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IOS 26 , bugs?
updated my iPhone 15 to iOS 26 last night and now when I put the alert slider on silent, my notifications won’t vibrate. Even after checking all settings in sounds and haptics to be correct, it still isn't vibrating on silent. Also the apple music search bar is a little flimsy? Merging the text and microphone options
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130
Jun ’25
i0S26 issue with CarPlay
I just upgraded to iOS 26.0 Now when I use car play, the text messages do not show up, only the notification tone on my phone alarms. So now when I get texts while driving, I need to read my phone to read the text. I tried all the solutions within settings but this is a BIG DRAWBACK compared to the old iOS.
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75
Jun ’25
Affiliate links to external Web store
Hello all. I am currently developing a database app of particular products for people who collect this item. Let's say model airplanes. People can look at their list of model airplanes and also see a collection of airplanes by model companies. I want to offer a link from a product in my app to a local retailer's website who sells this product on their website. Not just their base site, but directly to the products page. Meaning each product in my database will have a unique link to an external product page. This could also include links to Ebay or Amazon if local retailer doesn't sell the product. Is this sort of feature allowed inside App Store Apps as technically it's not an in-app purchase? I do see some vague answers around but none that target this specific circumstance. Thankyou in advance.
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45
Apr ’25
Making music….
Maybe a bit of a simplistic question, but…. Best ways to create music - programmatically - within an app? I have a few small, simple games that I would like to add some background music to. I’ve fiddled with AVAudio, SKAudio, and now AudioKit. I’m just not quite finding the holy grail of music generation. I don’t know if it’s more technique or tool. So I thought I’d hit up the pool of minds here for some suggestions…?
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119
Jun ’25
Unexpected high mobile data usage when travelling in Europe using an ESIM on iPhone 16 Pro Max
The iPhone mobile data usage skyrocketed to use 1GB per day whereas I am normally a 5GB a month data user. the culprit was Apple System Services General there is currently no iPhone functionality to turn off System Services Genera. the solution was to block updates.cdn-apple.com using data sniffer called Proxyman. Tip hat to the person who posted “High mobile data usage on iOS 18 and how to solve it” on Reddit.com This is something apple developers maybe should look at
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39
Jun ’25
App Latest version from the App Store
i am using this code public static bool CheckForForceUpdate() { try { Version latestVersion = new(GetLatestVersion()); Version currentVersion = new(AppInfo.VersionString); if (latestVersion != null && currentVersion < latestVersion) { NSUserDefaults.StandardUserDefaults.SetBool(true, StorageKey.IsForceUpdate); return true; } else { NSUserDefaults.StandardUserDefaults.SetBool(false, StorageKey.IsForceUpdate); return false; } } catch (Exception ex) { Console.WriteLine("CheckForForceUpdate....." + ex.Message); return false; } } public static string GetLatestVersion() { try { string appId = "1586153397"; // Replace with your App Store app ID string url = $"https://itunes.apple.com/lookup?id={appId}"; using (HttpClient client = new HttpClient()) { var response = client.GetStringAsync(url).GetAwaiter().GetResult(); var json = JObject.Parse(response); var latestVersion = json["results"]?[0]?["version"]?.ToString(); return latestVersion; } } catch (Exception ex) { Console.WriteLine("GetLatestVersion..." + ex.Message); return null; } } The value of latestVersion should 2.1 in my production app i am not able to get this hence i am not able to achieve Force Update functionality
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65
Apr ’25
iOS 26 : iPhone 16 Pro not charging via USB-C
Hello, I installed iOS 26 beta 1 yesterday when it came off but now, when I plug my iPhone, it just do nothing. I can charge it via the induction charger but I can't via USB-C port. The other way I can charge it is by turning my iPhone off and plugging it so it starts and then it charges via USB-C Port even when it starts. The thing is that when I unplug the cable and try to plug it back in, it doesn't charge anymore... I tried to put the restore mode (with the Mac and the cable on the screen) and even the DFU Mode but the iPhone is not detected by my Macbook and it's the same thing for my Windows PC : not detected... I also tried to erase the settings and content but same issue... Not charging Apple Store can do nothing because it's a dev beta... Am I the only one to have that issue ?
