This message show when I click submit.
Sorry, we could not complete your request.
An unknown error has occurred and your submission could not be completed.
Please go back and try again. If you continue to have issues, contact us.
Back
Swift Student Challenge
RSS for tagDiscuss Swift Student Challenge.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
Hey everyone! I’m currently working on my Swift Student Challenge app and exploring ways to enhance its visuals. I was wondering—does anyone know if images generated by Apple Intelligence Image Playground can be used in the app?
Hi, I have a question related to eligibility. If we consider the eligibility rules and the submission window doesn't change for next year and if the challenge is still happening, would I be eligible in the following scenario -
I graduated from an American University for my undergraduate in December 2025, and the submission is in February 2026, according to "Be enrolled in, or have graduated within the last 90 days from, an accredited academic institution or official homeschool equivalent, or an Apple Developer Academy", am I eligible.
I am not sure if it applies to university or just high school. If you don't want to answer the hypothetical answer for next year. Take this scanerio, would I have been eligible for this year's challenge if I had graduated from university in December 2024.
Thank you
i am trying to build some projects please check out my project
So, I'm new to Swift, but I'm trying to get my app idea off the ground and am trying to find a way to create the main module of the app -
two users see in real time, where the other one touches their screen.
So, each of them see a red dot light up on their screen wherever the other one touched it. Ideally dot should change in diameter based on the pressure of the touch.
Hi there! I was planning on using a data set of summer college programs for my swift app submission and I'm currently working to get the best data possible, but its proving rather difficult. I was wondering if its acceptable to use mock data or just a smaller set of around 150 entries if i cant get a large enough quality data set in time. Also, i figure it is, but im not sure if its acceptable to use a python web scraper even though its a swift challenge. Thanks!
Topic:
Community
SubTopic:
Swift Student Challenge
Hello,
I was wondering what simulator device is the Xcode Playground tested on?
Is it better to support all screen sizes (e.g. IPads, IPhones..etc) and different orientations?
Thanks!
Hi,
I was looking at the SSC website and registered for the "Get ready for the Swift Student Challenge" online session taking place on the 15th of January.
I am unsure what this session entails and is wondering if anybody could clarify what it is about?
Thanks
Topic:
Community
SubTopic:
Swift Student Challenge
Hello all! My name is Luke, and I'm a 14 year old with a idea for SSC. This is my first SSC submission ever. I would like some feedback concerning a question.
My app is an AI powered academic planner that helps you and your life. It uses a mini on-device LLM to help organize assignments.
This is a real business I am building, and I put inside of my app simulated features such as the app saying "scanning your Google Classroom..", would this go against any terms and make the app less likely to win?
I also have my app fully polished, and feels like an actual app and finished product, with demo assignments pre-loaded, and most stuff is placeholders. Should the app be more like a guided simulator? Such as "click here to see how this will be simulated in a final release" or again should it be polished?
I just want some feedback, since I only have 3 minutes, and the app needs to be offline, I just want to improvise. You can check out the basis of my app at my website. https://whiteb0x.me
Hopefully I can get some feedback from the community, and/or ex winners! Thanks all! - Luke
Can I use external Swift Package Dependencies for the challenge, or will my app just not run as the testing environment is offline? I have a couple dependencies which are crucial to the running of my submission
Hello everyone,
I am currently developing an app for my Swift Student Challenge submission that focuses on human motion analysis using the Vision framework.
To effectively demonstrate the app's technical capabilities during the review process, I need to include a sample video showing a person performing specific movements. However, I want to ensure that my submission strictly adheres to all intellectual property guidelines.
Instead of using existing copyrighted videos or public social media clips, I am considering using Generative AI to create an original, royalty-free sample video. This video would feature a character performing movements designed specifically to test my app's pose estimation and feedback logic.
I have a few questions regarding this approach:
Is it acceptable to use AI-generated sample assets (like video clips) to demonstrate technical features when it's difficult to record high-quality personal footage due to environmental constraints?
If I clearly disclose the tools used and the reason for using AI-generated content in my written response, would this be considered a professional approach to asset management?
Are there any specific guidelines I should follow to ensure that the use of AI-generated samples doesn't overshadow the original coding and design work of the project?
My goal is to showcase a polished and technically sound implementation using Xcode 26 while respecting all copyright requirements.
Thank you for your time and advice!
Hey guys! I am planning on join this year's SSC. I only have a iPad to do so. With that Apple says we can use Swift Playground. I am 14. And have the experience to code Swift since some years ago. I cant wait to... Make stuff!! ^•^.
I don't know what else to say...
Topic:
Community
SubTopic:
Swift Student Challenge
The app idea I had in mind for my swift student chalange submission relies on data on the users phone(e.g. photos, contacts or files)
How would I simulate that data in the swiftpm package? is it enough to just have a class with dummydata?
Hello,
I want to use the Speech framework in my app. However, I found that if I want it to work offline, it must be downloaded separately on the device. Do I understand correctly that it is not allowed to use it in a Swift Student Challenge submission if English (as the speech language) must be downloaded by the tester on their device using the internet beforehand?
Hi, the rules of the '26 swift student challenge state that i may not "track and/or insert analytics code in your app playground meant to identify or track judges' activity while they review your app playground". My app (with permission) uses offline CLlocation to grab location data, with improves the functionality of the app. Is this acceptable? or do i run the risk of disqualification. Thank You!
Topic:
Community
SubTopic:
Swift Student Challenge
Hello Everyone,
I reviewed many previous year's submissions posted on swift's student's challenge distinguished winners section and noticed that most of them or all of them were designed and implemented for iOS devices only so is it a valid option to design our playground apps solely to run and function on macOS only?
In the instructions, it states that you need to submit an essay for the question. Am I to answer all the questions in the form of my essay? I do not see a place to submit an essay.
Hey,
I was wondering if judges will use physical devices or simulated ones to judge out entries. Furthermore, what types of devices will the destination run on? (iPad, iPhone, Mac, etc)
Topic:
Community
SubTopic:
Swift Student Challenge
I am interested in participating in the Swift Student Challenge. My application contains a significant amount of augmented reality (AR) content, necessitating access to the camera. It is evident that if the reviewer utilizes a simulator or operates on a Mac, they will not be able to experience the AR function. Therefore, the AR function in the camera experience application must be utilized to access a real iPad.
However, it is mentioned in https://developer.apple.com/forums/thread/773530 that the plan is to evaluate Xcode app playgrounds within the simulator. Additionally, I observed the statement “Note: Xcode app playgrounds are executed in Simulator” on the submission page. Consequently, it is clear that the reviewers are limited to using a simulator or running my application on a Mac.
In light of this, I am seeking guidance on how to enable the reviewer to utilize a real iPad to access the AR function in the camera experience application. Alternatively, I may need to reconsider my strategy and discontinue utilizing AR.
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift
Swift Playground
Swans Quest
I'm preparing my submission for the Swift Student Challenge, and I have a couple of questions regarding the development environment.
Is it allowed to use Xcode to program my scene, or do I have to use Swift Playgrounds?
Can I use iPadOS 18 for development? I noticed that Swift Playgrounds currently only supports up to iPadOS 17.5, but I would like to use RealityView, which is only available starting from iPadOS 18.
I appreciate any clarification on this. Thanks in advance!
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
Swift Student Challenge
Swift Playground
Playground Support
RealityKit