Explore the various UI frameworks available for building app interfaces. Discuss the use cases for different frameworks, share best practices, and get help with specific framework-related questions.

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Child Views and ViewThatFits
I'd like to support different template views within a ViewThatFits for items within a list, allowing the list to optimize its layout for different devices. Within the child views is a Text view that is bound to the name of an item. I'd rather the Text view simply truncate the text as necessary although it instead is influencing which view is chosen by ViewThatFits. I'd also rather not artificially set the maxWidth of the Text view as it artificially limits the width on devices where it's not necessary (e.g. iPad Pro vs. iPad mini or iPhone). Any guidance or suggestions on how this can be accomplished as it looks very odd for the layout of one row in the list to be quite different than the rest of the rows.
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84
Jun ’25
Updating sort order of items in a LazyVGrid
I have a grid setup where I'm displaying multiple images which is working fine. Images are ordered by the date they're added, newest to oldest. I'm trying to set it up so that the user can change the sort order themselves but am having trouble getting the view to update. I'm setting the fetch request using oldest to newest as default when initialising the view, then when its appears updating the sort descriptor struct ProjectImagesListView: View { @Environment(\.managedObjectContext) private var viewContext var project : Project let columns = [ GridItem(.flexible()), GridItem(.flexible()), GridItem(.flexible()), GridItem(.flexible()) ] @FetchRequest var pictures: FetchedResults<Picture> var body: some View { ScrollView { LazyVGrid(columns: columns) { ForEach(pictures) { picture in NavigationLink(destination: ProjectImageDetailView(picture: picture)) { if let pictureData = picture.pictureThumbnailData, let uiImage = UIImage(data: pictureData) { Image(uiImage: uiImage) .resizable() .scaledToFit() .frame(height: 100) } else { Image("missing") .resizable() .scaledToFit() .frame(height: 100) } } } } } .navigationBarTitle("\(project.name ?? "") Images", displayMode: .inline) .onAppear() { guard let sortOrder = getSettingForPhotoOrder() else { return } guard let sortOrderValue = sortOrder.settingValue else { return } NSLog("sortOrderPhotos: \(String(describing: sortOrder.settingValue))") if sortOrderValue == "Newest" { NSLog("sortOrderPhotos: Change from default") let newSortDescriptor = NSSortDescriptor(keyPath: \Picture.dateTaken, ascending: false) pictures.nsSortDescriptors = [newSortDescriptor] } } } func getSettingForPhotoOrder() -> Setting? { let fetchRequest: NSFetchRequest<Setting> = Setting.fetchRequest() fetchRequest.predicate = NSPredicate(format: "name = %@", "photoSortOrder") fetchRequest.fetchLimit = 1 do { let results = try viewContext.fetch(fetchRequest) return results.first } catch { print("Fetching Failed") } return nil } init(project: Project) { self.project = project _pictures = FetchRequest( entity: Picture.entity(), sortDescriptors: [ NSSortDescriptor(keyPath: \Picture.dateTaken, ascending: true) ], predicate: NSPredicate(format: "project == %@", project) ) } }
Topic: UI Frameworks SubTopic: SwiftUI
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92
May ’25
Please bring back Slide Over & Split View multitasking to standard iPad view
With the latest iPadOS 26 changes, the traditional multitasking experience using Slide Over and Split View has been removed in favor of Stage Manager. While Stage Manager is a great option for some, the old multitasking UI was more intuitive, stable, and ideal for quick productivity. Please consider restoring the classic multitasking gestures as an optional feature or toggle alongside Stage Manager. Many users like myself rely on the traditional layout for studying, work, and multitasking efficiency.
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162
Jun ’25
Incorrect text layout
This text is cut off for some unknown reason, but if you explicitly specify the default font, it is displayed correctly. Various solutions like .fixedSize(horizontal:,), frame(maxWidth:), lineLimit() do not solve the problem. Any other text does not have such problems. The bug is reproduced on iPhone 12 (iOS 18.4.1) public var body: some View { Text("Включите уведомления, чтобы первыми узнавать о новых коллекциях, эксклюзивных предложениях и статусе доставки") .padding(.horizontal) // .font(.system(size: 17)) // it works correctly with this }
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145
May ’25
Supporting Dark and Tinted versions of App Icons on macOS
When exporting an icon using Icon Composer Beta for macOS 26, a light, dark and tinted versions for macOS are created, but I was not able to find how to use them on the Xcode Project. I also tried finding something pointing to that on documentation, but I was not able to find anything. I see that system apps have light, dark and tinted versions on the first beta of macOS 26, which leads me to believe it would be possible for third-party apps to do that same.
