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Reply to pkgbuild giving signing identity error
Thanks I finally got back to this. the security find-identity command was very helpful. The required identity was missing when I checked. Creating the Developer ID installer: identity was the missing piece. I had previously used an Developer ID Application: identity. The provided links were also very useful. Thanks Quinn for your help. David
Topic: Code Signing SubTopic: General Tags:
Jan ’26
Reply to Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
Inside System : Library I have the folder AssetsV2 with large Folders. com_apple_MobileAssest_iOSSimulatorRuntime 85.83 GB and .com_apple_MobileAssest_xrOSSimulatorRuntime 56.23 GB. Also _appleTVOS.. 21.41 GB and _watchOS.. 18.87 GB. I've tried xcrun simctl runtime list and delete. After a computer restart xcrun reported Total Disk Images dropping from 267.9G to 106.8G BUT no change to Finder reported sizes. DaisyDisk showed 99G free and now 240G or 68G A lot of disk images appear in Disk Utility but eject doesn't work for most of them, maybe none. In Xcode I see a lot of simulators. I was able to delete many of them but no change to memory reported by the Finder. It looks like I've tried the suggestions above. I've run out of ideas.
Jan ’26
Reply to Cannot Add Claude Account to Xcode
I selected Opus and Sonnet. Is Sonnet 'better' for coding? Maybe leaving it at Default is best. It seems logging into Anthropic requires a paid account. Using a 'free' API lets you use the models for free, for now? Codex with a 'pay as you go' account is very capable but I'd like to use Claude going forward. I'm more of a hobby coder at this point and the Pro account is 'big' step up. ;-) maybe I should start charging for my apps. Hopefully I'll get a good feel for Claude in it's current configuration and can accept the value added of the paid account. [Just one more subscription]
Feb ’26
Reply to The archived version number is showing up different than the one in xCode
@CarlS Thanks for this info. I looked in info.plist and found the previous bundle number despite changing the value in General tab. Hopefully that will help. @MikeNelson I had to double-click on the old value in the info.plist before I was able edit it. Maybe that is what you were seeing as 'hard coded', maybe
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Dec ’25
Reply to pkgbuild giving signing identity error
Thanks I finally got back to this. the security find-identity command was very helpful. The required identity was missing when I checked. Creating the Developer ID installer: identity was the missing piece. I had previously used an Developer ID Application: identity. The provided links were also very useful. Thanks Quinn for your help. David
Topic: Code Signing SubTopic: General Tags:
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Jan ’26
Reply to Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
Inside System : Library I have the folder AssetsV2 with large Folders. com_apple_MobileAssest_iOSSimulatorRuntime 85.83 GB and .com_apple_MobileAssest_xrOSSimulatorRuntime 56.23 GB. Also _appleTVOS.. 21.41 GB and _watchOS.. 18.87 GB. I've tried xcrun simctl runtime list and delete. After a computer restart xcrun reported Total Disk Images dropping from 267.9G to 106.8G BUT no change to Finder reported sizes. DaisyDisk showed 99G free and now 240G or 68G A lot of disk images appear in Disk Utility but eject doesn't work for most of them, maybe none. In Xcode I see a lot of simulators. I was able to delete many of them but no change to memory reported by the Finder. It looks like I've tried the suggestions above. I've run out of ideas.
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Jan ’26
Reply to Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
Using Xcode : Settings : Components and deleting unused Other Installed Platforms as shown in thread https://developer.apple.com/forums/thread/810415 which points back to this thread. DaisyDisk went from 240/68 GB to 345/76GB. Now orange instead of red! Finder still shows the same size.
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Jan ’26
Reply to Cannot Add Claude Account to Xcode
I selected Opus and Sonnet. Is Sonnet 'better' for coding? Maybe leaving it at Default is best. It seems logging into Anthropic requires a paid account. Using a 'free' API lets you use the models for free, for now? Codex with a 'pay as you go' account is very capable but I'd like to use Claude going forward. I'm more of a hobby coder at this point and the Pro account is 'big' step up. ;-) maybe I should start charging for my apps. Hopefully I'll get a good feel for Claude in it's current configuration and can accept the value added of the paid account. [Just one more subscription]
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Feb ’26
Reply to Xcode 26.3 RC - Claude Agent returns "Your request couldn't be completed"
Try 'logging' in with your API key. Xcode : Settings : Intelligence : Providers : Anthropic after downloading the Claude Agent. I wasn't able to use my free account by signing in but it works (for now) when I entered my API key
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Feb ’26