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Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

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iOS UDP Multicast: Receiving works but sending silently fails
Hi everyone, I’m working with UDP Multicasting on iOS (iOS 15+) using Network.framework and facing a confusing issue. Setup: Multicast IP: 239.255.0.1 Port: 45454 Using NWConnectionGroup / NWMulticastGroup NSLocalNetworkUsageDescription is present in Info.plist Devices are on the same Wi-Fi network Problem: Receiving multicast packets works perfectly Sending multicast packets does NOT work No errors are thrown send() completion handler reports success stateUpdateHandler sometimes doesn’t transition to .ready No packets are actually transmitted on the network Observations: The app can receive data from other multicast senders Sending appears to be silently blocked Reinstalling the app fixes the issue This points to a Local Network permission problem If permission was denied once, iOS does not re-prompt Inbound multicast works, outbound multicast is blocked Questions: Is it expected on iOS that receiving multicast works even when sending is blocked? Is reinstalling the app the only way to recover if Local Network permission was denied? Is there any reliable runtime way to detect that outbound multicast is blocked? Is NWConnectionGroup the correct and only supported way to send multicast on iOS? Any clarification or official guidance would really help. Thanks in advance!
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143
Feb ’26
Limit IP Tracking keeps turing back on
I have to continuously disable Limit IP Tracking on my local Wi-Fi network. When it's enable I am not able to access some services on the same subnet that falls under rfc1918. Accessing remote network, over site to site vpn, is not affected, just my local network. I opened FB21483619 for this. I would expect to see rfc1918 subnets not included. Also would expect all DNS queries to be sent to the servers provided in DHCP.
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175
Feb ’26
iOS 26 - Identify network switch
Currently in our app, to identify a network switch in device we are doing NEHotspotHelper.register and then NEHotspotHelperHandler block. When the command type is evaluate and if the network.didJustJoin, we are identifying it as a network switch. As a part of moving our code base to iOS 26, if is found that NEHotspotHelper is deprecated. What is the proper replacement for this?
6
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239
Feb ’26
Multicast Entitlement now not working
I've created an application, applied for the multicast permissioning, it was granted to my bundleID and therefore my application. I've since come out with new versions of the same app, but now multicast entitlement is no longer provisioned. What must I check to identify where the problem exists? I can provide any details needed to troubleshoot.
2
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75
Feb ’26
Pair iOS Central with MacOS Peripheral for encrypted characteristic
Is this even possible? Instead of any pairing dialog appearing, my central code get the "Authentication is insufficient" error when reading the characteristic. My peripheral (in the macOS app) code uses the .notifyEncryptionRequired property and uses .readEncryptionRequired and .writeEncryptionRequired permissions. No descriptors are set, but I think they get added automatically since this characteristic notifies. 2900 and 2902 descriptors are set by the peripheral/CoreBluetooth. If the Mac and iPhone are using the same Apple ID does that affect pairing?
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106
Feb ’26
Apps do not trigger pop-up asking for permission to access local network on macOS Sequoia/Tahoe
We are having an issue with the Local Network permission pop-up not getting triggered for our apps that need to communicate with devices via local network interfaces/addresses. As we understand, apps using UDP should trigger this, causing macOS to prompt for access, or, if denied, fail to connect. However, we are facing issues with macOS not prompting this popup at all. Here are important and related points: Our application is packaged as a .app package and distributed independently (not on the App Store). The application controls hardware that we manufacture. In order to find the hardware on the network, we send a UDP broadcast with a message for our hardware on the local network, and the hardware responds with a message back. However, the popup (to ask for permission) never shows up. The application is not able to find the hardware device. It is interesting to note that data is still sent out to the network (without the popup) but we receive back the wrong data. The behaviour is consistent macOS Sequoia (and above) with both Apple And Intel silicon. Workarounds that have been tried: Manual Authorization: One solution suggested in various blogs was to go to "Settings → Privacy and Security-> Local network", find your application and grant access. However, the application never shows up in the list here. Firewall: No difference is seen in behaviour with firewall being ON OR OFF. Setting NSLocalNetworkUsageDescription: We have also tried setting the Info.plist adding the NSLocalNetworkUsageDescription with a meaningful string and updating the NSBonjourServices. Running Via terminal (WORKS): Running the application via terminal sees no issues. The application runs correctly and is able to send UDP and receive correct data (and find the devices on the network). But this is not an appropriate solution. How can we get this bug/issue fixed in macOS Sequoia (and above)? Are there any other solutions/workarounds that we can try on our end?
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272
Feb ’26
How to use DNSServiceReconfirmRecord?
