Hello,
I've tested this and am still unable to get it to work, with the following focused test:
import GameController
import SwiftUI
struct ContentView: View {
@State private var gamepadNotification: NSObjectProtocol? = nil
@State private var keyboardNotification: NSObjectProtocol? = nil
@FocusState var focused
var body: some View {
VStack {
Text("Hello, world!")
}
.focused($focused, equals: true)
.handlesGameControllerEvents(matching: .gamepad)
.task {
try? await Task.sleep(for: .seconds(1))
focused = true
print("Setting up notification for controller connections")
gamepadNotification = NotificationCenter.default.addObserver(
forName: NSNotification.Name.GCControllerDidConnect,
object: nil, queue: nil) { note in
print("Handling GCControllerDidConnect notification RV")
}
keyboardNotification = NotificationCenter.default.addObserver(
forName: NSNotification.Name.GCKeyboardDidConnect,
object: nil, queue: nil) { note in
print("Handling GCKeyboardDidConnect notification RV")
}
GCController.startWirelessControllerDiscovery{}
}
}
}
I have set up the following in info.plist
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationPreferredDefaultSceneSessionRole</key>
<string>UIWindowSceneSessionRoleApplication</string>
<key>UIApplicationSupportsMultipleScenes</key>
<true/>
<key>UISceneConfigurations</key>
<dict/>
</dict>
<key>GCSupportsControllerUserInteraction</key>
<true/>
<key>GCSupportedGameControllers</key>
<array>
<dict>
<key>ProfileName</key>
<string>MicroGamepad</string>
</dict>
<dict>
<key>ProfileName</key>
<string>ExtendedGamepad</string>
</dict>
<dict>
<key>ProfileName</key>
<string>DirectionalGamepad</string>
</dict>
</array>
</dict>
</plist>
On vision OS 2.1 I am seeing the following on the console:
Setting up notification for controller connections
Handling GCKeyboardDidConnect notification RV
i.e. I can setup the keyboard connection handler, but not the gamepad connection handler
————————————————————————————————————————
On vision OS 2.2 I am seeing the following on the console:
Setting up notification for controller connections
i.e. now the keyboard connection notification is not working.
Even though I am not able to setup either a keyboard nor gamepad connection event handler I am however able to control the simulator with the controller. i.e. the controller is connected and can pan and move the simulator with the controllers joysticks.
————————————————————————————————————————
Here’s the version numbers of the dev tools:
Simulator: Version 16.0 (1038), SimulatorKit 942, CoreSimulator 993.7
XCode: Version 16.2 (16C5031c)
visionOS on simulator: visionOS 2.2 (22N840)