Hi everyone,
Our app (Apple IDs: 6744840952 and 6746964086) has been under review for three weeks now, and during this time we’ve made several attempts to follow up:
We submitted an expedited review request
We used the Contact Us form to inquire about the status
We tried reaching out by phone
We spoke with Apple representatives during a Meet with Apple Experts event
Unfortunately, none of these actions have resulted in any progress. The responses we received have all been variations of “please wait patiently,” and we haven’t been proactively contacted through App Store Connect either.
We are feeling deeply discouraged, and the emails from our users have shifted from initial understanding to increasing frustration and complaints.
We fully understand that the review process can vary in complexity, but the app has now been in review for 20 days.
We would deeply appreciate any assistance or suggestions that might help move the process forward.
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When renaming A.value, it also causes the value inside the conditional compilation in checkRename to be renamed.
How to resolve or avoid this situation?
class A {
let value = "1"
}
class B {
var value = 0
}
func checkRename() {
var b = B()
#if os(iOS)
b.value = 456
#elseif os(macOS)
b.value = 789
#endif
}
Xcode Version 15.4 (15F31d).
Topic:
Developer Tools & Services
SubTopic:
Xcode
Our app has been in the "In Review" status for over 48 hours. During this time, we have:
Submitted an expedited review request;
Contacted the App Review team through the “Contact Us” form with an explanation.
However, the review status has remained unchanged, and we have not received any further feedback or response.
We understand that review times may vary due to different circumstances, but as we are approaching our planned release schedule, we’re hoping to receive some assistance or clarification on whether any additional action is required on our end.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
When using .glassEffect(.clear, in: .circle) with animation in a View, there is a chance that black pixel blocks flash on the screen.
The abnormal effect can be seen in the attached video and screenshots.FB20216507
Code is as follows:
VStack {
if isLoaded {
VStack {
if #available(macOS 26.0, *) {
Color.clear
.frame(maxWidth: .infinity, maxHeight: .infinity)
.glassEffect(.clear, in: .circle)
}
}
.transition(.asymmetric(insertion: .scale, removal: .opacity))
}
}
.animation(.bouncy, value: isLoaded)
Topic:
UI Frameworks
SubTopic:
SwiftUI