Post

Replies

Boosts

Views

Activity

Reply to Slow Objective C compile speed on Mac Studio Ultra
We're seeing the same issue - our Mac Studio Ultra is 0% faster than MBP M1 Max for all our ObjC projects. This isn't an issue with the studio - it's being under utilized it seems by Xcode / clang. We've got a fairly large project, it takes around 200 seconds to compile on a M1 Max and exactly the same time on a Mac Studio Ultra. What's more annoying to see is that the Mac Studio seems to prefer using the 4 Efficiency cores instead of the Performance cores, even though it's presumably got unlimited power draw compared to the macbook pro. In my opinion I believe the Mac Studio should never need to use the efficiency cores other than for background processing, yet I see the 4 cores utilized (in Activity Monitor) plus a couple of Perc cores, while the rest sit there doing nothing most of the times during compilation. I've also tried to use a RAM disk to eliminate any I/O delays but I've had minimal overall gains. I would recommend you open a Feedback with Apple (using the Feedback Reporter) as I have too: FB9970366
Apr ’22
Reply to ITMS-90562: Invalid Bundle with Xcode 13.3 RC
I've gone through every single framework / plugin / binary in the app bundle with otool -L and found nothing. What's annoying is how these emails about "ITMS-90562: Invalid Bundle" do NOT in fact tell us what's invalid in the bundle - if you (i.e. the processing server) are aware, why not just tell us in the same email? I've tried it with Xcode 13.2.1 as well and it still gets rejected. I have no idea what's going on as another one of our apps is submitting fine.
Mar ’22
Reply to Is Apple's Timestamp Server Acting Up?
Another on Ventura: FB11762161
Topic: Code Signing SubTopic: General Tags:
Replies
Boosts
Views
Activity
Nov ’22
Reply to There may be a Bug in importing P12
Did you find a workaround?
Topic: Programming Languages SubTopic: Swift Tags:
Replies
Boosts
Views
Activity
Sep ’22
Reply to iOS 16.0 beta 7 broke Text(Date(), style: .timer) in SwiftUI widgets
Unbelievable - all our widgets broke because of this.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Replies
Boosts
Views
Activity
Sep ’22
Reply to iOS Share Extension + NSFetchedResultsController not returning results
Note that NSFetchRequest will always read from disk, which explains why it's working for you. NSFetchedResultsController uses a cache where possible (as the documentation explains). You can purge the cache if you wish: https://developer.apple.com/documentation/coredata/nsfetchedresultscontroller?language=objc
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
Jun ’22
Reply to ENABLE_BITCODE missing for Swift Packages on Xcode 14
🤦‍♂️ Release notes say bit code is no longer supported. Got it.
Replies
Boosts
Views
Activity
Jun ’22
Reply to http 500 errors with notarytool today?
Down again - it's happened twice this week. What are developers to do if we have an urgent fix to post and cannot notarize the builds?
Topic: Code Signing SubTopic: Notarization Tags:
Replies
Boosts
Views
Activity
Apr ’22
Reply to Slow Objective C compile speed on Mac Studio Ultra
See: https://forums.swift.org/t/using-enableswiftbuildsystemintegration-on-m1-max-vs-m1-ultra/
Replies
Boosts
Views
Activity
Apr ’22
Reply to Slow Objective C compile speed on Mac Studio Ultra
We're seeing the same issue - our Mac Studio Ultra is 0% faster than MBP M1 Max for all our ObjC projects. This isn't an issue with the studio - it's being under utilized it seems by Xcode / clang. We've got a fairly large project, it takes around 200 seconds to compile on a M1 Max and exactly the same time on a Mac Studio Ultra. What's more annoying to see is that the Mac Studio seems to prefer using the 4 Efficiency cores instead of the Performance cores, even though it's presumably got unlimited power draw compared to the macbook pro. In my opinion I believe the Mac Studio should never need to use the efficiency cores other than for background processing, yet I see the 4 cores utilized (in Activity Monitor) plus a couple of Perc cores, while the rest sit there doing nothing most of the times during compilation. I've also tried to use a RAM disk to eliminate any I/O delays but I've had minimal overall gains. I would recommend you open a Feedback with Apple (using the Feedback Reporter) as I have too: FB9970366
Replies
Boosts
Views
Activity
Apr ’22
Reply to CNContactPickerView for macOS project ?
Unfortunate indeed, I've reported it on Feedback Assistant: FB9971366, you should too.
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
Apr ’22
Reply to ITMS-90562: Invalid Bundle with Xcode 13.3 RC
I've gone through every single framework / plugin / binary in the app bundle with otool -L and found nothing. What's annoying is how these emails about "ITMS-90562: Invalid Bundle" do NOT in fact tell us what's invalid in the bundle - if you (i.e. the processing server) are aware, why not just tell us in the same email? I've tried it with Xcode 13.2.1 as well and it still gets rejected. I have no idea what's going on as another one of our apps is submitting fine.
Replies
Boosts
Views
Activity
Mar ’22
Reply to ITMS-90562: Invalid Bundle with Xcode 13.3 RC
Seeing this for our app. FB9970868
Replies
Boosts
Views
Activity
Mar ’22
Reply to After upgrading to Xcode 13.2.1, debugging with a lower version of the iOS device still crashes at launching
Downgrade to Xcode 13.1 for now as this seems to be the only solution till they release another fix.
Replies
Boosts
Views
Activity
Dec ’21
Reply to After upgrading to Xcode 13.2.1, debugging with a lower version of the iOS device still crashes at launching
Same here
Replies
Boosts
Views
Activity
Dec ’21
Reply to NSSecureCoding allowed classes list
It seems it's happening only for Swift classes that extend NSObject.
Replies
Boosts
Views
Activity
Nov ’21
Reply to xcodebuild -exportArchive fails for developer-id signed app
It fails when we try and export an archive from within Xcode too. I'm on macOS 11.5.2 with Xcode 13 RC.
Replies
Boosts
Views
Activity
Sep ’21