It is now possible to save the incredibly realistic Gaussian splat format in USDZ file format. Yet iOS cannot display them.
This is a massive gap in content flexibility and use case for users of iOS.
Apple’s quick look would be a perfect fit for AR and model view of digital twins of products and buildings etc, enabling millions of users to have extended user experiences and designers extended platforms to display gaussian splats.
Android can already display Gaussian splats in AR, it’s crazy that apple should restrict this format either from the website viewers, or by linked usdz file.
I hope the Apple dev team will consider expanding this functionality to hugely improve user experiences, and allow a global platform to developers and marketplaces to create better digital twins, and product marketplaces.
Apple Developers
RSS for tagThis is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and foster a supportive community.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Created
Hi,
in tvOS 26.1 Beta 4 is still this annoying Shadow Glitch…
i have submitted an Bug-Report, but dont get an Answer…
FB20049524
@DTS Engineer
Could you please help me?
🤔
Topic:
Community
SubTopic:
Apple Developers
After I updated my ios to ios26.1 Icons are bigger in homepage and alarm is alarming literally since it is way much bigger it occupies the whole screen of my phone. Also, accessibility menu like lock screen, home, screenshot needs to double tap before it functions properly. Its annoying
I am monitoring the battery usage of an app when it is running in the background and foreground. The app uses "Always" location permission, and we're observing 15 hours of background usage and 10 minutes of on-screen usage. The battery usage for our app is showing 44%, while other apps are showing around 14% and so on, representing the cumulative battery percentage. Based on this information, is it normal usage or my app is consuming more battery
I've been trying to search for this particular issue, but what I've been finding doesn't seem to fit exactly what I'm experiencing, hence my post here.
I can send and receive normal photos (ones that were taken with the camera) with no issue, however, screenshots do not appear when I receive them (or if I send one, the recipient also does not see them). They appear as a blank message "bubble" and when I click on it, the screenshot appears. Attached is a screenshot of what it looks like in iMessage. I'm curious if this is a bug, or do I simply have some settings incorrect? I'm on the iOS 25.1 beta 3, but this has been happening since iOS 25 launched, and I have a 17 Pro Max.
Topic:
Community
SubTopic:
Apple Developers
I am using iPhone 16 pro, and I am running on the IOS 26.1 (23B5064e) in settings, going to Camera, then to formats, then in “Pro Raw and Resolution Control”, I am only getting “Pro Raw Format”(JPEG Lossless Most Compatible), but despite after numerous attempts I am unable to find the option for “Pro Raw Max”(upto 48 MP) or HEIF Max (upto 48 MP); please help me anyone I desperately want “Pro Raw Max”, moreover I cannot find the “Raw Max” option in the camera app, but only getting the “Raw” option; thanks a lot in advance…🙏🏻🙏🏻🙏🏻🙏🏻
Topic:
Community
SubTopic:
Apple Developers
in an iPhone with both sim (as default) and eSim (as secondary) contacts that are associated with eSim (secondary line) are being reaassociated with the default line when changing phones.
Topic:
Community
SubTopic:
Apple Developers
Hey team,
I have an app in CarPlay where i was pushing the CPNowPlayingTemplate as follows:
self.interfaceController.pushTemplate(CPNowPlayingTemplate.shared(), animated: true)
This used to work perfectly, but suddenly I have started to get this error
NSInvalidArgumentException: Unsupported object <CPNowPlayingTemplate: 0x119a0b5c0> <identifier: 6EE4E5A9-B1FB-4341-A485-78D7DDEBD8D0, userInfo: (null), tabTitle: (null), tabImage: (null), showsTabBadge: 0> passed to pushTemplate:animated:completion:. Allowed classes: {(
CPActionSheetTemplate,
CPAlertTemplate,
CPVoiceControlTemplate,
CPTabBarTemplate,
CPListTemplate,
CPInformationTemplate,
CPContactTemplate,
CPMapTemplate,
CPGridTemplate,
CPSearchTemplate
)}
How is this possible? Even on Apple docs, it says to pushTemplate
Refer
https://developer.apple.com/download/files/CarPlay-Developer-Guide.pdf
https://developer.apple.com/documentation/carplay/cpnowplayingtemplate/
Hello. I need to develop for iOS 18. I've recently updated Xcode and it says I have to download ios 26 platform. I don't need it, but I can no longer build my existing projects against ios 18, even though Xcode says it's still installed and used 13 days ago. How to I remedy this?
