Using the floating keyboard extensively. Often It starts to jump up and down. I have to pinch out to see the large version and pinch in again to restore the floating version. Sometimes just touching a key sets it off. Sometimes returning to a window from which the keyboard is displayed starts the issue. This was never a problem in ipad os 18.
Explore best practices for creating inclusive apps for users of Apple accessibility features and users from diverse backgrounds.
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It appears iOS only comes with low quality voices installed.
iOS requires the user to go into settings to download higher quality voices to be used with AVSpeechUtterance.
There doesn't seem to be any api that can be used to make this process easier for the app user.
Is there a way / api that would allow an app to download and use a higher quality voice?
Will apple ever install on default higher quality voices?
We really want to use the text to speech api in iOS however the very high amount of user friction to use high quality voices is stopping us. I would appreciate a response.
Thanks
Request: Name Recognition → Shortcut for SOS Flashlight + Vibration
Right now, iOS Name Recognition works, but all I can do is flash the tiny notification light. It would be much more useful if Name Recognition could trigger a Shortcut. That way, I could set it to flash the flashlight in an SOS pattern and vibrate, making the alert impossible to miss.
I tried using Custom Alarm, but it won’t let me record my spoken name, so it doesn’t really solve the problem. If Apple allowed Name Recognition to trigger Shortcuts — or expanded “Custom” to support names/words — this would open up far more practical, real-world alerts.
Topic:
Accessibility & Inclusion
SubTopic:
General
Accessibility Voiceover is not treating navigation bar left button as first focused element.
If we navigate from A->B then the focus is going to first element inside the B view not to the back button or B view's navigation title.
If we post accessibility notification, in onAppear of B, focus is not shifting. but it will read back button first, and then read the B view's content item. it does't focus to back button in swiftUI.
how should I do? if I want to focus on the navigation item back button or navigation title.
my understanding is the system prioritizes the first focusable element in the view hierarchy. but The navigation bar (including the close button and title) is managed separately by the system. It is not part of the main view hierarchy, so it does not automatically receive focus unless explicitly set. if my thoughts are right, it seems a little strange.
Why did you design it this way? Can you tell me your thinking?
Thanks
I want to open a developer account, but it is not personal, but rather a company, and I have an existing company, and I have DUNS, and I have a website that has been made, and everything is ready, and an official email, but when the application is made at Apple, he sends to my email that he wants a public website for people, and it will be in the name of the organization, and all of these matters have been resolved. Why do they not respond to us?
Topic:
Accessibility & Inclusion
SubTopic:
General
Hello,
In our app we provide a button that initiates a phone call using tel://.
For normal numbers, tapping the button presents the standard iOS confirmation sheet with Call and Cancel.
If RTT is enabled on the device, the sheet instead shows three options: Call, Cancel, and RTT Call.
However, when dialing a national emergency number, this confirmation dialog does not appear at all — the call is placed immediately, without giving the user the choice between voice or RTT.
Is this the expected system behavior for emergency numbers on iOS?
And if so, how does RTT get applied in the emergency-call flow — is it managed entirely by the OS rather than exposed as a user-facing option?
Thanks in advance for clarifying.
Hi everyone,
I’m developing a React Native iOS app that includes a custom keyboard extension for sending stickers across apps. The project builds successfully, and the main app installs fine on my test device.
However, I’m not seeing the keyboard extension appear under Settings → General → Keyboard → Keyboards → Add New Keyboard, which means I can’t activate it or grant access. At this point, I’m not even sure if the extension is actually being installed on the device along with the main app.
Here’s what I’ve done so far. I created a Keyboard Extension target in Xcode, set the correct bundle identifiers and provisioning profiles, and enabled “Requests Open Access” in the extension’s Info.plist. I built and installed the app on a physical device rather than the simulator to ensure proper testing.
My main questions are: how can I confirm that the extension is being installed on the device, and if it isn’t, what might prevent it from installing even though the build completes successfully?
Any insights, troubleshooting steps, or guidance would be greatly appreciated.
Context:
We are using UIKit to provide accessibility in our app for our iOS users. Our app majorly contains documents/books that user can read.
Issue: The issue is VoiceOver is skipping the lines given to it when there are some leading spaces in it. We have observed this issue in different languages. This is only happening for line granularity, other granularities seems to be working as expected.
Implementation:
We are using below API's to provide line content to voice over.
UIAccessibilityReadingContent
- accessibilityPageContent
- accessibilityFrameForLineNumber
- accessibilityContentForLineNumber
We are creating UIAccessibilityElement objects to pass to VoiceOver and each UIAccessibilityElement implements UIAccessibilityReadingContent to provide readable content.
We also use below APIs to cross element boundaries for all granular navigations.
accessibilityNextTextNavigationElement
accessibilityPreviousTextNavigationElement
We want to know whether skipping the line when provided with leading spaces is expected or a bug in UIKit.
Hi everyone,
I’ve been analyzing the current state of Sign Language accessibility tools, and I noticed a significant gap in learning tools: we lack real-time feedback for students (e.g., "Is my hand position correct?").
Most current solutions rely on 2D video processing, which struggles with depth perception and occlusion (hand-over-hand or hand-over-face gestures), which are critical in Sign Language grammar.
I'd like to propose/discuss an architecture leveraging the current LiDAR + Neural Engine capabilities found in iPhone devices to solve this.
The Concept: Skeleton-based Normalization
Instead of training ML models on raw video frames (which introduces noise from lighting, skin tone, and clothing), we could use ARKit's Body Tracking to abstract the input.
Capture: Use ARKit/LiDAR to track the user's upper body and hand joints in 3D space.
Data Normalization: Extract only the vector coordinates (X, Y, Z of joints). This creates a "clean" dataset, effectively normalizing the user regardless of physical appearance.
Comparison: Feed these vectors into a CoreML model trained on "Reference Skeletons" (recorded by native signers).
Feedback Loop: The app calculates the geometric distance between the user's pose and the reference pose to provide specific correction (e.g., "Raise your elbow 10 degrees").
Why this approach?
Solves Occlusion: LiDAR handles depth much better than standard RGB cameras when hands cross the body.
Privacy: We are processing coordinates, not video streams.
Efficiency: Comparing vector sequences is computationally cheaper than video analysis, preserving battery life.
Has anyone experimented with using ARKit Body Anchors specifically for comparing complex gesture sequences against a stored "correct" database? I believe this "Skeleton First" approach is the key to scalable Sign Language education apps.
Looking forward to hearing your thoughts.
Is the accessibility feature, voice command recording available on the Apple Vision Pro? It does not start on my device.
The Apple Vision Pro is on 26.1.
Regular single voice commands work on the Apple Vision Pro.
Recording commands worked on other devices. (iPad and iPhone)
Hi everyone — I’m implementing the new Hearing Device Support API described here:
https://developer.apple.com/documentation/accessibility/hearing-device-support
I have MFi hearing aids paired and visible under Settings → Accessibility → Hearing Devices, and I’ve added the com.apple.developer.hearing.aid.app entitlement (and also tested with Wireless Accessory Configuration: https://developer.apple.com/documentation/bundleresources/entitlements/com.apple.external-accessory.wireless-configuration
).
com.apple.developer.hearing.aid.app
xxxxx
but the app won't even compile with this entitlement
Problem
NotificationCenter.default.addObserver(...) for
pairedUUIDsDidChangeNotification
never fires — not on app launch, not after pairing/unpairing, and not after reconnecting the hearing aids.
Because the notification never triggers, calls like:
HearingDeviceSession.shared.pairedDevices
always return an empty list.
What I expected
According to the docs, the notification should be posted whenever paired device UUIDs change, and the session should expose those devices — but nothing happens.
Questions
Does the hearing.aid.app entitlement require special approval from Apple beyond adding it to the entitlements file?
Is there a way to verify that iOS is actually honoring this entitlement?
Has anyone successfully received this notification on a real device?
Any help or confirmation would be greatly appreciated.
Since the last bet upgrade for iPad to 26.3 labels have disappeared.
Going into system/accessibility the toggle setting for labels makes no difference whether on or off.
labels are permanently not there/missing.
Topic:
Accessibility & Inclusion
SubTopic:
General
Hello everyone,
I am currently evaluating my app's accessibility features to accurately display the "Accessibility" information on the App Store. I have encountered two specific issues regarding Voice Control testing and would appreciate any guidance.
Voice Command for "Stop Recording" According to the evaluation criteria, if an app supports audio recording or dictation, users must be able to start and stop recording using only their voice.
Behavior: I can successfully trigger the recording using the command "Start Recording". However, I cannot find a command to stop it. Commands like "Stop Recording" or "Stop" are not recognized by the system.
Question: Is there a specific standard voice command intended for stopping a recording?
Item Number Overlays on Non-Interactive Web Elements (WKWebView) I noticed an inconsistency between native views and web content regarding Voice Control item numbering.
