NWPathMonitor appears to retain itself (or is retained by some internal infrastructure) once it has been started until cancelled. This seems like it can lead to memory leaks if the references to to the monitor are dropped. Is this behavior documented anywhere?
func nwpm_self_retain() {
weak var weakRef: NWPathMonitor?
autoreleasepool {
let monitor: NWPathMonitor = NWPathMonitor()
weakRef = monitor
monitor.start(queue: .main)
// monitor.cancel() // assertion fails unless this is called
}
assert(weakRef == nil)
}
nwpm_self_retain()
Networking
RSS for tagExplore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.
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Hi, I am building an app that depends on multiple iOS devices connecting to a designated "coordinator" iOS device. I am using MPC, and it works great when the devices are connected to the same WiFi AP, with virtually 100% connection success. My definition of success is a near instant detection of available devices, >95% connection success rate, and a stable ongoing connection with no unexpected disconnects.
The issue arises when the devices are not connected to the same WiFi network (or connected to no network with WiFi and bluetooth still on). Devices detect each other immediately, but when initiating a connection, both devices initiate a handshake, but the connection is not successful. In the few times where the connection succeeds, the connection quality is high, stable, and doesn't drop.
Is this a known limitation of the framework? Could I be doing something wrong in my implementation?
I'm struggling to understand why the async-await version of URLSession download task APIs do not call the delegate functions, whereas the old non-async version that returns a reference to the download task works just fine.
Here is my sample code:
class DownloadDelegate: NSObject, URLSessionDownloadDelegate {
func urlSession(_ session: URLSession,
downloadTask: URLSessionDownloadTask,
didWriteData bytesWritten: Int64,
totalBytesWritten: Int64,
totalBytesExpectedToWrite: Int64) {
// This only prints the percentage of the download progress.
let calculatedProgress = Float(totalBytesWritten) / Float(totalBytesExpectedToWrite)
let formatter = NumberFormatter()
formatter.numberStyle = .percent
print(formatter.string(from: NSNumber(value: calculatedProgress))!)
}
}
// Here's the VC.
final class DownloadsViewController: UIViewController {
private let url = URL(string: "https://pixabay.com/get/g0b9fa2936ff6a5078ea607398665e8151fc0c10df7db5c093e543314b883755ecd43eda2b7b5178a7e613a35541be6486885fb4a55d0777ba949aedccc807d8c_1280.jpg")!
private let delegate = DownloadDelegate()
private lazy var session = URLSession(configuration: .default, delegate: delegate, delegateQueue: nil)
// for the async-await version
private var task: Task<Void, Never>?
// for the old version
private var downloadTask: URLSessionDownloadTask?
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
task?.cancel()
task = nil
task = Task {
let (_, _) = try! await session.download(for: URLRequest(url: url))
self.task = nil
}
// If I uncomment this, the progress listener delegate function above is called.
// downloadTask?.cancel()
// downloadTask = nil
// downloadTask = session.downloadTask(with: URLRequest(url: url))
// downloadTask?.resume()
}
}
What am I missing here?
Hello team,
I am developing a security app where I am denying certain flows/packets if the are communicating with known malicious endpoints. Therefore I want to make use of NetworkExtensions such as the new URLFilter or ContentFilter (NEURLFilterManager, NEFilterDataProvider, NEFilterControlProvider).
Does NEURLFilterManager require the user's device to be at a minimun of ios 26?
Does any of these APIs/Extensions require the device to be managed/supervised or can it be released to all consumers?
Thanks,
Topic:
App & System Services
SubTopic:
Networking
System Information in macOS from 26.0 to 26.2 RC no longer provides Wi-Fi SSIDs; instead, it displays "< redacted> " for every SSID on my two MacBooks.
This issue has been fixed in macOS 26.1 beta and macOS 26.2 beta, but it returns in the RC and the Final Release versions. Is it an expected behaviour or a bug in the Release Candidate?
MacBook Air 2025:
MacBook Pro 2021:
Hi, We are trying to use Apple Security API for KeyChain Services.
Using the common App Group : Specifying the common app group in the "kSecAttrAccessGroup" field of the KeyChain query, allowed us to have a shared keychains for different apps (targets) in the app group, but this did not work for extensions.
