Hey everyone! I’m currently working on my Swift Student Challenge app and exploring ways to enhance its visuals. I was wondering—does anyone know if images generated by Apple Intelligence Image Playground can be used in the app?
This is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and join us in fostering a supportive community.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
I upgraded my macOS to 13.7.5 and since then I cannot open Adobe InDesing on my iMac.
I contacted Adobe Support to assist with the issue and they couldn't find any solution from their side. Probably the update is not compatible?
Is there a way I can solve this issue? Or remove the beta version from my system?
Topic:
Community
SubTopic:
Apple Developers
18.5 beta 22F5042g April 2, 2025 this last updates i did have troubles with my wi~fi connections.I dont know if it is only me who experienced this problem.Let us share and wait to see the perfomance of the new beta firmware updates.
Topic:
Community
SubTopic:
Apple Developers
After I got my repaired phone back from the shop, I noticed that iphone mirroring is not functioning like normal. I tried every solutions from deleting the .plist files and reset my phone's connection, but now it seems like the problem comes from the mirroring app itself. After deleting the .plist file and resetting the MBP, the setup for the mirroring app won't let me continue, as clicking the "continue" button only flash the descriptions of the mirroring feature for a slight moment, then return to the same setup UI as before. Is there anyway to completely delete and reinstall this app so that it functions again?
Topic:
Community
SubTopic:
Apple Developers
xin chào tôi muốn mã sử dụng Testflight hoặc một số trợ giúp để tôi có thể sử dụng testflight
i need help, i have a groupchat with friends, but it recently glitched and now i have 2 of the same one with half of the original conversation. i already tried leaving the duplicate and deleting the convo but it still reappears and it glitched back. i asked others in the chat if they’re experiencing the same issue and they are.
when I receive calls on my mobile number and I am connected to a Wifi, the calls is cancelled after the second ring and the caller receives a busy signal. That means I cannot receive calls anymore.
This problems happens with different mobile providers and does not occur on my Samsung Galaxy Phone with the same number (eSim).
Even when I disable WIFI Calling the problem persists, when I am connected to a WIFI.
Only when I disable the WIFI Connect and I am only connected to the mobile carrier, the calls go throuhg in a normal way.
VERY annoying and hast not been fixed with Beta 3 of iOS 18.4.
Any clue how this can be solved with settings?
Hope Apple fixes this very soon!
Topic:
Community
SubTopic:
Apple Developers
i am seeing a call icon on CallKit incoming call screen for a PushKit-initiated call (without caller information like name or number)
Hello,
i just noticed that when i download an app through the App Store on my iPhone, the app i downloaded does not appear on my home screen or in the App Library.
is there any work around for me to make them appear at least in the App Library?
the only way to open or to place an app on my home screen I downloaded after upgrading to iOS 18.4 Beta 3 is to search for it in Spotlight or in the App Store.
Any apps I downloaded before upgrading to iOS 18.4 Beta 3 is still on my home screen or in the App Library.
i am currently running iOS 18.4 Beta 3 on an iPhone 16 Pro
Topic:
Community
SubTopic:
Apple Developers
I have an old application. It worked at one time. Due to changes in the user environment, it is now possible to download applications from the AppStore. I built the app and sent it for review. And I received a report that my app crashed at startup. I tried to reproduce the fall for myself, but it didn't work out. In the crash log, I couldn't figure out what was wrong with the app. Please help me and tell me what I should look for in the log or in the application.
The crash location (which I found in the log):
_UIPathLazyImageAsset imageWithConfiguration
cl-1.crash
cl-1-n.crash
Topic:
Community
SubTopic:
Apple Developers
Hello,
I'm trying to publish my app, but I'm constantly getting rejected by Apple. They're telling me I'm having issues with tracking user data.
This item has been rejected for the following reasons:
5.1.2 Legal: Privacy - Data Use and Sharing
I've indicated that I don't use this data for ads, that it's only used for personalization and to understand who saves items.
I added the NSUserTrackingUsageDescription property to the info.plist.
I run AppTrackingTransparency.requestTrackingAuthorization() when the user logs into the app, displaying a warning message.
I'd say I meet all the requirements they've set for me, but they still haven't approved my app. What do you recommend? How can I speak to a physical person who can help me?
Thank you very much and best regards.
Hi,
I am testing my app with TestFlight. The app is developed with React Native Expo.
Step 1: Log into the app – everything works fine.
Step 2: Use the app – everything works fine.
Step 3: Close the app without logging out, just close it.
Step 4: Remove the app from the recent apps window.
Step 5: Try to open the app again, but it requires login again.
I don’t understand why the login parameters are not retained and why the app asks me to log in again.
Code used for login handling:
import AsyncStorage from "@react-native-async-storage/async-storage";
useEffect(() => {
const loadToken = async () => {
const token = await AsyncStorage.getItem(TOKEN_KEY);
if(token) {
axiosInstance.defaults.headers.common['Authorization'] = `Bearer ${token}`;
try {
const response = await axiosInstance.get('/auth/check');
const data = response.data;
setSession(token);
setUser(data.user);
} catch (e) {
setSession(null);
setUser(null);
}
}
}
loadToken().then(() => setIsLoading(false));
}, []);
Important Note:
This issue only occurs when we switch to production. In the test environment, everything works fine, and we don’t experience this problem. However, as soon as we build for production and test on multiple devices, this issue appears.
Thanks in advance!
Topic:
Community
SubTopic:
Apple Developers
We are currently listening to App Store Server Notifications V2 and have encountered an issue with notification ordering.
Specifically, there are instances where Apple sends the DID_CHANGE_RENEWAL_STATUS notification before the INITIAL_BUY notification. This leads to a situation where we are unable to process the cancellation of a transaction that is unknown to us at the time of the renewal status change.
Could you please clarify why this occurs? If this is a bug, could you kindly address it and implement a fix?
Below, I have included examples that illustrate the issue. These examples I obtained using the Notification History API, which may help in troubleshooting.
bundleId: com.picsart.studio
case 1:
originalTransactionId 350002410***633
DID_CHANGE_RENEWAL_STATUS - ‘2025-03-05T00:47:05.900Z’
INITIAL_BUY - ‘2025-03-05T00:47:40.728Z’
case 2:
originalTransactionId 420002297***345
DID_CHANGE_RENEWAL_STATUS - ‘2025-03-03T11:43:54.006Z’
INITIAL_BUY - ‘2025-03-03T11:43:56.437Z’
case 3:
originalTransactionId 150002224***082
DID_CHANGE_RENEWAL_STATUS - ‘2025-03-02T05:15:36.610Z’
INITIAL_BUY - ‘2025-03-02T05:15:52.666Z’
Topic:
Community
SubTopic:
Apple Developers
Tags:
App Store Server Notifications
App Store Server API
Issue with SwiftData: “no such table: ZAPPSETTINGS” and SQLite I/O error on app launch
Hello,
I’m encountering persistent errors with SwiftData in my SwiftUI app related to Core Data’s underlying SQLite database. Despite defining my models correctly, the app fails to initialize the persistent store, throwing the following error on startup:
CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening database at /.../default.store. SQLite error code:1, NSSQLiteErrorDomain=1.
File “default.store” couldn’t be opened.
Context
The error only appears concerning my AppSettings model.
I have another model, LocationPoint, which appears correctly defined and used.
I have tried deleting the app, resetting the device, and cleaning builds but the error persists.
The error message suggests the database file is present but the table for ZAPPSETTINGS (the Core Data table for AppSettings) does not exist.
Code Samples
Main App Entry
import SwiftData
import SwiftUI
@main
struct Krow3_0App: App {
@State private var userLocationManager = UserLocationManager()
@State private var geocodingViewModel = GeocodingViewModel()
@State private var locationSearchViewModel = LocationSearchViewModel()
@State private var router = Router()
var body: some Scene {
WindowGroup {
LaunchView()
.environment(userLocationManager)
.environment(geocodingViewModel)
.environment(locationSearchViewModel)
.environment(router)
.modelContainer(for: [LocationPoint.self, AppSettings.self])
}
}
}
AppSettings Model
import Foundation
import SwiftData
@Model
class AppSettings {
var isMetric: Bool
init(isMetric: Bool = false) {
self.isMetric = isMetric
}
}
What I’ve Tried
Fully uninstalling and reinstalling the app on device and simulator.
Resetting the simulator/device.
Cleaning the Xcode build folder.
Verifying the schema logs which correctly list both LocationPoint and AppSettings.
Changing model names to avoid potential conflicts.
Adding .modelContainer configuration with autosave enabled.
Questions
Is there a known bug or limitation with SwiftData concerning certain model setups or naming?
Could this be related to how the data container initializes or migrates schemas?
Are there recommended debugging or migration steps to resolve “no such table” SQLite errors with SwiftData?
How can I safely reset or migrate the persistent store without corrupting the database?
Any insights or suggestions would be greatly appreciated!
Thank you!
I have a iPhone 14 Pro Max device with iOS 18.2.1 but I am facing an in which the device gets restart abruptly.Interestingly, today the device is not restarting at all. I attempted a hard reset by pressing the volume up button, followed by the volume down button, and then holding the power button, but this method was unsuccessful. When I connect the device to a charger, the Apple logo appears, but it disappears after a short period, and the device does not progress beyond this point. I would appreciate any assistance in recovering my device.Has anyone experienced the same issue with the iPhone 14 series?
Connection is getting broken while moving from background to foreground in latest iOS 18.3.is there any change regarding background activity?
I will give some suggestions and action buttons about dynamic islands on iPhonesAfter dragging and dropping an application or file on dynamic islands, when I switch to any application or site, I can switch to that file or application by holding down the Dynamic Island As for the action button, we can assign features to the action button. A feature like this can come to it. When we press it twice, it will open the camera, when we press it once, it will open the flash. If such a feature comes, it will be easier to use
I wish to see ELGATO Capture 4K APP come to APPLE TV in the feature of 2025 https://help.elgato.com/hc/en-us/requests/new ?
I want to implement a feature where a custom notification sound file is downloaded from the server when the app is first launched and stored locally on the device. When a push notification arrives, the stored sound should be played in all app states, including foreground, background, and terminated (killed) state.
Does anyone have an idea on how to implement this in iOS? Specifically, I am looking for guidance on:
1)Downloading and storing the sound file securely on the device.
2)Using the locally stored file for push notification sounds.
3)Ensuring the sound plays correctly in all states, including when the app is not running.
Topic:
Community
SubTopic:
Apple Developers
Tags:
APNS
User Notifications
Sound and Haptics
Notification Center
Hi Team,
I just want to know the reasoning behind why there are two IPSW with same version and different build IDs.
Example: https://ipsw.me/iPhone12,3
Version: 18.3
BuildIDs: 22D64 and 22D63
Also, in future, on what devices this kind of two buildIDs will be created?
Topic:
Community
SubTopic:
Apple Developers