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UI different on iPhone 14 Pro Max when comparing simulator to real device
I've created a UI that works on most devices, and modified it for the few that didn't line up right. When released to the App Store a friend that has an iPhone 14 Pro Max sent a screen shot of the app not lining up, which I corrected using the simulator since I do not have a 14, but updating the UI didn't correct on the real device (even though the simulator looked correct). I added an alert that shows the screen dimensions so that I could confirm and they showed 812x375 instead of 932x430 for the iPhone 14 Pro Max. But when I used a simulator for the iPhone 11 Pro which is 812x375 the UI shows correctly. Has anyone else had issues with UI showing up correctly on the iPhone 14 Pro Max when released live through the App Store?
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1.8k
Apr ’23
Multiplayer Version Compatibility
I submitted my multiplayer app version 1.0 that worked great. I then found a small bug to do with the sounds that was easy to fix, so I did so and submitted version 1.1. The problem is that players that update to version 1.1 cannot access the multiplayer games that they started in 1.0 anymore. I'm looking at the Multiplayer Compatibility Section on the App Store connect website and it says the earliest compatible version is 1.0, so I'm not sure why this happened. Any help would be greatly appreciated. Thank you!
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579
Jul ’21