determine environment via receipt URL func detectStoreEnvironment() -> String { if let url = Bundle.main.appStoreReceiptURL, url.lastPathComponent == "sandboxReceipt" { return "Sandbox" } return "Production" } // Legacy check using numeric comparison static func isLegacyPaidUser(version: String, threshold: String) -> Bool { guard !version.isEmpty else { return false } return version.compare(threshold, options: .numeric) == .orderedAscending } // In checkLegacyPurchase(): let version = appTransaction.originalAppVersion let isLegacy = isLegacyPaidUser(version: version, threshold: legacyBuildNumberThreshold) let env = detectStoreEnvironment() let shouldAutoUnlock = isLegacy && env != "Sandbox" The problem I know that in the Sandbox environment, originalAppVersion always returns "1.0" — this is mentioned in the AppTransaction documentation. My code already suppresses the auto-unlock for Sandbox (env != "Sandbox"). However, it appears that the App Review environment also returns "1.0" for originalAppVersion. Because the receipt URL path component is "receipt" (not "sandboxReceipt"), my environment detection classifies it as "Production" — so the Sandbox suppression doesn't apply. The reviewer is incorrectly identified as a legacy paid user and the app is unlocked without a purchase. This caused our v2.0 submission to be rejected under Guideline 2.1a. Questions Is it documented that the App Review environment returns "1.0" for AppTransaction.originalAppVersion, similar to Sandbox? Is there a reliable way to detect the App Review environment specifically — separate from both Sandbox and Production? For example, does the receipt URL differ, or is there another API? Is using originalAppVersion for legacy paid-user detection a supported pattern? If so, what is the recommended approach to handle the App Review case? Any guidance would be greatly appreciated. Thank you.
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171
Apr ’26
Wrong value for storekit custom purchase link allowed regions entitlement
Greetings fellow devs, After accepting the Alternative Terms Addendum for Apps in the EU and adding the Storekit External Purchases or Offers capability via App Store Connect in our app identifier, the entitlement showing up in xcode is com.apple.developer.storekit.custom-purchase-link.allowed-regions and has the value 'jp'. How can we change the value for that entitlement to 'gr'? We tried changing it in xcode, but we get the error <Provisioning profile "iOS Team Provisioning Profile: [app identifier]" doesn't match the entitlements file's value for the com.apple.developer.storekit.custom-purchase-link.allowed-regions entitlement.>. In Certificates, Identifiers and Profiles in the developer account there is no way to configure that capability. We sent a request to support and they only gave a link to documentation and to the forum here. We have a completed every business agreement requested and we have chosen Greece as the organisation region and the app's availability region wherever possible. We haven't found anywhere that Japan would be chosen to explain the entitlement given. So where can this entitlement about allowed regions be configured? Xcode version is 16.4 and iOS minimum deployments is 18
Replies
2
Boosts
0
Views
416
Activity
May ’26
StoreKit2 does not provide an update when subscription was cancelled
I am testing a situation when user cancels auto renewable subscription (via StoreKit->Manage Transactions window). The problem is StoreKit2 does not provide an update when subscription was cancelled. I started using demo from apple developer.apple.com/documentation/storekit/in-app_purchase/implementing_a_store_in_your_app_using_the_storekit_api to test this behaviour in order to get rid of possible mistakes in my implementation, but result is the same - when user cancels subscription app does not receive any storekit events (change in renewal info, update in current entitlements, transaction status - nothing) and only after app's relaunch it fetches everything from scratch and finally updates UI. I tried to wait for up to 20 minutes to check whether this update in transaction (subscription) status will be delivered to the app - still nothing. So the problem, as I see it, is that if user cancels subscription and then does not relaunch the app he can continue to use the app for free for a long time. In this regard I have several questions: is it expected behavior of StoreKit2? If yes - why? Does it happen in Test Flight mode or in production env as well? If it's not expected behavior then is it correct to fix it with checking (lets say once in an hour) user's current entitlements (I tried and it seems to work ok) or there are better solutions?
Replies
2
Boosts
3
Views
855
Activity
May ’26
Can I use Product.products(for:) for display-only on EU storefronts with External Purchase?
