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IOS 26 Camera and External Storage
Hi All, I searched for this feedback but didn't see it, so apologies if this has been covered by another thread. Exploring the new camera app, It doesn't seem to recognize that external storage has been connected, so the additional features that allow ProRes high frame rates will throw an error dialog stating that "to use this you need external storage" even when external storage is connected. Using the Files app, the phone recognizes the storage, and this is something I can do with this external storage device on the previous version of IOS. It is clear that this release of the camera has been rewritten significantly since the last version. Is it possible that this is an oversight, a bug, or just functionality that has not been completed? Interested if anybody else is seeing this, or if it is just my setup.
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121
Jun ’25
New to Apple Developer Forums — Guidance Appreciated
Hi everyone 👋, I’m new to the Apple Developer Forums and just getting started with building apps for iOS/macOS. I’ve explored the documentation but wanted to introduce myself and ask for some advice from experienced developers. Currently working on: An iOS app using SwiftUI Learning more about integrating Sign in with Apple Exploring best practices for App Store submission Here’s what I’d like to know: What is the recommended approach to saving minimal app state before termination? Are there SwiftUI lifecycle metho18336114753ds or SceneDelegate hooks I should be aware of? Is UserDefaults the best tool for small state preservation in this context? Would love to hear from anyone who’s implemented sim18336114753ilar behavior — even a high-level suggestion would help. Thanks! Harjeet Singh
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341
Jun ’25
Possible copyright violation
my app was kicked off the App Store because it needed updating. i have now done that and it is ready for TestFlight. before I uploaded it, I had look around the App Store to see if there were any similar apps and I found one which just looks like it’s pinched the ideas about how it works-it’s uniqueness claiming to be the first of its kind and who it is aimed at Its not exactly the sameseems silly similar to mine as I was reading the text seemed similar to mine. it’s not exactly the same but the principle of it the idea of the way it works is definitely the same as mine. I couldn’t look at the code because it didn’t seem to be open source software databases. it is not free to download but I didn’t want to buy it. Is there a way of finding out more about its. Function and ti see / compare the code to see if there is infringement or a violation.
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May ’25
Apple Sign In Issues using Firebase on Flutter App
We are currently facing an issue with implementing "Sign in with Apple" in our iOS application built using Flutter. We've implemented "Sign in with Apple" using Firebase and On attempting to sign in, we are encountering the following error: “Sign-up not completed.” We have verified that: The Apple Sign is enabled on our Firebase Project. The Sign in with Apple capability is enabled in the Xcode project. The Apple Sign-In capability is enabled for the App ID on our Apple Developer account. All the certificates were re-provisioned after enabling the capability. The Bundle ID matches across Apple Developer portal and our app configuration. The email and fullName scopes are requested in the credential. Please let us know if you require any additional information. We’re happy to provide whatever is needed. Here's a screenshot attached to explain the problem better
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Jun ’25
MDM Behind Nginx SSL Cert Issue
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://developer.apple.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
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Jun ’25
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib,...SquareReaderSDK
hi team To continue testing Xcode 26 beta for our POS project's compatibility with the upcoming iOS 26 release in September, we’ve been running trials on various simulators. While the app works fine on iOS 18 simulators (iPad Pro/Air), it fails to launch on iOS 26-based iPad simulators with the following error: "libswiftWebKit.dylib library is not loaded"...... SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib (Detailed logs are shared below.) Is there a known fix for this issue, or is a resolution expected in an upcoming beta release? dyld[34660]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file) Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/24F74/com.apple.CoreSimulator.SimRuntime.iOS-26-0.23A5260l/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib```
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Jun ’25
Update to IOS 26
Today I updated to iOS 26 and after changing to clear mode nothing happens, the icons remain a solid color, everything remains a solid color, nothing is transparent.
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Jun ’25
How much does it cost to develop an app like Airbnb?
I’d like to develop an online marketplace and service provider iOS app similar to the Airbnb app for my startup company. I need standard functions like email registration, user profile, listings etc. And special functions like: location tracking, map, booking system, embedded messenger for the host and customers, internet surveillance camera and rating system, payment system.I have two questions:-How much does it cost?-Is it possible to develop it by myself and how long?(no programming background)
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15k
Apr ’26
Network filtering/VPN configurations not working
Hello, I'm experiencing issues with multiple apps on macOS related to network-related tasks. FIrst, I had problems with the network filter on Avast security. It told me to allow net work filtering, so I pressed the popup button that said allow filtering, but did nothing and gave me a error. Later on, on Nord VPN didnt work aswell, when I had to grant permission to configure a VPN. It didn't even give me a description of the error, just said something went wrong. I contacted NordVPN support, which didnt do anything exept for telling me to uninstall avast and restart my mac, which I did but was useless. Please help me.
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Jun ’25
ios 26 battery 0%
«Hello everyone, after installing iOS 26, I noticed that on my iPhone 13 Pro, which had its battery replaced, the battery status in the settings shows 0%, and the phone does not charge more than 1%, no matter how long I leave it plugged in. The same problem is observed on iPhones 14 and lower where the battery (FB18154101) was replaced.»
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Jun ’25
CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening
Issue with SwiftData: “no such table: ZAPPSETTINGS” and SQLite I/O error on app launch Hello, I’m encountering persistent errors with SwiftData in my SwiftUI app related to Core Data’s underlying SQLite database. Despite defining my models correctly, the app fails to initialize the persistent store, throwing the following error on startup: CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening database at /.../default.store. SQLite error code:1, NSSQLiteErrorDomain=1. File “default.store” couldn’t be opened. Context The error only appears concerning my AppSettings model. I have another model, LocationPoint, which appears correctly defined and used. I have tried deleting the app, resetting the device, and cleaning builds but the error persists. The error message suggests the database file is present but the table for ZAPPSETTINGS (the Core Data table for AppSettings) does not exist. Code Samples Main App Entry import SwiftData import SwiftUI @main struct Krow3_0App: App { @State private var userLocationManager = UserLocationManager() @State private var geocodingViewModel = GeocodingViewModel() @State private var locationSearchViewModel = LocationSearchViewModel() @State private var router = Router() var body: some Scene { WindowGroup { LaunchView() .environment(userLocationManager) .environment(geocodingViewModel) .environment(locationSearchViewModel) .environment(router) .modelContainer(for: [LocationPoint.self, AppSettings.self]) } } } AppSettings Model import Foundation import SwiftData @Model class AppSettings { var isMetric: Bool init(isMetric: Bool = false) { self.isMetric = isMetric } } What I’ve Tried Fully uninstalling and reinstalling the app on device and simulator. Resetting the simulator/device. Cleaning the Xcode build folder. Verifying the schema logs which correctly list both LocationPoint and AppSettings. Changing model names to avoid potential conflicts. Adding .modelContainer configuration with autosave enabled. Questions Is there a known bug or limitation with SwiftData concerning certain model setups or naming? Could this be related to how the data container initializes or migrates schemas? Are there recommended debugging or migration steps to resolve “no such table” SQLite errors with SwiftData? How can I safely reset or migrate the persistent store without corrupting the database? Any insights or suggestions would be greatly appreciated! Thank you!
