Hi everyone!
I've encountered an issue on Mac Catalyst: using the latest inspector modifier causes abnormal Sidebar and Columns state in NavigationSplitView.
Sample Code:
struct ContentView: View {
@State private var isPresented = false
var body: some View {
NavigationSplitView {
List {
ForEach(0..<20, id: \.self) { item in
Text("Item \(item)")
}
}
} content: {
List {
ForEach(0..<20, id: \.self) { item in
Text("Item \(item)")
}
}
} detail: {
List {
}
}
.inspector(isPresented: $isPresented) {
Form {
}
}
}
}
Steps to reproduce:
Xcode 16 beta 7, create a new iOS project
Paste the code above
Enable Mac Catalyst
Run on Mac (macOS 15 beta 9)
Press Command+N three times to open 3 new windows
Click the Sidebar Toggle button
The issue occurs (see screenshot below)
Through testing, I found that as long as the inspector modifier is attached, the issue occurs.
Also, the problem only appears in the 3rd and subsequent newly opened windows—the first two windows work as expected.
FB20061521
Mac Catalyst
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We are using a column style split view controller as root view of our app and in iOS26 the navigation titles of primary and supplementary view controllers are not visible and secondary view controller title is displayed in supplementary column.
Looks the split view hidden all the child view controllers title and shown the secondary view title as global in macCatlayst. The right and left barbutton items are showing properly for individual view controllers.
Facing this weird issue in iOS26 betas. The secondary navigation title also visible only when WindowScene,titlebar.titleVisibility is not hidden.
Kindly suggest the fix for this issue as we can't use the secondary view navigation title for showing supplementary view's data. The issue not arises in old style split views or when the split view embedded in another splitView.
Refer the sample code and attachment here
let splitView = UISplitViewController(style: .tripleColumn)
splitView.preferredDisplayMode = .twoBesideSecondary
splitView.setViewController(SplitViewChildVc(title: "Primary"), for: .primary)
splitView.setViewController(SplitViewChildVc(title: "Supplementary"), for: .supplementary)
splitView.setViewController(SplitViewChildVc(title: "Secondary"), for: .secondary)
class SplitViewChildVc: UIViewController {
let viewTitle: String
init(title: String = "Default") {
self.viewTitle = title
super.init(nibName: nil, bundle: nil)
}
override func viewDidLoad() {
super.viewDidLoad()
self.title = viewTitle
self.navigationItem.title = viewTitle
if #available(iOS 26.0, *) {
navigationItem.subtitle = "Subtitle"
}
let leftbutton = UIBarButtonItem(barButtonSystemItem: .cancel, target: nil, action: nil)
navigationItem.leftBarButtonItem = leftbutton
let rightbutton = UIBarButtonItem(barButtonSystemItem: .add, target: nil, action: nil)
navigationItem.rightBarButtonItem = rightbutton
}
}
Our app (supports iOS and Mac Catalyst versions) is distributed as a Custom App via Apple Business Manager by generating redemption codes. We are experiencing issues with redemption of the generated codes on Mac devices via Mac Appstore. When attempting to redeem the codes, we encounter the error:
"This code must be redeemed in the AppStore found on devices and within iTunes." (Screenshot attached)
The codes redeem successfully on iOS devices through the iOS App Store, and then can be installed on Mac devices; the issue is specific to redemption on the Mac App Store.
Given that the app has both iOS and Mac Catalyst versions, we expect it to support direct redemption on Mac AppStore as well.
In the ABM portal, the platform is correctly shown as iOS and macOS.
Notably, the same redemption flow works well for another app that similarly supports iOS and Mac Catalyst versions.
From our side, we have compared and verified the configurations of both apps to be the same. We have also ensured the redemption is attempted in the correct App Store–enabled region for the app.
Please share any insights.
