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Reply to UISlider valueChanged has uninitialized UIEvent
Same issue in my app. My app had been working for 9 years but started showing this UISlider bug in iOS 26. Below used to work previously: slider.addTarget(self, action: #selector(sliderValueChanged(sender:event:)), for: .valueChanged) @objc func sliderValueChanged(sender: UISlider, event: UIEvent) { print("Slider: \(slider.value), \(event)") label.text = "Value: \(sender.value)" switch event.allTouches?.first?.phase { case .began: print("began") case .moved: print("moved") case .ended: print("ended") case .cancelled: print("cancelled") default: break } } But, in iOS 26, the event being passed is uninitialized and so, event.allTouches is always nil. So, I am unable to detect what phase of the event it's in. Note that changing from UIEvent to UIControl.Event is not a solution as it's also just UIControlEvents(rawValue: 0), so unable to find what phase it's in. I have reported this as a bug: https://feedbackassistant.apple.com/feedback/20727378 EDIT: For now, the below workaround works: slider.addTarget(self, action: #selector(sliderEnded(sender:)), for: .touchCancel) slider.addTarget(self, action: #selector(sliderEnded(sender:)), for: .touchUpInside) slider.addTarget(self, action: #selector(sliderEnded(sender:)), for: .touchUpOutside) slider.addTarget(self, action: #selector(sliderChanged(sender:event:)), for: .allTouchEvents) @objc func sliderCancelled(sender: UISlider) { sliderPhaseChanged(sender: sender, phase: .cancelled) } @objc func sliderEnded(sender: UISlider) { sliderPhaseChanged(sender: sender, phase: .ended) } @objc func sliderChanged(sender: UISlider, event: UIEvent) { let phase = event.allTouches?.first?.phase switch phase { case .began: sliderPhaseChanged(sender: sender, phase: phase) case .moved: sliderPhaseChanged(sender: sender, phase: phase) default: break } } func sliderPhaseChanged(sender: UISlider, phase: UITouch.Phase?) { switch phase { case .began: print("began") case .moved: print("moved") case .ended: print("ended") case .cancelled: print("cancelled") default: break } }
Topic: UI Frameworks SubTopic: UIKit Tags:
Oct ’25
Reply to Cannot submit apps with Xcode 26.2 RC
Even with the new Xcode (not release candidate), I get error when uploading from Xcode: Validation Failed: This bundle is invalid. Apple is not currently accepting applications built with this version of Xcode. This is with Xcode 26.2 which has Released December 12, 2025 and Build 17C52. Also, the file name is Xcode_26.2_Apple_silicon.xip.
Dec ’25
Reply to UISlider valueChanged has uninitialized UIEvent
Same issue in my app. My app had been working for 9 years but started showing this UISlider bug in iOS 26. Below used to work previously: slider.addTarget(self, action: #selector(sliderValueChanged(sender:event:)), for: .valueChanged) @objc func sliderValueChanged(sender: UISlider, event: UIEvent) { print("Slider: \(slider.value), \(event)") label.text = "Value: \(sender.value)" switch event.allTouches?.first?.phase { case .began: print("began") case .moved: print("moved") case .ended: print("ended") case .cancelled: print("cancelled") default: break } } But, in iOS 26, the event being passed is uninitialized and so, event.allTouches is always nil. So, I am unable to detect what phase of the event it's in. Note that changing from UIEvent to UIControl.Event is not a solution as it's also just UIControlEvents(rawValue: 0), so unable to find what phase it's in. I have reported this as a bug: https://feedbackassistant.apple.com/feedback/20727378 EDIT: For now, the below workaround works: slider.addTarget(self, action: #selector(sliderEnded(sender:)), for: .touchCancel) slider.addTarget(self, action: #selector(sliderEnded(sender:)), for: .touchUpInside) slider.addTarget(self, action: #selector(sliderEnded(sender:)), for: .touchUpOutside) slider.addTarget(self, action: #selector(sliderChanged(sender:event:)), for: .allTouchEvents) @objc func sliderCancelled(sender: UISlider) { sliderPhaseChanged(sender: sender, phase: .cancelled) } @objc func sliderEnded(sender: UISlider) { sliderPhaseChanged(sender: sender, phase: .ended) } @objc func sliderChanged(sender: UISlider, event: UIEvent) { let phase = event.allTouches?.first?.phase switch phase { case .began: sliderPhaseChanged(sender: sender, phase: phase) case .moved: sliderPhaseChanged(sender: sender, phase: phase) default: break } } func sliderPhaseChanged(sender: UISlider, phase: UITouch.Phase?) { switch phase { case .began: print("began") case .moved: print("moved") case .ended: print("ended") case .cancelled: print("cancelled") default: break } }
Topic: UI Frameworks SubTopic: UIKit Tags:
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Oct ’25
Reply to Cannot submit apps with Xcode 26.2 RC
Even with the new Xcode (not release candidate), I get error when uploading from Xcode: Validation Failed: This bundle is invalid. Apple is not currently accepting applications built with this version of Xcode. This is with Xcode 26.2 which has Released December 12, 2025 and Build 17C52. Also, the file name is Xcode_26.2_Apple_silicon.xip.
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Dec ’25
Reply to Cannot submit apps from Xcode 26.2 build 17C52 released on December 12, 2025
It works now without changing anything!
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Dec ’25