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Genmoji API — are local edits and non-text usage (e.g., widgets) allowed?
Hi, I'm integrating the Genmoji API (NSAdaptiveImageGlyph) into my app and would like to confirm two things: Local editing of generated Genmoji. After the user creates a Genmoji, can the app apply edits to the resulting image (e.g., pixelation)? The edited image would be stored only on-device within the app and never shared externally. Use outside text contexts. Can a generated Genmoji be used in other parts of the app, such as a home screen widget? Apple's documentation and the WWDC24 session focus on inline text, stickers, and Tapbacks, but I couldn't find explicit guidance on widget or other UI usage. I checked the Human Interface Guidelines, WWDC24 session "Bring expression to your app with Genmoji," and the App Store Review Guidelines, but couldn't find clear answers. Any guidance or pointers would be appreciated. Thanks!
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5d
Downloading my fine tuned model from huggingface
I have used mlx_lm.lora to fine tune a mistral-7b-v0.3-4bit model with my data. I fused the mistral model with my adapters and upload the fused model to my directory on huggingface. I was able to use mlx_lm.generate to use the fused model in Terminal. However, I don't know how to load the model in Swift. I've used Imports import SwiftUI import MLX import MLXLMCommon import MLXLLM let modelFactory = LLMModelFactory.shared let configuration = ModelConfiguration( id: "pharmpk/pk-mistral-7b-v0.3-4bit" ) // Load the model off the main actor, then assign on the main actor let loaded = try await modelFactory.loadContainer(configuration: configuration) { progress in print("Downloading progress: \(progress.fractionCompleted * 100)%") } await MainActor.run { self.model = loaded } I'm getting an error runModel error: downloadError("A server with the specified hostname could not be found.") Any suggestions? Thanks, David PS, I can load the model from the app bundle // directory: Bundle.main.resourceURL! but it's too big to upload for Testflight
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570
Oct ’25
Massive CoreML latency spike on live AVFoundation camera feed vs. offline inference (CPU+ANE)
Hello, I’m experiencing a severe performance degradation when running CoreML models on a live AVFoundation video feed compared to offline or synthetic inference. This happens across multiple models I've converted (including SCI, RTMPose, and RTMW) and affects multiple devices. The Environment OS: macOS 26.3, iOS 26.3, iPadOS 26.3 Hardware: Mac14,6 (M2 Max), iPad Pro 11 M1, iPhone 13 mini Compute Units: cpuAndNeuralEngine The Numbers When testing my SCI_output_image_int8.mlpackage model, the inference timings are drastically different: Synthetic/Offline Inference: ~1.34 ms Live Camera Inference: ~15.96 ms Preprocessing is completely ruled out as the bottleneck. My profiling shows total preprocessing (nearest-neighbor resize + feature provider creation) takes only ~0.4 ms in camera mode. Furthermore, no frames are being dropped. What I've Tried I am building a latency-critical app and have implemented almost every recommended optimization to try and fix this, but the camera-feed penalty remains: Matched the AVFoundation camera output format exactly to the model input (640x480 at 30/60fps). Used IOSurface-backed pixel buffers for everything (camera output, synthetic buffer, and resize buffer). Enabled outputBackings. Loaded the model once and reused it for all predictions. Configured MLModelConfiguration with reshapeFrequency = .frequent and specializationStrategy = .fastPrediction. Wrapped inference in ProcessInfo.processInfo.beginActivity(options: .latencyCritical, reason: "CoreML_Inference"). Set DispatchQueue to qos: .userInteractive. Disabled the idle timer and enabled iOS Game Mode. Exported models using coremltools 9.0 (deployment target iOS 26) with ImageType inputs/outputs and INT8 quantization. Reproduction To completely rule out UI or rendering overhead, I wrote a standalone Swift CLI script that isolates the AVFoundation and CoreML pipeline. The script clearly demonstrates the ~15ms latency on live camera frames versus the ~1ms latency on synthetic buffers. (I have attached camera_coreml_benchmark.swift and coreml model (very light low light enghancement model) to this repo on github https://github.com/pzoltowski/apple-coreml-camera-latency-repro). My Question: Is this massive overhead expected behavior for AVFoundation + Core ML on live feeds, or is this a framework/runtime bug? If expected, what is the Apple-recommended pattern to bypass this camera-only inference slowdown? One think found interesting when running in debug model was faster (not as fast as in performance benchmark but faster than 16ms. Also somehow if I did some dummy calculation on on different DispatchQueue also seems like model got slightly faster. So maybe its related to ANE Power State issues (Jitter/SoC Wake) and going to fast to sleep and taking a long time to wakeup? Doing dummy calculation in background thought is probably not a solution. Thanks in advance for any insights!
