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Reply to Simple question about visionOS and Shared Space
@Firam1sry Have just double checked, when in Full Space with user permission, more advanced features in ARKit APIs can be used like Plane Estimation, Scene Reconstruction, Image Anchoring, World Tracking, and Skeletal Hand Tracking. What ARKit features are available in Shared Space? Do you know? You mentioned that it is a core system feature.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’23
Reply to Simple question about visionOS and Shared Space
@Firam1sry @Overcomer Thank you for your kind explanation. I understood after reading your careful and detailed explanations. However, I found it difficult to understand with certainty only from the WWDC video and visionOS text. I hope to understand more deeply by experiencing the SDK release scheduled for the end of June and Apple Vision Pro. Thank you again for your response.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’23
Reply to Criteria used for determining if an iOS/iPadOS app is suitable for visionOS app store?
Hi Elvis7069, I don't know if Apple has standards in place for apps created on iOS or iPadOS to be used on visionOS, but it appears that Apple is currently providing testing assistance for apps created on OS and iPadOS to see if they are suitable for visionOS. Check out the following website for more information. https://developer.apple.com/visionos/work-with-apple/
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’23
Reply to Simple question about visionOS and Shared Space
@Firam1sry Have just double checked, when in Full Space with user permission, more advanced features in ARKit APIs can be used like Plane Estimation, Scene Reconstruction, Image Anchoring, World Tracking, and Skeletal Hand Tracking. What ARKit features are available in Shared Space? Do you know? You mentioned that it is a core system feature.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’23
Reply to Simple question about visionOS and Shared Space
@Firam1sry @Overcomer Thank you for your kind explanation. I understood after reading your careful and detailed explanations. However, I found it difficult to understand with certainty only from the WWDC video and visionOS text. I hope to understand more deeply by experiencing the SDK release scheduled for the end of June and Apple Vision Pro. Thank you again for your response.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’23
Reply to Recommended machine specifications for Apple Vision Pro application development
@technomage Have you ever developed Apple Vision Pro with M1mac? Is there any reason why it should not be M2 or M2Pro?
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’23
Reply to People Occlusion + Scene Understanding on VisionOS
From the video, People Occlusion seemed to be working. https://twitter.com/tokufxug/status/1666767606475530240
Topic: Spatial Computing SubTopic: ARKit Tags:
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Jun ’23
Reply to Criteria used for determining if an iOS/iPadOS app is suitable for visionOS app store?
The rest may also be helpful here. https://developer.apple.com/videos/play/wwdc2023/10110/
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’23
Reply to Criteria used for determining if an iOS/iPadOS app is suitable for visionOS app store?
Hi Elvis7069, I don't know if Apple has standards in place for apps created on iOS or iPadOS to be used on visionOS, but it appears that Apple is currently providing testing assistance for apps created on OS and iPadOS to see if they are suitable for visionOS. Check out the following website for more information. https://developer.apple.com/visionos/work-with-apple/
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’23
Reply to Problem with black background when taking a photo with AR Quick Look feature in iOS 15
I also posted it on Feedback. However, there are too many bugs in iOS15 and AR Quick Look. https://feedbackassistant.apple.com/feedback/9799377
Topic: App & System Services SubTopic: General Tags:
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Dec ’21
Reply to ios 15.01 after capturing AR content in QLPreviewController the background is black, only 3D model is visible
Has the problem of the black background when taking a picture with the AR Quick look function in iOS 15 been resolved? I think it's a rather serious bug.
Topic: Spatial Computing SubTopic: ARKit Tags:
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Dec ’21
Reply to AR Quick View's AR Quick View button cannot be pressed on some iOS devices.
Hi, the ARQL team has seen reports of issues that are similar to this one. Can you please file a bug report on Feedback Assistant about this issue? Submission complete. https://feedbackassistant.apple.com/feedback/9766684
Topic: App & System Services SubTopic: General Tags:
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Nov ’21