TL;DR: How does one use DNSServiceReconfirmRecord() to invalidate mDNS state of a device that's gone offline? I'm using the DNSServiceDiscovery API (dns_sd.h) for a local P2P service. The problem I'm trying to solve is how to deal with a peer that abruptly loses connectivity, i.e. by turning off WiFi or simply by moving out of range or otherwise losing connectivity. In this situation there is of course no notification that the peer device has gone offline; it simply stops sending any packets. After my own timeout mechanism determines the peer is not responding, I mark it as offline in my own data structures. The problem is how to discover when/if it comes back online later. My DNSServiceBrowse callback won't be invoked because mDNS doesn't know the device went offline in the first place. I am trying to use DNSServiceReconfirmRecord, which appears to be for exactly this use case -- "Instruct the daemon to verify the validity of a resource record that appears to be out of date (e.g. because TCP connection to a service's target failed.)" However my attempts always return a BadReference error (-65541). The function requires me to pass a DNS record, and the only one I know is the TXT record; perhaps it needs a different one? Which, and how would I get it? Thanks!
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Feb ’26
iOS 26 Crash: _xzm_xzone_malloc_freelist_outlined in com.apple.network.connections
Hello Apple Support Team, We are seeing a production crash on iOS 26 devices that appears to originate from Apple system frameworks rather than application code. Crash Summary Crash signature: _xzm_xzone_malloc_freelist_outlined Crashed thread: com.apple.network.connections Frameworks involved: CFNetwork, Security, libdispatch, libsystem_malloc Affected OS: iOS 26.x App built with: Xcode 16 Devices: Multiple models (not device-specific) Reproducibility: Intermittent, higher frequency during app launch / background networking Observed Stack Trace (top frames) _xzm_xzone_malloc_freelist_outlined dispatch_data_create_alloc xpc_data_deserialize SecTrustEvaluateIfNecessary CFNetwork HTTPProtocol / HTTP3Connection com.apple.network.connections App Context The app uses URLSession for networking. Multiple third-party SDKs are integrated (Firebase Analytics, Dynatrace, Appsflyer, and similar analytics/monitoring SDKs). These SDKs perform concurrent background network requests, especially during app launch and foreground transitions. No unsafe memory operations (manual malloc/free, unsafe pointers, or custom networking stacks) are used in the app code. Key Observations The crash is predominantly observed on iOS 26 and not on earlier iOS versions. Stack traces do not include application symbols. Disabling or delaying analytics SDK initialization significantly reduces the crash rate. Reducing concurrent network requests and limiting HTTP/3 usage also mitigates the issue. This suggests a potential regression in CFNetwork / Network.framework / HTTP/3 handling combined with the new memory allocator (xzone) on iOS 26. Impact Random app termination during background networking. Occurs without a clear deterministic repro path, making it difficult to fully mitigate at the app level. Request Could you please help investigate whether this is a known iOS 26 issue related to: HTTP/3 / QUIC networking XPC deserialization Memory allocation in the new xzone allocator High-concurrency network requests We would appreciate guidance on: Recommended mitigations Whether this issue is already tracked internally Any best practices for apps integrating multiple analytics SDKs on iOS 26 Crash logs and additional diagnostics can be provided if needed. Thank you for your support. Best regards, Dhananjay
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220
Feb ’26
NETransparentProxyProvider frequent tunnel churn during Dark Wake cycles on macOS.
Description Our NETransparentProxyProvider system extension maintains a persistent TLS/DTLS control channel to a security gateway. To maintain this stateful connection the extension sends application-level "Keep Alive" packets every few seconds (example : 20 seconds). The Issue: When the macOS device enters a sleep state, the Network Extension process is suspended, causing our application-level heartbeat to cease. Consequently, our backend gateway—detecting no activity—terminates the session via Dead Peer Detection (DPD). The problem is exacerbated by macOS Dark Wake cycles. We observe the extension's wake() callback being triggered periodically (approx. every 15 minutes) while the device remains in a sleep state (lid closed). During these brief windows: The extension attempts to use the existing socket, finds it terminated by the backend, and initiates a full re-handshake. Shortly after the connection is re-established, the OS triggers the sleep() callback and suspends the process again. This creates a "connection churn" cycle that generates excessive telemetry noise and misleading "Session Disconnected" alerts for our enterprise customers. Steps to Reproduce Activate Proxy: Start the NETransparentProxyProvider and establish a TLS session to a gateway. Apply Settings: Configure NETransparentProxyNetworkSettings to intercept outbound TCP/UDP traffic. Initialize Heartbeat: Start a 20-second timer (DispatchSourceTimer) to log and send keep-alive packets. Induce Sleep: Put the Mac to sleep (Apple Menu > Sleep). Observe Logs: Monitor the system via sysdiagnose or the macOS Console. Observation: Logs stop entirely during sleep, indicating process suspension. Observation: wake() and sleep() callbacks are triggered repeatedly during Dark Wake intervals, causing a cycle of re-connections. Expected Behavior We seek to minimize connection turnover during maintenance wakes and maintain session stability while the device is technically in a sleep state. Questions for Apple Is it possible to suppress the sleep and wake callback methods of NETransparentProxyProvider when the device is performing a maintenance/Dark Wake, only triggering them for a full user-initiated wake? Is it possible to prevent the NETransparentProxyProvider process from being suspended during sleep, or at least grant it a high-priority background execution slot to maintain the heartbeat? If suspension is mandatory, is there a recommended way to utilize TCP_KEEPALIVE socket options that the kernel can handle on behalf of the suspended extension? How can the extension programmatically identify if a wake() call is a "Dark Wake" versus a "Full User Wake" to avoid unnecessary re-connection logic?
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178
Feb ’26
AccessorySetupKit / Wi-Fi Aware example?
Greetings, According to Apple's Wi-Fi Aware documentation (https://developer.apple.com/documentation/wifiaware) the Wi-Fi Aware APIs can be used only with peer devices that have been paired. Pairing can be performed using AccessorySetupKit or DeviceDiscoveryUI. Unfortunately, the sample code for Wi-Fi Aware doesn't include either of these APIs. (https://developer.apple.com/documentation/wifiaware/building-peer-to-peer-apps) Looking at the sample code for AccessorySetupKit (https://developer.apple.com/documentation/accessorysetupkit/setting-up-and-authorizing-a-bluetooth-accessory) there is only an example using Bluetooth. And the AccessorySetupKit APIs don't yet document how Wi-Fi Aware is used or how one sets up the Info.plist with the appropriate keys. Can Apple update its example code to fill in these gaps or point me to documentation that can fill in these gaps? It is hard to develop an understanding of the capabilities of these APIs when they are so poorly documented. Thanks for any help, Smith
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239
Feb ’26
TransparentProxy extension is not enabled when user performs logout and login with the extension deployed using MDM
We have an application which is written in Swift, which activates Transparent Proxy network extension. Our Transparent Proxy module is a system extension, which is exposing an app proxy provider interface (We are using NETransparentProxyProvider class and in extension’s Info.plist we use com.apple.networkextension.app-proxy key.) We are using JamF MDM profile with VPN payload for deployment. With this MDM profile, we are observing an issue, ie TransparentProxy extension is not enabled when user performs logout and login and only in Sonoma. By analyzing it further we are noticing that in Sonoma some times, the system invokes NETransparentProxyProvider's stopProxy delegate once or twice with NEProviderStopReason as 12 ie userLogout. Due to this after login the system extension is not activated.
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107
Feb ’26
Support for Additional Key Exchange Groups (SecP256r1MLKEM768 and SecP384r1MLKEM1024) on iOS 26 for WKWebView and NSURLSession
As part of iOS 26, we get X25519MLKEM768 key exchange group support, but SecP256r1MLKEM768 and SecP384r1MLKEM1024 are not supported. Is there any way to enable these key exchange groups on iOS 26? We need them for WKWebView and NSURLSession. STEPS TO REPRODUCE On iOS 26, connect to the PQC server using Safari. The key exchange group is limited to X25519MLKEM768.
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234
Feb ’26
Title: Accessing Wi-Fi SSID for custom On-Demand logic in PacketTunnelProvider on macOS
We are developing a macOS VPN application using NEPacketTunnelProvider with a custom encryption protocol. We are using standard On-Demand VPN rules with Wi-Fi SSID matching but we want to add some additional feature to the native behaviour.  We want to control the 'conenect/disconnect' button status and allow the user to interact with the tunnel even when the on demand rule conditions are satisfied, is there a native way to do it? In case we need to implement our custom on-demand behaviour we need to access to this information: connected interface type ssid name and being informed when it changes so to trigger our logic, how to do it from the app side? we try to use CWWiFiClient along with ssidDidChangeForWiFiInterface monitoring, it returns just the interface name en0 and not the wifi ssid name. Is location access mandatory to access wifi SSID on macOS even if we have a NEPacketTunnelProvider? Please note that we bundle our Network Extension as an App Extension (not SystemExtension).
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Jan ’26
Signals (SIGTERM) not received when application displays "Add VPN configuration dialog" during it's lifetime
Hello, I have a .app NSApplication which is ran as a LaunchDaemon, in it's lifecycle I never call any AppKit functions (I start it with CFRunLoopRun). (mentioned on this post as well). I intercept a couple of signals using signal(s) in order to trigger CFRunLoopStop(CFRunLoopGetCurrent()) to do some cleanup. This LaunchDaemon has the purpose of providing VPN connectivity, as such I call connect functions that trigger the "Add VPN configuration" dialog (I can't provide extra details about this, as I integrate another SDK so I'm not sure what happens under the hood) and I noticed that whenever it is displayed, after allowing it, during the lifecycle of the application when it's time to send the signal, the signal isn't received. I tried re-adding the NSApp callbacks in order to investigate, but it looks like those aren't called as well. I'm interested in knowing more about this scenario and what happens... I couldn't really find information about this dialog... Thanks!
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217
Jan ’26
Having trouble catching a 'redirect' with URLSessionDownloadDelegate
I've implemented func urlSession(_ session: URLSession, task: URLSessionTask, willPerformHTTPRedirection response: HTTPURLResponse, newRequest request: URLRequest, completionHandler: @escaping (URLRequest?) -> Void) and func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) I've put a breakpoint in each but the BP in willPerformHTTPRedirection never fires. When the didWriteData fires and I inspect downloadTask.originalRequest I see my original request URL When I inspect downloadTask.currentRequest the returned request contains a different URL. I'm the farthest thing from an HTTP wizard, but I had thought when originalRequest differs from currentRequest there had been some sort of server-side 'redirection'. Is there a way for my code to receive a callback when something like this happens? NOTE: my download code works fine, I'm just hoping to detect the case when currentRequest changes. any/all guidance greatly appreciated on the off chance it helps, are are my original and current request values: (lldb) po downloadTask.originalRequest ▿ Optional<URLRequest> ▿ some : https://audio.listennotes.com/e/p/c524803c1a90412f922948274ecc3625/ (lldb) po downloadTask.currentRequest ▿ Optional<URLRequest> ▿ some : https://26973.mc.tritondigital.com:443/OMNY_HAPPIERWITHGRETCHENRUBIN_PODCAST_P/media-session/76cfceb2-1801-4570-b830-ded57611a9cf/d/clips/796469f9-ea34-46a2-8776-ad0f015d6beb/e1b22d0b-6974-4bb8-81ba-b2480119983c/2f35a8ca-b982-44e9-8122-b3dc000ae0e1/audio/direct/t1769587393/Ep_571_Want_to_Join_Us_for_a_No-Spend_February_Plus_a_Better_Word_for_Squats.mp3?t=1769587393&in_playlist=751ada7f-ded3-44b9-bfb8-b2480119985b&utm_source=Podcast
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310
Jan ’26
NetworkExtension framework problems
Case-ID: 17935956 In the NetworkExtension framework, for the NETransparentProxyProvider and NEDNSProxyProvider classes: when calling the open func writeDatagrams(_ datagrams: [Data], sentBy remoteEndpoints: [NWEndpoint]) async throwsin the NEDNSProxyProvider class, and the open func write(_ data: Data, withCompletionHandler completionHandler: @escaping @Sendable ((any Error)?) -> Void)in the NETransparentProxyProvider class, errors such as "The operation could not be completed because the flow is not connected" and "Error Domain=NEAppProxyFlowErrorDomain Code=1 "The operation could not be completed because the flow is not connected"" occur. Once this issue arises, if it occurs in the NEDNSProxyProvider, the entire system's DNS will fail to function properly; if it occurs in the NETransparentProxyProvider, the entire network will become unavailable.
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Jan ’26
How to Determine the Actual Wi-Fi Band (2.4GHz / 5GHz / 6GHz) on macOS Programmatically
I’m trying to determine the actual Wi-Fi band (e.g. 2.4GHz, 5GHz, or 6GHz) of the network that is currently connected on macOS. I’m not looking for a heuristic based on the Wi-Fi name (SSID), such as checking whether it contains “5G” or “6G”. Instead, I want a reliable and accurate method that reflects the real connection parameters reported by the system. Specifically, I’m interested in: Whether macOS exposes the current Wi-Fi band or channel information through public APIs (e.g. CoreWLAN) Or if there is any supported system-level way to retrieve this information programmatically If this information is not directly accessible, I’d also like to understand: Why macOS does not expose it And whether there is a recommended alternative approach Any insights or examples would be greatly appreciated.
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155
Jan ’26
MultipeerNetworking stability
Hi, i programmed an app the uses MultipeerConnectivity to connect iOS-Devices to exchange Video-Files from the camera (https://pellepepper.my.canva.site/jumpcontrol). In general the solution works fine but I have some challenges: The connection is pretty stable when there are only few other devices around. It seems to become more fragile when there are more other iOS-Devices in the area Testing of the App worked with several meters of distance (up to 10). In real environments of athletics venues the solution is only stable in a region of about 2 meters It seems that newer iOS-Releases make the connection more unstable. Last weekend we used it with iOS 18-Devices on older hardware, what worked fine. Integrating an iOS 26 device made trouble. Working on iPhone 13 with iOS 26 is hardly not usable. What can I do to improve stability of the connection and therefore the App. What are the metrics to look for? Is there something I can do on the code base to make to connection more stable? Many thx Rainer
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168
Jan ’26
iOS UDP Multicast: Receiving works but sending silently fails
Hi everyone, I’m working with UDP Multicasting on iOS (iOS 15+) using Network.framework and facing a confusing issue. Setup: Multicast IP: 239.255.0.1 Port: 45454 Using NWConnectionGroup / NWMulticastGroup NSLocalNetworkUsageDescription is present in Info.plist Devices are on the same Wi-Fi network Problem: Receiving multicast packets works perfectly Sending multicast packets does NOT work No errors are thrown send() completion handler reports success stateUpdateHandler sometimes doesn’t transition to .ready No packets are actually transmitted on the network Observations: The app can receive data from other multicast senders Sending appears to be silently blocked Reinstalling the app fixes the issue This points to a Local Network permission problem If permission was denied once, iOS does not re-prompt Inbound multicast works, outbound multicast is blocked Questions: Is it expected on iOS that receiving multicast works even when sending is blocked? Is reinstalling the app the only way to recover if Local Network permission was denied? Is there any reliable runtime way to detect that outbound multicast is blocked? Is NWConnectionGroup the correct and only supported way to send multicast on iOS? Any clarification or official guidance would really help. Thanks in advance!