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285
Jun ’25
How to fix an extra whitespace at the top of UIAlertController action sheet on iPad?
Hello, I've been trying to figure this thing for a while now, but I've not able to find any resolution. I've a UIAlertController object presented as UIAlertControllerStyleActionSheet. It's fairly straightforward code: UIAlertController *listSheet = [UIAlertController alertControllerWithTitle:NSLocalizedStringFromTableInBundle(@"Please Select a Report", nil, [LDKLocalizationTool currentBundle], @"Chart report selector") message:nil preferredStyle:UIAlertControllerStyleActionSheet]; [self.charts enumerateObjectsUsingBlock:^(ChartDefinition *chart, NSUInteger idx, BOOL *stop) { UIAlertAction *anAction = [UIAlertAction actionWithTitle:chart.graphLabel style:UIAlertActionStyleDefault handler:^(UIAlertAction *action) { // handler logic }]; [listSheet addAction:anAction]; }]; // Set the anchor point for the AlertController UIPopoverPresentationController *popoverPresenter = [listSheet popoverPresentationController]; if (popoverPresenter) { popoverPresenter.sourceView = sender; popoverPresenter.sourceRect = [sender bounds]; } // Display the AlertController [self presentViewController:listSheet animated:YES completion:nil]; However, when presented, the action sheet shows up as shown in the attached screenshot. There are no autoLayout constraints or anything like that to cause issues with layout. I'm not sure why it's causing this issue. Any suggestions or help is much appreciated! iPadOS version: 18.4 Xcode version: 16.3 M4 Mac with macOS 15.5
Topic: UI Frameworks SubTopic: UIKit Tags:
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174
May ’25
How to listen for Locale change event in iOS using NSLocale.currentLocaleDidChangeNotification?
I have the following function private func SetupLocaleObserver () { NotificationCenter.default.addObserver ( forName: NSLocale.currentLocaleDidChangeNotification, object: nil, queue: .main ) {_ in print ("Locale changed to: \(Locale.current.identifier)"); } } I call this function inside the viewDidLoad () method of my view controller. The expectation was that whenever I change the system or app-specific language preference, the locale gets changed, and this change triggers my closure which should print "Locale changed to: " on the console. However, the app gets terminated with a SIGKILL whenever I change the language from the settings. So, it is observed that sometimes my closure runs, while most of the times it does not run - maybe the app dies even before the closure is executed. So, the question is, what is the use of this particular notification if the corresponding closure isn't guaranteed to be executed before the app dies? Or am I using it the wrong way?
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305
Jun ’25
Open file directly into editor view with DocumentGroup
This was also raised in FB17028569 I have iOS document based app using DocumentGroup. I can create and save documents as expected. All that functionality is fine. @main struct FooBarApp: App { var body: some Scene { DocumentGroup(newDocument: { FoobarDocument() }) { config in MainView(document: config.document) } The problem is when I open an app document from Files.app or Messages the document is never opened directly into the editor, the document browser interface is always presented and the user must manually select the document to open an editor. This also happens when I use UIApplication.shared.requestSceneSessionActivation(nil, userActivity: activity, options: nil) to open a new scene. The doc isn't opened into my editor. I believe my plist document types are setup correctly and that my ReferenceFileDocument is setup correctly <key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeExtensions</key> <array> <string>foobar</string> </array> <key>CFBundleTypeIconFile</key> <string>icon-128</string> <key>CFBundleTypeIconSystemGenerated</key> <integer>1</integer> <key>CFBundleTypeMIMETypes</key> <array> <string>application/json</string> </array> <key>CFBundleTypeName</key> <string>Foobar Project</string> <key>LSHandlerRank</key> <string>Owner</string> <key>LSItemContentTypes</key> <array> <string>com.digital-dirtbag.foobar</string> </array> <key>NSUbiquitousDocumentUserActivityType</key> <string>$(PRODUCT_BUNDLE_IDENTIFIER).ubiquitousdoc</string> </dict> </array> <key>UTExportedTypeDeclarations</key> <array> <dict> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeDescription</key> <string>Foobar Project</string> <key>UTTypeIconFiles</key> <array> <string>icon-128.png</string> </array> <key>UTTypeIdentifier</key> <string>com.digital-dirtbag.foobar</string> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>foobar</string> </array> </dict> </dict> The question is does DocumentGroup on iOS even support opening documents directly into the editor view? I know it works on macOS as expected as I tried this with the demo code and it exhibits the same symptoms. Opening a document from iOS Files.app only gets you as far as the document browser while macOS will open an editor directly.
