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New AppStore Connect Welcome page layout bugged
The Welcome page of AppStoreConnect has slightly changed. Analysis section is out, with an explanation message: News Access Analytics in the Apps section Analytics is now available in the Apps section. Get access to over 100 new metrics, improved filtering capabilities, and new monetization benchmarking reports. Learn more Problem: link does not work. https://developer.apple.com/news/?id=hh6v4b55 And I found nothing in the apps section… Same for you ?
0
0
119
Mar ’26
Is it a bug in UIActivityViewController to Airdrop ?
Context: Xcode 26.3, iOS 18.7.6 on iPhone Xs In this iOS app, I call UIActivityViewController to let user Airdrop files from the app. When trying to send a URL whose file name contains some characters like accentuated (-, é, '), the transfer fails. Removing those characters makes it work without problem. The same app running on Mac (in iPad mode) works with both cases. I also noticed that even when airdrop fails, there is no error reported by activityVC.completionWithItemsHandler = { activity, success, items, error in } Are those known issues ?
Topic: UI Frameworks SubTopic: UIKit Tags:
4
0
297
Mar ’26
Where are the forums heading to ?
Since a few weeks, I feel the content of the forums is less and less interesting. Probably 80% (not to say 90%) of the posts are about complains about review process, a serious question for those who have a problem but questions on which other developers can do absolutely nothing even if they bothered. Forum is becoming a wailing wall. With such a trend (but what to do to change it ?), forums will soon be of no interest at all, which is really unfortunate for the developers community.
4
1
290
Mar ’26
Putting 2 existing pdf pages side by side (half size) in a new pdf
In Swift, iOS, I have a pdf file. I want to take the pages 2 by 2 and put them side by side, on the new page. For this, I have to scale initial pages half size and rotate .pi/2. I managed to achieve this by converting pdf pages to UIImages and using a UIGraphicsImageRenderer. But with a critical loss of resolution. I've tried improving the resolution by creating images as jpegData(withCompressionQuality: 1.0), to no avail. So I would need to work directly on the pdf pages using CGPDFDocument format. The code structure is as follows, to insert a single scaled page: for iPage in … { if let _page = theCGPdfDocument.page(at: 1) { var _pageRect: CGRect = _page.getBoxRect(CGPDFBox.mediaBox) writeContextInDestination!.beginPage(mediaBox: &_pageRect) // translate to compensate for the flip caused displacement writeContextInDestination!.translateBy(x: _pageRect.size.width, y: _pageRect.size.height) Scale (-1, -1) // rotate 180° // add rotate as needed writeContextInDestination!.scaleBy(x: -1, y: -1) writeContextInDestination!.clip(to: _pageRect) writeContextInDestination!.drawPDFPage(_page) writeContextInDestination!.endPage() // end the current page } } writeContextInDestination!.closePDF() But I do not succeed in inserting the drawing of the second page. I've tried repeating lines 7 to 11 for a second page at line 13. No success. What is the direction to look for ?
1
0
360
Mar ’26
init?(coder: NSCoder) or init?(coder: (NSCoder?))
In this code, I use in some places required init?(coder: (NSCoder?)) { // Init some properties super.init(coder: coder!) } And in other places required init?(coder: NSCoder) { super.init(coder: coder) // Init some properties } Both seem to work. Is there a preferred one ? In which cases ? Or should I always use the second one ? And can super be called at anytime ?
2
0
830
Feb ’26
Referencing IBOutlet to its class or to file's owner
In this Mac App, I have an IBOutlet (which is defined as instance of a subclass of NSView). When I connect the IBOutlet to the code, referencing as file's owner, it works OK. But if I reference to the class, it crashes, when I access a specific IBOutlet (but other IBOutlets are accessed just before it without crashing).. The IBOutlet turnPageControl is defined as instance of subclass of NSView. Note: I have implemented several init methods: override init(window: NSWindow!) { } required init?(coder: (NSCoder?)) { } // Yes, (NSCoder?) convenience init(parameters) { // loading from nib } override func windowDidLoad() { super.windowDidLoad() // Access turnpageControl I get those calls before crash: init(window:) init(parameters:) init(window:) windowDidLoad() -> crash inside on accessing the IBOutlet for turnPageControl.isHidden = true Is there any reason to this ?
1
0
216
Feb ’26
How to avoid this thread priority inversions ?
Context: Xcode 16.4, Appkit In a windowController, I need to create and send a mouseDown event (newMouseDownEvent). I create the event with: let newMouseDownEvent = NSEvent.mouseEvent( with: .leftMouseDown, location: clickPoint, // all other fields I also need to make window key and front, otherwise the event is not handled.   func simulateMouseDown() { self.window?.makeFirstResponder(self.window) self.calepinFullView.perform(#selector(NSResponder.self.mouseDown(with:)), with: newMouseDownEvent!) }   As I have to delay the call( 0.5 s), I use asyncAfter: DispatchQueue.main.asyncAfter(deadline: .now() + 0.5, qos: .userInteractive) { self.simulateMouseDown() }   It works as intended, but that generates the following (purple) warning at runtime: [Internal] Thread running at User-interactive quality-of-service class waiting on a lower QoS thread running at Default quality-of-service class. Investigate ways to avoid priority inversions I have tried several solutions, change qos in await: DispatchQueue.main.asyncAfter(deadline: .now() + 0.5, qos: ..default) call from a DispatchQueue let interactiveQueue = DispatchQueue.global(qos: .userInteractive) interactiveQueue.async { self.window?.makeFirstResponder(self.window) self.calepinFullView.perform(#selector(NSResponder.self.mouseDown(with:)), with: newMouseDownEvent!) } But that's worse, it crashes with the following error: FAULT: NSInternalInconsistencyException: -[HIRunLoopSemaphore wait:] has been invoked on a secondary thread; the problem is likely in a much shallower frame in the backtrace; { NSAssertFile = "HIRunLoop.mm"; NSAssertLine = 709; }   How to eliminate the priority inversion risk (not just silencing the warning) ?
2
0
267
Feb ’26
NSTableCellView does not colour its background correctly
In an NSTableView (Appkit), I need to colour a cell background when it is selected. That works OK, except that the colour does not span the full cell width, nor even the text itself: The tableView structure is very basic: I see there is a TextCell at the end that cannot be deleted. What is this ? And the colouring as well: func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? { let p = someDataSource[row] if let cellView = tableView.makeView(withIdentifier: NSUserInterfaceItemIdentifier(rawValue: "Cell"), owner: self) { (cellView as! NSTableCellView).textField?.stringValue = p if selected[row] { (cellView as! NSTableCellView).backgroundColor = theLightBlueColor } else { (cellView as! NSTableCellView).backgroundColor = .clear } return cellView } } I've tried to change size constraints in many ways, to no avail. For instance, I changed Layout to Autoresising : I tried to change TableCellView size to 170 vs 144: Or increase tableColum Width. I have looked at what other object in the NSTableView hierarchy should be coloured without success. Nothing works. What am I missing ?
Topic: UI Frameworks SubTopic: AppKit Tags:
0
0
199
Feb ’26
Whimsical tooltips behaviour in popover (Appkit)
In this app I use tooltips extensively. They work perfectly well, except in a popover where they may appear or not (just some flash and immediately disappear). In the popover there are 12 colour buttons, each with its own tracking area and 3 control buttons, with their tracking areas. Here when it works, hovering over "C" button or "Annuler" button: But then, when I move to another colour button, a few 2 or 3 may work, but most don't display their tooltip at all. I know that the tooltip is set because I replicate the message in a help line at the bottom of the screen and this line always update: Let messageForColor = "Choisir la couleur…" if button.isEnabled { // show tooltip button.toolTip = messageForColor } else { button.toolTip = nil } if button.isEnabled { // Shows helpline at the bottom of screen button.helpMessage = messageForColor } Maybe it comes from some useDefault (I modified NSInitialTool TipDelay and I'm not sure I have reset to the default value) I noted that if I wait for 10 seconds or so (keeping the popover opened), everything seems to work properly again. Just as if there was some lengthy initialisation going on. So questions: Is there a known issue of Tooltips in a popover ? Are there other parameters to set in userDefaults to avoid immediate disparition of the tooltip in popover ? How to reset the factory setting for the UserDefaults in the app ?