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1
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0
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143
Activity
Feb ’26
Limit IP Tracking keeps turing back on
I have to continuously disable Limit IP Tracking on my local Wi-Fi network. When it's enable I am not able to access some services on the same subnet that falls under rfc1918. Accessing remote network, over site to site vpn, is not affected, just my local network. I opened FB21483619 for this. I would expect to see rfc1918 subnets not included. Also would expect all DNS queries to be sent to the servers provided in DHCP.
Replies
3
Boosts
0
Views
175
Activity
Feb ’26
iOS 26 - Identify network switch
Currently in our app, to identify a network switch in device we are doing NEHotspotHelper.register and then NEHotspotHelperHandler block. When the command type is evaluate and if the network.didJustJoin, we are identifying it as a network switch. As a part of moving our code base to iOS 26, if is found that NEHotspotHelper is deprecated. What is the proper replacement for this?
Replies
6
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0
Views
239
Activity
Feb ’26
Multicast Entitlement now not working
I've created an application, applied for the multicast permissioning, it was granted to my bundleID and therefore my application. I've since come out with new versions of the same app, but now multicast entitlement is no longer provisioned. What must I check to identify where the problem exists? I can provide any details needed to troubleshoot.
Replies
2
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0
Views
75
Activity
Feb ’26
Pair iOS Central with MacOS Peripheral for encrypted characteristic
Is this even possible? Instead of any pairing dialog appearing, my central code get the "Authentication is insufficient" error when reading the characteristic. My peripheral (in the macOS app) code uses the .notifyEncryptionRequired property and uses .readEncryptionRequired and .writeEncryptionRequired permissions. No descriptors are set, but I think they get added automatically since this characteristic notifies. 2900 and 2902 descriptors are set by the peripheral/CoreBluetooth. If the Mac and iPhone are using the same Apple ID does that affect pairing?
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0
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0
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106
Activity
Feb ’26
Wi-Fi MAC address information
Have you ever encountered the issue where the Wi-Fi MAC address information can no longer be retrieved after I updated to iOS 26?
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1
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0
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167
Activity
Feb ’26
Apps do not trigger pop-up asking for permission to access local network on macOS Sequoia/Tahoe
We are having an issue with the Local Network permission pop-up not getting triggered for our apps that need to communicate with devices via local network interfaces/addresses. As we understand, apps using UDP should trigger this, causing macOS to prompt for access, or, if denied, fail to connect. However, we are facing issues with macOS not prompting this popup at all. Here are important and related points: Our application is packaged as a .app package and distributed independently (not on the App Store). The application controls hardware that we manufacture. In order to find the hardware on the network, we send a UDP broadcast with a message for our hardware on the local network, and the hardware responds with a message back. However, the popup (to ask for permission) never shows up. The application is not able to find the hardware device. It is interesting to note that data is still sent out to the network (without the popup) but we receive back the wrong data. The behaviour is consistent macOS Sequoia (and above) with both Apple And Intel silicon. Workarounds that have been tried: Manual Authorization: One solution suggested in various blogs was to go to "Settings → Privacy and Security-> Local network", find your application and grant access. However, the application never shows up in the list here. Firewall: No difference is seen in behaviour with firewall being ON OR OFF. Setting NSLocalNetworkUsageDescription: We have also tried setting the Info.plist adding the NSLocalNetworkUsageDescription with a meaningful string and updating the NSBonjourServices. Running Via terminal (WORKS): Running the application via terminal sees no issues. The application runs correctly and is able to send UDP and receive correct data (and find the devices on the network). But this is not an appropriate solution. How can we get this bug/issue fixed in macOS Sequoia (and above)? Are there any other solutions/workarounds that we can try on our end?
Replies
5
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0
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272
Activity
Feb ’26
How to use DNSServiceReconfirmRecord?