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May ’25
Apple JS SDK: invalid_client error with new Service IDs in AppleID.auth.signIn()
We’re integrating Sign in with Apple using Apple’s official JavaScript SDK: https://appleid.cdn-apple.com/appleauth/static/jsapi/appleid/1/en_US/appleid.auth.js We’ve successfully used this setup with an older Service ID, but when we try to use any newly created Service ID, we get the following error immediately when calling AppleID.auth.signIn(): invalid_client This happens before any request reaches our backend. The same flow, redirect URI, and frontend code works fine with an old Service ID — but fails with new ones. ✅ What We’ve Verified: The Service ID (e.g., com.projectx.web.login) is created under Apple Developer → Identifiers → Service IDs The redirect URI is correct and matches exactly (HTTPS, no trailing slash) No client_secret is passed in the frontend (by design) We’re using usePopup: true ❌ What Doesn’t Work: Any new Service ID we create — even on the same domain and configuration — fails with invalid_client. 🔁 What We’ve Tried: Creating multiple new Service IDs Waiting 48+ hours in case of propagation delays Validating HTTPS and redirect URI setup Comparing all settings with the working (older) Service ID (which we deleted since we thought that was causing a problem) Testing in different environments and browsers ❓ Questions: Why do newly created Service IDs fail with invalid_client while older ones work? Are there undocumented requirements, propagation delays, or steps for new Service IDs to become active? Is this a known limitation or bug in the SDK? 💻 Our Code: import { useEffect } from "react"; import { Button, Box } from "@mui/material"; import api from "../utils/api"; // Axios wrapper import AppleIcon from "@mui/icons-material/Apple"; import MainAuthStyles from "../pages/MainAuthStyles"; import { useUser } from "../../../user-module/src/contexts/UserContext"; import { useNavigate } from "react-router-dom"; // Apple global type declare global { interface Window { AppleID: any; } } type AppleSignInButtonProps = { setApiError: (msg: string) => void; }; const AppleLogInButton = ({ setApiError }: AppleSignInButtonProps) => { const { user, setUser } = useUser(); const navigate = useNavigate(); useEffect(() => { if (!window.AppleID) return; window.AppleID.auth.init({ clientId: import.meta.env.VITE_APPLE_CLIENT_ID, scope: "name email", redirectURI: import.meta.env.VITE_APPLE_REDIRECT_URI, usePopup: true, }); }, []); const handleAppleLogin = async () => { try { const response = await window.AppleID.auth.signIn(); const { id_token, code, user } = response.authorization; const res = await api.post("/auth/apple-login", { idToken: id_token, code, user, rememberMe: true, }); if (res.data.success == true && res.data.user.userDataInitialised == true ) { setUser({ id: res.data.user.id ? res.data.user.id : '', fullName: res.data.user.fullName ? res.data.user.fullName : '', email: res.data.user.email ? res.data.user.email : '', role: res.data.user.role ? res.data.user.role : '', signUpType: res.data.user.signUpType ? res.data.user.signUpType : '', userDataInitialised: res.data.user.userDataInitialised ? res.data.user.userDataInitialised : false, }); localStorage.setItem("accessToken", res.data.accessToken); localStorage.setItem("refreshToken", res.data.refreshToken); navigate("/app") } else { setApiError("Unrecognized login method") return; } } catch (err) { console.error("Apple Sign-In failed", err); setApiError("AppleSignInFailed"); } }; return ( <Box mt={2}> <Button variant="outlined" fullWidth onClick={handleAppleLogin} className="AuthAppleButton" startIcon={<AppleIcon />} > Log in with Apple </Button> </Box> ); }; export default AppleLogInButton; Any help from the Apple team or anyone who's resolved this issue would be appreciated — we’re currently blocked on deploying new environments due to this error. Thanks!
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Jun ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
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195
Jun ’25
Problème ubs app.
When I open ubs app (Switzerland) : Jailbreak: the Mobile Banking app cannot be used Manufacturer usage restrictions have been removed from this device (Jailbreak). To continue using the UBS Mobile Banking app, please restore your device to the original state. 😧😧😧 ???
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Jun ’25
IOS 26 Camera and External Storage
Hi All, I searched for this feedback but didn't see it, so apologies if this has been covered by another thread. Exploring the new camera app, It doesn't seem to recognize that external storage has been connected, so the additional features that allow ProRes high frame rates will throw an error dialog stating that "to use this you need external storage" even when external storage is connected. Using the Files app, the phone recognizes the storage, and this is something I can do with this external storage device on the previous version of IOS. It is clear that this release of the camera has been rewritten significantly since the last version. Is it possible that this is an oversight, a bug, or just functionality that has not been completed? Interested if anybody else is seeing this, or if it is just my setup.
Replies
0
Boosts
0
Views
121
Activity
Jun ’25
New to Apple Developer Forums — Guidance Appreciated
Hi everyone 👋, I’m new to the Apple Developer Forums and just getting started with building apps for iOS/macOS. I’ve explored the documentation but wanted to introduce myself and ask for some advice from experienced developers. Currently working on: An iOS app using SwiftUI Learning more about integrating Sign in with Apple Exploring best practices for App Store submission Here’s what I’d like to know: What is the recommended approach to saving minimal app state before termination? Are there SwiftUI lifecycle metho18336114753ds or SceneDelegate hooks I should be aware of? Is UserDefaults the best tool for small state preservation in this context? Would love to hear from anyone who’s implemented sim18336114753ilar behavior — even a high-level suggestion would help. Thanks! Harjeet Singh
Replies
1
Boosts
0
Views
341
Activity
Jun ’25
Can't find button renew apple developer membership
Hello, I currently have an Apple Developer account, Right now, I’m unable to renew my membership, and I cannot find the renewal or payment button. Please assist me and let me know the reason.
Replies
2
Boosts
0
Views
156
Activity
Jun ’25
Possible copyright violation
my app was kicked off the App Store because it needed updating. i have now done that and it is ready for TestFlight. before I uploaded it, I had look around the App Store to see if there were any similar apps and I found one which just looks like it’s pinched the ideas about how it works-it’s uniqueness claiming to be the first of its kind and who it is aimed at Its not exactly the sameseems silly similar to mine as I was reading the text seemed similar to mine. it’s not exactly the same but the principle of it the idea of the way it works is definitely the same as mine. I couldn’t look at the code because it didn’t seem to be open source software databases. it is not free to download but I didn’t want to buy it. Is there a way of finding out more about its. Function and ti see / compare the code to see if there is infringement or a violation.
Replies
1
Boosts
0
Views
81
Activity
May ’25
Apple Sign In Issues using Firebase on Flutter App
We are currently facing an issue with implementing "Sign in with Apple" in our iOS application built using Flutter. We've implemented "Sign in with Apple" using Firebase and On attempting to sign in, we are encountering the following error: “Sign-up not completed.” We have verified that: The Apple Sign is enabled on our Firebase Project. The Sign in with Apple capability is enabled in the Xcode project. The Apple Sign-In capability is enabled for the App ID on our Apple Developer account. All the certificates were re-provisioned after enabling the capability. The Bundle ID matches across Apple Developer portal and our app configuration. The email and fullName scopes are requested in the credential. Please let us know if you require any additional information. We’re happy to provide whatever is needed. Here's a screenshot attached to explain the problem better
Replies
0
Boosts
1
Views
176
Activity
Jun ’25
Slide-Over completely removed or just bugged?
I'm currently trying the traditional mode on the latest beta and the slide-over and the traditional splitview is not available, I would like to ask if it's completely removed or just a minor bug because my automation app rely heavily on this old two feature
Replies
1
Boosts
0
Views
85
Activity
Jun ’25
APP’S NÃO FUNCIONAM COM O IOS26
O aplicativo do PAGBANK e do IFOOD PAGO não funcionam com a versão do IOS26. Está me causando muitos contra tempos… O que devo fazer!?
Replies
1
Boosts
0
Views
79
Activity
Jun ’25
MDM Behind Nginx SSL Cert Issue
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://developer.apple.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
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118
Activity
Jun ’25
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib,...SquareReaderSDK
hi team To continue testing Xcode 26 beta for our POS project's compatibility with the upcoming iOS 26 release in September, we’ve been running trials on various simulators. While the app works fine on iOS 18 simulators (iPad Pro/Air), it fails to launch on iOS 26-based iPad simulators with the following error: "libswiftWebKit.dylib library is not loaded"...... SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib (Detailed logs are shared below.) Is there a known fix for this issue, or is a resolution expected in an upcoming beta release? dyld[34660]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file) Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/24F74/com.apple.CoreSimulator.SimRuntime.iOS-26-0.23A5260l/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib```
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176
Activity
Jun ’25
Update to IOS 26
Today I updated to iOS 26 and after changing to clear mode nothing happens, the icons remain a solid color, everything remains a solid color, nothing is transparent.
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121
Activity
Jun ’25
Spatial scenes
Hello I want to ask you why special scenes feature not available for iPhone 11 in iOS 26.
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1
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140
Activity
Jun ’25
How much does it cost to develop an app like Airbnb?
I’d like to develop an online marketplace and service provider iOS app similar to the Airbnb app for my startup company. I need standard functions like email registration, user profile, listings etc. And special functions like: location tracking, map, booking system, embedded messenger for the host and customers, internet surveillance camera and rating system, payment system.I have two questions:-How much does it cost?-Is it possible to develop it by myself and how long?(no programming background)
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28
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15k
Activity
Apr ’26
tvOS 26 removes ability to restrict apps with passcode
Please make sure this feature gets placed back. Parents need a way to provide the ability for kids to watch and not watch at their discretion. The new system doesn’t allow this to happen. Are there any workarounds?
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107
Activity
Jun ’25
Network filtering/VPN configurations not working
Hello, I'm experiencing issues with multiple apps on macOS related to network-related tasks. FIrst, I had problems with the network filter on Avast security. It told me to allow net work filtering, so I pressed the popup button that said allow filtering, but did nothing and gave me a error. Later on, on Nord VPN didnt work aswell, when I had to grant permission to configure a VPN. It didn't even give me a description of the error, just said something went wrong. I contacted NordVPN support, which didnt do anything exept for telling me to uninstall avast and restart my mac, which I did but was useless. Please help me.
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80
Activity
Jun ’25
ios 26 battery 0%
«Hello everyone, after installing iOS 26, I noticed that on my iPhone 13 Pro, which had its battery replaced, the battery status in the settings shows 0%, and the phone does not charge more than 1%, no matter how long I leave it plugged in. The same problem is observed on iPhones 14 and lower where the battery (FB18154101) was replaced.»
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4
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150
Activity
Jun ’25
CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening
Issue with SwiftData: “no such table: ZAPPSETTINGS” and SQLite I/O error on app launch Hello, I’m encountering persistent errors with SwiftData in my SwiftUI app related to Core Data’s underlying SQLite database. Despite defining my models correctly, the app fails to initialize the persistent store, throwing the following error on startup: CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening database at /.../default.store. SQLite error code:1, NSSQLiteErrorDomain=1. File “default.store” couldn’t be opened. Context The error only appears concerning my AppSettings model. I have another model, LocationPoint, which appears correctly defined and used. I have tried deleting the app, resetting the device, and cleaning builds but the error persists. The error message suggests the database file is present but the table for ZAPPSETTINGS (the Core Data table for AppSettings) does not exist. Code Samples Main App Entry import SwiftData import SwiftUI @main struct Krow3_0App: App { @State private var userLocationManager = UserLocationManager() @State private var geocodingViewModel = GeocodingViewModel() @State private var locationSearchViewModel = LocationSearchViewModel() @State private var router = Router() var body: some Scene { WindowGroup { LaunchView() .environment(userLocationManager) .environment(geocodingViewModel) .environment(locationSearchViewModel) .environment(router) .modelContainer(for: [LocationPoint.self, AppSettings.self]) } } } AppSettings Model import Foundation import SwiftData @Model class AppSettings { var isMetric: Bool init(isMetric: Bool = false) { self.isMetric = isMetric } } What I’ve Tried Fully uninstalling and reinstalling the app on device and simulator. Resetting the simulator/device. Cleaning the Xcode build folder. Verifying the schema logs which correctly list both LocationPoint and AppSettings. Changing model names to avoid potential conflicts. Adding .modelContainer configuration with autosave enabled. Questions Is there a known bug or limitation with SwiftData concerning certain model setups or naming? Could this be related to how the data container initializes or migrates schemas? Are there recommended debugging or migration steps to resolve “no such table” SQLite errors with SwiftData? How can I safely reset or migrate the persistent store without corrupting the database? Any insights or suggestions would be greatly appreciated! Thank you!
