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ios 18.4.1 internet issues
I’ve recently updated to ios 18.4.1 and I have problems with the internet. Things download painfully slow, an application that used to download in 10 seconds is now downloading in 2 minutes. Videos tend to stop at some point and when i fast forward them it stops to load a little when on the previous version it would work fine. It feels like my internet aged 30 years in 10 minutes. I’ve tried on other phones (not iphones) and it works just fine. Is it from the update or is it just my internet?
1
0
135
Apr ’25
Clearing an app’s memory, data etc.
My app works perfectly the first time it is used but when returning to the start after playing the game and playing another it does some random things. I figure it is because the app still retains the previous game in it’s memory allocation? My question is, what is the best way programmatically to have an app start fresh and not have to quit it and open it again?
6
0
206
May ’25
Developer Enrollment - Bug.
Hi everyone, We're hoping someone here can help us out. We've run into a consistent issue when trying to enroll a new Apple Developer account as an organisation using our DUNS number. Here's what we've experienced: Individual enrollment through the Developer app works perfectly with a new Apple ID. However, when using an existing Apple ID and selecting organization enrollment, the process gets stuck: The payment button is greyed out in the Developer app. We're then locked out of enrolling through the app entirely. 4. When trying to complete the enrollment via the Developer website, there’s no valid payment method available (e.g., VISA option missing CVV field), and any attempts to proceed just loop without success. We're essentially stuck in a limbo state where we can’t proceed. We’ve gone through all the support channels: The automated assistant (Gaby) is unable to resolve the issue or understand the full context. Live chat support for both individual and business accounts told us they can’t assist and referred us back to the developer support system—which leads us back to square one. All members of our team were able to enroll individually without issue, but organisation enrollment consistently failed. Business support and Commercial support (spoken to supervisors) are unable to assist. They really tried and made an effort. Has anyone experienced this before? Is there a way to get in touch with a real person at Apple who can actually resolve this? What are our next steps? Any advice would be greatly appreciated. Thanks!
0
0
101
Apr ’25
DeviceActivityEvent will still execute even if the app is not in use
I use DeviceActivityCenter to monitor app usage. For DeviceActivityEvent, I set 30 events, and the threshold of each event increases by 2 minutes: var events: [DeviceActivityEvent.Name: DeviceActivityEvent] = [:] for index in 0..<30 { let threshold = (index == 29) ? DateComponents(hour: 1) : DateComponents(minute: (index + 1) * 2) let name = DeviceActivityEvent.Name("\(prefix)|\(index)") events[name] = DeviceActivityEvent(applications: tokens, threshold: threshold) } After reaching the last DeviceActivityEvent, I will restart directly in DeviceActivityMonitor private func restartMonitoring(activity: DeviceActivityName) { let center = DeviceActivityCenter() let currentEvents = center.events(for: activity) do { try center.startMonitoring(activity, during: schedule, events: currentEvents) } catch { print("Fail: \(error)") } } But I found that after restarting, DeviceActivityEvent will be automatically executed even if I don't use the app. My iOS version is 18.5
0
0
126
Jun ’25
18.5 beta 22F5042g April 2, 2025
18.5 beta 22F5042g April 2, 2025 this last updates i did have troubles with my wi~fi connections.I dont know if it is only me who experienced this problem.Let us share and wait to see the perfomance of the new beta firmware updates.
0
0
93
Apr ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
0
0
175
Jun ’25
;unable to install iOS 26 beta on my iPhone 16 Pro (iPadOS 26 beta installs just fine on my iPad mini 6 however).
The Apple logo and progress bar appear, and the progress bar gets about halfway through when the screen disappears, then reappears with the Apple logo and progress bar, and then eventually the progress bar just disappears, and only the Apple logo appears. After staring at that for an hour, I gave up and restored iOS 18.5. I made three attempts with Beta 1 and one attempt with Beta 2 and had the same results.
0
0
311
Jun ’25
Really hoping that an iterative update to the iOS 26 releases.
Hey there, Just writing here to say how I do enjoy the latest update, but I can’t seem to run it on my iPhone 14 Pro well because it tends to overheat. i can deal with the stuttering issues and app crashes, that’s understandable, but for some reason the hardware seem to really heat up after normal use (scrolling on social media platforms). oh also, I do think rolling back your phone‘s software should be a simpler process as well. It’s not impossible, but the demand of a computer in reinstating a previous backup when iCloud backups your device through WiFi seems like a missed opportunity. Okay. Thank you for reading.
0
0
62
Jun ’25
iPhone 13 Pro stuck in DFU/Recovery after failed flash.
Installed the iOS 26 Beta on my iPhone 13 Pro last night, hated it. I wasn't aware that there is a supported way of restoring back to iOS18.5, so I (foolishly) opted to flash the iOS18.5 ispw file onto my device using a 3rd party tool. Now, my device is stuck in a state between. Unable to flash, unable to use itunes to restore, randomly gives error codes during restoration attempts. Worries my device may be lost permanently! Please advise.
0
0
83
Jun ’25
iPhone 13 Pro not charging or recognized via USB-C after iOS 26 update (works in DFU mode)
Hi everyone, Since updating my iPhone 13 Pro to iOS 26, the device stopped charging and is not recognized by my Mac when connected via USB-C to Lightning cable. I’ve run extensive diagnostics: • Tried multiple USB-C cables and ports on the Mac — all work with other iPhones and devices. • The iPhone charges fine using a wall charger. • It also works perfectly with USB-A to Lightning cables — charges and appears in Finder. • I performed a full DFU restore and downgrade to iOS 18, without restoring from backup — the issue persists. • Interestingly, the iPhone is detected by the Mac in DFU mode via USB-C, which suggests the USB-C port is physically fine. This leads me to believe the issue is with the USB-C stack in normal iOS runtime, possibly triggered or corrupted by the iOS 26 update. It’s not hardware-related, as data and power lines work in DFU, and USB-A connections work normally. Has anyone else experienced this? Is there any way to fully reset or reflash the USB-C firmware at a lower level than DFU? Or does this require AST2-level diagnostics from Apple? Thanks in advance!
1
0
173
Jul ’25
IOS 26 , bugs?
updated my iPhone 15 to iOS 26 last night and now when I put the alert slider on silent, my notifications won’t vibrate. Even after checking all settings in sounds and haptics to be correct, it still isn't vibrating on silent. Also the apple music search bar is a little flimsy? Merging the text and microphone options
0
0
139
Jun ’25
Apple Music Preview URLs from MusicKit
Hey guys, I've been searching high and low for some clarity when it comes to this topic. Essentially, what is the legality/risk of using apple music previews in my app. Does Apple license the previews meaning they are fair to use as long as I link to that URL? Do i need to license every song individually? I can not find anything concrete out and while the apple team let my app (that currently plays preview urls) on the app store I know that doesn't necessarily legally cover me. Any input is appreciated, i know this is a pretty niche area.
0
0
107
Jun ’25
UI & App related
Due to it's new UI with transprent theme, sometimes its lacked between switching the apps. Please add AI eraser in photos app so that we can experience new ai tool. Due to india region, unable to use wallet options, Please add some options so that we can add cards and use this option.
2
0
139
Jun ’25
How to Keep Live Activity in Expanded Dynamic Island State (ActivityKit, iOS 17+)
I'm building a Live Activity using ActivityKit in iOS, and I'm trying to understand how apps like Uber or Lyft manage to keep the Dynamic Island always in its expanded state, without transitioning through the compact phase. In my implementation, the Live Activity always starts in the compact state, and only expands temporarily when I interact with it. I've tried the following: Updating the ContentState frequently using activity.update(using:) I tried updating the activity every 1 second, but it didn’t make a difference. Leaving the compactLeading, compactTrailing, and minimal regions empty using EmptyView() — also didn’t change the behavior. Delaying the initial update by 1 second — no effect. What I'm trying to figure out: Is there any way to programmatically force or request the Dynamic Island to stay in the expanded state? Could this behavior be achieved through push updates, using apns-push-type: liveactivity and a high priority (apns-priority)? What I’m trying to achieve is similar to the behavior shown in the images below — the apps do not transition to the compact island, but instead displays the expanded view immediately. Example:
0
0
88
Apr ’25
Ios26 Mail sidebar
Mail sidebar stays
Replies
1
Boosts
0
Views
48
Activity
Jun ’25
ios 18.4.1 internet issues
I’ve recently updated to ios 18.4.1 and I have problems with the internet. Things download painfully slow, an application that used to download in 10 seconds is now downloading in 2 minutes. Videos tend to stop at some point and when i fast forward them it stops to load a little when on the previous version it would work fine. It feels like my internet aged 30 years in 10 minutes. I’ve tried on other phones (not iphones) and it works just fine. Is it from the update or is it just my internet?
Replies
1
Boosts
0
Views
135
Activity
Apr ’25
Software update issue in iPhone 15 Pro Max
In the software update in the settings if I open the software update, which is showing that could not update because I accidentally turned off the beta updates and it is showing error or something
Replies
1
Boosts
0
Views
193
Activity
Jun ’25
Clearing an app’s memory, data etc.