TL;DR: How does one use DNSServiceReconfirmRecord() to invalidate mDNS state of a device that's gone offline? I'm using the DNSServiceDiscovery API (dns_sd.h) for a local P2P service. The problem I'm trying to solve is how to deal with a peer that abruptly loses connectivity, i.e. by turning off WiFi or simply by moving out of range or otherwise losing connectivity. In this situation there is of course no notification that the peer device has gone offline; it simply stops sending any packets. After my own timeout mechanism determines the peer is not responding, I mark it as offline in my own data structures. The problem is how to discover when/if it comes back online later. My DNSServiceBrowse callback won't be invoked because mDNS doesn't know the device went offline in the first place. I am trying to use DNSServiceReconfirmRecord, which appears to be for exactly this use case -- "Instruct the daemon to verify the validity of a resource record that appears to be out of date (e.g. because TCP connection to a service's target failed.)" However my attempts always return a BadReference error (-65541). The function requires me to pass a DNS record, and the only one I know is the TXT record; perhaps it needs a different one? Which, and how would I get it? Thanks!
Replies
7
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0
Views
210
Activity
Feb ’26
iOS 26 Crash: _xzm_xzone_malloc_freelist_outlined in com.apple.network.connections
Hello Apple Support Team, We are seeing a production crash on iOS 26 devices that appears to originate from Apple system frameworks rather than application code. Crash Summary Crash signature: _xzm_xzone_malloc_freelist_outlined Crashed thread: com.apple.network.connections Frameworks involved: CFNetwork, Security, libdispatch, libsystem_malloc Affected OS: iOS 26.x App built with: Xcode 16 Devices: Multiple models (not device-specific) Reproducibility: Intermittent, higher frequency during app launch / background networking Observed Stack Trace (top frames) _xzm_xzone_malloc_freelist_outlined dispatch_data_create_alloc xpc_data_deserialize SecTrustEvaluateIfNecessary CFNetwork HTTPProtocol / HTTP3Connection com.apple.network.connections App Context The app uses URLSession for networking. Multiple third-party SDKs are integrated (Firebase Analytics, Dynatrace, Appsflyer, and similar analytics/monitoring SDKs). These SDKs perform concurrent background network requests, especially during app launch and foreground transitions. No unsafe memory operations (manual malloc/free, unsafe pointers, or custom networking stacks) are used in the app code. Key Observations The crash is predominantly observed on iOS 26 and not on earlier iOS versions. Stack traces do not include application symbols. Disabling or delaying analytics SDK initialization significantly reduces the crash rate. Reducing concurrent network requests and limiting HTTP/3 usage also mitigates the issue. This suggests a potential regression in CFNetwork / Network.framework / HTTP/3 handling combined with the new memory allocator (xzone) on iOS 26. Impact Random app termination during background networking. Occurs without a clear deterministic repro path, making it difficult to fully mitigate at the app level. Request Could you please help investigate whether this is a known iOS 26 issue related to: HTTP/3 / QUIC networking XPC deserialization Memory allocation in the new xzone allocator High-concurrency network requests We would appreciate guidance on: Recommended mitigations Whether this issue is already tracked internally Any best practices for apps integrating multiple analytics SDKs on iOS 26 Crash logs and additional diagnostics can be provided if needed. Thank you for your support. Best regards, Dhananjay
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0
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1
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220
Activity
Feb ’26
Labeling an eSIM during the installation wizard, not present on iOS 26
Hi there, How can I best understand the changes on the eSIM Installation wizard, i.e. on iOS 18 and later after an eSIM installation you used to get steps such as labeling the eSIM, deciding what to use for iMessage & FaceTime, what to use for mobile data, main voice line, etc. Whereas on iOS 26 you are not prompted for these steps.
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4
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0
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271
Activity
Feb ’26
NETransparentProxyProvider frequent tunnel churn during Dark Wake cycles on macOS.
Description Our NETransparentProxyProvider system extension maintains a persistent TLS/DTLS control channel to a security gateway. To maintain this stateful connection the extension sends application-level "Keep Alive" packets every few seconds (example : 20 seconds). The Issue: When the macOS device enters a sleep state, the Network Extension process is suspended, causing our application-level heartbeat to cease. Consequently, our backend gateway—detecting no activity—terminates the session via Dead Peer Detection (DPD). The problem is exacerbated by macOS Dark Wake cycles. We observe the extension's wake() callback being triggered periodically (approx. every 15 minutes) while the device remains in a sleep state (lid closed). During these brief windows: The extension attempts to use the existing socket, finds it terminated by the backend, and initiates a full re-handshake. Shortly after the connection is re-established, the OS triggers the sleep() callback and suspends the process again. This creates a "connection churn" cycle that generates excessive telemetry noise and misleading "Session Disconnected" alerts for our enterprise customers. Steps to Reproduce Activate Proxy: Start the NETransparentProxyProvider and establish a TLS session to a gateway. Apply Settings: Configure NETransparentProxyNetworkSettings to intercept outbound TCP/UDP traffic. Initialize Heartbeat: Start a 20-second timer (DispatchSourceTimer) to log and send keep-alive packets. Induce Sleep: Put the Mac to sleep (Apple Menu > Sleep). Observe Logs: Monitor the system via sysdiagnose or the macOS Console. Observation: Logs stop entirely during sleep, indicating process suspension. Observation: wake() and sleep() callbacks are triggered repeatedly during Dark Wake intervals, causing a cycle of re-connections. Expected Behavior We seek to minimize connection turnover during maintenance wakes and maintain session stability while the device is technically in a sleep state. Questions for Apple Is it possible to suppress the sleep and wake callback methods of NETransparentProxyProvider when the device is performing a maintenance/Dark Wake, only triggering them for a full user-initiated wake? Is it possible to prevent the NETransparentProxyProvider process from being suspended during sleep, or at least grant it a high-priority background execution slot to maintain the heartbeat? If suspension is mandatory, is there a recommended way to utilize TCP_KEEPALIVE socket options that the kernel can handle on behalf of the suspended extension? How can the extension programmatically identify if a wake() call is a "Dark Wake" versus a "Full User Wake" to avoid unnecessary re-connection logic?