Topic:
App Store Distribution & Marketing
SubTopic:
General
Tags:
App Store
Custom Apps
Mac Catalyst
Apple Business Manager
Hi everyone,
I’ve encountered an issue where using a popover inside the toolbar of a Catalyst app causes a crash on macOS 26 beta 5 with Xcode 26 beta 5. Here’s a simplified code snippet:
import SwiftUI
struct ContentView: View {
@State private var isPresentingPopover = false
var body: some View {
NavigationStack {
VStack {
}
.padding()
.toolbar {
ToolbarItem {
Button(action: { isPresentingPopover.toggle() }) {
Image(systemName: "bubble")
}
.popover(isPresented: $isPresentingPopover) {
Text("Hello")
.font(.largeTitle)
.padding()
}
}
}
}
}
}
Steps to reproduce:
Create a new iOS app using Xcode 26 beta 5.
Enable Mac Catalyst (Match iPad).
Add the above code to show a Popover from a toolbar button.
Run the app on macOS 26, then click the toolbar button.
The app crashes immediately upon clicking the toolbar button.
Has anyone else run into this? Any workarounds or suggestions would be appreciated!
Thanks!
I'm unable to API such as NSFileProviderManager on MacOS catalyst although the developer site says this extension is supported. https://developer.apple.com/documentation/fileprovider
I've attempted to build a iOS framework to import into the catalyst target with no luck (I thought Catalyst was against the iOS API — maybe not?). Also attempted building a MacOS framework to import (maybe it's the other way around) but no luck.
Has anyone found a workaround? Building for "MacOS for iPad" does work but isn't ideal for the UI.
Filed FB17873536 for this, posting here for reach.
I cannot create a provisioning profile to run my Mac Catalyst app on a macOS 26 VM for my project with automatically manage signing (Xcode Managed Profile) enabled. I keep getting an error that “There is a problem with the request entity A device with number '' already exists on this team.” Disabling the device in Certificates, Identifiers, & Profiles does not work; I get the prompt to register the device on the next build but it results in the same error. “Download Manual Profiles” does not work, either.
Additionally, in developer beta 2 (macOS build 25A5295e, Xcode build 17A5241o), I now get a second error message that Provisioning profile "Mac Catalyst Team Provisioning Profile: doesn't include the currently selected device "Virtual Machine" (identifier ).
Clearing out the existing files in ~/Library/Developer/Xcode/UserData/Provisioning Profiles/ didn’t work either.
Steps to reproduce:
Create and set up a macOS 26 VM in the latest version of UTM for Mac
Install Xcode 26 in the VM and sign into your Apple ID in Xcode preferences
Open a Mac Catalyst app’s Xcode project and attempt to build it
An alert comes up that the device is not registered in the developer account. Click the Register button to register it
The process fails with the error mentioned above and it’s impossible to build for Mac Catalyst after this point. (Sign to Run Locally is not an option for me because I use entitlements that remove that option)
I would appreciate any advice on how to get this working. Hopefully I will not have to create an entirely new macOS 26 VM. Thank you!
I'm building and running from Xcode 26 to macOS 15.5. On launch, app crashes on start dynamic runtime linking with failure to find _LocationEssentials framework.
When I run my iOS app on a Mac using Mac Catalyst, several sharing options that show up on an iOS device in a share sheet are absent on the Mac. Clicking on Edit Extensions, I see Mail, Message and AirDrop, their switches are on and disabled. All three items show up when I share from Safari or Notes.
How can I make Mail, Message and AirDrop available?
For example, when sharing data, no share extensions are shown.
For text, only Simulator, Shortcuts and Copy are shown.
When exporting an icon using Icon Composer Beta for macOS 26, a light, dark and tinted versions for macOS are created, but I was not able to find how to use them on the Xcode Project. I also tried finding something pointing to that on documentation, but I was not able to find anything.
I see that system apps have light, dark and tinted versions on the first beta of macOS 26, which leads me to believe it would be possible for third-party apps to do that same.
I'm working on a catalyst video editor and I'm using my wacom graphic tablet to work. The wacom input gets translated into a pencil touch. Whenever I hold down a modifier (shift, cmd etc) the touch gets ended and also ends all gestures. The mouse (indirectPointer touch) doesn't exhibit this kind of behavior.
Is this expected behavior? If so is there a way to opt out? Any way to prevent this? This basically makes the typical transform gestures impossible to do when using the graphic tablet.
My app cannot be launched on some users' MacOS, it says "Library not loaded: /usr/lib/libc++.1.dylib".
