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App is rejected because of gambling related content
I'm looking to see if other developers have experienced something similar recently. Our app is a free football prediction app where users predict match scores and earn points for rankings, achievements and statistics. There are: No real money betting No entry fees No cash prizes No operator-funded prizes No virtual currency that can be exchanged for money The app has been available on the App Store for a long time and previous versions (50+ releases) (including a recent version) were approved. However, the latest update was rejected under Guideline 2.3.6. App Review says that because the app includes "tips, tools, predictions or other information related to real money gambling", we must answer "Yes" to the Gambling age rating. What confuses me is that the App Store Connect age rating describes Gambling as betting or wagering using real money or in-game currency that can be exchanged for real money, which does not apply to our app. Has anyone else recently experienced this with a football pool, fantasy league or sports prediction app? If so: Were you asked to set the Gambling age rating to "Yes"? Did App Review explain where they draw the line? Were you eventually able to resolve it? I'm not trying to argue with App Review; I'm simply trying to understand how this guideline is currently being interpreted.
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App is rejected because of gambling related content
I'm looking to see if other developers have experienced something similar recently. Our app is a free football prediction app where users predict match scores and earn points for rankings, achievements and statistics. There are: No real money betting No entry fees No cash prizes No operator-funded prizes No virtual currency that can be exchanged for money The app has been available on the App Store for a long time and previous versions (50+ releases) (including a recent version) were approved. However, the latest update was rejected under Guideline 2.3.6. App Review says that because the app includes "tips, tools, predictions or other information related to real money gambling", we must answer "Yes" to the Gambling age rating. What confuses me is that the App Store Connect age rating describes Gambling as betting or wagering using real money or in-game currency that can be exchanged for real money, which does not apply to our app. Has anyone else recently experienced this with a football pool, fantasy league or sports prediction app? If so: Were you asked to set the Gambling age rating to "Yes"? Did App Review explain where they draw the line? Were you eventually able to resolve it? I'm not trying to argue with App Review; I'm simply trying to understand how this guideline is currently being interpreted.
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