We've found the culprit, it was a 3d-party SDK we use to record screen sessions. After downgrading to the previous SDK version the crash is gone. That SDK does a lot of method swizzling using Obj-C runtime and tracks all UI interactions, at the same time it's not open-source, so it's hard to say what was the reason.
Topic:
UI Frameworks
SubTopic:
UIKit
Tags: