I'm facing an issue with Live Activity on the Apple Watch. I followed all the configurations outlined in Apple's official documentation, but during testing, I noticed inconsistent behavior. Some devices can display the Live Activity on the Apple Watch without any issues, while others can only see it on the iPhone, even though they are running the same system version. I've already checked the permissions, and everything is set up correctly, but I still haven't found what might be causing this difference. Has anyone experienced something similar or has any debugging suggestions?
Notifications
RSS for tagLearn about the technical aspects of notification delivery on device, including notification types, priorities, and notification center management.
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In the main app, is there a way to distinguish whether the application:didFinishLaunchingWithOptions: method is triggered by the user manually clicking the app icon, or whether it is automatically triggered by the system after Live Activities receives a remote message notification?
I am trying to add voip call functionality to my app.
It works as expected while the app is in the foreground. But in the background it does not.
I have registered the app as requiring background voip permissions.
My implementation doesn't fit into one of these posts, so here is a gist:
https://gist.github.com/BrentMifsud/4be43c022c1279f04ecb56250a86b3f1
We’re sending PTT notifications from our server and are receiving HTTP 403 from APNs for certain phones with the reason field BadEnvironmentKeyInToken. I can’t find this reason documented in Apple’s public error list. I’d like to confirm what this error specifically means and how to resolve it. Any guidance or clarification would be greatly appreciated. Thank you. Here is the document I was referring to. https://developer.apple.com/library/archive/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CommunicatingwithAPNs.html
Topic:
App & System Services
SubTopic:
Notifications
I have created a configuration profile which basically just turns off notifications for Shortcuts app but I am unable to install it on my iPhone as I am getting the following error “This profile can be installed on a supervised device only” can someone please help me with this? Would also appreciate if you have another way to turn off shortcuts notifications permanently since when I turn it off via screen time it keeps turning itself ON every couple of days.
Topic:
App & System Services
SubTopic:
Notifications
Is it possible to display a live activity on the lock-screen without a dynamic island? Or at least without expanding the dynamic island more than just for a small icon?
struct SomeWidgetLiveActivity: Widget {
var body: some WidgetConfiguration {
ActivityConfiguration(for: SomeAttributes.self) { context in
} dynamicIsland: { context in
DynamicIsland {
DynamicIslandExpandedRegion(.leading) {
// Seems to be mandatory, any way around it?
}
} compactLeading: {
} compactTrailing: {
} minimal: {
}
}
I couldn't quite find a way.
Thank you
after doing the "Reset all settings" in settings app. After the reset, our app isn't in the notifications menu and in "allow # to access" list, isn't the notifications option either. Reinstall seems to do the job but that's not an optimal solution.
Topic:
App & System Services
SubTopic:
Notifications
Hello,
I am developing a calling service using CallKit and VOIP push.
I have occasionally encountered a strange issue.
The issue is that VOIP permanently fails to receive calls.
I was previously informed that even if the device is blocked, it can receive calls again after 24 hours.
Also, when I checked the device logic, it complied with the policy requirements set by Apple, including correctly calling CallKit's reportNewIncomingCall method.
Once the issue occurs, no matter how many times I try, VOIP does not receive calls, and neither a device reboot nor checking the Device Console Log shows any logs related to CallKit or VOIP.
I suspect this might be an issue with the VOIP token, and I believe that the only way to get a new one is to reinstall the app. Is that correct?
Of course, after reinstalling, it works fine again, but this is very inconvenient. I don't think this is the right solution.
Is there anyone who can share their insights on this issue?
Thank you.
We have a question regarding iOS app configuration and the Remote notifications background mode.
During our testing, we observed:
*When enabling or disabling Signing & Capabilities > Background Modes > Remote notifications, the change does not take effect on devices that already have the app installed.
*The app continues to behave according to the old configuration.
*Only after uninstalling the app and reinstalling it from the App Store do the new settings take effect (for example, whether the app can be woken up by silent push).
*We also tested updating the app with a new version number (App Store upgrade flow), but the new settings still did not apply.
Our questions are:
1.Is there any way to make iOS re-read the updated Signing & Capabilities (Background Modes) settings without requiring a full uninstall/reinstall?
2.Is it expected behavior that even an App Store upgrade with a new version number will not apply these changes?
thanks!
Topic:
App & System Services
SubTopic:
Notifications
Hi Team,
We are building oru subscrption app and want to rely on server side purchase / subscription related notifications. We went through
https://developer.apple.com/documentation/appstoreservernotifications/enabling-app-store-server-notifications
We wanted to understand the reliability and latency for server side notifciations provided by Appstore.
Hi everyone,
We're experiencing an issue with our Flutter app that uses PushKit, CallKit, and Janus for handling VoIP calls. Everything works fine when the app is in the foreground, but when the app is in the background or completely closed (terminated state), the behavior is inconsistent:
Sometimes, incoming calls are received as expected.
Other times, the app does nothing, and the call is not delivered at all.
Upon checking the console logs, we noticed that our app is being canceled (terminated by the system), which seems to be the reason why calls are not coming through. This happens randomly, making it difficult to reproduce consistently.
Additional Details:
The app is configured to handle VoIP notifications correctly.
We are using PushKit to wake up the app and trigger CallKit for the incoming call UI.
When the app is active, calls are handled correctly via Janus WebRTC signaling.
We have verified that background modes for VoIP are enabled in the Info.plist.
We suspect that iOS may be aggressively killing the app in the background, preventing incoming call notifications from reaching it.
Questions:
Has anyone experienced similar behavior with PushKit + CallKit on recent iOS versions?
Could iOS be terminating the app due to background execution policies?
Are there recommended best practices to ensure reliable delivery of VoIP notifications when the app is closed?
Any insights or suggestions would be greatly appreciated!
Thanks!
Addional Information:
this is the cancellation information at console: Received incoming message on topic hiperme.app at priority 10
por omisión 17:10:18.462084-0300 dasd CANCELED: com.apple.pushLaunch.hiperme.app:E8BACD at priority 10
When subscription renewing , can do purchase_date faster than notification_date quickly?
I received my app user purchase notification
this purchase date is 2025-08-31 06:42:54(UTC)
but notification date is 2025-08-30 22:45:01(UTC)
how can you do this?
I can't understand it please let me explain
Topic:
App & System Services
SubTopic:
Notifications
Howdy,
I'm trying to figure out how to replicate the following behavior for our app:
The system is able to ascertain that the Mac equivalent of some iOS app is installed locally, and it prevents notifications from being mirrored. However, I am unable to determine how this association is inferred. When I check our iOS app under this prefpane, the switch remains enabled and toggleable—we'd like to act like Slack here.
My initial assumption is that an app group containing both the Mac and iOS apps can be used to create the association; however, I would like to confirm that this is indeed the case before doing so. I'm not terribly confident about this.
Details:
The bundle identifiers of both apps do not match. This also applies to Slack; its iOS app is com.tinyspeck.chatlyio while its Mac app is com.tinyspeck.slackmacgap.
In our case, the iOS app's identifier is like com.company.app while the Mac app's identifier is com.company.app.desktop.
Both apps are signed with certificates that have matching team identifiers. The com.apple.developer.team-identifier entitlement is present on the Mac app.
The Mac app shares a keychain access group with the iOS app.
The Mac app is not sandboxed.
The Mac app is an Electron app.
The Mac app does not use APNs. It sends notifications "locally".
I currently only have the iOS app installed on my iPhone via TestFlight, if that matters.
Notification mirroring does work, but we'd like to forcibly disable this by associating the apps together.
To my knowledge, the iOS app makes use of both a UNNotificationServiceExtension and a UNNotificationContentExtension.