Topic: UI Frameworks SubTopic: SwiftUI
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85
May ’25
My app refuses to run a print job
Hello I'm currently upgrading an app because said app age requieres an upgrade and I've started a new empty project, when I get to the printing functionality after som weeks of work to my demise I can't get it to work, in essence my code looks like this: let vista = NSView() vista.setFrameSize(NSSize(width: 400, height: 800)) let operacion = NSPrintOperation(view: vista) operacion.run() But I just get this system warning, "This application does not support printing." I´ve had checked the printing option in the project sandbox, and even deleted the sandbox itself with the same result. I even created a new empty project with this sole function with the same result but if I make a new project with a different name it works without a hitch, this error only occurs with projects with the same bundle identifier as my old app. I am a lost with this issue and I greatly appreciate any help. Thanks
Topic: UI Frameworks SubTopic: AppKit
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Jun ’25
ARView rotation animation changes when coming back to it from a navigationLink
I have an app that uses RealityKit and ARKit, which includes some capturing features (to capture and image with added Entities). I have a navigationLink that allows the user to see the gallery of the images he has taken. When launching the App, the rotation animation of the ARView happens smoothly, the navigationBar transitions from one orientation to another with the ARView keeping it's orientation. However, when I go to the galeryView to see the images and go back to the root view where the ARView is, the rotation animation of the ARView changed: When transitioning from one orientation to another, the ARView is flipped by 90° before transitioning to the new orientation. The issue is shown in this gif (https://i.stack.imgur.com/IOvCx.gif) Any idea why this happens and how I could resolve it without locking the App's orientation changes? Thanks!
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843
May ’25
Avoid shift effect on ManagedAppView inside a List
Hello, I tried to use the ManagedAppView component to display a list of apps, I have a text field above my list to make it searchable. The problem is that when the keyboard appear, all my ManagedAppView components shift half of their height up, inside there list cell, so they are only half visible with the rest of the cell blank. As the component is Apple Internal, I didn't find any solution to avoid that, is there any fix to have this component stays in place even when the keyboard appear ? I tried to replace the ManagedAppView by other components and the issue arise only with ManagedAppView.
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170
May ’25
How to correctly set a Picker's selection and contents in SwiftUI for macOS?
How do you atomically set a Picker's selection and contents on macOS such that you don't end up in a situation where the selection is not present within the Picker's content? I presume Picker on macOS is implemented as an NSPopUpButton and an NSPopUpButton doesn't really like the concept of "no selection". SwiftUI, when presented with that, outputs: Picker: the selection "nil" is invalid and does not have an associated tag, this will give undefined results. Consider the following pseudo code: struct ParentView: View { @State private var items: [Item] var body: some View { ChildView(items: items) } } struct ChildView: View { let items: [Item] @State private var selectedItem: Item? var body: some View { Picker("", selection: $selectedItem) { ForEach(items) { item in Text(item.name).tag(item) } } } } When items gets passed down from ParentView to the ChildView, it's entirely possible that the current value in selectedItem represents an Item that is not longer in the items[] array. You can "catch" that by using .onAppear, .task, .onChange and maybe some other modifiers, but not until after at least one render pass has happened and an error has likely been reported because selectedItem is nil or it's not represented in the items[] array. Because selectedItem is private state, a value can't easily be passed down from the parent view, though even if it could that just kind of moves the problem one level higher up. What is the correct way to handle this type of data flow in SwiftUI for macOS?
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May ’25
CarPlay selection highlightning
It looks like I'm one of the rare developers dealing with CarPlay... I develop a CarPlay extension for my apps. A few things: especially when using the CarPlay I/O window in iOS Simulator, I get random selection highlightning for list items: I have three list templates in a tab template; once I reselect a list using the tab which has been selected before, the initial list item highlights / returns to normal every refresh of the list content; while this doesn't happen for my real world Sony CarPlay device, I'd rather not see such disturbing highlighting for my users. I do not update the template structs or items here, it is just content like text of detailText I update. Question: how to remove highlightning programmatically - especially for devices with touch screen? I have one user who reports auto-selection of UI elements while driving; I assume this is some problem with his touch screen, but it may be a general issue too. Question: anyone with similar observations connecting my iPhone to the stand-alone Car Play simulator doesn't work; I had it working before, so it might be related to a recent iOS beta... Any hints / observations are welcome. The CarPlay community really seems to be small and I'd like to hear other's experience on the named items.
