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Reply to Xcode 14 watchOS Error
This worked to get it to build, i needed to hand add an extension delegate and the corresponding main / infoplist entries. but now when trying to run on a iphone simulator it says this. Feel as if im missing something else. Please try again later. Found WatchKit 2.0 app at /Users/x/Library/xxxxxxDeveloper/CoreSimulator/Devices/E18868EE-130C-4159-AAF2-95319072DD5E/data/Library/Caches/com.apple.mobile.installd.staging/temp.JH6Xuf/extracted/Payload/TestingApp.app/Watch/TesterExt.app but it does not have a WKWatchKitApp or WKApplication key set to true in its Info.plist
Jun ’22
Reply to iOS16 change orientaion
in the Whats new in UIKIt video : https://developer.apple.com/videos/play/wwdc2022/10068/ they mention UIDevice orientation has gone away. Instead they say use : https://developer.apple.com/documentation/uikit/uiviewcontroller/1621438-preferredinterfaceorientationfor
Topic: UI Frameworks SubTopic: UIKit Tags:
Jun ’22
Reply to Are WatchOS storyboards forbidden now ?
i plan to keep using watchkit for my watchos app, until they force min release of 7 (maybe in a few years, apple really hasnt moved the min target of watchos that much) then i will probably just drop support. No sense of trying to rewrite everything that doesnt get used to justify it anyways. Kinda stinks, but apple calls the shots. I noticed even before Beta 3, if you created a new watchkit app, there was no option for storyboard, only swiftui, so not too surprising here, now they have a deprecation warning to kinda go hand in hand with that. so to your points my opinion: Your app will continue to work just fine, even if you have a watchos target greater than 7.0. I dont see apple simply just removing watchkit support for watchos anytime soon, possibly never. Just new apps will have to be done in swiftui. thats a good question, probably their desire to promote swiftui as much as possible I dont believe so, i think deprecation is a strong word here, but going forward they want new apps (and maybe in some fantasy dreamland) existing apps to use swiftui.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Jul ’22
Reply to Xcode crash on startup
take a look at this twitter post from a xcode engineer seems to be a big issue with storyboards / nibs in 13.4.1 after installing 14 beta, but they give a workaround. see if this helps: https://twitter.com/AnaCalinov/status/1545118596820439040
Jul ’22
Reply to Xcode 14 watchOS Error
This worked to get it to build, i needed to hand add an extension delegate and the corresponding main / infoplist entries. but now when trying to run on a iphone simulator it says this. Feel as if im missing something else. Please try again later. Found WatchKit 2.0 app at /Users/x/Library/xxxxxxDeveloper/CoreSimulator/Devices/E18868EE-130C-4159-AAF2-95319072DD5E/data/Library/Caches/com.apple.mobile.installd.staging/temp.JH6Xuf/extracted/Payload/TestingApp.app/Watch/TesterExt.app but it does not have a WKWatchKitApp or WKApplication key set to true in its Info.plist
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Jun ’22
Reply to Xcode 14 watchOS Error
I attached a sample project, clean xcode 13 ios app, added watch target, then opened up xcode 14 did the migration and doesnt run on ios simulator (seems to run on device though) so maybe its a simulator issue / check? FB10066285
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Jun ’22
Reply to iOS16 change orientaion
in the Whats new in UIKIt video : https://developer.apple.com/videos/play/wwdc2022/10068/ they mention UIDevice orientation has gone away. Instead they say use : https://developer.apple.com/documentation/uikit/uiviewcontroller/1621438-preferredinterfaceorientationfor
Topic: UI Frameworks SubTopic: UIKit Tags:
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Jun ’22
Reply to Installing Xcode 14 beta 3 breaks Xcode 13 simulators?
same with me i cant even build my project anymore in xocde13, keep getting Encountered an error communicating with IBAgent-iOS, i tried removing xcode 14 but still am getting the error, tried rebooting etc.