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Mar ’26
CoreML Inference Acceleration
Hello everyone, I have a visual convolutional model and a video that has been decoded into many frames. When I perform inference on each frame in a loop, the speed is a bit slow. So, I started 4 threads, each running inference simultaneously, but I found that the speed is the same as serial inference, every single forward inference is slower. I used the mactop tool to check the GPU utilization, and it was only around 20%. Is this normal? How can I accelerate it?
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Sep ’25
Inquiry About Building an App for Object Detection, Background Removal, and Animation
Hi all! Nice to meet you., I am planning to build an iOS application that can: Capture an image using the camera or select one from the gallery. Remove the background and keep only the detected main object. Add a border (outline) around the detected object’s shape. Apply an animation along that border (e.g., moving light or glowing effect). Include a transition animation when removing the background — for example, breaking the background into pieces as it disappears. The app Capword has a similar feature for object isolation, and I’d like to build something like that. Could you please provide any guidance, frameworks, or sample code related to: Object segmentation and background removal in Swift (Vision or Core ML). Applying custom borders and shape animations around detected objects. Recognizing the object name (e.g., “person”, “cat”, “car”) after segmentation. Thank you very much for your support. Best regards, SINN SOKLYHOR
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Nov ’25
Code along with the Foundation Models framework
In this online session, you can code along with us as we build generative AI features into a sample app live in Xcode. We'll guide you through implementing core features like basic text generation, as well as advanced topics like guided generation for structured data output, streaming responses for dynamic UI updates, and tool calling to retrieve data or take an action. Check out these resources to get started: Download the project files: https://developer.apple.com/events/re... Explore the code along guide: https://developer.apple.com/events/re... Join the live Q&A: https://developer.apple.com/videos/pl... Agenda – All times PDT 10 a.m.: Welcome and Xcode setup 10:15 a.m.: Framework basics, guided generation, and building prompts 11 a.m.: Break 11:10 a.m.: UI streaming, tool calling, and performance optimization 11:50 a.m.: Wrap up All are welcome to attend the session. To actively code along, you'll need a Mac with Apple silicon that supports Apple Intelligence running the latest release of macOS Tahoe 26 and Xcode 26. If you have questions after the code along concludes please share a post here in the forums and engage with the community.
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307
Sep ’25
After loading my custom model - unsupportedTokenizer error
In Oct25, using mlx_lm.lora I created an adapter and a fused model uploaded to Huggingface. I was able to incorporate this model into my SwiftUI app using the mlx package. MLX-libraries 2.25.8. My base LLM was mlx-community/Mistral-7B-Instruct-v0.3-4bit. Looking at LLMModelFactory.swift the current version 2.29.1 the only changes are the addition of a few models. The earlier model was called: pharmpk/pk-mistral-7b-v0.3-4bit The new model is called: pharmpk/pk-mistral-2026-03-29 The base model (mlx-community/Mistral-7B-Instruct-v0.3-4bit.) must still be available. Could the error 'unsupportedTokenizer' be related to changes in the mlx package? I noticed mention of splitting the package into two parts but don't see anything at github. Feeling rather lost. Does anone have any thoguths and/or suggestions. Thanks, David
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Apple on-device AI models
Hello, I am studying macOS26 Apple Intelligence features. I have created a basic swift program with Xcode. This program is sending prompts to FoundationModels.LanguageModelSession. It works fine but this model is not trained for programming or code completion. Xcode has an AI code completion feature. It is called "Predictive Code completion model". So, there are multiple on-device models on macOS26 ? Are there others ? Is there a way for me to send prompts to this "Predictive Code completion model" from my program ? Thanks
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Oct ’25
CoreML model can load on MacOS 15.3.1 but failed to load on MacOS 15.5
I have been working on a small CV program, which uses fine-tuned U2Netp model converted by coremltools 8.3.0 from PyTorch. It works well on my iPhone (with iOS version 18.5) and my Macbook (with MacOS version 15.3.1). But it fails to load after I upgraded Macbook to MacOS version 15.5. I have attached console log when loading this model. Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage @ GetMPSGraphExecutable E5RT: Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage (13) Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage @ GetMPSGraphExecutable E5RT: Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage (13) Failure translating MIL->EIR network: Espresso exception: "Network translation error": MIL->EIR translation error at /Users/yongzhang/CLionProjects/ImageSimilarity/models/compiled/u2netp.mlmodelc/model.mil:1557:12: Parameter binding for axes does not exist. [Espresso::handle_ex_plan] exception=Espresso exception: "Network translation error": MIL->EIR translation error at /Users/yongzhang/CLionProjects/ImageSimilarity/models/compiled/u2netp.mlmodelc/model.mil:1557:12: Parameter binding for axes does not exist. status=-14 Failed to build the model execution plan using a model architecture file '/Users/yongzhang/CLionProjects/ImageSimilarity/models/compiled/u2netp.mlmodelc/model.mil' with error code: -14.
