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Reply to Crash When Run app On Xcode15 Simulator
I've run into this error as well. Has anyone figured out a workaround? Should I just download xcode 14? Or is the issue with Ios 17? I currently am using React Native, so I don't think I have control over the UIGraphicsBeginImageContext() stuff. I've checked my ui elements and I don't think anything is set to Width: 0 or Height: 0.
Oct ’23
Reply to Xcode 15: "Cycle inside ...; building could produce unreliable results" due to DSTROOT=/
I'm in XCode 15 and Watch 10 OS, React Native 72 so my case, I did not have anything called "Embed Framework". I had a section in my iOS target Build Phases section called "Embed Watch Content". Initially, "Embed watch content" was the LAST build phase of my main iOS Target. I did not have to touch anything in my Watch target build phases. Follow the order of the picture below. You can literally just click and drag a build phase in the UI. Before: After:
Jan ’24
Reply to No Accounts with "App Store Connect" Access for team.
Restarting worked for me also, thank you!
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Apr ’22
Reply to Crash When Run app On Xcode15 Simulator
I've run into this error as well. Has anyone figured out a workaround? Should I just download xcode 14? Or is the issue with Ios 17? I currently am using React Native, so I don't think I have control over the UIGraphicsBeginImageContext() stuff. I've checked my ui elements and I don't think anything is set to Width: 0 or Height: 0.
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Oct ’23
Reply to Xcode 15: "Cycle inside ...; building could produce unreliable results" due to DSTROOT=/
I'm in XCode 15 and Watch 10 OS, React Native 72 so my case, I did not have anything called "Embed Framework". I had a section in my iOS target Build Phases section called "Embed Watch Content". Initially, "Embed watch content" was the LAST build phase of my main iOS Target. I did not have to touch anything in my Watch target build phases. Follow the order of the picture below. You can literally just click and drag a build phase in the UI. Before: After:
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Jan ’24