Replies
3
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0
Views
178
Activity
Feb ’26
AccessorySetupKit / Wi-Fi Aware example?
Greetings, According to Apple's Wi-Fi Aware documentation (https://developer.apple.com/documentation/wifiaware) the Wi-Fi Aware APIs can be used only with peer devices that have been paired. Pairing can be performed using AccessorySetupKit or DeviceDiscoveryUI. Unfortunately, the sample code for Wi-Fi Aware doesn't include either of these APIs. (https://developer.apple.com/documentation/wifiaware/building-peer-to-peer-apps) Looking at the sample code for AccessorySetupKit (https://developer.apple.com/documentation/accessorysetupkit/setting-up-and-authorizing-a-bluetooth-accessory) there is only an example using Bluetooth. And the AccessorySetupKit APIs don't yet document how Wi-Fi Aware is used or how one sets up the Info.plist with the appropriate keys. Can Apple update its example code to fill in these gaps or point me to documentation that can fill in these gaps? It is hard to develop an understanding of the capabilities of these APIs when they are so poorly documented. Thanks for any help, Smith
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1
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0
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239
Activity
Feb ’26
TransparentProxy extension is not enabled when user performs logout and login with the extension deployed using MDM
We have an application which is written in Swift, which activates Transparent Proxy network extension. Our Transparent Proxy module is a system extension, which is exposing an app proxy provider interface (We are using NETransparentProxyProvider class and in extension’s Info.plist we use com.apple.networkextension.app-proxy key.) We are using JamF MDM profile with VPN payload for deployment. With this MDM profile, we are observing an issue, ie TransparentProxy extension is not enabled when user performs logout and login and only in Sonoma. By analyzing it further we are noticing that in Sonoma some times, the system invokes NETransparentProxyProvider's stopProxy delegate once or twice with NEProviderStopReason as 12 ie userLogout. Due to this after login the system extension is not activated.
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2
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0
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107
Activity
Feb ’26
Support for Additional Key Exchange Groups (SecP256r1MLKEM768 and SecP384r1MLKEM1024) on iOS 26 for WKWebView and NSURLSession
As part of iOS 26, we get X25519MLKEM768 key exchange group support, but SecP256r1MLKEM768 and SecP384r1MLKEM1024 are not supported. Is there any way to enable these key exchange groups on iOS 26? We need them for WKWebView and NSURLSession. STEPS TO REPRODUCE On iOS 26, connect to the PQC server using Safari. The key exchange group is limited to X25519MLKEM768.
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2
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234
Activity
Feb ’26
Title: Accessing Wi-Fi SSID for custom On-Demand logic in PacketTunnelProvider on macOS
We are developing a macOS VPN application using NEPacketTunnelProvider with a custom encryption protocol. We are using standard On-Demand VPN rules with Wi-Fi SSID matching but we want to add some additional feature to the native behaviour.  We want to control the 'conenect/disconnect' button status and allow the user to interact with the tunnel even when the on demand rule conditions are satisfied, is there a native way to do it? In case we need to implement our custom on-demand behaviour we need to access to this information: connected interface type ssid name and being informed when it changes so to trigger our logic, how to do it from the app side? we try to use CWWiFiClient along with ssidDidChangeForWiFiInterface monitoring, it returns just the interface name en0 and not the wifi ssid name. Is location access mandatory to access wifi SSID on macOS even if we have a NEPacketTunnelProvider? Please note that we bundle our Network Extension as an App Extension (not SystemExtension).
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9
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2
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446
Activity
Jan ’26
Signals (SIGTERM) not received when application displays "Add VPN configuration dialog" during it's lifetime
Hello, I have a .app NSApplication which is ran as a LaunchDaemon, in it's lifecycle I never call any AppKit functions (I start it with CFRunLoopRun). (mentioned on this post as well). I intercept a couple of signals using signal(s) in order to trigger CFRunLoopStop(CFRunLoopGetCurrent()) to do some cleanup. This LaunchDaemon has the purpose of providing VPN connectivity, as such I call connect functions that trigger the "Add VPN configuration" dialog (I can't provide extra details about this, as I integrate another SDK so I'm not sure what happens under the hood) and I noticed that whenever it is displayed, after allowing it, during the lifecycle of the application when it's time to send the signal, the signal isn't received. I tried re-adding the NSApp callbacks in order to investigate, but it looks like those aren't called as well. I'm interested in knowing more about this scenario and what happens... I couldn't really find information about this dialog... Thanks!