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Jul ’25
Will the upcomming Mac Book Pro M6 Max has at least 256GB RAM
Hi Guys, I want to use the newest Mac Book Pro M6 (Max or Ultra) with at least 256GB RAM for AI development. Will my wish may come true? What do you think? One of Apples most advantage here is unified memory and with the privacy first approach, i want to run local modells and show it to my customer just on the macbook. That has much more magic then first plug the power supply for a sparc, connect a network cable and fiddling around. The perfect match would be a Max Book Pro, M6 Ultra, 512GB. But I guess this is just a dream :-(. Please let me know what you think abou that. Thanks
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1w
Embedding model missing once transferred to Xcode
I've created a "Transfer Learning BERT Embeddings" model with the default "Latin" language family and "Automatic" Language setting. This model performs exceptionally well against the test data set and functions as expected when I preview it in Create ML. However, when I add it to the Xcode project of the application to which I am deploying it, I am getting runtime errors that suggest it can't find the embedding resources: Failed to locate assets for 'mul_Latn' - '5C45D94E-BAB4-4927-94B6-8B5745C46289' embedding model Note, I am adding the model to the app project the same way that I added an earlier "Maximum Entropy" model. That model had no runtime issues. So it seems there is an issue getting hold of the embeddings at runtime. For now, "runtime" means in the Simulator. I intend to deploy my application to iOS devices once GM 26 is released (the app also uses AFM). I'm developing on Tahoe 26 beta, running on iOS 26 beta, using Xcode 26 beta. Is this a known/expected issue? Are the embeddings expected to be a resource in the model? Is there a workaround? I did try opening the model in Xcode and saving it as an mlpackage, then adding that to my app project, but that also didn't resolve the issue.
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Sep ’25
How to test for VisualIntelligence available on device?
I'm adding Visual Intelligence support to my app, and now want to add a Tip using TipKit to guide users to this feature from within my app. I want to add a Rule to my Tip which will only show this Tip on devices where Visual Intelligence is supported (ex. not iPhone 14 Pro Max). What is the best way for me to determine availability to set this TipKit rule? Here's the documentation I'm following for Visual Intelligence: https://developer.apple.com/documentation/visualintelligence/integrating-your-app-with-visual-intelligence
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Sep ’25
Missing module 'coremltools.libmilstoragepython'
Hello! I'm following the Foundation Models adapter training guide (https://developer.apple.com/apple-intelligence/foundation-models-adapter/) on my NVIDIA DGX Spark box. I'm able to train on my own data but the example notebook fails when I try to export the artifact as an fmadapter. I get the following error for the code block I'm trying to run. I haven't touched any of the code in the export folder. I tried exporting it on my Mac too and got the same error as well (given below). Would appreciate some more clarity around this. Thank you. Code Block: from export.export_fmadapter import Metadata, export_fmadapter metadata = Metadata( author="3P developer", description="An adapter that writes play scripts.", ) export_fmadapter( output_dir="./", adapter_name="myPlaywritingAdapter", metadata=metadata, checkpoint="adapter-final.pt", draft_checkpoint="draft-model-final.pt", ) Error: --------------------------------------------------------------------------- ModuleNotFoundError Traceback (most recent call last) Cell In[10], line 1 ----> 1 from export.export_fmadapter import Metadata, export_fmadapter 3 metadata = Metadata( 4 author="3P developer", 5 description="An adapter that writes play scripts.", 6 ) 8 export_fmadapter( 9 output_dir="./", 10 adapter_name="myPlaywritingAdapter", (...) 13 draft_checkpoint="draft-model-final.pt", 14 ) File /workspace/export/export_fmadapter.py:11 8 from typing import Any 10 from .constants import BASE_SIGNATURE, MIL_PATH ---> 11 from .export_utils import AdapterConverter, AdapterSpec, DraftModelConverter, camelize 13 logger = logging.getLogger(__name__) 16 class MetadataKeys(enum.StrEnum): File /workspace/export/export_utils.py:15 13 import torch 14 import yaml ---> 15 from coremltools.libmilstoragepython import _BlobStorageWriter as BlobWriter 16 from coremltools.models.neural_network.quantization_utils import _get_kmeans_lookup_table_and_weight 17 from coremltools.optimize._utils import LutParams ModuleNotFoundError: No module named 'coremltools.libmilstoragepython'