5
0
534
Feb ’26
Inserting an NSView (Cocoa) in NSWindowController Views hierarchy
I have an NSWindowController with several IBOutlets created in storyboard. I want to add an NSView and fill it with some color. I need to place it at a specific position in views hierarchy. I have tried 2 ways, no one succeeds. First. include a custom view in storyboard connect to an IBOutlet in an init of controller, set the layer for the view Result: crash Second build programmatically Result: I do not find where to put this code in the controller code That's basic Cocoa, but way more painful than iOS.
Topic: UI Frameworks SubTopic: AppKit Tags:
3
0
522
Jan ’26
Cannot close my own threads
Since recently, when I try to close a thread I created on an answer of mine, I get the following error: Trying later, next day, does not solve it. In the list of all threads, the post is not marked as answered. But if I look via Chrome or plain Safari, I see the answer itself is marked as correct: Which is not the case when opening in Safari Technology Preview (Release 233) where the same answer is still to be accepted:
6
0
1.8k
Jan ’26
Setting the highlight colour of a selected cell in NSTableView
That's a question for Mac app (Cocoa). I want to change the standard highlighting. I thought to use tableView.selectionHighlightStyle. But there are only 2 values: .none and .regular. Cannot find how to define a custom one. So I tried a workaround: set tableView.selectionHighlightStyle to .none func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? { tableView.selectionHighlightStyle = .none keep track of previousSelection Then, in tableViewSelectionDidChange reset for previousSelection func tableViewSelectionDidChange(_ notification: Notification) { } if previousSelection >= 0 { let cellView = theTableView.rowView(atRow: previousSelection, makeIfNecessary: false) cellView?.layer?.backgroundColor = .clear } set for the selection to a custom color let cellView = theTableView.rowView(atRow: row, makeIfNecessary: false) cellView?.layer?.backgroundColor = CGColor(red: 0, green: 0, blue: 1, alpha: 0.4) previousSelection = row Result is disappointing : Even though tableView.selectionHighlightStyle is set to .none, it does overlays the cellView?.layer Is there a way to directly change the color for selection ?
4
0
243
Jan ’26
Can we decode twice in the same session with unarchiver?
In a class, I call the following (edited to simplify, but it matches the real case). If I do this: func getData() -> someClass? { _ = someURL.startAccessingSecurityScopedResource() if let data = NSData(contentsOf: someURL as URL) { do { let unarchiver = try NSKeyedUnarchiver(forReadingFrom: data as Data) print((unarchiver.decodeObject(of: [NSArray.self, someClass.self /* and few others*/], forKey: oneKey) as? someClass)?.aProperty) if let result = unarchiver.decodeObject(of: [NSArray.self, someClass.self /* same other types*/], forKey: oneKey) as? someClass { unarchiver.finishDecoding() print("unarchived success") return result } else { unarchiver.finishDecoding() print("unarchiving failed") return someClass() } } catch { return nil } } I get a failure on log : unarchiving failed But if I comment out the print(unarchiver.decodeObject) - line 8, it works and I get unarchived success // print((unarchiver.decodeObject(of: [NSArray.self, someClass.self /* and few others*/], forKey: oneKey) as? someClass)?.aProperty) However, when I do exactly the same for another class (I've compared line by line to be sure), it works even with the print statement. What could be happening here ?
3
0
163
Jan ’26
Window size of iOS app running on Mac
I need constraint the window size for an iOS app running on Mac. That's easy for a MacApp, using self.window?.minSize.width = 450 self.window?.maxSize.width = 450 or use func windowDidResize(_ notification: Notification) { } but how to achieve it in UIKit ?
Replies
3
Boosts
0
Views
430
Activity
Apr ’26
New AppStore Connect Welcome page layout bugged
The Welcome page of AppStoreConnect has slightly changed. Analysis section is out, with an explanation message: News Access Analytics in the Apps section Analytics is now available in the Apps section. Get access to over 100 new metrics, improved filtering capabilities, and new monetization benchmarking reports. Learn more Problem: link does not work. https://developer.apple.com/news/?id=hh6v4b55 And I found nothing in the apps section… Same for you ?
Replies
0
Boosts
0
Views
119
Activity
Mar ’26
Is it a bug in UIActivityViewController to Airdrop ?
Context: Xcode 26.3, iOS 18.7.6 on iPhone Xs In this iOS app, I call UIActivityViewController to let user Airdrop files from the app. When trying to send a URL whose file name contains some characters like accentuated (-, é, '), the transfer fails. Removing those characters makes it work without problem. The same app running on Mac (in iPad mode) works with both cases. I also noticed that even when airdrop fails, there is no error reported by activityVC.completionWithItemsHandler = { activity, success, items, error in } Are those known issues ?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
4
Boosts
0
Views
297
Activity
Mar ’26
Where are the forums heading to ?
Since a few weeks, I feel the content of the forums is less and less interesting. Probably 80% (not to say 90%) of the posts are about complains about review process, a serious question for those who have a problem but questions on which other developers can do absolutely nothing even if they bothered. Forum is becoming a wailing wall. With such a trend (but what to do to change it ?), forums will soon be of no interest at all, which is really unfortunate for the developers community.
Replies
4
Boosts
1
Views
290
Activity
Mar ’26
Putting 2 existing pdf pages side by side (half size) in a new pdf
In Swift, iOS, I have a pdf file. I want to take the pages 2 by 2 and put them side by side, on the new page. For this, I have to scale initial pages half size and rotate .pi/2. I managed to achieve this by converting pdf pages to UIImages and using a UIGraphicsImageRenderer. But with a critical loss of resolution. I've tried improving the resolution by creating images as jpegData(withCompressionQuality: 1.0), to no avail. So I would need to work directly on the pdf pages using CGPDFDocument format. The code structure is as follows, to insert a single scaled page: for iPage in … { if let _page = theCGPdfDocument.page(at: 1) { var _pageRect: CGRect = _page.getBoxRect(CGPDFBox.mediaBox) writeContextInDestination!.beginPage(mediaBox: &_pageRect) // translate to compensate for the flip caused displacement writeContextInDestination!.translateBy(x: _pageRect.size.width, y: _pageRect.size.height) Scale (-1, -1) // rotate 180° // add rotate as needed writeContextInDestination!.scaleBy(x: -1, y: -1) writeContextInDestination!.clip(to: _pageRect) writeContextInDestination!.drawPDFPage(_page) writeContextInDestination!.endPage() // end the current page } } writeContextInDestination!.closePDF() But I do not succeed in inserting the drawing of the second page. I've tried repeating lines 7 to 11 for a second page at line 13. No success. What is the direction to look for ?
Replies
1
Boosts
0
Views
360
Activity
Mar ’26
NSMENUITEMTITLEABOUT, NSMENUITEMTITLE in menu bar when running iOS app on Mac
I have an iOS app that runs on Mac, in iPad mode. In the menubar, some subitems are improperly labelled, featuring NSMENUITEMTITLEABOUT or NSMENUITEMHIDE or NSMENUITEMTITLE instead. Looks like it cannot find the name of the app. I have tried to set display name to no avail. Or is it a localisation issue ? How to correct this ?
Replies
1
Boosts
0
Views
159
Activity
Mar ’26
init?(coder: NSCoder) or init?(coder: (NSCoder?))
In this code, I use in some places required init?(coder: (NSCoder?)) { // Init some properties super.init(coder: coder!) } And in other places required init?(coder: NSCoder) { super.init(coder: coder) // Init some properties } Both seem to work. Is there a preferred one ? In which cases ? Or should I always use the second one ? And can super be called at anytime ?