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100
May ’25
Occasional Keyboard Cannot Hide in iOS16.5
Help,I have encountered a thorny problem! In systems with iOS 16.5 and above, there is a probability that the keyboard will not disappear after it appears. And once it appears, unless the app is restarted, all places where the keyboard is used cannot be closed. I have tried using the forced shutdown method [UIView endEditing:YES], but it didn't work. When this exception occurs, I notice that there will be two UITextEffectsWindow at the same time. Does anyone know how to solve it?
Topic: UI Frameworks SubTopic: UIKit Tags:
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371
May ’25
.highPriorityGesture Prevents Button Tap on iOS 17 and Earlier
In iOS 18, using .highPriorityGesture does not interfere with Button tap detection. However, on iOS 17 and earlier, setting a .highPriorityGesture causes the Button's tap action to stop responding. I am using .highPriorityGesture in an attempt to support both tap and long-press gestures on a Button, which works as expected in iOS 18. However, the same implementation prevents taps on earlier versions. Is using .highPriorityGesture on a Button not recommended in this case? Or is this an issue specific to how .highPriorityGesture behaves on iOS 17 and earlier? Below is a sample code: struct SampleButton: View { let title: String let action: () -> Void var body: some View { Button { NSLog("Tapped") action() } label: { Text(title) }.highPriorityGesture(LongPressGesture(minimumDuration: 0.5).onEnded { _ in NSLog("Long press.") action() }) } } struct ContentView: View { var body: some View { VStack { SampleButton(title: "Tap or LongPress") {} } } } Environment: Xcode: Version 16.3 (16E140) iOS: iOS 18.4(simulator), iOS 17.5, iOS 16.4, iOS 15.2
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May ’25
SwiftUI Document-Based App Issues: Files Don't Appear in "Recents" When Created
I'm experiencing an issue with a SwiftUI document-based app where document files are not appearing in the "Recents" tab or anywhere in the Files app when created from the "Recents" tab. However, when creating documents from the "Browse" tab, they work as expected. When I print the URL of the created document, it shows a valid path, but when navigating to that path, the file doesn't appear. This seems to be a specific issue related to document creation while in the "Recents" tab. Steps to Reproduce Use Apple's demo app for document-based SwiftUI apps: https://developer.apple.com/documentation/swiftui/building-a-document-based-app-with-swiftui Run the app and navigate to the "Recents" tab in the Files app Create a new document Note that the document doesn't appear in "Recents" or anywhere in Files app Now repeat the process but create the document from the "Browse" tab - document appears correctly Environment: Xcode 16.3 iOS 18.4 Expected Behavior: Documents created while in the "Recents" tab should be saved and visible in the Files app just like when created from the "Browse" tab.
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142
May ’25
Is it safe to access NSPrinter.printerNames on a background thread?
I'm working on a macOS application that needs to query the list of available printers using NSPrinter.printerNames. For performance reasons, I'd like to perform this operation on a background thread. However, since NSPrinter is part of AppKit, and AppKit is generally not thread-safe unless explicitly stated, I want to confirm: Is it safe to call NSPrinter.printerNames from a background thread? I couldn’t find explicit guidance in the documentation regarding the thread-safety of printerNames, so any clarification or best practices would be appreciated. Thanks in advance! Note: I tested this api on a background thread in code and it did not give any error.
Topic: UI Frameworks SubTopic: AppKit Tags:
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142
May ’25
Child Views and ViewThatFits
I'd like to support different template views within a ViewThatFits for items within a list, allowing the list to optimize its layout for different devices. Within the child views is a Text view that is bound to the name of an item. I'd rather the Text view simply truncate the text as necessary although it instead is influencing which view is chosen by ViewThatFits. I'd also rather not artificially set the maxWidth of the Text view as it artificially limits the width on devices where it's not necessary (e.g. iPad Pro vs. iPad mini or iPhone). Any guidance or suggestions on how this can be accomplished as it looks very odd for the layout of one row in the list to be quite different than the rest of the rows.