I'm implementing EU external purchase using ExternalPurchaseCustomLink. No IAP transactions are offered on EU storefronts — payment happens entirely on our external website. I want to call Product.products(for:) on EU storefronts solely to fetch localized product metadata (displayName, displayPrice, currency formatting) for display. Product.purchase() will never be called. Is it acceptable to use Product.products(for:) for read-only product info display on EU storefronts where only external purchase is offered?
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2
Boosts
0
Views
358
Activity
May ’26
User not being debited after 3-day trial
We are seeing trial conversions for our auto-renewable monthly subscription wingman_monthly (App ID 6758346525) land in a persistent "Pending" state in users' iOS Purchase History after the 3-day free trial ends, with no debit reaching the user's payment method. App Store Server Notifications V2 indicate the renewals succeeded — each affected transaction is delivered as DID_RENEW (subType BILLING_RECOVERY not present) with is_trial_conversion: true, period_type: NORMAL, a new expires_date set 31 days in the future, AUD 19.99 attributed, no expirationIntent, no is_in_billing_retry_period, and no cancellation_reason. So Apple's billing layer reports the renewals as successful, but settlement does not appear to complete. The same trial-to-paid flow on our yearly product wingman_yearly in the same subscription group converts and debits cleanly. The pattern is specific to wingman_monthly.
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1
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0
Views
173
Activity
May ’26
Advanced Commerce API pending purchases (consumable)
Hey! App is approved for Advanced Commerce API and have generic product id (Consumable) for digital items purchasing. Uncertain on ho to test flow of pending purchase changing it's status to failed. As by docs BE side handling creating jws for purchase (also creates order to keep track of which items user bought) app with signed jws initiate purchase via product.purchase (send data for advancedCommercialData in options). If product purchase returns status .pending (still no transaction created) I notify BE that for that item (using item SKU) user has pending status for purchase, so that when user attempts to buy this exact item we do not create order duplicate. So the first question - do we need to check if user already made an attempt to buy this item and if item purchasing is pending decline another attempt of buying it? If user sends several requests to buy item under similar SKU for advanced commerce api do all of them will be charged or only one (does apple check SKU value when making a purchase of consumable product via advanced commerce api)? Another question is how to test purchase returns pending status for consumable item via advanced commerce api and then for that item (by SKU) changes status from pending to success? How to know (and eventually) test that after purchase of item via advanced commerce api firstly returns .pending status and then changes to .failure? I want to prevent users from trying to create order duplicates for single item, so when product purchase returns pending status I sent to BE id of item and order for this item on BE side will be marked as pending. So if user tries to buy this exact item once more and status of order on BE still .pending no new purchase will be initiated. So I need to know when purchase changes it's status to failed and then delete pending order on BE side, so that user will have an ability to initiate purchase for this item once more. How to tell whether .pending status for item changes to failed, will I be able in case of failed gather SKU that I previously passed in advancedCommercialData)?
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277
Activity
May ’26
First auto-renewable subscriptions stuck In Review and no In-App Purchases section on version page
My first auto-renewable subscriptions have been stuck in “In Review” for almost two weeks. Apple’s notice says the first subscription must be submitted with a new app version and selected from the “In-App Purchases and Subscriptions” section on the version page. However, my version page does not show that section, even after creating a new version in Prepare for Submission. The only place I can see the subscriptions is from the Subscriptions side tab. The app itself has already been approved, but StoreKit does not return the products in production, so my paywall cannot sell subscriptions. Has anyone found a working fix for this, or does Apple need to manually reset/review the subscription state?
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165
Activity
May ’26
StoreKit 2: currentEntitlements fails for Thai users on iOS 26
On devices configured to use the Buddhist calendar (primarily Thai users) Transaction.currentEntitlements returns an empty async sequence even when the customer holds a legitimate, non-revoked, non-expired entitlement for a non-consumable in-app purchase or subscription. The same transaction is correctly returned by Transaction.all. Switching the device calendar back to Gregorian immediately restores correct behavior: the entitlement is yielded by currentEntitlements again. No reinstall, sign-out, or AppStore.sync() is required. The defect is purely client-side, deterministic, and reproducible at will. Is this a known bug introduced in iOS 26? It is causing me significant problems with in-app purchase validation and restore flows in that market. Is anyone else experiencing this issue?