Replies
2
Boosts
0
Views
830
Activity
Feb ’26
Referencing IBOutlet to its class or to file's owner
In this Mac App, I have an IBOutlet (which is defined as instance of a subclass of NSView). When I connect the IBOutlet to the code, referencing as file's owner, it works OK. But if I reference to the class, it crashes, when I access a specific IBOutlet (but other IBOutlets are accessed just before it without crashing).. The IBOutlet turnPageControl is defined as instance of subclass of NSView. Note: I have implemented several init methods: override init(window: NSWindow!) { } required init?(coder: (NSCoder?)) { } // Yes, (NSCoder?) convenience init(parameters) { // loading from nib } override func windowDidLoad() { super.windowDidLoad() // Access turnpageControl I get those calls before crash: init(window:) init(parameters:) init(window:) windowDidLoad() -> crash inside on accessing the IBOutlet for turnPageControl.isHidden = true Is there any reason to this ?
Replies
1
Boosts
0
Views
216
Activity
Feb ’26
How to avoid this thread priority inversions ?
Context: Xcode 16.4, Appkit In a windowController, I need to create and send a mouseDown event (newMouseDownEvent). I create the event with: let newMouseDownEvent = NSEvent.mouseEvent( with: .leftMouseDown, location: clickPoint, // all other fields I also need to make window key and front, otherwise the event is not handled.   func simulateMouseDown() { self.window?.makeFirstResponder(self.window) self.calepinFullView.perform(#selector(NSResponder.self.mouseDown(with:)), with: newMouseDownEvent!) }   As I have to delay the call( 0.5 s), I use asyncAfter: DispatchQueue.main.asyncAfter(deadline: .now() + 0.5, qos: .userInteractive) { self.simulateMouseDown() }   It works as intended, but that generates the following (purple) warning at runtime: [Internal] Thread running at User-interactive quality-of-service class waiting on a lower QoS thread running at Default quality-of-service class. Investigate ways to avoid priority inversions I have tried several solutions, change qos in await: DispatchQueue.main.asyncAfter(deadline: .now() + 0.5, qos: ..default) call from a DispatchQueue let interactiveQueue = DispatchQueue.global(qos: .userInteractive) interactiveQueue.async { self.window?.makeFirstResponder(self.window) self.calepinFullView.perform(#selector(NSResponder.self.mouseDown(with:)), with: newMouseDownEvent!) } But that's worse, it crashes with the following error: FAULT: NSInternalInconsistencyException: -[HIRunLoopSemaphore wait:] has been invoked on a secondary thread; the problem is likely in a much shallower frame in the backtrace; { NSAssertFile = "HIRunLoop.mm"; NSAssertLine = 709; }   How to eliminate the priority inversion risk (not just silencing the warning) ?
Replies
2
Boosts
0
Views
267
Activity
Feb ’26
NSTableCellView does not colour its background correctly
In an NSTableView (Appkit), I need to colour a cell background when it is selected. That works OK, except that the colour does not span the full cell width, nor even the text itself: The tableView structure is very basic: I see there is a TextCell at the end that cannot be deleted. What is this ? And the colouring as well: func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? { let p = someDataSource[row] if let cellView = tableView.makeView(withIdentifier: NSUserInterfaceItemIdentifier(rawValue: "Cell"), owner: self) { (cellView as! NSTableCellView).textField?.stringValue = p if selected[row] { (cellView as! NSTableCellView).backgroundColor = theLightBlueColor } else { (cellView as! NSTableCellView).backgroundColor = .clear } return cellView } } I've tried to change size constraints in many ways, to no avail. For instance, I changed Layout to Autoresising : I tried to change TableCellView size to 170 vs 144: Or increase tableColum Width. I have looked at what other object in the NSTableView hierarchy should be coloured without success. Nothing works. What am I missing ?
Topic: UI Frameworks SubTopic: AppKit Tags:
Replies
0
Boosts
0
Views
199
Activity
Feb ’26
Whimsical tooltips behaviour in popover (Appkit)
In this app I use tooltips extensively. They work perfectly well, except in a popover where they may appear or not (just some flash and immediately disappear). In the popover there are 12 colour buttons, each with its own tracking area and 3 control buttons, with their tracking areas. Here when it works, hovering over "C" button or "Annuler" button: But then, when I move to another colour button, a few 2 or 3 may work, but most don't display their tooltip at all. I know that the tooltip is set because I replicate the message in a help line at the bottom of the screen and this line always update: Let messageForColor = "Choisir la couleur…" if button.isEnabled { // show tooltip button.toolTip = messageForColor } else { button.toolTip = nil } if button.isEnabled { // Shows helpline at the bottom of screen button.helpMessage = messageForColor } Maybe it comes from some useDefault (I modified NSInitialTool TipDelay and I'm not sure I have reset to the default value) I noted that if I wait for 10 seconds or so (keeping the popover opened), everything seems to work properly again. Just as if there was some lengthy initialisation going on. So questions: Is there a known issue of Tooltips in a popover ? Are there other parameters to set in userDefaults to avoid immediate disparition of the tooltip in popover ? How to reset the factory setting for the UserDefaults in the app ?