"exception" : {"codes":"0x0000000000000000, 0x0000000000000000","rawCodes":[0,0],"type":"EXC_CRASH","signal":"SIGABRT"},
"termination" : {"code":1,"flags":518,"namespace":"DYLD","indicator":"Library missing","details":["(terminated at launch; ignore backtrace)"],"reasons":["Library not loaded: \/usr\/lib\/libc++.1.dylib","Referenced from: <E4CB6764-8CB9-32E9-881B-252E2F3E0C4B> \/Applications\/myapp.app\/Contents\/MacOS\/myapp","Reason: tried: '\/System\/iOSSupport\/usr\/lib\/libc++.1.dylib' (no such file), '\/System\/Volumes\/Preboot\/Cryptexes\/OS\/System\/iOSSupport\/usr\/lib\/libc++.1.dylib' (no such file), '\/System\/iOSSupport\/usr\/lib\/libc++.1.dylib' (no such file, no dyld cache), '\/usr\/lib\/libc++.1.dylib' (no such file), '\/System\/Volumes\/Preboot\/Cryptexes\/OS\/usr\/lib\/libc++.1.dylib' (no such file), '\/usr\/lib\/libc++.1.dylib' (no such file, no dyld cache)"]},
User 1's environment: 2020 MacBook Air, M1, system version 15.4.
User 2's environment: 2020 MacBook Pro, M1, system version: 15.5.
I (and the people around me) cannot reproduce this problem. It can be reproduced on User 2's computer, but the performance is strange, sometimes good and sometimes bad. The app can be launched normally during the day, and it can also be launched normally after restarting the computer. But it cannot be launched from 21:00 to 22:00 at night, and the problem still exists even if the computer is restarted.
After some searching, I suspect that there is a bug in the dynamic linker cache mechanism of MacOS, but we cannot confirm it. According to the official documentation: https://developer.apple.com/documentation/macos-release-notes/macos-big-sur-11_0_1-release-notes
New in macOS Big Sur 11.0.1, the system ships with a built-in dynamic linker cache of all system-provided libraries. As part of this change, copies of dynamic libraries are no longer present on the filesystem. Code that attempts to check for dynamic library presence by looking for a file at a path or enumerating a directory will fail. Instead, check for library presence by attempting to dlopen() the path, which will correctly check for the library in the cache. (62986286)
I also tried to manually copy libc++.1.dylib to the above path, but these paths are read-only, and files cannot be copied into them even if SIP is turned off.
Is there any other way to fix or avoid this problem? Thank you.
Other similar questions:
https://developer.apple.com/forums/thread/756370
https://developer.apple.com/forums/thread/764824
Hi,
I have been trying to subscribe to brightnessDidChangeNotification (https://developer.apple.com/documentation/uikit/uiscreen/brightnessdidchangenotification) with my code:
var publisher = NotificationCenter.default.publisher(for: UIScreen.brightnessDidChangeNotification)
.map { _ -> Double in
return UIScreen.main.brightness
}
But it does seem that no such event is fired on Mac Catalyst 15.5. https://developer.apple.com/documentation/uikit/uiscreen/brightnessdidchangenotification claims that API is available since 13.1.
Could anybody tell me if I'm doing something wrong or if the API is not supported at the moment?
Thank you!
Bringing my iPad app to Mac Catalyst as iPad idiom. Primary interface is a UISplitViewController. Two things I think are bugs unless someone replies with a fix.
SplitViewController is setup in two column with left column as sidebar:
split.setViewController(primary, for: .primary)
split.setViewController(secondary, for: .secondary)
split.preferredDisplayMode = .oneBesideSecondary
split.preferredSplitBehavior = .tile
split.presentsWithGesture = true
#if targetEnvironment(macCatalyst)
split.primaryBackgroundStyle = .sidebar
split.displayModeButtonVisibility = .never
#endif
The displayMode button aligns vertically with the navigation bar and below the 3 window control buttons (close, minimize, full screen), whereas on other macOS apps using SplitViewController such as Apple Notes app, the displayMode button aligns vertically and just to the right of the the 3 window control buttons (close, minimize, full screen). I downloaded the Apple Example app called Menus that is supposed to be a prime example of a Mac Catalyst app, and I see author must have faced the same bug and instead created their own displayMode button and placed it on the UITitlebar's toolBar.
In my secondary ViewController which is a subclass of a UITableViewController, tapping a row, calls show and in a SplitViewController, that pushes another detailVC onto the Nav stack as expected. The UIWindowScene's UITitlebar which appears over the top of the secondary VC looks correct.
This detailVC is a subclass of a UITableViewController. Finally, tapping a row in the table of the detailVC calls show but this time, the ViewController is actually a UIHostingViewController wrapping a SwiftUI View. At this point the UIWindowScene's UITitlebar changes appearance and takes on the same lightened color similar to the sidebar (primary) appearance.
With UITitlebarTitleVisibility set to hidden and if I set the titlebar.toolbar to nil, (which removes the UITitlebar, there is no appearance issue.
Running on iPad, with no UITitlebar, there is no odd lightening experienced when the UIHostingController is shown. I think this has something to do with the UIHostingController within Mac Catalyst.
How does one check if a file descriptor is guarded? Is there any guarded FD numbers that are determinate? I've seen 12 being NPOLICY in a few things -- is there documentation for which FDs might be guarded? Thanks. The platform is Mac Catalyst.
Is it theoretically possible to:
Build an app with Mac Catalyst without the App Sandbox entitlement and
Distribute it outside the Mac App Store (w/ notarization)?
Thank you!
Topic:
App Store Distribution & Marketing
SubTopic:
General
Tags:
App Store
Mac Catalyst
Notarization
App Sandbox
My Objective-C Catalyst app when built with Xcode 16.x/iOS 18 does not have a visible Tab Bar when run on Sequoia. App starts up in first tab, but there is no way to access other tabs. The same app when run on macOS Sonoma (or macOS Catalina) has a normal Tab Bar.
The app has an initial View UITabBarController with 3 tabs. The main tab is a UiSplitViewController. Minimum macOS deployment 10.5.
If app is built on Sonoma with Xcode 15.x/iOS 17 the Tab Bar is normal on macOS Sonoma, Sequoia, and Catalina.
I've tried without success:
if (@available(macCatalyst 18.0, *)) {
self.tabBarController.tabBarHidden = false;
} else {
// Fallback on earlier versions
}
I wonder if this console log message has anything to do with the problem:
CLIENT OF UIKIT REQUIRES UPDATE: This process does not adopt UIScene lifecycle. This will become an assert in a future version.
I have an iOS app that includes a Photo Editing Extension and is optimized for Mac Catalyst so you can edit photos in the Photos app on your Mac. This has worked really well but now I am encountering an error alert trying to open the photo editing extension:
RBSLaunchRequest error trying to launch plugin com.company.TestEditor. TestPhotoEditor (B7A616A7-2 5A8-4E02-8B32-5CAB37C8B4B2): ErrorDomain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x7f08fafd0 {ErrorDomain=NSPOSIXErrorDomain Code=153 "Unknown error: 153" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}
Create a new iOS app project in Xcode
Create a new target and choose iOS > Photo Editing Extension
For both targets in the project, add Mac Catalyst as a supported destination
Run the app on My Mac (Mac Catalyst)
Open the Photos app, double click a photo, click Edit, click the more plugins button, and click TestPhotoEditor in the list
macOS 15.4.1 + Xcode 16.3
How can I get the macOS version from the Mac Catalyst version? We're building Info.plist files ourselves but we need a way to programatically (using shell scripts) derive the LSMinimumSystemVersion key needed from the iOS deployment target.
I have an iOS app which has an embedded Quicklook Extension that works perfectly - in the Files app on iPad/iPhone I can QuickLook view and edit custom file types without problems. However, when I run the app on a Silicon Mac using Mac Catalyst (or (Made For iPad)) while the Finder does recognise the custom file types (allowing "Open in…" or double-clicking to open) it does not show the Quick Look extension. How do I add Finder QuickLook extension functionality to a Mac Catalyst app?
Thanks
I have a Catalyst app on the App Store and I'm starting to get messages from users that the popover bubbles all over the app are without content. I see the error locally as well, but I don't know how to fix it.
I get the following warning in XCode when opening a popup:
UIScene property of UINSSceneViewController was accessed before it was set.