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Reply to Device Hub multi-touch gestures
I completely agree with the previous comments. Losing option-key two-finger touch simulation in Device Hub is a major regression. Trackpad pinch and rotation gestures are useful, but they cannot replace true multi-touch simulation. Two-finger taps, pans, and custom gestures are now impossible to properly test without a physical device. The previous option-key implementation was simple, fast, and extremely useful. Please bring it back, or provide an equivalent way to simulate multiple touch points in Device Hub!
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Reply to iPhone 7 does not support haptic feedback?
Sorry, it may be late... but I wanted to add it's perfectly normal that, when running on an iPhone 7, the CHHapticEngine.capabilitiesForHardware() API returns false. The iPhone 7 has a built-in haptic engine but it's not accessible by the Core Haptics APIs. Like Apple said in a WWDC video, Core Haptics in supported by the iPhones 8 / X and later.
Topic: Media Technologies SubTopic: General Tags:
Dec ’22
Reply to Device Hub multi-touch gestures
I completely agree with the previous comments. Losing option-key two-finger touch simulation in Device Hub is a major regression. Trackpad pinch and rotation gestures are useful, but they cannot replace true multi-touch simulation. Two-finger taps, pans, and custom gestures are now impossible to properly test without a physical device. The previous option-key implementation was simple, fast, and extremely useful. Please bring it back, or provide an equivalent way to simulate multiple touch points in Device Hub!
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2d
Reply to iPhone 7 does not support haptic feedback?
Sorry, it may be late... but I wanted to add it's perfectly normal that, when running on an iPhone 7, the CHHapticEngine.capabilitiesForHardware() API returns false. The iPhone 7 has a built-in haptic engine but it's not accessible by the Core Haptics APIs. Like Apple said in a WWDC video, Core Haptics in supported by the iPhones 8 / X and later.
Topic: Media Technologies SubTopic: General Tags:
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Dec ’22