My app works perfectly the first time it is used but when returning to the start after playing the game and playing another it does some random things. I figure it is because the app still retains the previous game in it’s memory allocation? My question is, what is the best way programmatically to have an app start fresh and not have to quit it and open it again?
Replies
6
Boosts
0
Views
206
Activity
May ’25
Developer Enrollment - Bug.
Hi everyone, We're hoping someone here can help us out. We've run into a consistent issue when trying to enroll a new Apple Developer account as an organisation using our DUNS number. Here's what we've experienced: Individual enrollment through the Developer app works perfectly with a new Apple ID. However, when using an existing Apple ID and selecting organization enrollment, the process gets stuck: The payment button is greyed out in the Developer app. We're then locked out of enrolling through the app entirely. 4. When trying to complete the enrollment via the Developer website, there’s no valid payment method available (e.g., VISA option missing CVV field), and any attempts to proceed just loop without success. We're essentially stuck in a limbo state where we can’t proceed. We’ve gone through all the support channels: The automated assistant (Gaby) is unable to resolve the issue or understand the full context. Live chat support for both individual and business accounts told us they can’t assist and referred us back to the developer support system—which leads us back to square one. All members of our team were able to enroll individually without issue, but organisation enrollment consistently failed. Business support and Commercial support (spoken to supervisors) are unable to assist. They really tried and made an effort. Has anyone experienced this before? Is there a way to get in touch with a real person at Apple who can actually resolve this? What are our next steps? Any advice would be greatly appreciated. Thanks!
Replies
0
Boosts
0
Views
101
Activity
Apr ’25
Having trouble posting
Is anyone else having trouble posting to the forums? I can't get past form validation.
Replies
3
Boosts
0
Views
174
Activity
Jun ’25
DeviceActivityEvent will still execute even if the app is not in use
I use DeviceActivityCenter to monitor app usage. For DeviceActivityEvent, I set 30 events, and the threshold of each event increases by 2 minutes: var events: [DeviceActivityEvent.Name: DeviceActivityEvent] = [:] for index in 0..<30 { let threshold = (index == 29) ? DateComponents(hour: 1) : DateComponents(minute: (index + 1) * 2) let name = DeviceActivityEvent.Name("\(prefix)|\(index)") events[name] = DeviceActivityEvent(applications: tokens, threshold: threshold) } After reaching the last DeviceActivityEvent, I will restart directly in DeviceActivityMonitor private func restartMonitoring(activity: DeviceActivityName) { let center = DeviceActivityCenter() let currentEvents = center.events(for: activity) do { try center.startMonitoring(activity, during: schedule, events: currentEvents) } catch { print("Fail: \(error)") } } But I found that after restarting, DeviceActivityEvent will be automatically executed even if I don't use the app. My iOS version is 18.5
Replies
0
Boosts
0
Views
126
Activity
Jun ’25
18.5 beta 22F5042g April 2, 2025
18.5 beta 22F5042g April 2, 2025 this last updates i did have troubles with my wi~fi connections.I dont know if it is only me who experienced this problem.Let us share and wait to see the perfomance of the new beta firmware updates.
Replies
0
Boosts
0
Views
93
Activity
Apr ’25
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
Replies
0
Boosts
0
Views
175
Activity
Jun ’25
;unable to install iOS 26 beta on my iPhone 16 Pro (iPadOS 26 beta installs just fine on my iPad mini 6 however).
The Apple logo and progress bar appear, and the progress bar gets about halfway through when the screen disappears, then reappears with the Apple logo and progress bar, and then eventually the progress bar just disappears, and only the Apple logo appears. After staring at that for an hour, I gave up and restored iOS 18.5. I made three attempts with Beta 1 and one attempt with Beta 2 and had the same results.
Replies
0
Boosts
0
Views
311
Activity
Jun ’25
iPhone13pro max 美版A2484 iOS 26.0 (23A5276f)
触控按钮里面的截屏功能无法使用。按键组合截屏可以是正常使用。
Replies
0
Boosts
0
Views
63
Activity
Jun ’25
Really hoping that an iterative update to the iOS 26 releases.
Hey there, Just writing here to say how I do enjoy the latest update, but I can’t seem to run it on my iPhone 14 Pro well because it tends to overheat. i can deal with the stuttering issues and app crashes, that’s understandable, but for some reason the hardware seem to really heat up after normal use (scrolling on social media platforms). oh also, I do think rolling back your phone‘s software should be a simpler process as well. It’s not impossible, but the demand of a computer in reinstating a previous backup when iCloud backups your device through WiFi seems like a missed opportunity. Okay. Thank you for reading.
Replies
0
Boosts
0
Views
62
Activity
Jun ’25
iPhone 13 Pro stuck in DFU/Recovery after failed flash.
Installed the iOS 26 Beta on my iPhone 13 Pro last night, hated it. I wasn't aware that there is a supported way of restoring back to iOS18.5, so I (foolishly) opted to flash the iOS18.5 ispw file onto my device using a 3rd party tool. Now, my device is stuck in a state between. Unable to flash, unable to use itunes to restore, randomly gives error codes during restoration attempts. Worries my device may be lost permanently! Please advise.
Replies
0
Boosts
0
Views
83
Activity
Jun ’25
iPhone 13 Pro not charging or recognized via USB-C after iOS 26 update (works in DFU mode)
Hi everyone, Since updating my iPhone 13 Pro to iOS 26, the device stopped charging and is not recognized by my Mac when connected via USB-C to Lightning cable. I’ve run extensive diagnostics: • Tried multiple USB-C cables and ports on the Mac — all work with other iPhones and devices. • The iPhone charges fine using a wall charger. • It also works perfectly with USB-A to Lightning cables — charges and appears in Finder. • I performed a full DFU restore and downgrade to iOS 18, without restoring from backup — the issue persists. • Interestingly, the iPhone is detected by the Mac in DFU mode via USB-C, which suggests the USB-C port is physically fine. This leads me to believe the issue is with the USB-C stack in normal iOS runtime, possibly triggered or corrupted by the iOS 26 update. It’s not hardware-related, as data and power lines work in DFU, and USB-A connections work normally. Has anyone else experienced this? Is there any way to fully reset or reflash the USB-C firmware at a lower level than DFU? Or does this require AST2-level diagnostics from Apple? Thanks in advance!
Replies
1
Boosts
0
Views
173
Activity
Jul ’25
Visual Intelligence
Hi, Visual Intelligence doesn't work for my screenshot. Does anyone know why? I'm in Greece, maybe it's the region, or something to set up? Thanks
Replies
0
Boosts
0
Views
64
Activity
Jun ’25
Multiple Commands Error
Newbie in Xcode and in coding in general. Getting this massive error code and can’t seem to fix it. Please help
Replies
1
Boosts
0
Views
84
Activity
May ’25
IOS 26 , bugs?
updated my iPhone 15 to iOS 26 last night and now when I put the alert slider on silent, my notifications won’t vibrate. Even after checking all settings in sounds and haptics to be correct, it still isn't vibrating on silent. Also the apple music search bar is a little flimsy? Merging the text and microphone options
Replies
0
Boosts
0
Views
139
Activity
Jun ’25
Apple Music Preview URLs from MusicKit
Hey guys, I've been searching high and low for some clarity when it comes to this topic. Essentially, what is the legality/risk of using apple music previews in my app. Does Apple license the previews meaning they are fair to use as long as I link to that URL? Do i need to license every song individually? I can not find anything concrete out and while the apple team let my app (that currently plays preview urls) on the app store I know that doesn't necessarily legally cover me. Any input is appreciated, i know this is a pretty niche area.
Replies
0
Boosts
0
Views
107
Activity
Jun ’25
UI & App related
Due to it's new UI with transprent theme, sometimes its lacked between switching the apps. Please add AI eraser in photos app so that we can experience new ai tool. Due to india region, unable to use wallet options, Please add some options so that we can add cards and use this option.
Replies
2
Boosts
0
Views
139
Activity
Jun ’25
How to Keep Live Activity in Expanded Dynamic Island State (ActivityKit, iOS 17+)
I'm building a Live Activity using ActivityKit in iOS, and I'm trying to understand how apps like Uber or Lyft manage to keep the Dynamic Island always in its expanded state, without transitioning through the compact phase. In my implementation, the Live Activity always starts in the compact state, and only expands temporarily when I interact with it. I've tried the following: Updating the ContentState frequently using activity.update(using:) I tried updating the activity every 1 second, but it didn’t make a difference. Leaving the compactLeading, compactTrailing, and minimal regions empty using EmptyView() — also didn’t change the behavior. Delaying the initial update by 1 second — no effect. What I'm trying to figure out: Is there any way to programmatically force or request the Dynamic Island to stay in the expanded state? Could this behavior be achieved through push updates, using apns-push-type: liveactivity and a high priority (apns-priority)? What I’m trying to achieve is similar to the behavior shown in the images below — the apps do not transition to the compact island, but instead displays the expanded view immediately. Example:
Replies
0
Boosts
0
Views
88
Activity
Apr ’25