Enabling the KeyChain Sharing capability : We enabled the KeyChain Sharing Ability in the extensions and the app target as well, giving a common KeyChain Access group. Specifying this in the kSecAttrAccessGroup field also did not work. This was done in XCode as we were unable to locate it in the Developer portal in Indentifiers.
We tried specifying "$AppIdentifier.KeyChainSharingGroup" in the kSecAttrAccessGroup field , but this did not work as well
The error code which we get in all these 3 cases when trying to access the Keychain from the extension is error code 25291 (errSecNotAvailable). The Documentation says this error comes when "No Trust Results are available" and printing the error in xcode using the status says "No keychain is available.
The online Documentation says that it is possible to share keychain with extensions, but by far we are unable to do it with the methods suggested.
Do we need any special entitlement for this or is there something we are missing while using these APIs?
We really appreciate any and all help in solving this issue!
Thank you
I'm building an app that helps manage my own wifi access points. Now, all my wifis emit SSIDs starting with the same prefix. Is it possible for me to list down all the SSIDs near me that start with that prefix, so that determine which of my wifis are near me? (Swift)
Can NEHotspotHelper or NEHotspotConfigurationManager help in this regard?
We’re implementing VPN application using the WireGuard protocol and aiming to support both split-tunnel and per-app VPN configurations. Each mode works correctly on its own: per-app VPN functions well when configured with a full tunnel and split-tunnel works as expected when per-app is disabled.
However, combining both configurations leads to issues. Specifically, the routing table is not set up properly, resulting in traffic that should not be routed through the tunnel is routed through the tunnel.
Detailed description:
Through our backend, we are pushing these two plist files to the iPad one after the other:
VPN config with allowed IPs 1.1.1.1/32
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Inc//DTD PLIST 1.0//EN" http://www.apple.com/DTDs/PropertyList-1.0.dtd>
<plist version="1.0">
<dict>
<key>PayloadUUID</key>
<string>3fd861df-c917-4716-97e5-f5e96452436a</string>
<key>PayloadVersion</key>
<integer>1</integer>
<key>PayloadOrganization</key>
<string>someorganization</string>
<key>PayloadIdentifier</key>
<string>config.11ff5059-369f-4a71-afea-d5fdbfa99c91</string>
<key>PayloadType</key>
<string>Configuration</string>
<key>PayloadDisplayName</key>
<string> test</string>
<key>PayloadDescription</key>
<string>(Version 13) </string>
<key>PayloadRemovalDisallowed</key>
<true />
<key>PayloadContent</key>
<array>
<dict>
<key>VPN</key>
<dict>
<key>AuthenticationMethod</key>
<string>Password</string>
<key>ProviderType</key>
<string>packet-tunnel</string>
<key>OnDemandUserOverrideDisabled</key>
<integer>1</integer>
<key>RemoteAddress</key>
<string>172.17.28.1:51820</string>
<key>OnDemandEnabled</key>
<integer>1</integer>
<key>OnDemandRules</key>
<array>
<dict>
<key>Action</key>
<string>Connect</string>
</dict>
</array>
<key>ProviderBundleIdentifier</key>
<string>some.bundle.id.network-extension</string>
</dict>
<key>VPNSubType</key>
<string>some.bundle.id</string>
<key>VPNType</key>
<string>VPN</string>
<key>VPNUUID</key>
<string>d2773557-b535-414f-968a-5447d9c02d52</string>
<key>OnDemandMatchAppEnabled</key>
<true />
<key>VendorConfig</key>
<dict>
<key>VPNConfig</key>
<string>
Some custom configuration here
</string>
</dict>
<key>UserDefinedName</key>
<string>TestVPNServerrra</string>
<key>PayloadType</key>
<string>com.apple.vpn.managed.applayer</string>
<key>PayloadVersion</key>
<integer>1</integer>
<key>PayloadIdentifier</key>
<string>vpn.5e6b56be-a4bb-41a5-949e-4e8195a83f0f</string>
<key>PayloadUUID</key>
<string>9bebe6e2-dbef-4849-a1fb-3cca37221116</string>
<key>PayloadDisplayName</key>
<string>Vpn</string>
<key>PayloadDescription</key>
<string>Configures VPN settings</string>
<key>PayloadOrganization</key>
<string>someorganization</string>
</dict>
</array>
</dict>
</plist>
Command to set up per-app with Chrome browser
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Inc//DTD PLIST 1.0//EN" http://www.apple.com/DTDs/PropertyList-1.0.dtd>
<plist version="1.0">
<dict>
<key>Command</key>
<dict>
<key>Settings</key>
<array>
<dict>
<key>Identifier</key>
<string>com.google.chrome.ios</string>
<key>Attributes</key>
<dict>
<key>VPNUUID</key>
<string>d2773557-b535-414f-968a-5447d9c02d52</string>
<key>TapToPayScreenLock</key>
<false />
<key>Removable</key>
<true />
</dict>
<key>Item</key>
<string>ApplicationAttributes</string>
</dict>
</array>
<key>RequestType</key>
<string>Settings</string>
</dict>
<key>CommandUUID</key>
<string>17ce3e19-35ef-4dbc-83d9-4ca2735ac430</string>
</dict>
</plist>
From the log we see that our VPN application set up allowed IP 1.1.1.1 via NEIPv4Settings.includedRoutes but system routing all of the Chrome browser traffic through our application.
