Can you provide any more information on this? I am experiencing this and other iOS 16 SpriteKit shader issues that are showstoppers for an app that I was about to launch. Now it's completely stalled and I have no idea where exactly the issue lies, when it might be fixed, or if there are any workarounds. The issue is still present in 16.0.2 and in the iOS 16.1 beta.
Topic:
App & System Services
SubTopic:
Core OS
Tags: