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Keychain Access terminates after entering correct user password twice
Hi, I'm struggling to access Keychain Access app on a brand new mac mini m4 pro running Sequoia 15.3.1. After opening the app, I get a prompt to enter the current password; after I enter the correct password the first time, the prompt opens again. I enter the correct password again and the app terminates. I've checked Console and Keychain Access process logged: Initial auth failed: Error Domain=com.apple.LocalAuthentication Code=-1000 "ACM policy evaluation succeeded, but ACM is still requesting 1:1, 3:1, 15:1 on ACMContext 111 after a retry." UserInfo={NSDebugDescription=ACM policy evaluation succeeded, but ACM is still requesting 1:1, 3:1, 15:1 on ACMContext 111 after a retry., NSLocalizedDescription=Authentication failure., BiometryType=1} terminate: void _NSDisableAutomaticTerminationAndLog(NSString *) Terminating Attempting sudden termination (1st attempt) ... App termination approved I've also tried to update the password of my user but Keychain doesn't accept the new password.
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358
Feb ’25
Recovering Lost Password
The MacStudio has only one account on it, and that is of course an admin account. The password to this account is lost. The MacStudio has an association with my AppleID I log into developer.apple.com with. To recover, this procedure was followed: The recovery mode was entered by holding down the power key for 15 seconds. In the options that appeared the "Forgot all passwords" option was clicked on. I entered the same credentials I log into developer.apple.com with. The credentials were accepted. The shell was launched, and the in the shell the command "resetpasswords" entered. The message: "If you don't know the password for any user on your Mac, you can deactivate your Mac and set new passwords for all users. An internet connection will be required to reactivate your Mac". Beneath this message there was in blue text: "Deactivate Mac". I did not proceed after this because I was not sure what deactivation would mean for the files on the computer. On it there is code written in Swift that needs to be preserved. If the deactivation is done will the files be preserved, and be accessible? Or does a deactivation remove all files?
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271
Feb ’25
Apple support time
I have raised ticket on apple regarding distribution problem, I want to know what is the time period in which I will be able to get reply from apple suppport
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403
Feb ’25
MacOS sometimes not asking for password after sleep when close lid
Sometimes, when I close the lid using the MacOs version Sequoia 15.2, with the configuration to require a password for 5 seconds, the system does not ask for the password as expected. This happens sometimes even though nothing preventing the system from sleeping when you close and open the lid, but it still seems like a security concern. Is there some known issue related to this problem or a way to avoid it? Result of command pmset -g: Configuration:
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423
Feb ’25
The fall of the app on the imageWithConfiguration
I have an old application. It worked at one time. Due to changes in the user environment, it is now possible to download applications from the AppStore. I built the app and sent it for review. And I received a report that my app crashed at startup. I tried to reproduce the fall for myself, but it didn't work out. In the crash log, I couldn't figure out what was wrong with the app. Please help me and tell me what I should look for in the log or in the application. The crash location (which I found in the log): _UIPathLazyImageAsset imageWithConfiguration cl-1.crash cl-1-n.crash
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273
Feb ’25
Restart Issue iPhone 14 Pro Max
I have a iPhone 14 Pro Max device with iOS 18.2.1 but I am facing an in which the device gets restart abruptly.Interestingly, today the device is not restarting at all. I attempted a hard reset by pressing the volume up button, followed by the volume down button, and then holding the power button, but this method was unsuccessful. When I connect the device to a charger, the Apple logo appears, but it disappears after a short period, and the device does not progress beyond this point. I would appreciate any assistance in recovering my device.Has anyone experienced the same issue with the iPhone 14 series?
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246
Feb ’25
Swift student challenge assessment query!!!
I was just filling the submission for the swift student challenge and there is a note below adding the zip file saying Note: Xcode app playgrounds are run in Simulator. Now my xcode app playground(.swiftpm) is an AR app and needs an ipad or an iphone to run . So will my submission still be eligible for assessment and checked on ipad???
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718
Feb ’25
Metal not working in Swift Playgrounds (SSC Scene)
Hi everyone, I'm currently working on a Swift Playgrounds project where I need to incorporate a Metal shader file. However, when I tried to include my shader file (PincushionShader.metal), I encountered the following error: Is it possible to use Metal shader files within Swift Playgrounds, it is really important for my swift student challenge scene? If not, are there any workarounds or recommended approaches for testing Metal shaders in a similar environment? Any guidance or suggestions would be greatly appreciated!