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64
Jun ’25
No Connection To Mobile Data
I installed the new developer beta 26 yesterday, but since that I only have problems with my iPhone. Besides not being able to update the software bc an error appears, I also don‘t have the abbility to use mobile data. If I try to, it only says „could not activate mobile data network“. I already tried to restart the phone, to reset it or to take the SIM out and in
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49
Jun ’25
Porting Games Over to Apple Arcade
Hi all, I'm working for a publisher, and we're looking to bring some of our PC/console titles over to Apple Arcade - how viable is this? Is Unity or Unreal Engine easier to port from? Does anyone have any contacts with porting studios who have done this before? Thanks
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50
Apr ’25
In rare VoIP calls, B can’t hear A, but A can hear B — audio input issue on iOS?
Hi everyone, We’re seeing a rare but frustrating issue in our iOS VoIP app and would appreciate any advice. What’s happening: In some VoIP calls between two users (let’s say A and B), B can’t hear A’s voice, but A can still hear B just fine. It doesn’t happen often, but once it does, the issue persists until the device is restarted. Users who experience this issue typically have other voice or conferencing apps installed and actively use them. They report that when our app runs into this problem, those other apps continue to work normally. ⸻ What we’ve ruled out: • AVAudioSession has microphone permission, and audio input works under normal conditions • Network conditions are stable • App-side logic seems solid — the issue occurs extremely rarely (e.g., 1 out of several thousand calls), making it unlikely to be caused by a consistent bug in our call flow ⸻ What we’ve tried to fix it (all ineffective): Restarting the call — no effect Force-quitting and relaunching the app — no effect Toggling Bluetooth: disconnecting and reconnecting audio route, or switching back to built-in mic — no effect Replugging wired headphones or switching to the default iPhone audio input — no effect ⸻ What actually works (so far): • Restarting the device — this is the only action that reliably fixes the issue ⸻ What we’re looking for help with: 1. Does this sound like an iOS-level AVAudioSession routing or audio stack issue? 2. Is there any way to recover from this state without rebooting the device — either through iOS system settings or programmatically? 3. Are there any known audio routing or input bugs in iOS that match this behavior? Thanks in advance — any suggestions or pointers would be greatly appreciated!
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Jun ’25
Enrollment Could Not Be Completed
I have been trying since January to get myself enrolled in the Apple Developer program. I’ve called customer support, I’ve sent emails, I’ve plead and begged and no avail. First I registered and I was not aware there would be such a steep price point. I couldn’t afford it so I got these emails — then later when I try to re-enroll, it asks me to verify my identity, which I did with my state issued id. So it says I can’t continue. I email and ask why and get this back.. So I call and someone named Mallory who assures me she’s the highest point of escalation under Steve Jobs tells me there is nothing anyone can do, she can’t tell me why it’s not allowed but it’s just not and I’m screwed, then hangs up on me and sends this - and my most recent attempts to continue support just get met with a “We can’t cont your enrollment at this time for one or more reasons”. So I have decided to post every day, every where, as much as possible until someone from Apple corrects this. I can’t seem to get help otherwise.
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277
Jul ’25
Payment for membership in the app
Hi!!! I can't publish the app as I have a paid membership through Stripe. I have a wordpress site and have a paid membership to access the content... The app is geared by a third party service and I can't put any code into it... What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership... Please advise, I'm not the first to face this....
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101
May ’25
18.5 beta 22F5042g April 2, 2025
18.5 beta 22F5042g April 2, 2025 this last updates i did have troubles with my wi~fi connections.I dont know if it is only me who experienced this problem.Let us share and wait to see the perfomance of the new beta firmware updates.
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91
Apr ’25
Plugin/Module deployment support in App Store
Our app provides configuration and maintenance features for Siemens electrical devices. The app supports multiple devices and the devices have their own specific features, which also need to be supported by our App. The devices can be released to the market only when our app supports those features. Our app release timeline is once in every 4 months. We face a challenge when some of these devices are not able to deliver their features by our release time. So, we would like to make these devices plugins, which can be independently released, without releasing the App every time. The app would, of course, be released once in every 4 months, depending on the common features. I'm not able to find how to release only the plugins within the app, without releasing the entire app. Some one has suggested app extensions, but that does not fit our solution as in some cases, we need continuous polling of data from one or mode devices for minutes or hours, as the app can be used by the user to monitor some of the device values.
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219
Mar ’25