Hello everyone. Can I download ios 17 on a regular iphone x, not an xs, but an x? How can I do this using the developer program?
Topic:
Community
SubTopic:
Apple Developers
Apple told me to contact the developer, as they said that they only process payments.
On October 6, 2025, I purchased SD, Standard Definition, Episode 1 of The Real Housewives of Potomac for $1.99 [as usual], but when I went to purchase SD Episode 2, it is $2.99.
Will upcoming episodes also be $2.99 for Standard Definition episodes?
I have been checking for several days, thinking the price issue will be resolved, but SD episode 2 is still $2.99.
I haven’t checked other shows for purchases of episodes. Is this price going to be updated, corrected for SD, particularly, for the show mentioned above, to $1.99?
I am constantly running out of storage on my iPhone 16 Pro. I keep having to move my photos and videos to my laptop and delete them from my phone, and I’m constantly needing to offload apps and manually clear caches in some apps to free up storage. I finally got sick of having this cycle every two weeks so looked into it more closely. I’m finding that iOS consumes 32 GB, and then another system reserve category is consuming an additional 23 GB. Meaning the system reserved files are consuming half of the storage on this phone and effectively making it a 64 GB model. I understand the system will need to consume some capacity for itself and that iOS is getting larger, but nearly 50% of the capacity of the phone is insane.
Looking closer into the categories, I’m seeing that iOS has taken it upon itself to also permanently provision 10% of the storage capacity for reserve update space.
Already another instance of “why am I having to lose so much of my functional capacity to an occasional process?” but I can understand the utility of this — if I didn’t still have to offload basically all my apps every single time I run a software update, because I’m still some not-insignificant amount short. I seem to recall it being between 6-20 GB across the different updates I’ve had to do since iOS 26 rolled around. I’d also like to be clear that preprovisioning the storage space for updates isn’t a bad idea, just give us an off switch if we’d rather be able to take a few hundred more photos, have another few apps, etc. than have the space sit mostly unused.
The biggest culprit is this “system data” category which is somehow consuming as much space as the entire operating system and its extensions.
There’s no clear way to request iOS to clear this down if some of it is temporary data, which we should have a button for even if Apple thinks it should “just work.” Windows usually trims down on its temp files, but on the occasion you go look and see 67 GB of temporary files, being able to manually run the disk cleanup tool is very helpful. I’m hesitant to try any third party app because I shouldn’t need to, and knowing Apple, it wouldn’t have access to anything it would actually have to touch anyway. Which is neither here nor there, but give us a button to clear cache or maybe run the cleanup when the phone reboots?
I am running the developer beta right now so maybe that’s part of it. However I’m not sure… I had switched to mainline release for a while when it released, and it didn’t seem any different with storage consumption and battery drain. I jumped back to beta to see some of the new features and am waiting for another mainline release to switch back to as the recent betas have been much more unstable/buggy than the entire prerelease beta period.
Just wondering if anyone has any kind of input on this storage issue in particular as it’s not really been talked about as much as the battery drain issue from what I can see.
I have my mobile backup + WhatsApp backup enabled and I have subscription of icloud as well.
Things went well untill yesterday
I deleted whatsapp from my mobile.
Installed whatsapp again then it asked to restore data and I selected yes.
During restore process it allowed to click on backup and I clicked
All my whatsapp non-text data got deleted as by this time only texts were imported and media files were yet to be downloaded.
I lost data from 2019. I had purchased I cloud service mainly for media.
Topic:
Community
SubTopic:
Apple Developers
The new iO26 that was released recently is indeed a game changer as it overhauled all the features and outlooks, it is a great one, however it came with serious drawback on my phone.
My phone started hanging after installing the new iOS26 update. It freezes each time I’m using it or when I want to pick a call. It only get resolved once i hit the power button and unlock again.
battery drains faster
I thought i0S26 .1 wil resolve it but no it didn’t
my phone is iPhone 13 Pro Max
The smoothness of the screen transition has reduce as it drags instead of smooth sliding.