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Oct ’25
Foundational Model - Image as Input? Timeline
Hi all, I am interested in unlocking unique applications with the new foundational models. I have a few questions regarding the availability of the following features: Image Input: The update in June 2025 mentions "image" 44 times (https://machinelearning.apple.com/research/apple-foundation-models-2025-updates) - however I can't seem to find any information about having images as the input/prompt for the foundational models. When will this be available? I understand that there are existing Vision ML APIs, but I want image input into a multimodal on-device LLM (VLM) instead for features like "Which player is holding the ball in the image", etc (image understanding) Cloud Foundational Model - when will this be available? Thanks! Clement :)
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Sep ’25
Threading issues when using debugger
Hi, I am modifying the sample camera app that is here: https://developer.apple.com/tutorials/sample-apps/capturingphotos-camerapreview ... In the processPreviewImages, I am using the Vision APIs to generate a segmentation mask for a person/object, then compositing that person onto a different background (with some other filtering). The filtering and compositing is done via CoreImage. At the end, I convert the CIImage to a CGImage then to a SwiftUI Image. When I run it on my iPhone, it works fine, and has not crashed. When I run it on the iPhone with the debugger, it crashes within a few seconds with: EXC_BAD_ACCESS in libRPAC.dylib`std::__1::__hash_table<std::__1::__hash_value_type<long, qos_info_t>, std::__1::__unordered_map_hasher<long, std::__1::__hash_value_type<long, qos_info_t>, std::__1::hash, std::__1::equal_to, true>, std::__1::__unordered_map_equal<long, std::__1::__hash_value_type<long, qos_info_t>, std::__1::equal_to, std::__1::hash, true>, std::__1::allocator<std::__1::__hash_value_type<long, qos_info_t>>>::__emplace_unique_key_args<long, std::__1::piecewise_construct_t const&, std::__1::tuple<long const&>, std::__1::tuple<>>: It had previously been working fine with the debugger, so I'm not sure what has changed. Is there a difference in how the Vision APIs are executed if the debugger is attached vs. not?
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460
Jan ’26
ImagePlayground: Programmatic Creation Error
Hardware: Macbook Pro M4 Nov 2024 Software: macOS Tahoe 26.0 & xcode 26.0 Apple Intelligence is activated and the Image playground macOS app works Running the following on xcode throws ImagePlayground.ImageCreator.Error.creationFailed Any suggestions on how to make this work? import Foundation import ImagePlayground Task { let creator = try await ImageCreator() guard let style = creator.availableStyles.first else { print("No styles available") exit(1) } let images = creator.images( for: [.text("A cat wearing mittens.")], style: style, limit: 1) for try await image in images { print("Generated image: \(image)") } exit(0) } RunLoop.main.run()
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337
Sep ’25
Genmoji API — are local edits and non-text usage (e.g., widgets) allowed?
Hi, I'm integrating the Genmoji API (NSAdaptiveImageGlyph) into my app and would like to confirm two things: Local editing of generated Genmoji. After the user creates a Genmoji, can the app apply edits to the resulting image (e.g., pixelation)? The edited image would be stored only on-device within the app and never shared externally. Use outside text contexts. Can a generated Genmoji be used in other parts of the app, such as a home screen widget? Apple's documentation and the WWDC24 session focus on inline text, stickers, and Tapbacks, but I couldn't find explicit guidance on widget or other UI usage. I checked the Human Interface Guidelines, WWDC24 session "Bring expression to your app with Genmoji," and the App Store Review Guidelines, but couldn't find clear answers. Any guidance or pointers would be appreciated. Thanks!
