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FxPlug4.3_FxRemoteWindowAPI_window.frame.origin?
1.在Fxplug4.3的 FxRemoteWindowAPI 的协议中,没有提供window.frame.origin的设置。 2.如果我自定义NSWindow时,在FxPlug中 [Window setLevel:NSFloatingWindowLevel];也没有执行。 3.请问我应该如何把窗口保留在Final cut pro的前面,并且不影响Final cut pro 的操作呢?
1
0
521
Oct ’24
FxPlug4.3_NSPanel_setLevel
NSPanel *panel = [[myPanel alloc] initWithContentRect:NSMakeRect(100, 100, 400, 300) styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable backing:NSBackingStoreBuffered defer:NO]; [panel setLevel:NSFloatingWindowLevel];//无效???? [panel makeKeyAndOrderFront:self]; 问题:在FxPlug4.3中使用setLevel不能将panel放在Final cut pro和Mition的前面? 救命~~~全世界都没找到答案!
1
0
554
Oct ’24
FxPlug4.3 & Window
1.In the FxRemoteWindowAPI protocol, there is no way to set window.frame.origin. 2.When using NSWindow, you cannot set [Window setLevel:NSFloatingWindowLevel]. 3.How can I keep the window in front of Final Cut Pro without affecting the normal use of Final Cut Pro?
1
0
490
Oct ’24
FxPlug- id<MTLTexture> sourceTexture
(BOOL)renderDestinationImage:(FxImageTile *)destinationImage sourceImages:(NSArray<FxImageTile *> *)sourceImages pluginState:(NSData *)pluginState atTime:(CMTime)renderTime error:(NSError * _Nullable *)outError { //。。。。。。其他代码 id sourceTexture = [sourceImages [ 0 ] metalTextureForDevice:[deviceCache deviceWithRegistryID:deviceRegistryID]]; //。。。。。。其他代码 // Clean up [commandEncoder endEncoding]; [commandBuffer commit]; [commandBuffer waitUntilScheduled]; [colorAttachmentDescriptor release]; [deviceCache returnCommandQueueToCache:commandQueue]; self.texture = [sourceImages [ 0 ] metalTextureForDevice:[deviceCache deviceWithRegistryID:deviceRegistryID]]; return YES; } 当我用self.texture 渲染到MTKView的时候,在Motion中显示出来非常模糊。
0
0
468
Aug ’24
FxPlug4.3_FxRemoteWindowAPI_window.frame.origin?
1.在Fxplug4.3的 FxRemoteWindowAPI 的协议中,没有提供window.frame.origin的设置。 2.如果我自定义NSWindow时,在FxPlug中 [Window setLevel:NSFloatingWindowLevel];也没有执行。 3.请问我应该如何把窗口保留在Final cut pro的前面,并且不影响Final cut pro 的操作呢?
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1
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0
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521
Activity
Oct ’24
FxPlug4.3_NSPanel_setLevel
NSPanel *panel = [[myPanel alloc] initWithContentRect:NSMakeRect(100, 100, 400, 300) styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable backing:NSBackingStoreBuffered defer:NO]; [panel setLevel:NSFloatingWindowLevel];//无效???? [panel makeKeyAndOrderFront:self]; 问题:在FxPlug4.3中使用setLevel不能将panel放在Final cut pro和Mition的前面? 救命~~~全世界都没找到答案!
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1
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0
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554
Activity
Oct ’24
FxPlug4.3 & Window
1.In the FxRemoteWindowAPI protocol, there is no way to set window.frame.origin. 2.When using NSWindow, you cannot set [Window setLevel:NSFloatingWindowLevel]. 3.How can I keep the window in front of Final Cut Pro without affecting the normal use of Final Cut Pro?
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1
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0
Views
490
Activity
Oct ’24
The FxRemoteWindow API in Fxplug 4.3 does not provide window.frame.origin.
The FxRemoteWindow API in Fxplug 4.3 does not provide window.frame.origin. How to set a window that can be positioned and sized higher than the motion?
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0
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0
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432
Activity
Aug ’24
FxPlug_Window补充
1.在FxRemoteWindowAPI 的协议中,没有办法设置window.frame.origin 2.使用NSWindow时,又无法实现 [Window setLevel:NSFloatingWindowLevel]; 3.请问我应该如何把窗口保留在Final cut pro的前面呢?并且不影响Final cut pro的正常使用。
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0
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0
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539
Activity
Aug ’24
FxPlug- id<MTLTexture> sourceTexture
(BOOL)renderDestinationImage:(FxImageTile *)destinationImage sourceImages:(NSArray<FxImageTile *> *)sourceImages pluginState:(NSData *)pluginState atTime:(CMTime)renderTime error:(NSError * _Nullable *)outError { //。。。。。。其他代码 id sourceTexture = [sourceImages [ 0 ] metalTextureForDevice:[deviceCache deviceWithRegistryID:deviceRegistryID]]; //。。。。。。其他代码 // Clean up [commandEncoder endEncoding]; [commandBuffer commit]; [commandBuffer waitUntilScheduled]; [colorAttachmentDescriptor release]; [deviceCache returnCommandQueueToCache:commandQueue]; self.texture = [sourceImages [ 0 ] metalTextureForDevice:[deviceCache deviceWithRegistryID:deviceRegistryID]]; return YES; } 当我用self.texture 渲染到MTKView的时候,在Motion中显示出来非常模糊。
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0
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0
Views
468
Activity
Aug ’24
Fxplug-Window
1.在FxRemoteWindowAPI 的协议中,没有办法设置 window.frame.origin 2.使用NSWindow时,又无法实现 [Window setLevel:NSFloatingWindowLevel]; 3.请问我应该如何保持窗口在Final cut pro 的前面呢?
Replies
2
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0
Views
566
Activity
Aug ’24