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Reply to OpenGL on future iPhones and Macs?
I thought you guys got my comments but I guess not. I'm completely new to graphics programming(metal, vulkan, even dx12) and still doing research before I begin. I was told to do opengl since I'm new to the api graphics programming, and it was said MANY times to do opengl if your completely new. As for portability, I care deeply about it. I want to reach audiences by different platforms such as iphones(there are those who game on these devices). I'm not new to C++, just new to vulkan and metal is all
Topic: Graphics & Games SubTopic: General Tags:
Feb ’23
Reply to OpenGL on future iPhones and Macs?
I'd suppose. But where do I learn metal? I'm C++ all the way and don't wish to touch swift at all(I'm ok with objective-c since I can bridge my c++ to it). Also, if I learn metal first, can I go to directx 12 or vulkan after learning metal?
Topic: Graphics & Games SubTopic: General Tags:
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Mar ’23
Reply to OpenGL on future iPhones and Macs?
I thought you guys got my comments but I guess not. I'm completely new to graphics programming(metal, vulkan, even dx12) and still doing research before I begin. I was told to do opengl since I'm new to the api graphics programming, and it was said MANY times to do opengl if your completely new. As for portability, I care deeply about it. I want to reach audiences by different platforms such as iphones(there are those who game on these devices). I'm not new to C++, just new to vulkan and metal is all
Topic: Graphics & Games SubTopic: General Tags:
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Feb ’23