Behavior: When testing web content within the app (WKWebView) or in Safari, Voice Control displays item number overlays on non-interactive text elements (such as standard or tags). In native views, static labels do not receive item numbers.
Question: Is this expected behavior for web content? Since these elements are not interactive, I am unsure if this should be considered a bug (fail) or an acceptable exception for the accessibility evaluation.
Has anyone experienced similar issues or know the correct criteria for these cases?
Thank you.
after the 26.3 beta update, my mouse has been having major problems with transparency, have to keep going to reset colors in display, but it doesn't hold, anyone else?
Topic:
Accessibility & Inclusion
SubTopic:
General
I had a VoiceOver user point out an issue with my app that I’ve definitely known about but have never been able to fix. I thought that I had filed feedback for it but it looks like I didn’t.
Before I do I’m hoping someone has some insight. With Swift Charts when I tap part of a chart it summarizes the three hours and then you can swipe vertically to hear it read out details of each hour. For example, the Y-Axis is the amount of precipitation for the hour and the X-Axis is the hours of the day. The units aren't being read in the summary but they are for individual hours when you vertical swipe.
The summary says something such as "varies between 0.012 and 0.082". In the AXChartDescriptor I’ve tried everything I can think of, including adding a label to the Y axis in the DataPoint but nothing seems to work in getting that summary to include units. With a vertical swipe it seems to just be using my accessibility label and value (like I would expect).
Hi everyone,
I've encountered a rare and strange crash in my app that I can't consistently reproduce. The crash seems to occur deep within Apple's internal frameworks, and I can't pinpoint which line of my own code is causing it. Here's the crash stack trace:
#44 AXSpeech
SIGSEGV
SEGV_ACCERR
0 CoreFoundation ___CFCheckCFInfoPACSignature + 4
1 CoreFoundation _CFRunLoopSourceSignal + 28
2 Foundation _performQueueDequeue + 492
3 Foundation ___NSThreadPerformPerform + 88
4 CoreFoundation ___CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28
5 CoreFoundation ___CFRunLoopDoSource0 + 176
6 CoreFoundation ___CFRunLoopDoSources0 + 340
7 CoreFoundation ___CFRunLoopRun + 828
8 CoreFoundation _CFRunLoopRunSpecific + 608
9 Foundation -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212
10 TextToSpeech _TTSCFAttributedStringCreateStringByBracketingAttributeWithString + 776
11 Foundation ___NSThread__start__ + 732
12 libsystem_pthread.dylib __pthread_start + 136
Sometimes, instead of line 10 referencing _TTSCFAttributedStringCreateStringByBracketingAttributeWithString, it shows:
10 TextToSpeech LogWarning(char const*, ...) + 7288
Has anyone experienced a similar issue or know what might be triggering this crash? Any guidance on how to investigate or resolve this would be greatly appreciated. Thank you!
Scrivo questo post per farmi notare meglio, il 6 marzo ho mandato un feedback (poi aggiornato oggi, 18 marzo) tramite l‘app Feedback installata su iPhone
chiedo a chiunque lavori all’interno di Apple, specialmente agli ingegneri informatici che si occupano delle funzioni di accessibilità di iOS 26 di visionare questo Feedback per aumentare ancora di più le opzioni di accessibilità degli utenti Apple, vi lascio di seguito l’ID del Feedback, grazie mille per il lavoro che fate
FB22142615
This is a generic, non-developer related macOS issue, but reporting here as well so it has more visibility since. It is an embarrassing bug that has not been fixed since the earliest versions of macOS Tahoe.
Issue description:
When Dock Magnification is enabled, the Dock Folder abruptly jumps approx. 10-15pixels down as the user moves the cursor after a brief pause).
Video about the issue (see the last second of the small video and observe the entire grid popup jump abruptly):
https://forums.macrumors.com/threads/macos-tahoe-26-4-release-candidate-now-available.2479503/post-34494643
Related FB: FB20761846 (opened in October, 2025)
The issue is easily reproducible and confirmed by many. The lack of this issue being fixed for so long is indicative in the eyes of many of the lack of attention to details in macOS Tahoe's Glass interface.
In our application we are using UITableView for data population and that TableView cell contains a button. When we are enabling full keyboard access that time only TableView cell is focusing not the button. We need to focus on cell and button differently.
In our application we are using a Search bar in a pop over view and we have enabled Accessibility full keyboard access and we are using external keyboard. Now if the focus is on Searcher that time by next Tab key press Search bar will dismiss and focus needs to shift to the next UIElement.