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404
Activity
May ’26
Korea subscription consent: Timing mismatch between push notifications and Settings consent option
Hi all, I've been observing what appears to be a timing mismatch in how Apple handles Korea trial-to-paid consent, and I wanted to see if other developers are seeing the same thing. Per Korean regulations effective Feb 14, 2025, Apple must obtain explicit user consent before converting a free trial to a paid subscription. Apple handles this via email, push notifications, and an in-app consent option accessible from Settings > Subscriptions. For a 7-day trial in the Republic of Korea storefront, I'm observing: Consent push notifications (Agree to continue your subscription without interruption) start arriving ~1 day after trial redemption, at roughly hourly frequency. However, when the user taps the push and navigates to Settings > Subscriptions, there is no consent option available. The only visible action is "Cancel Free Trial". The consent option only becomes available around day 4 of the trial (i.e., 3 days before renewal, matching Apple's documented messaging cadence [1]). For the first ~3 days, users receive hourly push notifications they cannot act on. The only way to stop them is to cancel the subscription entirely. This is happening across multiple apps in the Korean App Store, so it appears to be a platform-level behavior rather than an app-specific issue. Is anyone else observing this behavior? Any insight from Apple engineers or other developers would be greatly appreciated. [1] https://developer.apple.com/help/app-store-connect/reference/in-app-purchases-and-subscriptions/consent-for-subscription-offer-conversions
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470
Activity
May ’26
Invalid Product ID
We get this error in our App when users try to purchase a subscription. "Invalid Product ID" The respons from Apple backend is: (NOBRIDGE) LOG {"code": "E_DEVELOPER_ERROR", "debugMessage": "Invalid product ID.", "message": "Invalid product ID.", "productId": "com.familycal.daysi.one.month.version71"}
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155
Activity
May ’26
Apple Media Services T&C pop-up
I had published an App, and my app has App Clip supported. The issue I faced is that I had received complaints where the user keep seeing the pop up "Apple Media Services Terms and Conditions Have Changed" when user clicked on the "Open" Button in the App Clip. What we had tried so far: Let user switch the Apple Id's region to our supported region. Let user try to log out and log in to Apple Id within the supported region.
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3
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749
Activity
May ’26
External purchase region
Hi everyone, I have a question regarding App Store subscriptions and tax country / storefront changes. If a customer originally purchased a subscription while their App Store country was France (so we reported France as the tax country), and later updates or renews that same subscription while located in Hungary, which country should we report going forward? Should we continue using the original country (France)? Or should we start sending the new country (Hungary) once it changes? Also, what happens if the customer changes their App Store region entirely, for example from France to the US? How is Apple’s commission calculated after the region change? If anyone has experience with this scenario or knows the official Apple behavior, I’d really appreciate your help. Thanks!
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320
Activity
Apr ’26
Offer code redemption fails with "This promotional offer is not available" for non-consumable IAP
I'm trying to distribute one-time use offer codes for a non-consumable IAP, but every redemption attempt fails at the App Store with the error: Unable to Purchase This promotional offer is not available. My setup: the app is in Ready for Distribution state, the IAP is Non-Consumable and Approved, and the offer is a Free one-time use offer available in all 175 territories. I generated a batch of 500 production codes which are active and were created more than 24 hours ago. I've already ruled out the usual suspects: the app is installed from the public App Store (not TestFlight), the test Apple IDs have never purchased this IAP before, the storefront is included in the offer's territories, and the IAP works correctly when purchased at regular price. The error reproduces across multiple users, devices, and Apple IDs, and each failing code is still unredeemed. Has anyone successfully shipped non-consumable offer codes since the October 2025 rollout? Thanks!
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4
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325
Activity
Apr ’26
Transaction.unfinished not getting unfinished transactions
I am testing auto renewing subscriptions for a macOS program in Xcode with a local Storekit file. I have renewals set to occur every minute for testing. I quit the app, and watch renewals appear in the Debug transaction manager window. Each is marked unfinished. When I start the app, I call a function that is supposed to get unfinished transactions and finish them. In one of those "I swore it worked the other day", I am now finding it isn't working. The unfinished transaction remain marked as unfinished. func getUnfinished() async { for await verificationResult in Transaction.unfinished { guard case .verified(let transaction) = verificationResult else { continue } await transaction.finish() } } If I add an AppStore.sync() right before looping on Transaction.unfinished, it works (i.e., cleans up unfinished transactions), but I get an alert I have to click through. do { try await AppStore.sync() } catch { print("DEBUG UNFINISHED: AppStore.sync() failed: \(error)") } Any idea why Transaction.unfinished isn't fetching unfinished transactions for me (without the AppStore.sync)?
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398
Activity
Apr ’26
Unexpected appAccountToken mutation in JWSRenewalInfo during in-app crossgrade
Hello Apple Developer Support / StoreKit Team, We recently observed a behavior regarding the appAccountToken in App Store Server Notifications v2 that seems to completely contradict the official documentation. According to the Set App Account Token documentation: The same appAccountToken continues to apply to renewal transactions if the customer upgrades, downgrades, or cross-grades the subscription. However, we encountered a scenario where an active in-app crossgrade resulted in an updated/overwritten appAccountToken inside the subsequent JWSRenewalInfoDecodedPayload, despite our backend never calling the Set App Account Token REST API. Our Observation: A user subscribes to our 1-month plan (Product A). Apple generates an originalTransactionId bound to their initial appAccountToken (Token A). Later, a crossgrade to a 1-year plan (Product B) is initiated from within the app while the user is logged into a different account in our system (Token B), but using the same underlying Apple ID on the device. When the crossgrade takes effect at the next renewal date, we receive a DID_RENEW webhook. The Anomaly (See Attached Screenshots): Upon decoding the JWSRenewalInfoDecodedPayload from the webhook, we noticed that the appAccountToken had unexpectedly changed to the new token (Token B). As shown in the attached redacted screenshots: Screenshot 1 (Before/Original): JWSRenewalInfoDecodedPayload for Product 00001 shows the appAccountToken ending in ...e9a. Screenshot 2 (After Crossgrade): JWSRenewalInfoDecodedPayload for Product yearly_saver shows the appAccountToken has mutated to ending in ...507, even though the originalTransactionId remains exactly the same. To reiterate, our server did not call the POST /inApps/v1/subscriptions/appAccountToken/{originalTransactionId} endpoint to manually overwrite this token at any point. Our Questions: Is this the intended StoreKit 2 behavior? Does Apple automatically overwrite the base appAccountToken in the RenewalInfo if a new token is somehow associated during an active in-app crossgrade transaction? If this is intended, could the documentation be clarified? The current phrasing strongly suggests the token is permanently locked to the initial purchase and will never change during crossgrades unless the REST API is explicitly called. While this behavior is actually quite helpful for our backend to track multi-account users, we want to ensure we aren't relying on an undocumented bug that might be patched unexpectedly. Any insights from the StoreKit engineering team would be highly appreciated. Thank you!
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472
Activity
Apr ’26
Significant delay in Transaction ID availability via App Store Server API (Error 4040010)
Hi everyone, I’ve been encountering a recurring issue with the App Store Server API over the past 48 hours, specifically regarding the Get Transaction Info endpoint. Endpoint: GET /inApps/v1/transactions/{transactionId} Environment: Production Error Code: 4040010 (TransactionIdNotFound) The Issue When a user completes a purchase in our app, the client-side sends the transactionId to our backend for validation. However, when our server immediately calls the Get Transaction Info API using that ID, it frequently returns a 4040010 error, stating that the transaction ID cannot be found. Key Observations Eventual Consistency Delay: If we implement a retry logic and wait for 2 to 5 minutes, the exact same transactionId eventually becomes queryable and returns a valid signedTransactionInfo. Notifications vs. API: Interestingly, our server receives the App Store Server Notifications V2 (webhook) for these transactions almost instantly. The notifications contain the correct data, but the "Pull" API seems to lag behind the "Push" notification system. Recent Spikes: This behavior started occurring frequently within the last 2 days. Prior to this, the API was almost always near-instant. Questions Has anyone else noticed a spike in 4040010 errors or increased indexing latency in the Production environment recently? Is there a recommended "grace period" or backoff strategy when querying for a new transactionId? Apple's documentation doesn't explicitly mention an expected delay between a successful purchase and its availability via the Server API. Any insights or confirmation of similar issues would be greatly appreciated!
