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Comment on Visual Intelligence for VisionOS in 3rd Party Apps
@Frameworks Engineer Thank you for your confirmation and response. I have filed this as a suggestion in Feedback Assistance. FB23075010 Please note it is filed under 'Vision' as 'Visual Intelligence' is not available in the "Which technology does your report involve?" list.
Topic: App Intents SubTopic:
App Intents & Siri Q&A
Jun ’26
Comment on VisionOS Equivalent to ARWorldMap for Permanence & Accessibility
Thank you for these resources! Seems like if there are two people in the same space, there are a few options. ModelTarget/Object Anchor could also be a good stopgap in the meantime for cases when a permanently-fixed object is present nearby. I'm looking forward to hearing more about future WorldAnchors updates and improvements!
Topic: ARKit SubTopic:
ARKit Q&A
Jun ’26
Comment on Presenting images in RealityKit sample No Longer Builds
Updating to visionOS Beta 4 and Xcode Beta 4 allows the build to run as expected! When first updating the Vision Pro to Vision OS 26 Beta 4, builds initially failed. However, a few minutes later a 2nd prompt to finish the Beta 4 installation appeared. I'm not sure why the second prompt appeared or what happened the first time I had to remove the Vision Pro for the update, however it appears that the combination of visionOS 26 Beta 4 and Xcode 26.0 Beta 4 resolves the build issue.
Topic: Spatial Computing SubTopic: General Tags:
Aug ’25
Comment on Visual Intelligence for VisionOS in 3rd Party Apps
@Frameworks Engineer Thank you for your confirmation and response. I have filed this as a suggestion in Feedback Assistance. FB23075010 Please note it is filed under 'Vision' as 'Visual Intelligence' is not available in the "Which technology does your report involve?" list.
Topic: App Intents SubTopic:
App Intents & Siri Q&A
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Jun ’26
Comment on VisionOS Equivalent to ARWorldMap for Permanence & Accessibility
Thank you for these resources! Seems like if there are two people in the same space, there are a few options. ModelTarget/Object Anchor could also be a good stopgap in the meantime for cases when a permanently-fixed object is present nearby. I'm looking forward to hearing more about future WorldAnchors updates and improvements!
Topic: ARKit SubTopic:
ARKit Q&A
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Jun ’26
Comment on ManipulationComponent Not Translating using indirect input
I have been updating the Feedback post (FB18362829) and wanted to update this page as well; Restoring an image of VisionOS 26 resolved the issue, with no changes to code. This implies the issue appears when updating OS versions. I am unclear if the issue is present when updating with Beta versions, or if non-beta updates are also affected.
Topic: Spatial Computing SubTopic: General Tags:
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Sep ’25
Comment on Presenting images in RealityKit sample No Longer Builds
Updating to visionOS Beta 4 and Xcode Beta 4 allows the build to run as expected! When first updating the Vision Pro to Vision OS 26 Beta 4, builds initially failed. However, a few minutes later a 2nd prompt to finish the Beta 4 installation appeared. I'm not sure why the second prompt appeared or what happened the first time I had to remove the Vision Pro for the update, however it appears that the combination of visionOS 26 Beta 4 and Xcode 26.0 Beta 4 resolves the build issue.
Topic: Spatial Computing SubTopic: General Tags:
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Aug ’25