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Reply to RealityKit - ARImageAnchor with VideoMaterial problems
The problem was in the tracking configuration let personSegmentation: ARWorldTrackingConfiguration.FrameSemantics = .personSegmentationWithDepth         if ARWorldTrackingConfiguration.supportsFrameSemantics(personSegmentation) {   configuration.frameSemantics.insert(personSegmentation)         } There were people on the video and setting up the tracking configuration made them occlusion.
Topic: Spatial Computing SubTopic: ARKit Tags:
Nov ’21
Reply to RealityKit AR Depth Put The Texture Exclusively On The Floor
The only thing I thought, but I do not consider it the right decision   if (abs(worldCoords.y) < 1.241) { finalColor = float3(0.0); }
Topic: Graphics & Games SubTopic: Metal Tags:
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Dec ’21
Reply to RealityKit - ARImageAnchor with VideoMaterial problems
The problem was in the tracking configuration let personSegmentation: ARWorldTrackingConfiguration.FrameSemantics = .personSegmentationWithDepth         if ARWorldTrackingConfiguration.supportsFrameSemantics(personSegmentation) {   configuration.frameSemantics.insert(personSegmentation)         } There were people on the video and setting up the tracking configuration made them occlusion.
Topic: Spatial Computing SubTopic: ARKit Tags:
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Nov ’21