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1
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217
Activity
Jan ’26
Having trouble catching a 'redirect' with URLSessionDownloadDelegate
I've implemented func urlSession(_ session: URLSession, task: URLSessionTask, willPerformHTTPRedirection response: HTTPURLResponse, newRequest request: URLRequest, completionHandler: @escaping (URLRequest?) -> Void) and func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) I've put a breakpoint in each but the BP in willPerformHTTPRedirection never fires. When the didWriteData fires and I inspect downloadTask.originalRequest I see my original request URL When I inspect downloadTask.currentRequest the returned request contains a different URL. I'm the farthest thing from an HTTP wizard, but I had thought when originalRequest differs from currentRequest there had been some sort of server-side 'redirection'. Is there a way for my code to receive a callback when something like this happens? NOTE: my download code works fine, I'm just hoping to detect the case when currentRequest changes. any/all guidance greatly appreciated on the off chance it helps, are are my original and current request values: (lldb) po downloadTask.originalRequest ▿ Optional<URLRequest> ▿ some : https://audio.listennotes.com/e/p/c524803c1a90412f922948274ecc3625/ (lldb) po downloadTask.currentRequest ▿ Optional<URLRequest> ▿ some : https://26973.mc.tritondigital.com:443/OMNY_HAPPIERWITHGRETCHENRUBIN_PODCAST_P/media-session/76cfceb2-1801-4570-b830-ded57611a9cf/d/clips/796469f9-ea34-46a2-8776-ad0f015d6beb/e1b22d0b-6974-4bb8-81ba-b2480119983c/2f35a8ca-b982-44e9-8122-b3dc000ae0e1/audio/direct/t1769587393/Ep_571_Want_to_Join_Us_for_a_No-Spend_February_Plus_a_Better_Word_for_Squats.mp3?t=1769587393&in_playlist=751ada7f-ded3-44b9-bfb8-b2480119985b&utm_source=Podcast
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1
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0
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310
Activity
Jan ’26
NetworkExtension framework problems
Case-ID: 17935956 In the NetworkExtension framework, for the NETransparentProxyProvider and NEDNSProxyProvider classes: when calling the open func writeDatagrams(_ datagrams: [Data], sentBy remoteEndpoints: [NWEndpoint]) async throwsin the NEDNSProxyProvider class, and the open func write(_ data: Data, withCompletionHandler completionHandler: @escaping @Sendable ((any Error)?) -> Void)in the NETransparentProxyProvider class, errors such as "The operation could not be completed because the flow is not connected" and "Error Domain=NEAppProxyFlowErrorDomain Code=1 "The operation could not be completed because the flow is not connected"" occur. Once this issue arises, if it occurs in the NEDNSProxyProvider, the entire system's DNS will fail to function properly; if it occurs in the NETransparentProxyProvider, the entire network will become unavailable.
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7
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257
Activity
Jan ’26
How to Determine the Actual Wi-Fi Band (2.4GHz / 5GHz / 6GHz) on macOS Programmatically
I’m trying to determine the actual Wi-Fi band (e.g. 2.4GHz, 5GHz, or 6GHz) of the network that is currently connected on macOS. I’m not looking for a heuristic based on the Wi-Fi name (SSID), such as checking whether it contains “5G” or “6G”. Instead, I want a reliable and accurate method that reflects the real connection parameters reported by the system. Specifically, I’m interested in: Whether macOS exposes the current Wi-Fi band or channel information through public APIs (e.g. CoreWLAN) Or if there is any supported system-level way to retrieve this information programmatically If this information is not directly accessible, I’d also like to understand: Why macOS does not expose it And whether there is a recommended alternative approach Any insights or examples would be greatly appreciated.
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2
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155
Activity
Jan ’26
MultipeerNetworking stability
Hi, i programmed an app the uses MultipeerConnectivity to connect iOS-Devices to exchange Video-Files from the camera (https://pellepepper.my.canva.site/jumpcontrol). In general the solution works fine but I have some challenges: The connection is pretty stable when there are only few other devices around. It seems to become more fragile when there are more other iOS-Devices in the area Testing of the App worked with several meters of distance (up to 10). In real environments of athletics venues the solution is only stable in a region of about 2 meters It seems that newer iOS-Releases make the connection more unstable. Last weekend we used it with iOS 18-Devices on older hardware, what worked fine. Integrating an iOS 26 device made trouble. Working on iPhone 13 with iOS 26 is hardly not usable. What can I do to improve stability of the connection and therefore the App. What are the metrics to look for? Is there something I can do on the code base to make to connection more stable? Many thx Rainer
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1
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168
Activity
Jan ’26