Post

Replies

Boosts

Views

Activity

Reply to Do I need to establish LLC in the US when we launch an app in App store in the US
No, but from memory (I did it over 10 years ago) you will need to create a US tax file number or whatever they call it there. the iTunes connect process will take you through the process (or at least it used to). I think you also need one for Japan and one other country (Canada?) from memory if u want to avoid withholding taxes for sales in those locations. not sure if the process has changed now. feel free to correct me if it has.
Aug ’22
Reply to SwiftUI slowly adoption
what I do is write the apps in swiftui then its pretty easy to bridge to UIKit for a particular view or part of it to get all of the functionality u have listed. I believe there is a WWDC session on this specifically. SwiftUI and UIKit generally plays together pretty well. Tbh its way easier and faster to do it that way than write everything in UIKit. some of what you have listed have been implemented in native swiftui already. eg pull down to refresh - have a look at the "what's new in swiftui" from the past few years wwdc's. I believe its called .refreshable MapKit has been recently brought into swiftui. not sure about the specific functionality you need but I recently converted my UIKit maps components into the native swiftui version. For the custom controls on a Video view, I overlayed some custom swiftui controls over the top of a bridged AVKit video player using a ZStack. it'll be another decade before everything is in swiftui, if ever. they still haven't got everything in objective c implemented for swift (try catching a core data fetch thrown exception in swift) and there are still a few obscure functionality that u still need to fall back to C for. So it'll pay to learn how to bridge the UIKit controls into swiftui so u can move to swiftui more seamlessly.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Jul ’22
Reply to App Intent not Discoverable by Siri
just say "Show me my books". don't need your app name. Also it seems you don't need the AppShortcutsProvider. I was able to get it working with just the AppIntent struct struct ShowMeMyBooks: AppIntent {     static var title: LocalizedStringResource = "Show me my books"     @MainActor     func perform() async throws -> some IntentResult {         return .result(dialog: "These are your books")     }     static var openAppWhenRun: Bool = false } note: it seems the sample code in the WWDC session is wrong. its right in the video but not in the attached code.
Topic: App & System Services SubTopic: General Tags:
Jul ’22
Reply to Charts: customising chartYAxis values
a .stride solution based on Olivers suggestion: func myChart() -> some View {         var yAxisMaxValue = 23532 //get the min and max values from your data         var yAxisMinValue = -7633 //get the min and max values from your data         let roundedYAxisMaxValue = roundUp(yAxisMaxValue, to: 2)         let roundedYAxisMinValue = roundUp(yAxisMinValue, to: 2)         let strideValue = max(abs(roundedYAxisMaxValue), abs(roundedYAxisMinValue)) / 3.0 //max 3 axis marks above and max 3 below zero return Chart { //your chart layout code } .chartYAxis {             AxisMarks(values: .stride(by: strideValue)) {                 let value = $0.as(Double.self)!                 AxisGridLine()                 AxisTick()                 AxisValueLabel {                     Text("\(self.abbreviateAxisValue(string: "\(value)"))")                 }             }         } } func abbreviateAxisValue(string: String) -> String {         let decimal = Decimal(string: string)         if decimal == nil {             return string         } else {             if abs(decimal!) > 1000000000000.0 {                 return "\(decimal! / 1000000000000.0)t"             } else if abs(decimal!) > 1000000000.0 {                 return "\(decimal! / 1000000000.0)b"             } else if abs(decimal!) > 1000000.0 {                 return "\(decimal! / 1000000.0)m"             } else if abs(decimal!) > 1000.0 {                 return "\(decimal! / 1000.0)k"             } else {                 return "\(decimal!)"             }         } } //round up to x significant digits func roundUp(_ num: Double, to places: Int) -> Double {         let p = log10(abs(num))         let f = pow(10, p.rounded(.up) - Double(places) + 1)         let rnum = (num / f).rounded(.up) * f         return rnum     }
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Jun ’22
Reply to Charts: customising chartYAxis values
just tried. using .stride works. have to calculate your own values but probably a better solution than parsing debug descriptions. would be nice if we could vary stride values for different ranges eg. below 0 and above 0 but I suppose that's a different problem.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Jun ’22
Reply to Macbook too old.
What I used to do when I was in your situation was to create a VMware image with a macOS install and Xcode and put it on a large thumbdrive. Then go to a public library with Macs and run the virtual machine and code using that. I did that until I could afford a macbook. I can't remember exactly how I got it to run but might be worth researching if u have access to a library or other public facility with newer Macs. not sure if u even need a Mac, maybe just a fast machine. also have a browse of eBay or whatever classified site u have where u live. you can probably pick up an old (but newer Mac than yours) for $50 or even free. though sounds like a **** move from whoever at apple you were talking to.
Jun ’22
Reply to Charts: customising chartYAxis values
This is absolutely the wrong way to do it - It relies on debug descriptions - but until we find another solution, this will work: .chartYAxis {       AxisMarks() { value in                     AxisGridLine()                     AxisTick()                     AxisValueLabel {                         Text("\(abbreviateAxisValue(string: self.parseAxisValue(value: value) ?? ""))")            }      } } func parseAxisValue(value: AxisValue) -> String? {         let input = String(describing: value)         let regex = /\((\d*.0)|\((0)|\((-\d*.0)/         if let match = input.firstMatch(of: regex) {             return "\(match.1 ?? match.2 ?? match.3 ?? "")"         }         return nil     } func abbreviateAxisValue(string: String) -> String {         let decimal = Decimal(string: string)         if decimal == nil {             return string         } else {             if abs(decimal!) > 1000000000000.0 {                 return "\(decimal! / 1000000000000.0)t"             } else if abs(decimal!) > 1000000000.0 {                 return "\(decimal! / 1000000000.0)b"             } else if abs(decimal!) > 1000000.0 {                 return "\(decimal! / 1000000.0)m"             } else if abs(decimal!) > 1000.0 {                 return "\(decimal! / 1000.0)k"             } else {                 return "\(decimal!)"             }         } }
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Jun ’22