Thank you! I can't say for sure but I would assume that it's been there from the beginning. It exists at least since February 2021 when I began migrating our AR app from SceneKit to RealityKit.
So probably no regression but I also would not call it a feature request per se as at least from my testings there is no way right now to produce shadows via DirectionalLight that does not lead to flickering. So it rather feels like a bug and behaves different to what I as a user would expect it to.
Personally though, if I had a choice on what to prioritise I think I would pick the receivesContactShadows option, as they look a lot better to what can be produced with a directional light and they are also dynamic. Maybe if there were more options for the shadow quality on DirectionalLight it could serve as a nice fallback for older devices.
Topic:
Graphics & Games
SubTopic:
RealityKit
Tags: