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Comment on When placing a TextField within a RealityViewAttachment, the virtual keyboard does not appear in front of the user as expected.
@Vision Pro Engineer Sorry for the delayed response. I just submitted the issue through Feedback Assistant. The FB number is FB18991542. You suggested using ViewAttachmentComponent as a possible workaround. This is actually the first time I've heard of this component, but I couldn't quite understand the reasoning behind how using it would allow the virtual keyboard to appear directly in front of the user when tapping a SwiftUI input field placed under an entity.
Topic: Spatial Computing SubTopic: General Tags:
Jul ’25
Comment on Portal crossing causes inconsistent lighting and visual artifacts between virtual and real spaces (visionOS 2.0)
Would it be correct to say that this issue will not be resolved unless we update to visionOS 26 beta? This project is currently being developed using the official release version of visionOS, not the beta version. The reason is that we have a trial operation scheduled in the near future, and therefore we are refraining from using the beta version.
Topic: Spatial Computing SubTopic: General Tags:
Jul ’25
Comment on The pinch operation by the left hand should be stopped.
I believe this document is about hand tracking, but can it also disable clicks when aligning the gaze and pinching the index finger and thumb? I want to place a SwiftUI View, as a RealityViewAttachments Entity, on the palm of my hand. In this case, the index finger above the palm reacts to buttons in the SwiftUI View, even when it's behind the View. I want to prevent the index finger near the palm from interacting with the SwiftUI View placed on the palm.
Topic: Spatial Computing SubTopic: General Tags:
Feb ’25
Comment on Why don’t the dinosaurs in “Encounter Dinosaurs” respond to real-world light intensity?
Thanks. I’m just trying to reproduce the same look as “Encounter Dinosaurs,” where lighting doesn’t change with room brightness. In RealityKit, even with EnvironmentLightingConfigurationComponent, ambient light still affects PBM. Is full isolation from real-world lighting possible?
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Nov ’25
Comment on When placing a TextField within a RealityViewAttachment, the virtual keyboard does not appear in front of the user as expected.
Using ViewAttachmentComponent not only failed to solve the issue at all, but also caused highly unstable behavior — for example, placing the object directly behind the user. In this case, ViewAttachmentComponent should not be used.
Topic: Spatial Computing SubTopic: General Tags:
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Oct ’25
Comment on Portal crossing causes inconsistent lighting and visual artifacts between virtual and real spaces (visionOS 2.0)
Thank you for the clarification. I understand that this issue will not be resolved unless I update to visionOS 26. Just to note, I’m not using any dynamic lights in the scene.
Topic: Spatial Computing SubTopic: General Tags:
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Jul ’25
Comment on When placing a TextField within a RealityViewAttachment, the virtual keyboard does not appear in front of the user as expected.
@Vision Pro Engineer Sorry for the delayed response. I just submitted the issue through Feedback Assistant. The FB number is FB18991542. You suggested using ViewAttachmentComponent as a possible workaround. This is actually the first time I've heard of this component, but I couldn't quite understand the reasoning behind how using it would allow the virtual keyboard to appear directly in front of the user when tapping a SwiftUI input field placed under an entity.
Topic: Spatial Computing SubTopic: General Tags:
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Jul ’25
Comment on Portal crossing causes inconsistent lighting and visual artifacts between virtual and real spaces (visionOS 2.0)
Would it be correct to say that this issue will not be resolved unless we update to visionOS 26 beta? This project is currently being developed using the official release version of visionOS, not the beta version. The reason is that we have a trial operation scheduled in the near future, and therefore we are refraining from using the beta version.
Topic: Spatial Computing SubTopic: General Tags:
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Jul ’25
Comment on Unable to add build to group on testfight
I just checked, and I received an email notification from TestFlight, allowing me to successfully install the app. Has this issue been resolved? Will this problem no longer occur for the time being?
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Mar ’25
Comment on The pinch operation by the left hand should be stopped.
I believe this document is about hand tracking, but can it also disable clicks when aligning the gaze and pinching the index finger and thumb? I want to place a SwiftUI View, as a RealityViewAttachments Entity, on the palm of my hand. In this case, the index finger above the palm reacts to buttons in the SwiftUI View, even when it's behind the View. I want to prevent the index finger near the palm from interacting with the SwiftUI View placed on the palm.
Topic: Spatial Computing SubTopic: General Tags:
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Feb ’25
Comment on About GestureState<ManipulationState>
@J0hn As far as I could tell, the satellite sample did not contain this code.
Topic: App & System Services SubTopic: Core OS Tags:
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Aug ’23