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207
Activity
Apr ’26
SKStoreProductViewController causes visual UI corruption on iOS 15/16/17 (works on iOS 18), with valid VC hierarchy and no deallocation
Hi, We are seeing a reproducible issue when presenting SKStoreProductViewController in our production app context. For a quick summary, presenting and dismissing SKStoreProductViewController on iOS 15/16 can leave our app in a visually corrupted state (black/empty/orphaned-looking UI). On iOS 18/26 (presumably every iOS version in between), the same flow works correctly. What we verified dealloc is not called for our affected view controllers. During StoreKit lifecycle, VC hierarchy is logically valid: window.rootViewController remains stable. presented chain remains expected. SKStoreProductViewController becomes top-presented and dismisses normally as logged in the delegate. In the xcode view hieararchy, only the UITransitionView and UIDropShadowView are present. Our app content VCs are no longer attached to the visible hierarchy. This is the code we used: SKStoreProductViewController *storeVC = [SKStoreProductViewController new]; storeVC.delegate = self; [storeVC loadProductWithParameters:@{ SKStoreProductParameterITunesItemIdentifier: @(APP_ID) } completionBlock:^(BOOL result, NSError *error) { if (result) { [presenter presentViewController:storeVC animated:YES completion:nil]; } }]; -- (void)productViewControllerDidFinish:(SKStoreProductViewController *)viewController { [viewController dismissViewControllerAnimated:YES completion:nil]; } We also observed that presenting SKStoreProductViewController appears to trigger memory-intensive behavior in this runtime context. Shortly after presentation, UIApplicationDidReceiveMemoryWarningNotification is frequently emitted on affected OS versions. However, even when this happens, our VC ownership remains intact (dealloc not called, root/presented chain still valid), while the visible UI and View Hiearchy is left with just the UIWindowScene. Moreover, to verify and confirm that this is an OS issue and not a hardware issue. We also tried using 2 iPhone 12 devices, one running on iOS 16 and one on iOS 18. The iOS 18 one works flawlessly but the iOS 16 device produces the same behaviour Is this a known StoreKit/UIKit issue on iOS 15/16/17? Any recommended mitigation or perhaps alternatives to using SKStoreProductViewController on these OS versions? Thanks.
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292
Activity
Apr ’26
testflight issues with subscription
I’m experiencing an issue with subscriptions that behave differently between Xcode builds and TestFlight. Subscriptions work correctly when running the app directly from Xcode in a sandbox environment, but they do not work as expected when testing the same build through TestFlight. Has anyone experienced a similar issue with subscriptions working in Xcode but failing in TestFlight? Any guidance on what to check or debug would be appreciated. Additional details: iOS version: [ IOS 26] StoreKit version: [ StoreKit 2] TestFlight: When attempting to load the subscription products, the app returns “Product not found”. In some cases, it also shows the error “The subscription is unavailable in the current storefront”. This happens consistently in TestFlight, even though the same products load and work correctly when running the app from Xcode in the sandbox environment. Thanks
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249
Activity
Apr ’26
AppStore.sync Replays the Latest Subscription Renewal into Transaction.unfinished on iOS 26.4 Sandbox
StoreKit2 Repro Notes: the latest renewal appears in Transaction.unfinished after restore (2026-04-05) 1. Issue Summary In the current project, during a normal cold launch: Transaction.latest(for:) returns a value for the weekly subscription Transaction.all returns the full subscription history chain Transaction.unfinished is empty However, after tapping Restore Purchases and calling AppStore.sync(), one "latest renewal" transaction appears in Transaction.unfinished. This behavior looks more like a system-side replay triggered by AppStore.sync() than a consistently unfinished transaction during a normal launch. 