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84
Activity
Jun ’25
Updating sort order of items in a LazyVGrid
I have a grid setup where I'm displaying multiple images which is working fine. Images are ordered by the date they're added, newest to oldest. I'm trying to set it up so that the user can change the sort order themselves but am having trouble getting the view to update. I'm setting the fetch request using oldest to newest as default when initialising the view, then when its appears updating the sort descriptor struct ProjectImagesListView: View { @Environment(\.managedObjectContext) private var viewContext var project : Project let columns = [ GridItem(.flexible()), GridItem(.flexible()), GridItem(.flexible()), GridItem(.flexible()) ] @FetchRequest var pictures: FetchedResults<Picture> var body: some View { ScrollView { LazyVGrid(columns: columns) { ForEach(pictures) { picture in NavigationLink(destination: ProjectImageDetailView(picture: picture)) { if let pictureData = picture.pictureThumbnailData, let uiImage = UIImage(data: pictureData) { Image(uiImage: uiImage) .resizable() .scaledToFit() .frame(height: 100) } else { Image("missing") .resizable() .scaledToFit() .frame(height: 100) } } } } } .navigationBarTitle("\(project.name ?? "") Images", displayMode: .inline) .onAppear() { guard let sortOrder = getSettingForPhotoOrder() else { return } guard let sortOrderValue = sortOrder.settingValue else { return } NSLog("sortOrderPhotos: \(String(describing: sortOrder.settingValue))") if sortOrderValue == "Newest" { NSLog("sortOrderPhotos: Change from default") let newSortDescriptor = NSSortDescriptor(keyPath: \Picture.dateTaken, ascending: false) pictures.nsSortDescriptors = [newSortDescriptor] } } } func getSettingForPhotoOrder() -> Setting? { let fetchRequest: NSFetchRequest<Setting> = Setting.fetchRequest() fetchRequest.predicate = NSPredicate(format: "name = %@", "photoSortOrder") fetchRequest.fetchLimit = 1 do { let results = try viewContext.fetch(fetchRequest) return results.first } catch { print("Fetching Failed") } return nil } init(project: Project) { self.project = project _pictures = FetchRequest( entity: Picture.entity(), sortDescriptors: [ NSSortDescriptor(keyPath: \Picture.dateTaken, ascending: true) ], predicate: NSPredicate(format: "project == %@", project) ) } }
Topic: UI Frameworks SubTopic: SwiftUI
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0
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92
Activity
May ’25
Please bring back Slide Over & Split View multitasking to standard iPad view
With the latest iPadOS 26 changes, the traditional multitasking experience using Slide Over and Split View has been removed in favor of Stage Manager. While Stage Manager is a great option for some, the old multitasking UI was more intuitive, stable, and ideal for quick productivity. Please consider restoring the classic multitasking gestures as an optional feature or toggle alongside Stage Manager. Many users like myself rely on the traditional layout for studying, work, and multitasking efficiency.
Replies
1
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1
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162
Activity
Jun ’25
Incorrect text layout
This text is cut off for some unknown reason, but if you explicitly specify the default font, it is displayed correctly. Various solutions like .fixedSize(horizontal:,), frame(maxWidth:), lineLimit() do not solve the problem. Any other text does not have such problems. The bug is reproduced on iPhone 12 (iOS 18.4.1) public var body: some View { Text("Включите уведомления, чтобы первыми узнавать о новых коллекциях, эксклюзивных предложениях и статусе доставки") .padding(.horizontal) // .font(.system(size: 17)) // it works correctly with this }
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2
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0
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145
Activity
May ’25
Supporting Dark and Tinted versions of App Icons on macOS
When exporting an icon using Icon Composer Beta for macOS 26, a light, dark and tinted versions for macOS are created, but I was not able to find how to use them on the Xcode Project. I also tried finding something pointing to that on documentation, but I was not able to find anything. I see that system apps have light, dark and tinted versions on the first beta of macOS 26, which leads me to believe it would be possible for third-party apps to do that same.
Replies
2
Boosts
0
Views
285
Activity
Jun ’25
How to fix an extra whitespace at the top of UIAlertController action sheet on iPad?
