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Reply to Map Annotations not always receiving tap events on iOS 18.0
@DancesWithDingo not sure if you got a response on this, or a fix, but I've just stumbled on one with the help of Claude.ai. Adding the following modifiers to your button worked for a very similar scenario: .background(Color.clear) .contentShape(Rectangle()) I also found adding this helped as well: .highPriorityGesture(TapGesture().onEnded { Task { @MainActor in your button action here } }) .allowsHitTesting(true) Finally, adding this last one to your Map: .simultaneousGesture(TapGesture().onEnded { _ in })
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Feb ’25
Reply to Video player options not visible on iOS 16
Likewise, I'm experiencing the same as well. Has anyone found a solution for this at all? I've tried numerous suggestions, but nothing seems to invoke the controls UI by default.
Topic: App & System Services SubTopic: Core OS Tags:
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Sep ’22
Reply to Unable to Add for Review - Xcode 15.0.1 - New apps and app updates must be built with the public (GM) versions of Xcode 11 or later
Yep, same here! :-(
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Nov ’23
Reply to Unable to Add for Review - Xcode 15.0.1 - New apps and app updates must be built with the public (GM) versions of Xcode 11 or later
Once this gets fixed, does anyone know if we'll need to archive another build, or will the one we already have 'just work'?
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Nov ’23
Reply to Map Annotations not always receiving tap events on iOS 18.0
I've the same problem as well - thanks for filing a feedback report for it.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Oct ’24
Reply to Shortcut with Widgets
Hey, ever get an answer for this?
Topic: App & System Services SubTopic: General Tags:
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Feb ’25
Reply to Map Annotations not always receiving tap events on iOS 18.0
@DancesWithDingo not sure if you got a response on this, or a fix, but I've just stumbled on one with the help of Claude.ai. Adding the following modifiers to your button worked for a very similar scenario: .background(Color.clear) .contentShape(Rectangle()) I also found adding this helped as well: .highPriorityGesture(TapGesture().onEnded { Task { @MainActor in your button action here } }) .allowsHitTesting(true) Finally, adding this last one to your Map: .simultaneousGesture(TapGesture().onEnded { _ in })
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Feb ’25
Reply to UserDefaults.standard was cleared and app UUDI is also changed when I update new version from app store
I found this article by Christian Selig that might help: https://christianselig.com/2024/10/beware-userdefaults/
Topic: UI Frameworks SubTopic: UIKit Tags:
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May ’25