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Comment on How to correctly move a TextField selection cursor when inserting UTF16 text
Thank you for coming back - also with the advice on how to better calculate the cursor position. I've logged the issue as requested: FB21565981 Phil
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jan ’26
Comment on Subdivision shows in RealityComposerPro but not when loaded in Simulator
Thank you for the update!
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Apr ’25
Comment on visionOS 2.4b4 SDK Missing / Cannot Be Downloaded
Hello Hunter - Where is this screen shot taken?
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Mar ’25
Comment on visionOS 2.4b4 SDK Missing / Cannot Be Downloaded
Logged with Apple: FB16917874
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Mar ’25
Comment on When to use an AnchorEntity or HandTrackingProvider in VisionOS
Thank you. Very helpful.
Topic: Spatial Computing SubTopic: ARKit Tags:
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Mar ’25
Comment on Difference between Head and Device tracking on visionOS
Thank you for coming back. Given this, and out of curiosity, what is the reason the AnchorEntity's position is restricted?
Topic: Spatial Computing SubTopic: ARKit Tags:
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Mar ’25
Comment on Subdivision shows in RealityComposerPro but not when loaded in Simulator
Look's like it doesn't work on device...feedback logged: FB16603879
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Feb ’25
Comment on Animating a RealityComposerPro shader's uniform input value
Thank you again - it's been very helpful. Have a great weekend. Phil
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Feb ’25
Comment on Animating a RealityComposerPro shader's uniform input value
Thank you for the response. Super helpful. One final quick question - was I right in understanding that there is no way to access the shader's time value - i.e. be able to set a uniform input to "current shader time"?
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Feb ’25
Comment on How to make an entity move in a RealityView so that collisions can be detected
https://developer.apple.com/forums/thread/756079#756079021 https://developer.apple.com/forums/thread/756089
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May ’24
Comment on SwiftUI app outputting CVDisplayLink related messages to console?
Thank you! Really great solution - you clearly know your way around the detail!
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Apr ’22
Comment on MainActor.run failing to run closure when called from within a detached task
👍 Thank you for all your help!
Topic: Programming Languages SubTopic: Swift Tags:
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Sep ’21
Comment on MainActor.run failing to run closure when called from within a detached task
Shame I only need to load the image's metadata - I'll raise a feedback request. Also I am right in thinking that there is no async method yet to load pure data - i.e. Data.init(withContentsOfURL: URL) async? If so I'll raise a feedback request for this as well, or would this be barking up the wrong tree?
Topic: Programming Languages SubTopic: Swift Tags:
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Sep ’21
Comment on MainActor.run failing to run closure when called from within a detached task
Having looked and thought carefully about this, I have found that adding Task.yield() solves the issue, as I proactively await?
Topic: Programming Languages SubTopic: Swift Tags:
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Aug ’21
Comment on Accessing an actor's isolated state from within a SwiftUI view
Thank you! Yes, the following compiles... @MainActor class Model: ObservableObject { @Published var num: Int = 0 func updateNumber(_ newNum: Int) { self.num = newNum } }
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’21