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Comment on Accessibility & Games (any platform)
My puzzle app is rendered using SwiftUI Canvas so had to manually wire up VoiceOver. So I was wondering if using Canvas was not the right approach in consideration of how to include accessibility. Also had an WatchOS issue with custom hold and drag gestures with VoiceControl or Switch Control. Thanks!
Topic: General SubTopic:
Accessibility & Inclusion Q&A
Jun ’26
Comment on Accessibility & Games (any platform)
My puzzle app is rendered using SwiftUI Canvas so had to manually wire up VoiceOver. So I was wondering if using Canvas was not the right approach in consideration of how to include accessibility. Also had an WatchOS issue with custom hold and drag gestures with VoiceControl or Switch Control. Thanks!
Topic: General SubTopic:
Accessibility & Inclusion Q&A
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Boosts
Views
Activity
Jun ’26