Hello, I've been trying to figure this thing for a while now, but I've not able to find any resolution. I've a UIAlertController object presented as UIAlertControllerStyleActionSheet. It's fairly straightforward code: UIAlertController *listSheet = [UIAlertController alertControllerWithTitle:NSLocalizedStringFromTableInBundle(@"Please Select a Report", nil, [LDKLocalizationTool currentBundle], @"Chart report selector") message:nil preferredStyle:UIAlertControllerStyleActionSheet]; [self.charts enumerateObjectsUsingBlock:^(ChartDefinition *chart, NSUInteger idx, BOOL *stop) { UIAlertAction *anAction = [UIAlertAction actionWithTitle:chart.graphLabel style:UIAlertActionStyleDefault handler:^(UIAlertAction *action) { // handler logic }]; [listSheet addAction:anAction]; }]; // Set the anchor point for the AlertController UIPopoverPresentationController *popoverPresenter = [listSheet popoverPresentationController]; if (popoverPresenter) { popoverPresenter.sourceView = sender; popoverPresenter.sourceRect = [sender bounds]; } // Display the AlertController [self presentViewController:listSheet animated:YES completion:nil]; However, when presented, the action sheet shows up as shown in the attached screenshot. There are no autoLayout constraints or anything like that to cause issues with layout. I'm not sure why it's causing this issue. Any suggestions or help is much appreciated! iPadOS version: 18.4 Xcode version: 16.3 M4 Mac with macOS 15.5
Topic: UI Frameworks SubTopic: UIKit Tags:
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4
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0
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174
Activity
May ’25
How to listen for Locale change event in iOS using NSLocale.currentLocaleDidChangeNotification?
I have the following function private func SetupLocaleObserver () { NotificationCenter.default.addObserver ( forName: NSLocale.currentLocaleDidChangeNotification, object: nil, queue: .main ) {_ in print ("Locale changed to: \(Locale.current.identifier)"); } } I call this function inside the viewDidLoad () method of my view controller. The expectation was that whenever I change the system or app-specific language preference, the locale gets changed, and this change triggers my closure which should print "Locale changed to: " on the console. However, the app gets terminated with a SIGKILL whenever I change the language from the settings. So, it is observed that sometimes my closure runs, while most of the times it does not run - maybe the app dies even before the closure is executed. So, the question is, what is the use of this particular notification if the corresponding closure isn't guaranteed to be executed before the app dies? Or am I using it the wrong way?
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1
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305
Activity
Jun ’25
Open file directly into editor view with DocumentGroup
This was also raised in FB17028569 I have iOS document based app using DocumentGroup. I can create and save documents as expected. All that functionality is fine. @main struct FooBarApp: App { var body: some Scene { DocumentGroup(newDocument: { FoobarDocument() }) { config in MainView(document: config.document) } The problem is when I open an app document from Files.app or Messages the document is never opened directly into the editor, the document browser interface is always presented and the user must manually select the document to open an editor. This also happens when I use UIApplication.shared.requestSceneSessionActivation(nil, userActivity: activity, options: nil) to open a new scene. The doc isn't opened into my editor. I believe my plist document types are setup correctly and that my ReferenceFileDocument is setup correctly <key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeExtensions</key> <array> <string>foobar</string> </array> <key>CFBundleTypeIconFile</key> <string>icon-128</string> <key>CFBundleTypeIconSystemGenerated</key> <integer>1</integer> <key>CFBundleTypeMIMETypes</key> <array> <string>application/json</string> </array> <key>CFBundleTypeName</key> <string>Foobar Project</string> <key>LSHandlerRank</key> <string>Owner</string> <key>LSItemContentTypes</key> <array> <string>com.digital-dirtbag.foobar</string> </array> <key>NSUbiquitousDocumentUserActivityType</key> <string>$(PRODUCT_BUNDLE_IDENTIFIER).ubiquitousdoc</string> </dict> </array> <key>UTExportedTypeDeclarations</key> <array> <dict> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeDescription</key> <string>Foobar Project</string> <key>UTTypeIconFiles</key> <array> <string>icon-128.png</string> </array> <key>UTTypeIdentifier</key> <string>com.digital-dirtbag.foobar</string> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>foobar</string> </array> </dict> </dict> The question is does DocumentGroup on iOS even support opening documents directly into the editor view? I know it works on macOS as expected as I tried this with the demo code and it exhibits the same symptoms. Opening a document from iOS Files.app only gets you as far as the document browser while macOS will open an editor directly.
Topic: UI Frameworks SubTopic: SwiftUI
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0
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85
Activity
May ’25
My app refuses to run a print job
Hello I'm currently upgrading an app because said app age requieres an upgrade and I've started a new empty project, when I get to the printing functionality after som weeks of work to my demise I can't get it to work, in essence my code looks like this: let vista = NSView() vista.setFrameSize(NSSize(width: 400, height: 800)) let operacion = NSPrintOperation(view: vista) operacion.run() But I just get this system warning, "This application does not support printing." I´ve had checked the printing option in the project sandbox, and even deleted the sandbox itself with the same result. I even created a new empty project with this sole function with the same result but if I make a new project with a different name it works without a hitch, this error only occurs with projects with the same bundle identifier as my old app. I am a lost with this issue and I greatly appreciate any help. Thanks
Topic: UI Frameworks SubTopic: AppKit
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3
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0
Views
107
Activity
Jun ’25
ARView rotation animation changes when coming back to it from a navigationLink
I have an app that uses RealityKit and ARKit, which includes some capturing features (to capture and image with added Entities). I have a navigationLink that allows the user to see the gallery of the images he has taken. When launching the App, the rotation animation of the ARView happens smoothly, the navigationBar transitions from one orientation to another with the ARView keeping it's orientation. However, when I go to the galeryView to see the images and go back to the root view where the ARView is, the rotation animation of the ARView changed: When transitioning from one orientation to another, the ARView is flipped by 90° before transitioning to the new orientation. The issue is shown in this gif (https://i.stack.imgur.com/IOvCx.gif) Any idea why this happens and how I could resolve it without locking the App's orientation changes? Thanks!
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1
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0
Views
843
Activity
May ’25
OS 26: Mini Keyboard Bar Missing with Hardware Keyboard
In iOS 26, the mini keyboard bar does not consistently appear when typing with a hardware keyboard. This behavior differs from iOS 18, where the bar was always visible. See screenshots:
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2
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216
Activity
Jun ’25
How do I create Edit Action Menus in SwiftUI on macOS?
Various TextField and TextView elements of Apple apps have text edit actions for text correction, but also auto completion. How can I create such a menu for a TextField in SwiftUI on macOS? the textCompletion modifier did not result in this menu. Many thanks in advance! Jan
Topic: UI Frameworks SubTopic: SwiftUI
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53
Activity
May ’25
Programmatically Setting Constraints for CollectionViewCell Elements
Is there any possibility to update constraints for elements inside CollectionViewCell with button tap? And where to put the code inside CellForItem or Inside CollectionViewCell Class File?
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2
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96
Activity
May ’25
Avoid shift effect on ManagedAppView inside a List
Hello, I tried to use the ManagedAppView component to display a list of apps, I have a text field above my list to make it searchable. The problem is that when the keyboard appear, all my ManagedAppView components shift half of their height up, inside there list cell, so they are only half visible with the rest of the cell blank. As the component is Apple Internal, I didn't find any solution to avoid that, is there any fix to have this component stays in place even when the keyboard appear ? I tried to replace the ManagedAppView by other components and the issue arise only with ManagedAppView.
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2
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170
Activity
May ’25
How to correctly set a Picker's selection and contents in SwiftUI for macOS?
How do you atomically set a Picker's selection and contents on macOS such that you don't end up in a situation where the selection is not present within the Picker's content? I presume Picker on macOS is implemented as an NSPopUpButton and an NSPopUpButton doesn't really like the concept of "no selection". SwiftUI, when presented with that, outputs: Picker: the selection "nil" is invalid and does not have an associated tag, this will give undefined results. Consider the following pseudo code: struct ParentView: View { @State private var items: [Item] var body: some View { ChildView(items: items) } } struct ChildView: View { let items: [Item] @State private var selectedItem: Item? var body: some View { Picker("", selection: $selectedItem) { ForEach(items) { item in Text(item.name).tag(item) } } } } When items gets passed down from ParentView to the ChildView, it's entirely possible that the current value in selectedItem represents an Item that is not longer in the items[] array. You can "catch" that by using .onAppear, .task, .onChange and maybe some other modifiers, but not until after at least one render pass has happened and an error has likely been reported because selectedItem is nil or it's not represented in the items[] array. Because selectedItem is private state, a value can't easily be passed down from the parent view, though even if it could that just kind of moves the problem one level higher up. What is the correct way to handle this type of data flow in SwiftUI for macOS?