Is this expected Apple iOS behavior, or are we misconfiguring the profiles?
we use the api as
NEHotspotConfigurationManager.shared.apply(hotspotConfig)
to join a wifi, but we find that in in iphone 17+, some user report the time to join wifi is very slow
the full code as
let hotspotConfig = NEHotspotConfiguration(ssid: sSSID, passphrase: sPassword, isWEP: false)
hotspotConfig.joinOnce = bJoinOnce
if #available(iOS 13.0, *) {
hotspotConfig.hidden = true
}
NEHotspotConfigurationManager.shared.apply(hotspotConfig) { [weak self] (error) in
guard let self else {
return
}
if let error = error {
log.i("connectSSID Error while configuring WiFi: \(error.localizedDescription)")
if error.localizedDescription.contains("already associated") {
log.i("connectSSID Already connected to this WiFi.")
result(["status": 0])
} else {
result(["status": 0])
}
} else {
log.i("connectSSID Successfully connected to WiFi network \(sSSID)")
result(["status": 1])
}
}
Normally it might only take 5-10 seconds, but on the iPhone 17+ it might take 20-30 seconds.
Summary
NetworkConnection<WebSocket> in iOS 26 Network framework throws POSIXErrorCode(rawValue: 22): Invalid argument when receiving WebSocket ping (opcode 9) or pong (opcode 10) control frames. This prevents proper WebSocket keep-alive functionality.
Environment
iOS 26.0 (Simulator)
macOS 26.1
Xcode 26.0
Note: This issue was initially discovered on iOS 26 Simulator. The same behavior was confirmed on macOS 26, suggesting a shared bug in the Network framework. The attached sample code is for macOS for easier reproduction.
Description
When using the new NetworkConnection<WebSocket> API introduced in iOS 26 or macOS 26, the receive() method throws EINVAL error whenever a ping or pong control frame is received from the server.
This is a critical issue because:
WebSocket servers commonly send ping frames to keep connections alive
Clients send ping frames to verify connection health
The receive callback never receives the ping/pong frame - the error occurs before the frame reaches user code
Steps to Reproduce
Create a WebSocket connection to any server that supports ping/pong (e.g., wss://echo.websocket.org):
import Foundation
import Network
// MARK: - WebSocket Ping/Pong EINVAL Bug Reproduction
// This sample demonstrates that NetworkConnection<WebSocket> throws EINVAL
// when receiving ping or pong control frames.
@main
struct WebSocketPingPongBug {
static func main() async {
print("=== WebSocket Ping/Pong EINVAL Bug Reproduction ===\n")
do {
try await testPingPong()
} catch {
print("Test failed with error: \(error)")
}
}
static func testPingPong() async throws {
let host = "echo.websocket.org"
let port: UInt16 = 443
print("Connecting to wss://\(host)...")
let endpoint = NWEndpoint.hostPort(
host: NWEndpoint.Host(host),
port: NWEndpoint.Port(rawValue: port)!
)
try await withNetworkConnection(to: endpoint, using: {
WebSocket {
TLS {
TCP()
}
}
}) { connection in
print("Connected!\n")
// Start receive loop in background
let receiveTask = Task {
var messageCount = 0
while !Task.isCancelled {
do {
let (data, metadata) = try await connection.receive()
messageCount += 1
print("[\(messageCount)] Received frame - opcode: \(metadata.opcode)")
if let text = String(data: data, encoding: .utf8) {
print("[\(messageCount)] Content: \(text)")
} else {
print("[\(messageCount)] Binary data: \(data.count) bytes")
}
} catch let error as NWError {
if case .posix(let code) = error, code == .EINVAL {
print("❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument)")
print(" This is the bug - ping/pong frame caused EINVAL")
// Continue to demonstrate workaround
continue
}
print("Receive error: \(error)")
break
} catch {
print("Receive error: \(error)")
break
}
}
}
// Wait for initial message from server
try await Task.sleep(for: .seconds(2))
// Test 1: Send text message (should work)
print("\n--- Test 1: Sending text message ---")
try await connection.send("Hello, WebSocket!")
print("✅ Text message sent")
try await Task.sleep(for: .seconds(1))
// Test 2: Send ping (pong response will cause EINVAL)
print("\n--- Test 2: Sending ping frame ---")
print("Expecting EINVAL when pong is received...")
let pingMetadata = NWProtocolWebSocket.Metadata(opcode: .ping)
try await connection.ping(Data()) {
pingMetadata
}
print("✅ Ping sent, waiting for pong...")
// Wait for pong response
try await Task.sleep(for: .seconds(2))
// Cleanup
receiveTask.cancel()
print("\n=== Test Complete ===")
print("If you saw 'EINVAL error occurred!' above, the bug is reproduced.")
}
}
}
The receive() call fails with error when pong arrives:
❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument)
Test Results
Scenario
Result
Send/receive text (opcode 1)
✅ OK
Client sends ping, receives pong
❌ EINVAL on pong receive
Expected Behavior
The receive() method should successfully return ping and pong frames, or at minimum, handle them internally without throwing an error. The autoReplyPing option should allow automatic pong responses without disrupting the receive loop.
Actual Behavior
When a ping or pong control frame is received:
The receive() method throws NWError.posix(.EINVAL)
The frame never reaches user code (no opcode check is possible)
The connection remains valid, but the receive loop is interrupted
Workaround
Catch the EINVAL error and restart the receive loop:
while !Task.isCancelled {
do {
let received = try await connection.receive()
// Process message
} catch let error as NWError {
if case .posix(let code) = error, code == .EINVAL {
// Control frame caused EINVAL, continue receiving
continue
}
throw error
}
}
This workaround allows continued operation but:
Cannot distinguish between ping-related EINVAL and other EINVAL errors
Cannot access the ping/pong frame content
Cannot implement custom ping/pong handling
Impact
WebSocket connections to servers that send periodic pings will experience repeated EINVAL errors
Applications must implement workarounds that may mask other legitimate errors
Additional Information
Packet capture confirms ping/pong frames are correctly transmitted at the network level
The error occurs in the Network framework's internal processing, before reaching user code
For a long time our app had this creation of a URLRequest:
var urlRequest = URLRequest(url: url, cachePolicy: .reloadIgnoringLocalAndRemoteCacheData, timeoutInterval: timeout)
But since iOS 26 was released we started to get crashes in this call. It is created on a background thread.
Thread 10 Crashed:
0 libsystem_malloc.dylib 0x00000001920e309c _xzm_xzone_malloc_freelist_outlined + 864 (xzone_malloc.c:1869)
1 libswiftCore.dylib 0x0000000184030360 swift::swift_slowAllocTyped(unsigned long, unsigned long, unsigned long long) + 56 (Heap.cpp:110)
2 libswiftCore.dylib 0x0000000184030754 swift_allocObject + 136 (HeapObject.cpp:245)
3 Foundation 0x00000001845dab9c specialized _ArrayBuffer._consumeAndCreateNew(bufferIsUnique:minimumCapacity:growForAppend:) + 120
4 Foundation 0x00000001845daa58 specialized static _SwiftURL._makeCFURL(from:baseURL:) + 2288 (URL_Swift.swift:1192)
5 Foundation 0x00000001845da118 closure #1 in _SwiftURL._nsurl.getter + 112 (URL_Swift.swift:64)
6 Foundation 0x00000001845da160 partial apply for closure #1 in _SwiftURL._nsurl.getter + 20 (<compiler-generated>:0)
7 Foundation 0x00000001845da0a0 closure #1 in _SwiftURL._nsurl.getterpartial apply + 16
8 Foundation 0x00000001845d9a6c protocol witness for _URLProtocol.bridgeToNSURL() in conformance _SwiftURL + 196 (<compiler-generated>:974)
9 Foundation 0x000000018470f31c URLRequest.init(url:cachePolicy:timeoutInterval:) + 92 (URLRequest.swift:44)# Live For Studio
Any idea if this crash is caused by our code or if it is a known problem in iOS 26?
