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Your app included hard to read type or typography
I recently submitted a new app for review, but it has been rejected multiple times for vague reasons. The most recent rejection reason I received was unclear, leaving me unsure of what improvements are needed to get the app approved for the App Store. Does anyone have any advice on how to address this? Additionally, to Apple reviewers: Could you please provide more detailed feedback to help developers improve their apps? The repeated review process takes a significant amount of time, and guessing what needs to be fixed without clear guidance makes it even more challenging. ################################# The latest rejection reason I got is: Guideline 4.0 - Design We noticed an issue in your app that contributes to a lower-quality user experience than App Store users expect: Your app included hard to read type or typography. Since App Store users expect apps to be simple, refined, and easy to use, we want to call your attention to this design issue so you can make the appropriate changes. Next Steps Please revise your app to address all instances of the issue identified above.
Topic: Design SubTopic: General Tags:
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481
Jan ’25
How to make web shortcut icons mode-adaptive like native app icons?
Hello everyone, I'm very impressed with the Liquid Glass design introduced in iOS 26, especially how native app icons automatically adapt to the system's display mode (dark or light). This brings me to a question: Is it possible to make a website shortcut icon created via Safari's "Add to Home Screen" feature adapt to Dark Mode in the same way? For native apps, we can use tools like Icon Composer and asset catalogs (Assets.xcassets) to provide different icons for each mode. It would be a huge improvement for web clips if we could achieve the same with existing web technologies like apple-touch-icon or the Web App Manifest. If anyone has figured out a way to do this, I would greatly appreciate it if you could share your knowledge. Thanks in advance! 日本語の原文: iOS 26から導入されたLiquid Glassデザインについて。 ネイティブアプリのアイコンがシステムの表示モード(ダークモード/ライトモード)に合わせて自動で最適化されるようになりました。 そこで疑問に思ったのですが、Safariから「ホーム画面に追加」機能を使って作成するWebサイトのショートカットアイコンは、ネイティブアプリと同じようにダークモードに対応できないのでしょうか? ネイティブアプリの場合は、Icon Composerなどのツールでアセットカタログ(Assets.xcassets)を使い、モードごとのアイコンを用意できますよね。 Web側でも、apple-touch-iconやWeb App Manifestといった既存の仕組みを使って、アイコンを動的に切り替えられるようになると、Webクリップの使い勝手がさらに向上すると思うのですが もし、すでに何らかの方法で対応されている方がいらっしゃれば、ぜひその知見を共有していただけると嬉しいです。
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610
Sep ’25
Macos26 Tahoé is Hell with "Relocated Items"
I just discover that feature (a folder lost in the middle of others desktop folder ). so with each updates: -/usr/local is emptied -somes apps in the Application folder, are deleted, even paid apps .. -i lost : Docker, python 3.13, latexlive2025, Apache NetBeans, java install, Affinity Publisher 2, all my 3D slicers ... github desktop, Epic Games Launcher, ........ 296go of apps Franckly : c'est la merde !!! I am using a MacBook Pro 16" 2019 any way to stop this behavior ? thank you !!!
Topic: Design SubTopic: General
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665
Sep ’25
Helvetica issues
Helvetica (17.0d1e1) has bugs, hopefully the developers and designers will fix it. Link to the presentation: https://drive.google.com/file/d/16qfpo9Y7Psghv5c_Xl3JBiTPkP4QNaaS/view?usp=sharing
Topic: Design SubTopic: General Tags:
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391
Jan ’25
how to make sound appear with haptic feedback on apple watch
I've made the code in xcode for apple watch with 2 swift view (contentView.swift and interfaceController.swift).The swift for sound and haptic feedback is in InterfaceController.swift. But the the sound does not appear with haptic feedback in apple watch after complete the xcode. the app is done but no sound appear with haptic feedback when rotate apple watch digital crown. when crown rotated but sound appear code import WatchKit import AVFoundation import WatchKit class InterfaceController: WKInterfaceController { // ... your UI elements func playSelectionHapticAndSound() { // Play a haptic feedback pattern WKInterfaceDevice.current().play(.success) // Load and play a selection sound effect guard let soundURL = Bundle.main.url(forResource: "spin", withExtension: "wav") else { return } do { let player = try AVAudioPlayer(contentsOf: soundURL) player.play() } catch { print("Error playing sound: \(error)") } } }
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Feb ’25
Question:evaluatedPolicyDomainState
Hello, Apple developer, I found in the documentation that the evaluatedPolicyDomainState API has been deprecated in iOS 18. In my project, many users rely on this value for comparison. I would like to ask, what does it mean that this API is deprecated? Will the value returned by this API be empty in the future? How should I adapt for existing users?" Let me know if you'd like any adjustments! Thank you. Good luck. [[context evaluatedPolicyDomainState] bytes]
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Dec ’24
Avoid using a segmented control in a toolbar
Hi, in the Human Interface Guidelines, Apple writes: Avoid using a segmented control in a toolbar. Toolbar items act on the current screen — they don’t let people switch contexts like segmented controls do. Along with this image: Source I'm confused by this example. The screenshot seems to be showing a segmented control in a toolbar. Is this saying that the Phone app's All/Missed toggle is different from a segmented control? Under iOS 26 it seems to take a different style compared to a regular segmented control. If so, which component is used to create this filter? Could you please clarify the guidelines? Thank you.
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370
Sep ’25
New emoji size is too big!
Hello Apple… used to love my phone and your company… not so much with this God awful new emoji update… Just why? They are giant, we can see them from Alaska, the whole Keyboard is not user friendly at all. It takes me (and reading the feedback from other people - Im not the only one with this problem) ages to find the one I want to use, even with the group icons on the bottom… no, they don’t help. I always ether miss type or just don’t use at all. It takes extra time to use emoji now so I completely stopped using it which sucks. It’s 2025 where time is precious and no one wants to spend extra seconds looking for emojis on this awful new layout you created. Apple developers used to be good about listing to users feedback, I hope you do it in this case, because this is just absolutely terrible and no, you can’t get used to it. I never write reviews anywhere and thought it would take a bit to get used to it… no no and no. This update is awful, please bring it back to normal size so we don’t waste our time and nerves. Thanks.
Topic: Design SubTopic: General
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2.2k
Mar ’25
Inconsistencies with activityBackgroundTint when a device switches between light and dark modes
While the activityBackgroundTint modifier is intended to set the background color of a Live Activity, it often fails to dynamically update, leaving the activity with an incorrect background. Replacing it with ZStack { Color(.background) .... } solves the problem, but this is a workaround. The activityBackgroundTint modifier is still needed, at a minimum, so that the "Allow Live Activity for the app" extension does not have the default color.
Topic: Design SubTopic: General Tags:
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Sep ’25
How to get a truly clear glass effect for a circle
I'm using .glassEffect(.clear) on a transparent circle over a gradient background. While it's closer to clear than the plain glass effect, it't not really clear, like clear glass. Here is the code. Is there a glass effect that really looks like clear glass? Circle() .fill(.clear) .frame(width: 180, height: 180) .glassEffect(.clear)
Topic: Design SubTopic: General
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845
Oct ’25
Apple Music fullscreen artist not showing
In Apple Music I opened fullscreen for a song and I accidentally clicked some keys and the name and artist name of the song I was playing disappeared, and I can't figure out how to get it back, it temporarily comes back when I hover over the top bar but I can not get it to stay there permanently.
Topic: Design SubTopic: General Tags:
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Jun ’25
Resize Window Form After Loading
I am trying to resize a Window Form after it loads and have done quite a bit of searching for code to do it. Here is one code snippet that works to size the form during the design phase. self.view.window?.contentMinSize = CGSize(width: 1100, height: 310) I have tried code like below to increase the window size after the Form loads if let myWindow = self.view.window ?? NSApplication.shared.mainWindow { // Increase window size and position after it loads let newRect = NSRect(x: 100, y: 100, width: 1400, height: 900) } It seems that this code not only changes the Form size after loading, but also changes the size of the Form in Main.swift, which is something I don't want. I read elsewhere that I had to disable constraints to resize the Form, so I tried code below. let tableView = NSTableView() tableView.translatesAutoresizingMaskIntoConstraints = false let newRect = NSRect(x: 100, y: 0, width: 1100, height: 600) myWindow?.setFrame(newRect, display: true) That code did not seem to do anything as well. Also, the Form displays in the lower left of the screen. Note that main reason I want to resize the Form after loading is to keep it smaller during design development. The same goes for the NSTableView, which I have not gotten to yet.
