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Reply to Metal 4 support in iOS simulator
Sorry to bump, but this issue still seems to exist with the iOS 27.1 simulators. I'm trying to update my Metal 4 based app to work with iPhone Duo, and while it compiles fine on my physical iPhone 16 Pro, no dice on the simulator. Getting similar errors as others have posted: "Cannot find type 'MTL4CommandQueue' in scope", "Cannot find type 'MTL4CommandBuffer' in scope" and other similar errors for other MTL4 types. Any update on this? I did submit feedback (FB24868746), but haven't heard anything yet. protocol MetalVisualizerRenderer: AnyObject { var device: MTLDevice { get } var commandQueue: any MTL4CommandQueue { get } var commandBuffer: any MTL4CommandBuffer { get } var sharedEvent: MTLSharedEvent { get } . . .
Topic: Graphics & Games SubTopic: Metal Tags:
2w
Reply to Metal 4 support in iOS simulator
Sorry to bump, but this issue still seems to exist with the iOS 27.1 simulators. I'm trying to update my Metal 4 based app to work with iPhone Duo, and while it compiles fine on my physical iPhone 16 Pro, no dice on the simulator. Getting similar errors as others have posted: "Cannot find type 'MTL4CommandQueue' in scope", "Cannot find type 'MTL4CommandBuffer' in scope" and other similar errors for other MTL4 types. Any update on this? I did submit feedback (FB24868746), but haven't heard anything yet. protocol MetalVisualizerRenderer: AnyObject { var device: MTLDevice { get } var commandQueue: any MTL4CommandQueue { get } var commandBuffer: any MTL4CommandBuffer { get } var sharedEvent: MTLSharedEvent { get } . . .
Topic: Graphics & Games SubTopic: Metal Tags:
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