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1.1k
Feb ’25
swift编写的工程无法获取OC制作的sdk传输的数据
在使用xcode15.2与iOS14.2版本的手机进行调试时,发现OC编译的sdk无法正常传输数据给swift编写的项目。当我的手机连接xcode调试的时候,数据能够正常传输、转换。当我断开手机与xcode的连接的时候,就无法正常获取数据了。而这个问题目前我只发现在iOS14.2中。当我使用iOS17与iOS18手机调试时没有出现这个问题。请问有没有人遇到过相似的问题。
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Feb ’25
Regarding AR App Submission Built in Xcode - Swift Student Challenge submission
Hello guys, I have a question regarding the submission requirements. My app uses ARKit and requires Metal files for shaders, which are not supported by Swift Playgrounds. Therefore, I developed my app using Xcode. (swift playgrounds returning error for metal file) Since my app relies on a real device for proper functionality, I would like to know if, under these circumstances, the scene build is performed by Xcode. If the build were instead done by Swift Playgrounds, my scene would not function correctly. I'm asking that because of this note Thank you for your time and assistance.
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549
Feb ’25
Bluetooth scan cycle problem
I have the following questions that need official answers: 1: Whether the Bluetooth scanning cycle can be controlled through the software level. If it can be controlled, please tell me how to control it. 2: Now the IOS mobile phone scanning strategy, how long is the scanning cycle, and what is the scanning duty cycle in this scanning cycle
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237
Feb ’25
Issue with Developer
I am a startup founder based in India. Recently the iOS developer we were working with left the company in some what acrimonious circumstances. Post his departure from the company, he has made it clear that he will try to cause damage to our iOS app to the extent that it starts to crash. Even though we have removed his access, as a non tech founder, I am not sure what ways he can edit or hamper our iOS app and what measures we can take to protect the same. Please advise us with steps for us to secure our code and ensure no one can edit the same or hamper our iOS app on the app store. Thank you
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209
Feb ’25
FocusState Issue with TextFields in ScrollView on iPad (iOS 18.0)
When using a VStack containing two TextFields inside a ScrollView on an iPad running iOS 18.0, the FocusState of the topmost TextField does not trigger, while the second TextField's FocusState works correctly. Adding an invisible TextField on top resolves the issue, but it appears to be a bug specifically in iOS 18.0 on iPads. This issue does not occur on iOS versions below or above 18.0 (including iOS 18.1). Code that is not working struct ContentView: View { @State var text: String = "" @FocusState private var focusState: Bool var body: some View { ScrollView(.vertical, content: { VStack(spacing: 0) { TextField(text: $text) { Text("Hello, World!") } .border(focusState ? Color.red : Color.gray) .focused($focusState) .onChange(of: focusState) { oldValue, newValue in print(newValue) } .onChange(of: text) { oldValue, newValue in focusState = true } } }) .padding() } } Code that is working struct ContentView: View { @State var text: String = "" @FocusState private var focusState: Bool var body: some View { ScrollView(.vertical, content: { VStack(spacing: 0) { // Invisible Text Field TextField("", text: .constant("")) .frame(height: 0) TextField(text: $text) { Text("Hello, World!") } .border(focusState ? Color.red : Color.gray) .focused($focusState) .onChange(of: focusState) { oldValue, newValue in print(newValue) } .onChange(of: text) { oldValue, newValue in focusState = true } } }) .padding() } }
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289
Feb ’25
Hello.
Dear Apple, I am sending this review to tell you that with my new update. I am not a fan of the photos set up. I find it very confusing and find myself getting irritated very often and giving up after searching for an image… which is frustrating for many reasons including I need my camera roll for work often. please make adjustments with the newest update… please. thank you, if anyone took the time to read this. Ashton, a very sad customer
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267
Feb ’25
How to Get Incoming Call Notifications to Create a Phone App in iOS 18.2+?
I am trying to create a phone app that can receive incoming call notifications using CallKit, as described in Apple's CallKit documentation. Added the com.apple.developer.calling-app entitlement in my .entitlements file. Implemented CXProvider and set up the delegate methods (provider:perform: and providerDidReset). Added UIBackgroundModes with voip in Info.plist. Configured CXProviderConfiguration to support phone numbers. I expected to receive incoming call notifications when my app was set as the default calling app. However, I am not receiving any notifications when an incoming call arrives. How can I properly detect and handle incoming calls in my default calling app? Is there any additional configuration required for iOS 18.2+?
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341
Feb ’25
POSIX 96
I’m having trouble downloading my yahoo emails. I use the Mail function for all my email accounts. The Comcast emails seem to be downloading fine. I get the posix96 error. Is there a fix for this yet??
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404
Feb ’25