2. Affected Product Product: do.i.iapc.vip.week Transaction chain characteristics: All transactions belong to the same auto-renewable subscription chain originalTransactionID = 2000001143446796 The transaction that appears in unfinished is usually the latest or last renewal in the chain 3. Current Code Path During app startup: loadProducts() Debug snapshot for Transaction.latest(for:) Debug snapshot for Transaction.all Scan Transaction.unfinished refreshEntitlements() During restore purchases: Call AppStore.sync() Scan Transaction.unfinished refreshEntitlements() 4. Preconditions A Sandbox test account is used The weekly subscription do.i.iapc.vip.week already has multiple historical renewal transactions The subscription is already expired, so entitlements = 0 during a normal launch The issue is easier to reproduce on an iOS 26.4 device The issue was not consistently reproduced on another iOS 18.2 device 5. Reproduction Steps Path A: Normal cold launch Launch the app Observe the logs: LatestTransaction snapshot AllTransaction snapshot summary unfinished processing result Observed result: latest has a value all contains the full history chain unfinishedHandledCount = 0 Path B: Tap Restore Purchases Launch the app Tap Restore Purchases Trigger AppStore.sync() Observe the logs: restore started unfinished processing started unfinished transaction received Observed result: After restore, one "latest renewal" transaction appears in unfinished That same transaction does not necessarily appear during a normal cold launch 6. Expected Result If a transaction has already been successfully finished in the past, it should not appear again as unfinished after Restore Purchases. A stricter expectation is: During a normal cold launch, unfinished = 0 After tapping Restore Purchases, unfinished should still remain 0 7. Actual Result Actual behavior: Normal cold launch: unfinished = 0 After Restore Purchases: one "latest renewal" transaction appears again in unfinished This suggests that AppStore.sync() may replay the most recent historical subscription transaction. 8. Current Assessment Based on the current logs, the issue is more likely to be: Related to AppStore.sync() / StoreKit / Sandbox replay behavior on the system side Easier to reproduce on iOS 26.4 Less likely to be caused by a persistent app-side bug where finish() is missed during a normal startup flow Reasons: During a normal launch, unfinished = 0 The behavior is inconsistent across devices and OS versions, even with the same Sandbox account latest, all, and unfinished can be clearly separated during a normal cold launch 9. Suggested Engineering Position Suggested wording for internal or external communication: In the iOS 26.4 + Sandbox environment, calling AppStore.sync() may cause StoreKit to replay the latest historical subscription transaction into Transaction.unfinished. Since the same transaction does not necessarily appear during a normal cold launch, the issue currently looks more like a system/environment-specific behavior difference than an app-side bug where finish() is consistently missed during the regular startup path. 10. Additional Evidence That Can Be Collected If this needs to be escalated to the team or to Apple, the following would strengthen the report: Full log comparison before and after tapping Restore Purchases The same transactionId compared between normal launch and post-restore behavior Cross-device comparison on different iOS versions A minimal reproducible sample project and Sandbox test record
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472
Activity
Apr ’26
Can't enter sandbox environment for IAP testing on any of my apps - always getting -100 error with no [Environment: Sandbox] indicator
Body: I'm experiencing a persistent issue that has affected multiple apps I've developed, and I'm hoping to get some guidance from the community or Apple engineers. The Problem: When testing In-App Purchases, my app never enters the sandbox environment. The payment prompt does NOT show the "[Environment: Sandbox]" indicator, and I always receive error code -100 (Invalid Product Identifier). This issue has occurred across multiple apps I've built, including a previous app that I ultimately had to release as a paid download (rather than freemium with IAP) because I couldn't resolve this same problem. Now I'm facing the identical issue with my new app, "AI Job Assistant". What I've Checked (all correct): ✅ Paid App Agreement status is "Active" in App Store Connect ✅ Bundle ID matches exactly between Xcode/HBuilderX and App Store Connect ✅ Product IDs in code match those created in App Store Connect (case-sensitive, no spaces) ✅ All IAP products have complete metadata (name, description, pricing, 640x920 screenshot) ✅ Product status is "Ready to Submit" (not "Waiting for Review") ✅ I have both iOS Development certificate and iOS Distribution certificate — I am