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Modifying SwiftData Object
Hi, The dataModule in code below is a swiftData object being passed to the view and its property as key path but when trying to modify it I'm getting the error ."Cannot assign through subscript: 'self' is immutable" how to solve this issue ? Kind Regards struct ListSel<T: PersistentModel>: View { @Bindable var dataModule: T @Binding var txtValue: String var keyPath: WritableKeyPath<T, String> var turncate: CGFloat? = 94.0 var image = "" var body: some View { HStack { Text(txtValue) .foregroundColor(sysSecondary) .font(.subheadline) .onChange(of: txtValue) { value in dataModule[keyPath: keyPath] = value } Image(systemName: image) .foregroundColor(sysSecondary) .font(.subheadline) .imageScale(.small) .symbolRenderingMode(.hierarchical) .scaleEffect(0.8) } .frame(width: turncate, height: 20, alignment: .leading) .truncationMode(.tail) } }
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Nov ’24
SwiftData Master Details
I want to create master details relationship between patient and vitals signs so which of option codes below are better performance wise ? Option one is master - details done manually .. option 1 @Model class TestResult { @Attribute(.primaryKey) var id: UUID var patientID: UUID Option 2 @Model final class Vital { var patient: Patient?
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Nov ’24
Customizing Tables in SwiftUI
Hi, How to customize tables in SwiftUI its color background for example, the background modifier doesn't work ? how to change separator lines ? rows background colors ? give header row different colors to its text and background color ? Kind Regards
Topic: UI Frameworks SubTopic: SwiftUI
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Nov ’24
Multi Platform App
Hi, Suppose I want to create an School management App that have little complex views so I need a three versions of each view one for Mac and one for iPadOS and one for iOS, cause using platform detector on same view and adjusting layout will make things messy. So what's the best way to achieve that ? Separate project to each platform ? maybe Targets which I still don't understand cause modifying a view in any target will be reflected to other targets so what's the best practice here ? Im working with SwiftUI Kind Regards
Topic: UI Frameworks SubTopic: SwiftUI
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339
Jan ’25
Hiding Xcode Console @ Run Time
Hi, Every time Im developing an App and run it the console appears and stay there even when stopping the App then I need to again close it cause it minimize the canvas, is there any setting to prevent it from automatically showing in every run ? Kind Regards
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Jan ’25