My battery drains faster, my battery went from 83% to 79 in less than two weeks of upgrading to the New iOS
I can’t use the “set as ringtone” option from downloaded or created music, it just freezes.
I thought i0S26 .1 wil resolve it but no it didn’t
my phone is iPhone 13 Pro Max
i need help please, let something be done to help me.
I’m already frustrated and considering getting another operating system
I’m someone that test’s ipados beta update versions. But the whole entire point got ruined because when I select the version i want, The update that i selected dosen’t show up. And my iPad is compatible with the beta update i chose. For example when I Choose iPadOS 18 public and exit out of the page. The update just, doesn’t show up. It still says “ipados 17. Up to date.” No update. If i could link a image i would but for now just believe what i say.
Topic:
Community
SubTopic:
Apple Developers
I'm trying to understand how UIDevice.current.identifierForVendor behaves when an iOS app is restored via iCloud onto a different physical device.
Context
I'm building an app that needs to detect whether it’s running on a newly restored device (for example, after the user transfers their iPhone via iCloud setup).
To do this, I save the value of UIDevice.current.identifierForVendor?.uuidString in persistent storage (e.g., UserDefaults).
The question
If I install my app on Device A, store the identifierForVendor value, back up the device to iCloud,
and then restore that backup onto Device B, will the restored app see the same identifierForVendor value, or a new one?
More specifically:
Does iCloud backup/restore preserve the underlying “vendor” ID across devices?
Is the identifierForVendor tied only to the bundle identifier and vendor prefix, or also to the physical device hardware?
If the user deletes all apps from the same vendor, then restores them from iCloud, is the ID reset?
What I’ve found so far
Apple’s docs say:
“The value of this property is the same for apps that come from the same vendor running on the same device.
If the user deletes all of that vendor’s apps from the device and then reinstalls one or more of them, the value may change.”
However, it doesn’t explicitly mention what happens after iCloud restore onto a new device.
Goal
I want to know if it’s safe to use identifierForVendor to detect a new device context (e.g., trigger a refresh of a Firebase token when the user’s device changes).
Environment
iOS 17+ (latest)
Swift / Capacitor app bridge
Testing between iPhone 14 Pro → iPhone 15 Pro (iCloud restore)
Hello, can someone invite me to TestFlight ?
Topic:
Community
SubTopic:
Apple Developers
I upgraded to iPadOS 26.1 beta v2 yesterday and suddenly I can’t use share screen in apps like GNeet, Discord, zoom etc.
Topic:
Community
SubTopic:
Apple Developers
Beta two keeps hanging during the download process and says connect to wifi (which I am) or after hours it may download the beta 1.4gb file only to have to freeze in next processing step.
I have tried all the resets, reinstalling both the watch and the phone running OS26.1 Beta 2 etc.
The impact is the watch and the current software implementation is only getting a couple hours of battery usages before going dead
Hi everyone,
I’ve been exploring the process of building a food delivery app for iOS — something similar in concept to Uber Eats or DoorDash — and I wanted to get insights from this community on how to make it scalable, efficient, and user-friendly from a technical standpoint.
I recently went through a really detailed guide on Food Delivery App Development that covers architecture, features, and cost estimation. It got me thinking about a few Apple-specific development challenges and opportunities:
Optimizing real-time order tracking using MapKit + Core Location — how are developers here handling live driver updates efficiently without draining battery or hitting API rate limits?
Push notifications & dynamic updates — what’s the best way to design these using Apple Push Notification service (APNs) to ensure timely delivery and minimal latency?
Data synchronization across user roles (customer, restaurant, driver) — would CloudKit be a viable option for lightweight sync, or should we rely on a custom backend?
UI/UX frameworks — any experience using SwiftUI for complex real-time interfaces like order tracking screens or live chat between users and delivery partners?
I’m also curious if anyone has experience using AI-driven personalization or predictive ordering features within Apple’s ecosystem — perhaps leveraging Core ML or on-device inference for suggestions.
Would love to hear from developers who’ve tackled similar challenges — what frameworks, tools, or architectural patterns worked best for you?
Thanks in advance for sharing your thoughts — and if anyone’s interested, here’s that guide I mentioned earlier that sparked this exploration:
🔗 Food Delivery App Development
Topic:
Community
SubTopic:
Apple Developers