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1
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216
Activity
May ’25
CarPlay selection highlightning
It looks like I'm one of the rare developers dealing with CarPlay... I develop a CarPlay extension for my apps. A few things: especially when using the CarPlay I/O window in iOS Simulator, I get random selection highlightning for list items: I have three list templates in a tab template; once I reselect a list using the tab which has been selected before, the initial list item highlights / returns to normal every refresh of the list content; while this doesn't happen for my real world Sony CarPlay device, I'd rather not see such disturbing highlighting for my users. I do not update the template structs or items here, it is just content like text of detailText I update. Question: how to remove highlightning programmatically - especially for devices with touch screen? I have one user who reports auto-selection of UI elements while driving; I assume this is some problem with his touch screen, but it may be a general issue too. Question: anyone with similar observations connecting my iPhone to the stand-alone Car Play simulator doesn't work; I had it working before, so it might be related to a recent iOS beta... Any hints / observations are welcome. The CarPlay community really seems to be small and I'd like to hear other's experience on the named items.
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100
Activity
May ’25
Occasional Keyboard Cannot Hide in iOS16.5
Help,I have encountered a thorny problem! In systems with iOS 16.5 and above, there is a probability that the keyboard will not disappear after it appears. And once it appears, unless the app is restarted, all places where the keyboard is used cannot be closed. I have tried using the forced shutdown method [UIView endEditing:YES], but it didn't work. When this exception occurs, I notice that there will be two UITextEffectsWindow at the same time. Does anyone know how to solve it?
Topic: UI Frameworks SubTopic: UIKit Tags:
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1
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2
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371
Activity
May ’25
.highPriorityGesture Prevents Button Tap on iOS 17 and Earlier
In iOS 18, using .highPriorityGesture does not interfere with Button tap detection. However, on iOS 17 and earlier, setting a .highPriorityGesture causes the Button's tap action to stop responding. I am using .highPriorityGesture in an attempt to support both tap and long-press gestures on a Button, which works as expected in iOS 18. However, the same implementation prevents taps on earlier versions. Is using .highPriorityGesture on a Button not recommended in this case? Or is this an issue specific to how .highPriorityGesture behaves on iOS 17 and earlier? Below is a sample code: struct SampleButton: View { let title: String let action: () -> Void var body: some View { Button { NSLog("Tapped") action() } label: { Text(title) }.highPriorityGesture(LongPressGesture(minimumDuration: 0.5).onEnded { _ in NSLog("Long press.") action() }) } } struct ContentView: View { var body: some View { VStack { SampleButton(title: "Tap or LongPress") {} } } } Environment: Xcode: Version 16.3 (16E140) iOS: iOS 18.4(simulator), iOS 17.5, iOS 16.4, iOS 15.2
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3
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148
Activity
May ’25
SwiftUI Document-Based App Issues: Files Don't Appear in "Recents" When Created
I'm experiencing an issue with a SwiftUI document-based app where document files are not appearing in the "Recents" tab or anywhere in the Files app when created from the "Recents" tab. However, when creating documents from the "Browse" tab, they work as expected. When I print the URL of the created document, it shows a valid path, but when navigating to that path, the file doesn't appear. This seems to be a specific issue related to document creation while in the "Recents" tab. Steps to Reproduce Use Apple's demo app for document-based SwiftUI apps: https://developer.apple.com/documentation/swiftui/building-a-document-based-app-with-swiftui Run the app and navigate to the "Recents" tab in the Files app Create a new document Note that the document doesn't appear in "Recents" or anywhere in Files app Now repeat the process but create the document from the "Browse" tab - document appears correctly Environment: Xcode 16.3 iOS 18.4 Expected Behavior: Documents created while in the "Recents" tab should be saved and visible in the Files app just like when created from the "Browse" tab.
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1
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142
Activity
May ’25
Is it safe to access NSPrinter.printerNames on a background thread?
I'm working on a macOS application that needs to query the list of available printers using NSPrinter.printerNames. For performance reasons, I'd like to perform this operation on a background thread. However, since NSPrinter is part of AppKit, and AppKit is generally not thread-safe unless explicitly stated, I want to confirm: Is it safe to call NSPrinter.printerNames from a background thread? I couldn’t find explicit guidance in the documentation regarding the thread-safety of printerNames, so any clarification or best practices would be appreciated. Thanks in advance! Note: I tested this api on a background thread in code and it did not give any error.
Topic: UI Frameworks SubTopic: AppKit Tags:
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142
Activity
May ’25