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658
Activity
5d
Does the new API: BNNSGraph support quantization
Hello, I spent some time going through the documentation and videos. I did not see how to implement quantized arithmetic for my neural network using BNNSGraph. Could someone please help me.
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599
Activity
5d
Downloading my fine tuned model from huggingface
I have used mlx_lm.lora to fine tune a mistral-7b-v0.3-4bit model with my data. I fused the mistral model with my adapters and upload the fused model to my directory on huggingface. I was able to use mlx_lm.generate to use the fused model in Terminal. However, I don't know how to load the model in Swift. I've used Imports import SwiftUI import MLX import MLXLMCommon import MLXLLM let modelFactory = LLMModelFactory.shared let configuration = ModelConfiguration( id: "pharmpk/pk-mistral-7b-v0.3-4bit" ) // Load the model off the main actor, then assign on the main actor let loaded = try await modelFactory.loadContainer(configuration: configuration) { progress in print("Downloading progress: \(progress.fractionCompleted * 100)%") } await MainActor.run { self.model = loaded } I'm getting an error runModel error: downloadError("A server with the specified hostname could not be found.") Any suggestions? Thanks, David PS, I can load the model from the app bundle // directory: Bundle.main.resourceURL! but it's too big to upload for Testflight
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1
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570
Activity
Oct ’25
Siri cut user's voice words in German version
My app used app intents. And when user said "Prüfung der Bluetooth Funktion", screen can show the whole words. But in my app, it only can get "Bluetooth Funktion". This behaviour only happened in German version. In English version, everything worked well. Is anyone can support me? Why German version siri cut my words?
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777
Activity
Nov ’25
Massive CoreML latency spike on live AVFoundation camera feed vs. offline inference (CPU+ANE)
Hello, I’m experiencing a severe performance degradation when running CoreML models on a live AVFoundation video feed compared to offline or synthetic inference. This happens across multiple models I've converted (including SCI, RTMPose, and RTMW) and affects multiple devices. The Environment OS: macOS 26.3, iOS 26.3, iPadOS 26.3 Hardware: Mac14,6 (M2 Max), iPad Pro 11 M1, iPhone 13 mini Compute Units: cpuAndNeuralEngine The Numbers When testing my SCI_output_image_int8.mlpackage model, the inference timings are drastically different: Synthetic/Offline Inference: ~1.34 ms Live Camera Inference: ~15.96 ms Preprocessing is completely ruled out as the bottleneck. My profiling shows total preprocessing (nearest-neighbor resize + feature provider creation) takes only ~0.4 ms in camera mode. Furthermore, no frames are being dropped. What I've Tried I am building a latency-critical app and have implemented almost every recommended optimization to try and fix this, but the camera-feed penalty remains: Matched the AVFoundation camera output format exactly to the model input (640x480 at 30/60fps). Used IOSurface-backed pixel buffers for everything (camera output, synthetic buffer, and resize buffer). Enabled outputBackings. Loaded the model once and reused it for all predictions. Configured MLModelConfiguration with reshapeFrequency = .frequent and specializationStrategy = .fastPrediction. Wrapped inference in ProcessInfo.processInfo.beginActivity(options: .latencyCritical, reason: "CoreML_Inference"). Set DispatchQueue to qos: .userInteractive. Disabled the idle timer and enabled iOS Game Mode. Exported models using coremltools 9.0 (deployment target iOS 26) with ImageType inputs/outputs and INT8 quantization. Reproduction To completely rule out UI or rendering overhead, I wrote a standalone Swift CLI script that isolates the AVFoundation and CoreML pipeline. The script clearly demonstrates the ~15ms latency on live camera frames versus the ~1ms latency on synthetic buffers. (I have attached camera_coreml_benchmark.swift and coreml model (very light low light enghancement model) to this repo on github https://github.com/pzoltowski/apple-coreml-camera-latency-repro). My Question: Is this massive overhead expected behavior for AVFoundation + Core ML on live feeds, or is this a framework/runtime bug? If expected, what is the Apple-recommended pattern to bypass this camera-only inference slowdown? One think found interesting when running in debug model was faster (not as fast as in performance benchmark but faster than 16ms. Also somehow if I did some dummy calculation on on different DispatchQueue also seems like model got slightly faster. So maybe its related to ANE Power State issues (Jitter/SoC Wake) and going to fast to sleep and taking a long time to wakeup? Doing dummy calculation in background thought is probably not a solution. Thanks in advance for any insights!
Replies
5
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0
Views
919
Activity
Mar ’26
CoreML Inference Acceleration
Hello everyone, I have a visual convolutional model and a video that has been decoded into many frames. When I perform inference on each frame in a loop, the speed is a bit slow. So, I started 4 threads, each running inference simultaneously, but I found that the speed is the same as serial inference, every single forward inference is slower. I used the mactop tool to check the GPU utilization, and it was only around 20%. Is this normal? How can I accelerate it?
Replies
2
Boosts
0
Views
744
Activity
Sep ’25
Inquiry About Building an App for Object Detection, Background Removal, and Animation
Hi all! Nice to meet you., I am planning to build an iOS application that can: Capture an image using the camera or select one from the gallery. Remove the background and keep only the detected main object. Add a border (outline) around the detected object’s shape. Apply an animation along that border (e.g., moving light or glowing effect). Include a transition animation when removing the background — for example, breaking the background into pieces as it disappears. The app Capword has a similar feature for object isolation, and I’d like to build something like that. Could you please provide any guidance, frameworks, or sample code related to: Object segmentation and background removal in Swift (Vision or Core ML). Applying custom borders and shape animations around detected objects. Recognizing the object name (e.g., “person”, “cat”, “car”) after segmentation. Thank you very much for your support. Best regards, SINN SOKLYHOR
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0
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201
Activity
Nov ’25
Siri UI returned to original design
Good morning all has anyone encountered the issue of Siri returning back to her original user interface on IOS-26? I’m trying to figure out the cause. I’ve sent feedback via the feedback app. Just seeing if anyone else has the same issue.
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1
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156
Activity
Jun ’25
Code along with the Foundation Models framework
In this online session, you can code along with us as we build generative AI features into a sample app live in Xcode. We'll guide you through implementing core features like basic text generation, as well as advanced topics like guided generation for structured data output, streaming responses for dynamic UI updates, and tool calling to retrieve data or take an action. Check out these resources to get started: Download the project files: https://developer.apple.com/events/re... Explore the code along guide: https://developer.apple.com/events/re... Join the live Q&A: https://developer.apple.com/videos/pl... Agenda – All times PDT 10 a.m.: Welcome and Xcode setup 10:15 a.m.: Framework basics, guided generation, and building prompts 11 a.m.: Break 11:10 a.m.: UI streaming, tool calling, and performance optimization 11:50 a.m.: Wrap up All are welcome to attend the session. To actively code along, you'll need a Mac with Apple silicon that supports Apple Intelligence running the latest release of macOS Tahoe 26 and Xcode 26. If you have questions after the code along concludes please share a post here in the forums and engage with the community.
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0
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307
Activity
Sep ’25
After loading my custom model - unsupportedTokenizer error
In Oct25, using mlx_lm.lora I created an adapter and a fused model uploaded to Huggingface. I was able to incorporate this model into my SwiftUI app using the mlx package. MLX-libraries 2.25.8. My base LLM was mlx-community/Mistral-7B-Instruct-v0.3-4bit. Looking at LLMModelFactory.swift the current version 2.29.1 the only changes are the addition of a few models. The earlier model was called: pharmpk/pk-mistral-7b-v0.3-4bit The new model is called: pharmpk/pk-mistral-2026-03-29 The base model (mlx-community/Mistral-7B-Instruct-v0.3-4bit.) must still be available. Could the error 'unsupportedTokenizer' be related to changes in the mlx package? I noticed mention of splitting the package into two parts but don't see anything at github. Feeling rather lost. Does anone have any thoguths and/or suggestions. Thanks, David
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3
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419
Activity
3w
Apple on-device AI models
Hello, I am studying macOS26 Apple Intelligence features. I have created a basic swift program with Xcode. This program is sending prompts to FoundationModels.LanguageModelSession. It works fine but this model is not trained for programming or code completion. Xcode has an AI code completion feature. It is called "Predictive Code completion model". So, there are multiple on-device models on macOS26 ? Are there others ? Is there a way for me to send prompts to this "Predictive Code completion model" from my program ? Thanks
Replies
1
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0
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340
Activity
Oct ’25
CoreML model can load on MacOS 15.3.1 but failed to load on MacOS 15.5
I have been working on a small CV program, which uses fine-tuned U2Netp model converted by coremltools 8.3.0 from PyTorch. It works well on my iPhone (with iOS version 18.5) and my Macbook (with MacOS version 15.3.1). But it fails to load after I upgraded Macbook to MacOS version 15.5. I have attached console log when loading this model. Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage @ GetMPSGraphExecutable E5RT: Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage (13) Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage @ GetMPSGraphExecutable E5RT: Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage (13) Failure translating MIL->EIR network: Espresso exception: "Network translation error": MIL->EIR translation error at /Users/yongzhang/CLionProjects/ImageSimilarity/models/compiled/u2netp.mlmodelc/model.mil:1557:12: Parameter binding for axes does not exist. [Espresso::handle_ex_plan] exception=Espresso exception: "Network translation error": MIL->EIR translation error at /Users/yongzhang/CLionProjects/ImageSimilarity/models/compiled/u2netp.mlmodelc/model.mil:1557:12: Parameter binding for axes does not exist. status=-14 Failed to build the model execution plan using a model architecture file '/Users/yongzhang/CLionProjects/ImageSimilarity/models/compiled/u2netp.mlmodelc/model.mil' with error code: -14.
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311
Activity
Jul ’25
Will the upcomming Mac Book Pro M6 Max has at least 256GB RAM
Hi Guys, I want to use the newest Mac Book Pro M6 (Max or Ultra) with at least 256GB RAM for AI development. Will my wish may come true? What do you think? One of Apples most advantage here is unified memory and with the privacy first approach, i want to run local modells and show it to my customer just on the macbook. That has much more magic then first plug the power supply for a sparc, connect a network cable and fiddling around. The perfect match would be a Max Book Pro, M6 Ultra, 512GB. But I guess this is just a dream :-(. Please let me know what you think abou that. Thanks
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615
Activity
1w
Embedding model missing once transferred to Xcode
I've created a "Transfer Learning BERT Embeddings" model with the default "Latin" language family and "Automatic" Language setting. This model performs exceptionally well against the test data set and functions as expected when I preview it in Create ML. However, when I add it to the Xcode project of the application to which I am deploying it, I am getting runtime errors that suggest it can't find the embedding resources: Failed to locate assets for 'mul_Latn' - '5C45D94E-BAB4-4927-94B6-8B5745C46289' embedding model Note, I am adding the model to the app project the same way that I added an earlier "Maximum Entropy" model. That model had no runtime issues. So it seems there is an issue getting hold of the embeddings at runtime. For now, "runtime" means in the Simulator. I intend to deploy my application to iOS devices once GM 26 is released (the app also uses AFM). I'm developing on Tahoe 26 beta, running on iOS 26 beta, using Xcode 26 beta. Is this a known/expected issue? Are the embeddings expected to be a resource in the model? Is there a workaround? I did try opening the model in Xcode and saving it as an mlpackage, then adding that to my app project, but that also didn't resolve the issue.
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1
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590
Activity
Sep ’25
Image playground stuck
Got new iPhone Boxing Day all works bar image playground uninstalled/reinstalled turns ai on/off still stuck
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1
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555
Activity
Dec ’25
How to test for VisualIntelligence available on device?