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Jul ’22
Reply to xcode14b3 makes xcode13.4.1 unusable with .xibs / storyboards
It seems if you download and install xcode 13.2.1 it WILL work, but still 13.4.1 will still not work :( . so as a workaround install 13.2.1 Apple any thoughts i would love to have 13.4.1 working again? :) https://twitter.com/parrots/status/1544817250410037248
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Jul ’22
Reply to Are WatchOS storyboards forbidden now ?
i plan to keep using watchkit for my watchos app, until they force min release of 7 (maybe in a few years, apple really hasnt moved the min target of watchos that much) then i will probably just drop support. No sense of trying to rewrite everything that doesnt get used to justify it anyways. Kinda stinks, but apple calls the shots. I noticed even before Beta 3, if you created a new watchkit app, there was no option for storyboard, only swiftui, so not too surprising here, now they have a deprecation warning to kinda go hand in hand with that. so to your points my opinion: Your app will continue to work just fine, even if you have a watchos target greater than 7.0. I dont see apple simply just removing watchkit support for watchos anytime soon, possibly never. Just new apps will have to be done in swiftui. thats a good question, probably their desire to promote swiftui as much as possible I dont believe so, i think deprecation is a strong word here, but going forward they want new apps (and maybe in some fantasy dreamland) existing apps to use swiftui.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jul ’22
Reply to I would avoid Xcode 14 (seems to have corrupted my system)
take a peek at this twitter thread from an xcode engineer, They seem to be aware of xcode14b3 having big issues with xcode13.4.x and below. Looks like they have a workaround , as they made a back end change for now. but you have to open a certain pane in xcode 14 then you can go back to xcode 13.4.1 etc. https://twitter.com/AnaCalinov/status/1545118596820439040
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Jul ’22
Reply to Command CompileAssetCatalog failed with a nonzero exit code
take a peek at this twitter thread from an xcode engineer, They seem to be aware of xcode14b3 having big issues with xcode13.4.x and below. Looks like they have a workaround , as they made a back end change for now. but you have to open a certain pane in xcode 14 then you can go back to xcode 13.4.1 etc. https://twitter.com/AnaCalinov/status/1545118596820439040
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Jul ’22
Reply to Xcode crash on startup
take a look at this twitter post from a xcode engineer seems to be a big issue with storyboards / nibs in 13.4.1 after installing 14 beta, but they give a workaround. see if this helps: https://twitter.com/AnaCalinov/status/1545118596820439040
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Jul ’22
Reply to UIBarButtonItem With Image Breaks Constraints
i have the same issue i filed a feedback, but you should also file a feedback, im not too concerned about breaking constraints especially with apple provided api's and it still shows correctly / no ui glitches, but they should be reported
Topic: UI Frameworks SubTopic: UIKit Tags:
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Jul ’22
Reply to Will the final release of XCode 14 support macOS Monterey?
Yes they will, usually by early the next year in the .3 - . 4 release they will drop support for Monterrey, been pretty standard in the past years
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Aug ’22
Reply to shouldChangeCharactersIn called twice on simulator
same issue here, on xcode15 simulators, makes it almost impossible to test on simulator, has anyone filed a FB? im going to
Topic: Programming Languages SubTopic: Swift Tags:
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Jun ’23
Reply to Xcode 15.0 beta 15A5160n upload IPA fail
i dont think Appstore connect is quite ready for iOS17 uploads quite yet, they usually announce when it can receive them, i would wait until we get official word then try again.
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Jun ’23
Reply to Xcode 15 doesn't see my iPhone, but Xcode 14 does
i know this might be kinda random, but ive run into this too, i can ONLY see my devices available for debugging if im not connected to my workplace VPN, as soon as i disconnect i see them. I have a FB submitted, seems kinda like a bug, but ill wait to see what they say.
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Jun ’23
Reply to textView:shouldChangeTextInRange:replacementText: not called properly on iIOS17 beta
also seeing this. thanks for submitting a feedback!
Topic: UI Frameworks SubTopic: UIKit Tags:
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Jun ’23