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Oct ’25
Issue displaying Button Text after a MeshGradient applied
I am creating a Generate note app but I don't see the text in the button when I applied the MeshGradient. I removed the Mesh Gradient and text is there. Need some help to find the issue. I am new to app Development and I am learning how to use it. Below is the code: import SwiftUI struct ContentView: View { @State private var inputText: String = "" @State private var isLoading: Bool = false var body: some View { ZStack { Color(.systemGray6).edgesIgnoringSafeArea(.all) VStack (spacing: 20) { Text("Generate Notes") .font(.title) .fontWeight(.bold) .frame(maxWidth: .infinity, alignment: .leading) Text("Transform your thoughts into well-structured notes using artificial intelligence.") .font(.subheadline) .foregroundStyle(.secondary) .frame(maxWidth: .infinity, alignment: .leading) TextEditor(text: $inputText) .frame(height: 200) .padding() .background(RoundedRectangle(cornerRadius: 16) .fill(Color(.systemGray6))) Button(action: {}) { HStack { if isLoading { ProgressView() .tint(.white) } else { Image(systemName: "sparkles") } Text(isLoading ? "Generating..." : "Generate Notes") } .padding() .frame(maxWidth: .infinity) .background( MeshGradient(width: 3, height: 3, points: [ .init(0, 0), .init(0.5, 0), .init(1, 0), .init(0, 0.5), .init(0.5, 0.5), .init(1, 0.5), .init(0, 1), .init(0.5, 1), .init(1, 1) ], colors: [ .blue, .purple, .indigo, .orange, .white, .blue, .yellow, .green, .mint ]) ) .mask( RoundedRectangle(cornerRadius: 16) .stroke(lineWidth: 16) .blur(radius: 8) ) .overlay( RoundedRectangle(cornerRadius: 16) .stroke(.white, lineWidth: 1) .blur(radius: 1) .blendMode(.overlay) ) .background(.black) .foregroundColor(.white) .cornerRadius(16) .background( RoundedRectangle(cornerRadius: 16) .stroke(.black.opacity(0.5), lineWidth: 1) ) .shadow(color: .black.opacity(0.15), radius: 20, x: 0, y: 20) .shadow(color: .black.opacity(0.1), radius: 15, x: 0, y: 15) } .disabled(isLoading || inputText.isEmpty) Spacer() } .padding(32) .background(Color(.systemBackground)) .cornerRadius(44) .shadow(color: .black.opacity(0.1), radius: 20, x:0, y:10) } } } #Preview { ContentView() }
Topic: Design SubTopic: General Tags:
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558
Jan ’25
Future iPhone Innovations – Portless & Foldable iPhones
Dear Apple Innovation Team, I have a game-changing iPhone concept and want Apple to explore it first. 📱 iPhone 18 – The First True Portless iPhone No ports – MagSafe 2.0 with high-speed data transfer. Under-display Face ID & Camera – No security compromise. Seamless OLED Display – No interruptions, just pure screen. 📂 iPhone 20 – The Perfect Foldable Crease-free foldable design – Apple perfects what others failed to. Optimized iOS for foldables – Smooth UI & app integration. Apple leads the foldable market. 🚀 Why This Matters: Apple can set a new standard & dominate both innovations. Looking forward to your response. Best, Saksham Sethi
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409
Mar ’25
NavigationStack wrong behaviour in iOS 18.3
Hi, Anybody knows will this occurs when using navigationStack at iOS 18.3? The navigationStack not stay at safeareas the code as simple as that: NavigationStack(path: $navManager.path) { VStack { Text("Hello") } .navigationDestination(for: Route.self) { route in switch route { .... } } } .environmentObject(navManager) .environment(logic)
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113
Jun ’25
Preventing Content Cutoff in Sheets
I’m working on a SwiftUI sheet that has a specific size 624 x 746, but I’m running into issues on certain devices like the iPad mini in landscape or when using Stage Manager. The sheet sometimes gets cut off, and the content inside isn’t fully visible. Current Implementation: The sheet is 624 x 746, but if there's less width or height around the sheet, I want it to scale dynamically while maintaining the aspect ratio (to ensure the content can always be shown) Ideally, I’d love for the sheet to increase in size on larger screens to cover more of the page behind it. The sheet contains a NavigationStack with multiple pages. Problems I’m Facing: iPad mini (landscape): The bottom content (like buttons) gets cut off when the sheet height is constrained. Stage Manager: If the user resizes the window, the sheet doesn’t adjust properly, leading to UI clipping. Ideal behavior: I want the sheet to dynamically scale its width and height while maintaining the aspect ratio. Questions How can I prevent content from being cut off when using the sheet in iPad mini landscape? Is there a better approach to handle Stage Manager resizing dynamically? Any insights or alternative approaches would be greatly appreciated! 🚀 Also, I’m a designer, and I’m doing this to help our development team—so please bear with my code 😅 Thanks in advance! 😊
Topic: Design SubTopic: General
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654
Feb ’25
My experience With IOS 26 Beta
Hello Apple Developers i am here write down my experience with the IOS 26 Beta first off i would like to say that i kind of do/don't like the new iquid glass UI/UIX Designs in some parrts of the ios like in m ust 3rd Party Apps like Uber Lyrith MJ Access Link Moblie app DoorDash VLC And Apple Music App just to name of few since i have installed the beta i have ran into a few bugs i have alread sent to the feeback app via iphone but i'm going to write them here as will i'm not looking for troubleshoots or tech support i'm just shareing my experience with the apple community and the Apple Development/Enginer Team to fine tone for release Time please note that i am a user with Vision impairment so please by respect to me due to my writteing issues and grammer and spelling so here i go my first bug that i ran into on the first day was when i was listening to some music trakcs in the apple muisc app when scrolling down or up fast the app will froze for mill secend then contiune as noraml my second bug that i ran into dureing music play was with my Crossfade settings not working on some tracks im not sure if this is due to BMP alignment or AI algorithm integration with in the software itseif but for me this takes me out of the listening experince that i have when i enjoy listening to music My suggestion Move the AutoMix and Crossfade Settings in to the Apple Music its seif and give the user more controll over how long or how short they want the crossfade or autmix to happen dureing the ending of each tracked play also for the cross fade option is set at 12 increase this to 30 secs or more if possiable or add an BPM options for the Automix to mix in the next track via BMP for simple of my rock track is at 148 BMP the next track should be pop or kpop or rap synceing up with that same BMP speed or similar at 148 BMP my next suggestion for the Apple Music App Shameless track mode (this mode to can be Incorporated) in to the Automix Featrue this redue some music tracks that ends abruptly some MP3 tracks added outside of the Apple Music App seems to broke dureing playback My 3rd bug that i ran in to with the Glass UI for controll Center like i stated before i am Vision impaired with the clear Glass over lapping the current UI for me this hard for me to tell what icons i am looking atside from the Voolum and Brightness Bars i am asking please make this more dark theme and make the icons brigher or add name undernearth the icons or Flip the Dark them or dan the current UI over lapping the Controlor center or add White colors with Black Arrows/icons for all Apple App that has this Glass UI in side of cause this is driving me nuts My 4th Bug that i ran into was with the lock screen/restart/reboot ohh girl where do i began with this one let's with the notifications i don't know who through it was a good idea to have a Clear Bright UI over lapping the Notifications this is very annoying via imessage Texting cause my custom wallpaper Blends in with a white background and this is Worst My suggestion for this is very simple darkering the background on the lock screen abit more so the text is more reader or increase the Notification bars (this is for users like myseif that use Dark mode) My 5th Bug involves my Back ups/Restore/Corrupated < is seif explanatory when i tryed to downgrand back to Version 18.5/18.6 nothing happened so please fix this or make it a bit more easyer for users to be able to back up/Retore their Devices now i has to wait until (Tomttow morning Friday) to factory reset my phone my conclusion since Beta Users and Developers and Engiers are Still testing please take look at my suggestion and try to bring not all but some of them in to public Release Thank You! Update i would like to Downgrad from IOS 26 Developer Beta back to IOS 18.5
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Jun ’25