I'm adding Visual Intelligence support to my app, and now want to add a Tip using TipKit to guide users to this feature from within my app. I want to add a Rule to my Tip which will only show this Tip on devices where Visual Intelligence is supported (ex. not iPhone 14 Pro Max). What is the best way for me to determine availability to set this TipKit rule? Here's the documentation I'm following for Visual Intelligence: https://developer.apple.com/documentation/visualintelligence/integrating-your-app-with-visual-intelligence
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793
Activity
Sep ’25
Missing module 'coremltools.libmilstoragepython'
Hello! I'm following the Foundation Models adapter training guide (https://developer.apple.com/apple-intelligence/foundation-models-adapter/) on my NVIDIA DGX Spark box. I'm able to train on my own data but the example notebook fails when I try to export the artifact as an fmadapter. I get the following error for the code block I'm trying to run. I haven't touched any of the code in the export folder. I tried exporting it on my Mac too and got the same error as well (given below). Would appreciate some more clarity around this. Thank you. Code Block: from export.export_fmadapter import Metadata, export_fmadapter metadata = Metadata( author="3P developer", description="An adapter that writes play scripts.", ) export_fmadapter( output_dir="./", adapter_name="myPlaywritingAdapter", metadata=metadata, checkpoint="adapter-final.pt", draft_checkpoint="draft-model-final.pt", ) Error: --------------------------------------------------------------------------- ModuleNotFoundError Traceback (most recent call last) Cell In[10], line 1 ----> 1 from export.export_fmadapter import Metadata, export_fmadapter 3 metadata = Metadata( 4 author="3P developer", 5 description="An adapter that writes play scripts.", 6 ) 8 export_fmadapter( 9 output_dir="./", 10 adapter_name="myPlaywritingAdapter", (...) 13 draft_checkpoint="draft-model-final.pt", 14 ) File /workspace/export/export_fmadapter.py:11 8 from typing import Any 10 from .constants import BASE_SIGNATURE, MIL_PATH ---> 11 from .export_utils import AdapterConverter, AdapterSpec, DraftModelConverter, camelize 13 logger = logging.getLogger(__name__) 16 class MetadataKeys(enum.StrEnum): File /workspace/export/export_utils.py:15 13 import torch 14 import yaml ---> 15 from coremltools.libmilstoragepython import _BlobStorageWriter as BlobWriter 16 from coremltools.models.neural_network.quantization_utils import _get_kmeans_lookup_table_and_weight 17 from coremltools.optimize._utils import LutParams ModuleNotFoundError: No module named 'coremltools.libmilstoragepython'
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912
Activity
Oct ’25
Foundational Model - Image as Input? Timeline
Hi all, I am interested in unlocking unique applications with the new foundational models. I have a few questions regarding the availability of the following features: Image Input: The update in June 2025 mentions "image" 44 times (https://machinelearning.apple.com/research/apple-foundation-models-2025-updates) - however I can't seem to find any information about having images as the input/prompt for the foundational models. When will this be available? I understand that there are existing Vision ML APIs, but I want image input into a multimodal on-device LLM (VLM) instead for features like "Which player is holding the ball in the image", etc (image understanding) Cloud Foundational Model - when will this be available? Thanks! Clement :)
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625
Activity
Sep ’25
Threading issues when using debugger
Hi, I am modifying the sample camera app that is here: https://developer.apple.com/tutorials/sample-apps/capturingphotos-camerapreview ... In the processPreviewImages, I am using the Vision APIs to generate a segmentation mask for a person/object, then compositing that person onto a different background (with some other filtering). The filtering and compositing is done via CoreImage. At the end, I convert the CIImage to a CGImage then to a SwiftUI Image. When I run it on my iPhone, it works fine, and has not crashed. When I run it on the iPhone with the debugger, it crashes within a few seconds with: EXC_BAD_ACCESS in libRPAC.dylib`std::__1::__hash_table<std::__1::__hash_value_type<long, qos_info_t>, std::__1::__unordered_map_hasher<long, std::__1::__hash_value_type<long, qos_info_t>, std::__1::hash, std::__1::equal_to, true>, std::__1::__unordered_map_equal<long, std::__1::__hash_value_type<long, qos_info_t>, std::__1::equal_to, std::__1::hash, true>, std::__1::allocator<std::__1::__hash_value_type<long, qos_info_t>>>::__emplace_unique_key_args<long, std::__1::piecewise_construct_t const&, std::__1::tuple<long const&>, std::__1::tuple<>>: It had previously been working fine with the debugger, so I'm not sure what has changed. Is there a difference in how the Vision APIs are executed if the debugger is attached vs. not?
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460
Activity
Jan ’26
ImagePlayground: Programmatic Creation Error
Hardware: Macbook Pro M4 Nov 2024 Software: macOS Tahoe 26.0 & xcode 26.0 Apple Intelligence is activated and the Image playground macOS app works Running the following on xcode throws ImagePlayground.ImageCreator.Error.creationFailed Any suggestions on how to make this work? import Foundation import ImagePlayground Task { let creator = try await ImageCreator() guard let style = creator.availableStyles.first else { print("No styles available") exit(1) } let images = creator.images( for: [.text("A cat wearing mittens.")], style: style, limit: 1) for try await image in images { print("Generated image: \(image)") } exit(0) } RunLoop.main.run()
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337
Activity
Sep ’25