using the Development certificate for testing ✅ My provisioning profile is explicitly for Development (named "aijobDevprofile", shows "iOS Development" type) ✅ The Development profile contains my test device UDID ✅ I have fully signed out of my real Apple ID in Settings → Media & Purchases ✅ I only log into my Sandbox Tester account through the purchase prompt (not in Settings) ✅ I test on a real device (not simulator) ✅ I have tried creating multiple new Sandbox Tester accounts ✅ I have tried toggling "Cleared for Sale" off and on for all products ✅ I have waited over 24 hours after making configuration changes What I See: When I initiate a purchase, the payment prompt comes up but there is NO "[Environment: Sandbox]" text anywhere After entering my Sandbox Tester credentials, the request fails with error code -100 (Invalid Product Identifier) My Setup: Development framework: uni-app / HBuilderX (custom debug base with Development certificate and Development provisioning profile) Backend: Cloudflare Workers (handles receipt verification) Testing device: iPhone (latest iOS version) The same issue occurred with my previous app, which I never resolved and eventually gave up on IAP entirely Question: Why does my app never enter the sandbox environment despite using the correct Development certificate and Development provisioning profile? Is it possible there is an issue at the Apple developer account level that is preventing sandbox environment activation? How can I force my debug builds to connect to sandbox instead of production? I am willing to provide any additional logs or information needed. Please help. Thank you.
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362
Activity
Apr ’26
AppTransaction.originalAppVersion returns "1.0" in App Review environment — not the actual build number
Hi, I'm using AppTransaction.originalAppVersion to detect whether a user originally purchased the app under the old paid model, so I can automatically unlock the app for them as a courtesy when migrating to freemium. Background On iOS, originalAppVersion returns CFBundleVersion (the build number). When I transitioned the app from paid (v1.x) to freemium (v2.0), I defined a numeric threshold for CFBundleVersion to distinguish legacy purchasers from new users: Build number below the threshold → v1.x purchase → auto-unlock Build number at or above the threshold → v2.0+ install → requires IAP In Production, originalAppVersion correctly returns the actual build number, and the comparison works as intended. Detection logic (simplified) // Determine environment via receipt URL func detectStoreEnvironment() -> String { if let url = Bundle.main.appStoreReceiptURL, url.lastPathComponent == "sandboxReceipt" { return "Sandbox" } return "Production" } // Legacy check using numeric comparison static func isLegacyPaidUser(version: String, threshold: String) -> Bool { guard !version.isEmpty else { return false } return version.compare(threshold, options: .numeric) == .orderedAscending } // In checkLegacyPurchase(): let version = appTransaction.originalAppVersion let isLegacy = isLegacyPaidUser(version: version, threshold: legacyBuildNumberThreshold) let env = detectStoreEnvironment() let shouldAutoUnlock = isLegacy && env != "Sandbox" The problem I know that in the Sandbox environment, originalAppVersion always returns "1.0" — this is mentioned in the AppTransaction documentation. My code already suppresses the auto-unlock for Sandbox (env != "Sandbox"). However, it appears that the App Review environment also returns "1.0" for originalAppVersion. Because the receipt URL path component is "receipt" (not "sandboxReceipt"), my environment detection classifies it as "Production" — so the Sandbox suppression doesn't apply. The reviewer is incorrectly identified as a legacy paid user and the app is unlocked without a purchase. This caused our v2.0 submission to be rejected under Guideline 2.1a. Questions Is it documented that the App Review environment returns "1.0" for AppTransaction.originalAppVersion, similar to Sandbox? Is there a reliable way to detect the App Review environment specifically — separate from both Sandbox and Production? For example, does the receipt URL differ, or is there another API? Is using originalAppVersion for legacy paid-user detection a supported pattern? If so, what is the recommended approach to handle the App Review case? Any guidance would be greatly appreciated. Thank you.
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171
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Apr ’26