I have attached one of the crash reports from Xcode:
2025-10-08_10-13-45.1128_+0200-8acf1536892bf0576f963e1534419cd29e6e10b8.crash
I'm currently testing URLFilter for use in a macOS product. After calling loadFromPreferences, I set the following configuration parameters:
pirServerURL = URL(string: "http://localhost:8080")!
pirAuthenticationToken = "AAAA"
controlProviderBundleIdentifier = "{extension app bundle identifier}"
However, when I call saveToPreferences, I get an Invalid Configuration error.
Is there a way to determine which parameter is invalid or incorrectly set?
Also, I would appreciate any macOS-specific examples of using NEURLFilterManager, as most of the documentation I’ve found seems to focus on iOS.
Thank you.
Esim activation. Assuming I already have card data, I use the universal link https://esimsetup.apple.com/esim_qrcode_provisioning?carddata= to install it.
However, it always ends up in the system Settings app.
The flow: 1. Click the link -> 2. Redirect to Settings -> 3. Show activation dialog.
Is there anyway to make the activation flow stay within the app? I couldn't find any documentation for that.
This is an example from Revolut app, where the whole flow above happens without leaving the app.
We have an application which is written in Swift, which activates two network extensions (Content Filter, Transparent Proxy). We want to use MDM deployment for these network system extensions.
For Content Filter, we already have Jamf Profile which has Web Content Filter payload and it works fine.
Our Transparent Proxy module is a system extension, which is exposing an app proxy provider interface (We are using NETransparentProxyProvider class and in extension’s Info.plist we use com.apple.networkextension.app-proxy key.) We don’t have any remote server setup to forward the traffic, instead we open a connection with a certain localhost:port to redirect the traffic which is received in our transparent proxy. We have another module that listens to the particular localhost:port to process the traffic further.
We are unable to find the appropriate payload in any of the Profile Editor applications like Apple Configurator, iMazing Profile Editor and Jamf Pro that correctly describes our setup.
As per https://developer.apple.com/documentation/devicemanagement/vpn/transparentproxy documentation, we noticed that we can use the VPN payload with app-proxy as Provider Type for Transparent Proxy.
Here are the list of issues encountered with different MDM solutions.
**AppleConfigurator: **
We were able to install the profile created via Apple Configurator. However when we install our product (which has the above mentioned system extensions), the Transparent Proxy added by our product fails to map with the installed profile. User has to provide the credentials and follow the steps while installing the extension via the product.
Attached the screenshot of "Network->Filters" screen and the profile for reference.
Profile Created using Apple Configurator
iMazing Profile Editor:
Unable to install the profile created using iMazing Profile Editor.
Attached the screenshot of error and the profile for reference:
Profile Created Using iMazing Profile Editor
Jamf Pro:
We were able to install the profile created via Jamf Pro and also while in stalling our product the Transparent Proxy gets mapped with the one which is installed via profile. However after that the network is broken and hence unable to browse anything.
Attached the profile for reference.
Profile Created using Jamf Pro
What should be the correct profile payload to use for our Transparent Proxy?
Topic:
App & System Services
SubTopic:
Networking
Tags:
Network Extension
System Extensions
Device Management
I'm trying to implement support for grpc http/2 streams using NSURLSession. Almost everything works fine, data streaming is flowing from the server and from the client and responses are coming through my NSURLSessionTaskDelegate. I'm getting the responses and streamed data through the appropriate handlers (didReceiveData, didReceiveResponse).
However, I cannot seem to find an API to access the trailers expected by grpc. Specifically, the expected trailer "grpc-status: 0" is in the response, but after the data. Is there no way to gain access to trailers in the NSURLSession Framework?
I have some confusion around the usage of DeviceDiscoveryUI. The documentation suggests that it is available only on TVOS. But with the recent announcement of WifiAware, it has been used in iOS devices as well. Within DeviceDiscoveryUI, the DevicePicker or the DevicePairingView documentation seems to be available with iOS. Is this just a documentation mistake?
Followup - Can I use DeviceDiscoveryUI's DevicePicker/ DevicePairingView to discover devices through Bonjour and then establish a connection through Network framework?
In my application, there is a Network Extension with the bundle ID com.xxx.agent.yyy.zzz.ne. There is a user upgraded their system to macOS Sequoia 15.3, they faced an issue where enabling this Network Extension failed. Even after uninstalling the application and the Network Extension, restarting the system, and reinstalling multiple times, the enabling process still failed.
it alert: Failed to enable the Network Extension.
When checking the status via "systemextension list", it always shows "activated waiting for user".
This shows the normal enabling process log:
This shows the log when the enabling fails upon clicking. Strangely enough, there is no activation operation log when it fails. What could be the problem?
I'm working with Apple's SimpleURLFilter sample project and consistently encountering an error when trying to implement the URL filter.
Here are the details:
Setup:
Downloaded the official SimpleURLFilter sample project from Apple
Set the developer team for both targets (main app and extension)
Built and ran the PIR server on my laptop using Docker as per the sample instructions
Built the iOS project on my iPhone running iOS 26.0.1
Server is accessible at my Mac's IP address on port 8080
Configuration:
PIR Server URL: http://[my-mac-ip]:8080
Authentication Token: AAAA (as specified in service-config.json)
Privacy Pass Issuer URL: (left empty)
Fail Closed: enabled
Code Changes:
The only modifications I made were:
Updated bundle identifiers to include my team identifier
Updated PIR server's service-config.json to match: com.example.apple-samplecode.SimpleURLFilter[TEAM_ID].url.filtering
Modified URLFilterControlProvider.swift:
Added existingPrefilterTag: String? parameter to fetchPrefilter() method
Added tag: "bloom_filter" parameter to NEURLFilterPrefilter initializer
Issue:
After configuring the filter and entering my passcode in Settings, I consistently see:
Received filter status change: <FilterStatus: 'starting'>
Received filter status change: <FilterStatus: 'stopped' errorMessage: 'The operation couldn't be completed. (NetworkExtension.NEURLFilterManager.Error error 9.)'>
Questions:
What does NEURLFilterManager.Error error 9 specifically indicate?
Could the URLFilterControlProvider modifications be causing this issue?
Are there debugging steps to get more detailed error information?
Any guidance would be appreciated!
Hi,
Since iOS 26 (and any other apple system with a 26 version) there is a very weird behavior in the whole apple ecosystem (iOS, iPadOS, macOS and visionOS).
I'm self-hosting a web project called mempool (https://github.com/Retropex/mempool). This project is entirely self-hosted on my own infrastructure, so I have advanced control to be sure it's just not an anti-DDoS feature that makes the bug happen.
So the bug is once I visit my website, for example this page (https://mempool.guide/tx/d86192252a6631831e55f814aea901e65407b6dbda77e1abdea8ec27861e9682) the OS will lose the ability to connect to the underlying IP of the domain (mempool.guide) but the issue seems to affect only the HTTPS/HTTP port (443/80). The issue is system wide, not only is Safari.
For exemple I have another domain that resolve to the same IP (haf.ovh) and if this link above trigger the bug then I will also lose the ability to connect to https://haf.ovh
A temporary fix that I have is that if I turn off wifi/cellular then I turn it on again I can connect again to my server again until the bug is triggered again.
I have done test with tcpdump on my server and the connection isn't making it to my server that's why I think it's an OS issue, especially given the fix above.
This issue can be reproduced on any apple device out of the box with a system with >v26.
All device (Mac, iPad, iPhone, vision) with version pre-26 are completely unaffected by the bug and can freely explore the website without loosing the connection
macOS is less affected by this bug, it can be random with it.
With iOS/iPadOS it's systematic.
Another thing to note is that the same URL on firefox/chrome for iOS doesn't trigger the bug.
Let me know if anyone has an idea on what's going on.
Thanks, Léo.
My app has local network permission on macOS Sequoia and works in most cases. I've noticed that after unlocking my MacBook Pro, the very first request will regularly fail with a No Route to Host. A simple retry resolves the issue, but I would have expected the very first request to succeed.
Is this is a known issue on macOS Sequoia or by design? I'd prefer not to add a retry for this particular request as the app is a network utility.
Topic:
App & System Services
SubTopic:
Networking