Hello
I got the problem that the Xcode does not support the Swift version 3.0 on Xcode version 12.5
Is there any way to config the Swift version on Unity? Or how to determine which plugin using Swift version 3.0 in Unity Project?
Selecting any option will automatically load the page
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The iOS application crashed 5 seconds on iPhone XR, iPhone Pro 11, iPhone Pro 12 after it's terminated by the user (force kill the app) in landscape mode but not crashed in portrait mode.
This happens only on iOS builds on unity version 2018.4.10f1
The Android builds don't present the same error.
Steps to reproduce
Open the game
Wait until the loading scene is about to finish or until the game scene is fully loaded
Kill the application in landscape mode
Wait 4~5 seconds and see the crash report window
Reproduction rate: 90-100%
Devices used to test: iPhone XR, iPhone 11 Pro, iPhone 12 Pro
Log crash get from Iphone Device in Setting -> Privacy -> Analytics & Improvements
tienlen-2021-06-11-091603.ips