I’m facing a similar issue with arm64e on macOS.
When I turn on the Authenticate Pointers feature for my macOS app target on Xcode 26, the app target prompts requiring the 'arm64e-apple-macos’ target, the same warning message as the original poster, for local swift packages using in the main target and the target is no longer able to build.
@WangZiYuan If you received any personal response from Feedback Assistant, could you please share it?
@DTS Engineer Is there any way to detour it? Should I create a new post in this forumn/feedback?
My environment is:
macOS: Version 26.1 Beta (25B5042k)
Xcode: Version 26.1 beta (17B5025f)