Replies
5
Boosts
0
Views
534
Activity
Feb ’26
Inserting an NSView (Cocoa) in NSWindowController Views hierarchy
I have an NSWindowController with several IBOutlets created in storyboard. I want to add an NSView and fill it with some color. I need to place it at a specific position in views hierarchy. I have tried 2 ways, no one succeeds. First. include a custom view in storyboard connect to an IBOutlet in an init of controller, set the layer for the view Result: crash Second build programmatically Result: I do not find where to put this code in the controller code That's basic Cocoa, but way more painful than iOS.
Topic: UI Frameworks SubTopic: AppKit Tags:
Replies
3
Boosts
0
Views
522
Activity
Jan ’26
Cannot close my own threads
Since recently, when I try to close a thread I created on an answer of mine, I get the following error: Trying later, next day, does not solve it. In the list of all threads, the post is not marked as answered. But if I look via Chrome or plain Safari, I see the answer itself is marked as correct: Which is not the case when opening in Safari Technology Preview (Release 233) where the same answer is still to be accepted:
Replies
6
Boosts
0
Views
1.8k
Activity
Jan ’26
Setting the highlight colour of a selected cell in NSTableView
That's a question for Mac app (Cocoa). I want to change the standard highlighting. I thought to use tableView.selectionHighlightStyle. But there are only 2 values: .none and .regular. Cannot find how to define a custom one. So I tried a workaround: set tableView.selectionHighlightStyle to .none func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? { tableView.selectionHighlightStyle = .none keep track of previousSelection Then, in tableViewSelectionDidChange reset for previousSelection func tableViewSelectionDidChange(_ notification: Notification) { } if previousSelection >= 0 { let cellView = theTableView.rowView(atRow: previousSelection, makeIfNecessary: false) cellView?.layer?.backgroundColor = .clear } set for the selection to a custom color let cellView = theTableView.rowView(atRow: row, makeIfNecessary: false) cellView?.layer?.backgroundColor = CGColor(red: 0, green: 0, blue: 1, alpha: 0.4) previousSelection = row Result is disappointing : Even though tableView.selectionHighlightStyle is set to .none, it does overlays the cellView?.layer Is there a way to directly change the color for selection ?
Replies
4
Boosts
0
Views
243
Activity
Jan ’26
Can we decode twice in the same session with unarchiver?
In a class, I call the following (edited to simplify, but it matches the real case). If I do this: func getData() -> someClass? { _ = someURL.startAccessingSecurityScopedResource() if let data = NSData(contentsOf: someURL as URL) { do { let unarchiver = try NSKeyedUnarchiver(forReadingFrom: data as Data) print((unarchiver.decodeObject(of: [NSArray.self, someClass.self /* and few others*/], forKey: oneKey) as? someClass)?.aProperty) if let result = unarchiver.decodeObject(of: [NSArray.self, someClass.self /* same other types*/], forKey: oneKey) as? someClass { unarchiver.finishDecoding() print("unarchived success") return result } else { unarchiver.finishDecoding() print("unarchiving failed") return someClass() } } catch { return nil } } I get a failure on log : unarchiving failed But if I comment out the print(unarchiver.decodeObject) - line 8, it works and I get unarchived success // print((unarchiver.decodeObject(of: [NSArray.self, someClass.self /* and few others*/], forKey: oneKey) as? someClass)?.aProperty) However, when I do exactly the same for another class (I've compared line by line to be sure), it works even with the print statement. What could be happening here ?
Replies
3
Boosts
0
Views
163
Activity
Jan ’26