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134
Activity
May ’25
Apple JS SDK: invalid_client error with new Service IDs in AppleID.auth.signIn()
We’re integrating Sign in with Apple using Apple’s official JavaScript SDK: https://appleid.cdn-apple.com/appleauth/static/jsapi/appleid/1/en_US/appleid.auth.js We’ve successfully used this setup with an older Service ID, but when we try to use any newly created Service ID, we get the following error immediately when calling AppleID.auth.signIn(): invalid_client This happens before any request reaches our backend. The same flow, redirect URI, and frontend code works fine with an old Service ID — but fails with new ones. ✅ What We’ve Verified: The Service ID (e.g., com.projectx.web.login) is created under Apple Developer → Identifiers → Service IDs The redirect URI is correct and matches exactly (HTTPS, no trailing slash) No client_secret is passed in the frontend (by design) We’re using usePopup: true ❌ What Doesn’t Work: Any new Service ID we create — even on the same domain and configuration — fails with invalid_client. 🔁 What We’ve Tried: Creating multiple new Service IDs Waiting 48+ hours in case of propagation delays Validating HTTPS and redirect URI setup Comparing all settings with the working (older) Service ID (which we deleted since we thought that was causing a problem) Testing in different environments and browsers ❓ Questions: Why do newly created Service IDs fail with invalid_client while older ones work? Are there undocumented requirements, propagation delays, or steps for new Service IDs to become active? Is this a known limitation or bug in the SDK? 💻 Our Code: import { useEffect } from "react"; import { Button, Box } from "@mui/material"; import api from "../utils/api"; // Axios wrapper import AppleIcon from "@mui/icons-material/Apple"; import MainAuthStyles from "../pages/MainAuthStyles"; import { useUser } from "../../../user-module/src/contexts/UserContext"; import { useNavigate } from "react-router-dom"; // Apple global type declare global { interface Window { AppleID: any; } } type AppleSignInButtonProps = { setApiError: (msg: string) => void; }; const AppleLogInButton = ({ setApiError }: AppleSignInButtonProps) => { const { user, setUser } = useUser(); const navigate = useNavigate(); useEffect(() => { if (!window.AppleID) return; window.AppleID.auth.init({ clientId: import.meta.env.VITE_APPLE_CLIENT_ID, scope: "name email", redirectURI: import.meta.env.VITE_APPLE_REDIRECT_URI, usePopup: true, }); }, []); const handleAppleLogin = async () => { try { const response = await window.AppleID.auth.signIn(); const { id_token, code, user } = response.authorization; const res = await api.post("/auth/apple-login", { idToken: id_token, code, user, rememberMe: true, }); if (res.data.success == true && res.data.user.userDataInitialised == true ) { setUser({ id: res.data.user.id ? res.data.user.id : '', fullName: res.data.user.fullName ? res.data.user.fullName : '', email: res.data.user.email ? res.data.user.email : '', role: res.data.user.role ? res.data.user.role : '', signUpType: res.data.user.signUpType ? res.data.user.signUpType : '', userDataInitialised: res.data.user.userDataInitialised ? res.data.user.userDataInitialised : false, }); localStorage.setItem("accessToken", res.data.accessToken); localStorage.setItem("refreshToken", res.data.refreshToken); navigate("/app") } else { setApiError("Unrecognized login method") return; } } catch (err) { console.error("Apple Sign-In failed", err); setApiError("AppleSignInFailed"); } }; return ( <Box mt={2}> <Button variant="outlined" fullWidth onClick={handleAppleLogin} className="AuthAppleButton" startIcon={<AppleIcon />} > Log in with Apple </Button> </Box> ); }; export default AppleLogInButton; Any help from the Apple team or anyone who's resolved this issue would be appreciated — we’re currently blocked on deploying new environments due to this error. Thanks!
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138
Activity
Jun ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
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195
Activity
Jun ’25
Problème ubs app.
When I open ubs app (Switzerland) : Jailbreak: the Mobile Banking app cannot be used Manufacturer usage restrictions have been removed from this device (Jailbreak). To continue using the UBS Mobile Banking app, please restore your device to the original state. 😧😧😧 ???
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1
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31
Activity
Jun ’25
Appstore connect API sandboxTestersClearPurchaseHistoryRequest does not work
calling this app store connect API returns 201 created but does not clear purchase history for sandbox account
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66
Activity
May ’25