Why is Apple not releasing Swift Assist?
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Can someone from Apple officially confirm either a delay or cancellation of this feature? 9 days before 2024 ends and Apple said “later this year” in June 2024. Apple mentioned Swift Assist even in the MacBook Pro announcement on the 30th of October 2024 as if it already exists.
Hi,
I want to run the live preview on my iPhone, but I received the error message that the app failed to launch.
How can I fix this? Everything is made with SwiftUI
Thanks
I'm trying to transfer a CSV file to my iPhone 16 simulator to use for testing my application, but it keeps failing. See the image below.
That occurs when I try to drag the file into the simulator. I also tried to use the Share option for the file, but nothing happens with that. It doesn't transfer but it also doesn't fail. I'm assuming it's failing in the background.
Anyone know what I can do?
I built my app with Xcode16 and now the app is crashing.
I suspect that the dynamic actor isolation check is the cause, so I'm trying to set the "-disable-dynamic-actor-isolation" flag, but the app crashes, so I don't think I'm setting it correctly.
How to set "-disable-dynamic-actor-isolation" flag?
Swift Complier - Custom Flags
Other Swift Flags
Debug
Any Architecture | Any SDK -disable-dynamic-actor-isolation
Release
Any Architecture | Any SDK -disable-dynamic-actor-isolation
I have it set up as shown above.
Topic:
Developer Tools & Services
SubTopic:
Xcode
在使用 Xcode 构建项目时,我遇到了以下错误:
Showing All Errors Only
Prepare packages
Prepare build
Build service could not create build operation: unable to load transferred PIF: The workspace contains multiple references with the same GUID 'PACKAGE:1Y9CU7L2QFO7OX4UJBYP19ZPPL5MJNV3R::MAINGROUP'
Activity Log Complete 2024/12/24, 15:26 0.2 seconds
问题描述:
1. 我正在开发一个使用 Swift Package Manager (SPM) 管理依赖的多模块 iOS 项目。
2. 构建过程中,Xcode 无法加载传输的 PIF 文件,并提示某个 GUID 存在重复引用。
3. 这个问题导致整个项目无法正常构建。
已尝试的解决方案:
1. 检查了 Swift Package Manager 的依赖管理:
• 确认没有重复添加相同的依赖。
2. 清理了 Derived Data:
3. 检查了 project.pbxproj 文件,搜索 GUID 'PACKAGE:1Y9CU7L2QFO7OX4UJBYP19ZPPL5MJNV3R::MAINGROUP':
• 没有发现明显的重复引用。
4. 删除并重新添加了所有的 Swift 包依赖。
5. 删除并重新生成了 .xcworkspace 文件。
结果:
• 尝试以上解决方案后问题依然存在,构建仍然失败。
• 这可能是由于某些依赖的重复引用或 Xcode 内部的问题。
Xcode 16.2
Mac OS 15.2
如果有人遇到过类似问题或者知道该如何解决,能否分享一下解决方案?
非常感谢!
When I built my app with xCode16.2, the app crashed at runtime.
When building, I got a warning "UIWebView' is deprecated: first deprecated in iOS 12.0 - No longer supported; please adopt WKWebView.", so I suspected the dynamic actor isolation check.
When building, I tried setting the "-disable-dynamic-actor-isolation" flag, but the app still crashed.
However, I think the flag is not set properly, so how should I set the "-disable-dynamic-actor-isolation" flag?
I tried setting it as follows. Is this the correct way to set it?
Swift Compiler - Custom Flags
Other Swift Flags
Debug
Any Architecuture | Any SDK -disable-dynamic-actor-isolation
Release
Any Architecuture | Any SDK -disable-dynamic-actor-isolation
Topic:
Developer Tools & Services
SubTopic:
Xcode
I have downloaded xcode version 14.2 from apple official archive. I ran xcode using these steps:
Right click -> Show Package content
Go to folder Contents -> Macos -> Xcode
Run the xcode terminal app
After this as soon as I try to open a project, xcode crashes. How do i run xcode of lower version as that specific version is required, I don't want to downgrade my macos as it will result in clearing my data or I have to transfer data.
Please help me with this issue.
Recently my Mac OS is updated to 15.2 and Xcode and it's tools are updated.I'm working on my react native project to create build using Xcode but I'm getting this error.
Anyone please help
Topic:
Developer Tools & Services
SubTopic:
Xcode
Recently I decided to download my app from the App Store and found out that during the first launch some colors were missing or displayed incorreclty. For example one button was blue, although switching dark mode on and off solved button color it. Some colors were completely missing and the tab bar buttons were blue as well. Any advices?
I'm using iOS 18.2 and XCode 16.1
Whenever I try to build on my Apple Watch using Xcode, I often encounter connection issues. It typically takes about an hour of troubleshooting, including restarting devices, restarting Xcode, erasing the Apple Watch, and other steps. I was wondering if anyone else has experienced similar problems and if there are any effective solutions.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Watch Connectivity
WatchKit
watchOS
Apple Watch
I'm new to Xcode and decided to give it a try, however, I'm unable to preview even the default "hello, world" message.
I've tried downloading Xcode on the App Store on Mac and from the official website, but I couldn't go pass the "Preparing (Automatic) iPhone Simulator."
I've also tried the following line of code on Terminal, but nada:
xcrun simctl erase all
Here's what I see for almost two hours now (it makes no sense):
My system specs:
iMac Retina 4K, 21.5-inch, 2019, 3 GHz Intel Core i5 6-Core, Radeon Pro 560X 4 GB, 8 GB 2667 MHz DDR4 (two 4gb core each), 1TB SSD.
I've coded way bigger web projects using various applications, but Xcode can't even preview the sample file?
Please, help. I would really like to code using Swift. :)
Hi, I'm setting up Xcode and after updating MacOS to 15.2 and Xcode to 16.2, I cannot download the Predictive Code Completion Model. I've done some research and I haven't found any solution, specially since most people suggest that it randomly fixed itself, which for me hasn't been the case. I've tried restarting my Mac, uninstalling and reinstalling Xcode multiple times, I've also reinstalled MacOS from Recovery and haven't found any success (I'm also not running Xcode inside a VM, as I've seen this can cause some problems in this case).
This is the error that I receive when I attempt to download the model:
And here are the details:
The operation couldn’t be completed. (IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11eba9a90).DownloadError error 3.)
Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11eba9a90).DownloadError
Code: 3
User Info: {
DVTErrorCreationDateKey = "2024-12-26 23:09:25 +0000";
}
--
There was an error processing the asset.
Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11eba9a90).DownloadError
Code: 3
--
System Information
macOS Version 15.2 (Build 24C101)
Xcode 16.2 (23507) (Build 16C5032a)
Timestamp: 2024-12-26T17:09:25-06:00
For the record, I'm a new developer and I'm still learning, so thank you very much!
Hi.
I'm currently working on Xcode CI build uploading ipa to TestFlight.
Building archive is successful but exportArchive is failed with error "exportArchive Failed to Use Accounts".
How can I fix this error?
I am trying to name my app "Tata Daewoo Mobility Service" but in app showing without space like 'TataDaewooMobilityService. In korean language not showing the space.
How to add the name in korean language with space in iPhone.
Could not launch “App Name”
Domain: IDELaunchErrorDomain
Code: 20
Recovery Suggestion: LaunchServices has returned error -54. Please check the system logs for the underlying cause of the error.
User Info: {
DVTErrorCreationDateKey = "2024-12-27 12:16:34 +0000";
DVTRadarComponentKey = 113722;
IDERunOperationFailingWorker = IDELaunchServicesLauncher;
}
The operation couldn’t be completed. (OSStatus error -54.)
Domain: NSOSStatusErrorDomain
Code: -54
User Info: {
"_LSFunction" = "_LSOpenStuffCallLocal";
"_LSLine" = 4224;
}
Mac App getting error - Could not launch “App Name” with Xcode 16.2 and Mac sequoia
Error -
Could not launch “App Name”
Domain: IDELaunchErrorDomain
Code: 20
Recovery Suggestion: LaunchServices has returned error -54. Please check the system logs for the underlying cause of the error.
User Info: {
DVTErrorCreationDateKey = "2024-12-27 12:16:34 +0000";
DVTRadarComponentKey = 113722;
IDERunOperationFailingWorker = IDELaunchServicesLauncher;
}
The operation couldn’t be completed. (OSStatus error -54.)
Domain: NSOSStatusErrorDomain
Code: -54
User Info: {
"_LSFunction" = "_LSOpenStuffCallLocal";
"_LSLine" = 4224;
}
hello, when i try to archive my unity game through xcode to publish it on app store connect i get these 4 undefined symbol errors: undefined symbol:_initializeclass, undefined symbol: _initializeunityobject, undefined symbol: _onrequestasync, undefined symbol: _onrequestsync.
is there anyway to get rid of this error ? the only solution i found was enabling module verifier in build settings but when i do that i get this error:error: Sandbox: mkdir(24068) deny(1) file-write-create , i get rid of this by choosing no to user script sandboxing in builds settings, but when i do that i get these errors: double-quoted include "LifeCycleListener.h" in framework header, expected angle-bracketed instead, "RedefinePlatforms.h can only be used after UndefinePlatforms.h got included before.", double-quoted include "RenderPluginDelegate.h" in framework header, expected angle-bracketed instead, umbrella header for module 'UnityFramework' does not include header 'RedefinePlatforms.h', umbrella header for module 'UnityFramework' does not include header 'RedefinePlatforms.h', fatal) could not build module 'Test'.
what should i do ?
My app controls the cursor within its text area. Upon touching the screen the ios moves the cursor when dragging. The app cursor and the IOS cursor are now out of sync. Is there a way to set the app cursor to the IOS cursor?
I have checked many sources to no avail.
Thanks for your help.
Charlie
Topic:
Developer Tools & Services
SubTopic:
Xcode
I've got a macOS app with a Widget Extension. When I try to run the scheme attached to this extension, WidgetKit Simulator "unexpectedly quits" and I get plenty of errors such as the ones below, that do not seem to be at all linked with the purpose nor the functionalities explicitly used by the app (nor the extension).
That's what I get in Xcode's console:
com.apple.siri.AssistantSettingsControls failed to find valid container bundle for file:///System/Library/ExtensionKit/Extensions/AssistantSettingsControlsExtension.appex/ at /System/Library/ExtensionKit/Extensions/AssistantSettingsControlsExtension.appex
com.apple.settings-intents.LoginItemsIntents failed to find valid container bundle for file:///System/Library/ExtensionKit/Extensions/LoginItemsIntentsExtension.appex/ at /System/Library/ExtensionKit/Extensions/LoginItemsIntentsExtension.appex
com.apple.SoftwareUpdate.SoftwareUpdateSettingsWidget failed to find valid container bundle for file:///System/Library/ExtensionKit/Extensions/SoftwareUpdateSettingsWidgetExtension.appex/ at /System/Library/ExtensionKit/Extensions/SoftwareUpdateSettingsWidgetExtension.appex
com.apple.settings-intents.PrinterScannerIntents failed to find valid container bundle for file:///System/Library/ExtensionKit/Extensions/PrinterScannerIntentsExtension.appex/ at /System/Library/ExtensionKit/Extensions/PrinterScannerIntentsExtension.appex
com.apple.settings-intents.WallpaperIntents failed to find valid container bundle for file:///System/Library/ExtensionKit/Extensions/WallpaperIntentsExtension.appex/ at /System/Library/ExtensionKit/Extensions/WallpaperIntentsExtension.appex
com.apple.settings-intents.ScreenSaverIntents failed to find valid container bundle for file:///System/Library/ExtensionKit/Extensions/ScreenSaverIntentsExtension.appex/ at /System/Library/ExtensionKit/Extensions/ScreenSaverIntentsExtension.appex
In the error log (Console crash logs), the error description:
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x000000010428507c
Termination Reason: Namespace SIGNAL, Code 5 Trace/BPT trap: 5
Terminating Process: exc handler [31252]
I have observed that even if I try creating a new blank project and add a Widget Extension (keeping everything default) and try to run the scheme, I end up (after setting IDEPreferLogStreaming to YES in the environment variables) with the exact same errors.
What is the issue? How can I fix it?