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iPadOS textFormatting menu does not appeared
I have this in my swift file: CommandGroup(replacing: .textFormatting) { Toggle("Bold Text", systemImage: "bold", isOn: boldBinding) .keyboardShortcut("B") Button("Align Left", systemImage: "text.alignleft") { alignmentBinding.wrappedValue = 1 } .keyboardShortcut("[") Button("Align Center", systemImage: "text.aligncenter") { alignmentBinding.wrappedValue = 0 } .keyboardShortcut("\\") Button("Align Right", systemImage: "text.alignright") { alignmentBinding.wrappedValue = 2 } .keyboardShortcut("]") } Nothing appeared in iPadOS menu (but does appeared on Mac). Change textFormatting to textEditing does work, but appeared in a very long menu
Topic: UI Frameworks SubTopic: SwiftUI
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88
Jul ’25
Distribution Profile Type for Mac Catalyst app?
Hi, this might sounds dumb, but to create a distribution profile for Mac Catalyst app, should I choose Mac or Mac Catalyst? When select "Mac Catalyst" type, I saw this message, which concerns me since I don't use any "maccatalyst" prefix for our apps. To generate a provisioning profile for an App ID with a "maccatalyst" prefix, search for the iPad app's App ID. Then select the App ID under "Enabled App IDs with an associated application identifier".
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2.9k
Aug ’21
How do I avoid a platform?
I am designing a multi platform app, but visionOS lacks a functionality. I think I know how to support a platform only (#if os), but how to support all platforms except one? #if os(iOS, macOS) .glassEffect(.regular.interactive()) #endif is a no-no?
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163
Jul ’25
Unavailable error is wrong?
This is my code: witch SystemLanguageModel.default.availability { case .available: ContentView() .popover(isPresented: $showSettings) { SettingsView().presentationCompactAdaptation(.popover) } case .unavailable(.modelNotReady): ContentUnavailableView("Apple Intelligence is unavailable", systemImage: "apple.intelligence.badge.xmark", description: Text("Please come back later.")) case .unavailable(.appleIntelligenceNotEnabled): ContentUnavailableView("Apple Intelligence is unavailable", systemImage: "apple.intelligence.badge.xmark", description: Text("Please turn on Apple Intelligence.")) case .unavailable(.deviceNotEligible): ContentUnavailableView("Apple Intelligence is unavailable", systemImage: "apple.intelligence.badge.xmark", description: Text("This device is not eligible for Apple Intelligence.")) case .unavailable: ContentUnavailableView("Apple Intelligence is unavailable", systemImage: "apple.intelligence.badge.xmark") } When I switch off Apple Intelligence, I expected "Please turn on Apple Intelligence.", but instead I get "Please come back later." This seems to be wrong error?
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274
Jul ’25
Cannot find type ToolOutput in scope
My sample app has been working with the following code: func call(arguments: Arguments) async throws -> ToolOutput { var temp:Int switch arguments.city { case .singapore: temp = Int.random(in: 30..<40) case .china: temp = Int.random(in: 10..<30) } let content = GeneratedContent(temp) let output = ToolOutput(content) return output } However in 26 beta 5, ToolOutput no longer available, please advice what has changed.
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243
Aug ’25
App name not localized
Now using Xcode 26 beta 6, and iOS/iPadOS 26 beta 7 - and I found the codes do not compiled with localized name. Since I have been buidling the codes since beta 1, the app might have localized name in the past. Even Localizable file is there with proper translation. I have however, started to build icon using Icon Composer (before that was not). I have also tried to add in CFBundleDisplayName and CFBundleName in Localizable file, and same (English is shown). What have I done wrong or forget to do?
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78
Aug ’25