The iOS app currently doesn't have an assigned category (at least in Xcode). The Mac app is currently miscategorized as a developer tool (LSApplicationCategoryType = "public.app-category.developer-tools";), but that should be fixed.
(Redacted) bundle information for the Mac app:
CFBundleDisplayName = App;
CFBundleExecutable = "App Desktop";
CFBundleName = App;
Note that our CFBundleExecutable differs from the bundle's display name/name because we're currently migrating our users to a new version of the app that they'd likely want to live alongside the new one. The filename of the bundle itself is, similarly, App Desktop.app.
For the iOS app, to my knowledge, the CFBundleName and CFBundleDisplayName are App.
Problem
We have successfully set up push notifications using Apple APN service, that is push notifications work when using a token generated using the JSON Web Token Generator in the Push Notification console. However, we get an "InvalidProviderToken" error when creating using our own token using the following code.
The Key and TeamID is definitely correct (obviously, censored in the below code). When pasting our token in the JSON Web Token Validator in the Push Notification console we get the error „Invalid signing key“. We merely pasted our secret key in our setNewTokenIfNeeded code, separated on four lines using the “““ style.
Does anyone know why this error happens? Given that it works when we upload our .p8 file to the JSON Web Token Generator and we simply paste the text of this file (excluding the lines with "-----BEGIN/END PRIVATE KEY-----") I guess our secret key is correct?
Code to generate token
fileprivate var currentToken: String?
fileprivate var currentTokenCreateTime: Date?
fileprivate func setNewTokenIfNeeded() {
// Ensure, token is at least 20 minutes but at most 60 minutes old
if let currentTokenCreateTime = currentTokenCreateTime {
let ageOfTokenInSeconds = abs(Int(currentTokenCreateTime.timeIntervalSinceNow))
NSLog("Age of token: \(Int(ageOfTokenInSeconds / 60)) minutes.")
if ageOfTokenInSeconds <= 20 * 60 { return }
}
// Generate new token
NSLog("Renewing token.")
let secret = """
ABCABCABCABCABCABCABCABCABCABCABCABC+ABCABC+ABCABCABC+ABCABCAB/+
ABCABCABCABCABCABCABCABCABCABCABCABC+ABCABC+ABCABCABC+ABCABCAB/+
ABCABCABCABCABCABCABCABCABCABCABCABC+ABCABC+ABCABCABC+ABCABCAB/+
ABCABCAB
"""
let privateKey = SymmetricKey(data: Data(secret.utf8))
let headerJSONData = try! JSONEncoder().encode(Header())
let headerBase64String = headerJSONData.urlSafeBase64EncodedString()
let payloadJSONData = try! JSONEncoder().encode(Payload())
let payloadBase64String = payloadJSONData.urlSafeBase64EncodedString()
let toSign = Data((headerBase64String + "." + payloadBase64String).utf8)
let signature = HMAC<SHA256>.authenticationCode(for: toSign, using: privateKey)
let signatureBase64String = Data(signature).urlSafeBase64EncodedString()
let token = [headerBase64String, payloadBase64String, signatureBase64String].joined(separator: ".")
currentToken = token
currentTokenCreateTime = Date()
}
fileprivate struct Header: Encodable {
let alg = "ES256"
let kid: String = "ABCABCABC" // Key (censored here)
}
fileprivate struct Payload: Encodable {
let iss: String = "ABCABCABC" // Team-ID (censored here)
let iat: Int = Int(Date().timeIntervalSince1970)
}
extension Data {
func urlSafeBase64EncodedString() -> String {
return base64EncodedString()
.replacingOccurrences(of: "+", with: "-")
.replacingOccurrences(of: "/", with: "_")
.replacingOccurrences(of: "=", with: "")
}
}
Code to send the push notification
func SendPushNotification(category: ConversationCategory,
conversationID: UUID,
title: String,
subTitle: String?,
body: String,
devicesToSendTo: [String]) {
// Für alle Felder s. https://developer.apple.com/documentation/usernotifications/generating-a-remote-notification
let payload = [
"aps": [
"alert": [
"title": title,
"subtitle" : subTitle ?? "",
"body": body
],
"category" : category.rawValue,
"mutable-content": 1
],
"conversationID": conversationID.uuidString
] as [String : Any]
// Ggf. Token setzen
setNewTokenIfNeeded()
guard let currentToken = currentToken else {
NSLog("Token not initialized.")
return
}
NSLog(currentToken)
// Notification an alle angegebenen Devices schicken
let bundleID = "com.TEAMID.APPNAME"
for curDeviceID in devicesToSendTo {
NSLog("Sending push notification to device with ID \(curDeviceID).")
let apnServerURL = "https://api.sandbox.push.apple.com:443/3/device/\(curDeviceID)"
var request = URLRequest(url: URL(string: apnServerURL)!)
request.httpMethod = "POST"
request.allHTTPHeaderFields = [
"authorization": "bearer " + currentToken,
"apns-id": UUID().uuidString,
"apns-topic": bundleID,
"apns-priority": "10",
"apns-expiration": "0"
]
request.httpBody = try! JSONSerialization.data(withJSONObject: payload, options: .prettyPrinted)
URLSession(configuration: .ephemeral).dataTask(with: request) { data, response, error in
if let error = error {
NSLog(error.localizedDescription)
}
if let data = data {
NSLog(String(data: data, encoding: .utf8)!)
}
}.resume()
}
}
On a similar note, some people seem to encounter this error when using the prettyPrinted option for the JSON serialization (i.e., in request.httpBody = try! JSONSerialization.data(withJSONObject: payload, options: .prettyPrinted). Could this be the culprit, given our secret key contains „/„ and „+“?
Many thanks!
We integrated App Store Server notification, to get notified about CONSUMPTION_REQUESTS and REFUND notifications.
In the data, we noticed same transactionId have multiple REFUND decisions, usually REFUND_DECLINED and then REFUND. Why is that? Did user contact customer support ?
For the second (or later) REFUND decision, CONSUMPTION_REQUEST notifications are usually not sent, but thats not always the case. Sometimes, REFUND decision are the same. Sometimes, we get even 3 or more REFUND related notifications for same transactionId, e.g:
2024-12-02: REFUND_DECLINED
2024-12-05: REFUND_DECLINED
2024-12-12: REFUND
Do user request refund again ? Do they contact customer support ? But I can not explain why sometimes status it REFUND at first, but then later REFUND_DECLINED.
Thank you already in advance:)
Topic:
App & System Services
SubTopic:
Notifications
Tags:
In-App Purchase
App Store Server Notifications
App Store Server API
Hi,
We are using Firebase to configure APNs (Apple Push Notification Service) for sending push notifications. During local testing, the push notifications are received properly when the app is in the foreground or background. After TestFlight testing and passing review, we found that when the app is installed using the developer's Apple ID, push notifications are received correctly whether the app is in the foreground or background.
However, when the app is provided to other testers (using non-developer Apple IDs), notifications are only received when the app is in the foreground, and they are not triggered when the app is in the background or inactive state.
Request for Assistance:
Why, after TestFlight testing and passing review, does the app receive push notifications properly in the background when installed using the developer's Apple ID, but on other testers' devices, notifications are not received when the app is in the background?
Are there any differences in Apple ID types or device configurations (developer ID vs. regular tester ID) that could affect the behavior of push notifications in the background mode?
Do we need to apply any additional settings or permissions, particularly for handling background push notifications?
Are there any iOS version or device-specific limitations that could impact the proper delivery of background push notifications?
Additional Information:
The app is properly configured for APNs, and push notifications are being sent via Firebase.
In the developer's Apple ID test environment, the app receives push notifications properly whether it is in the foreground or background.
On other testers' devices, push notifications are only received when the app is in the foreground, and they are not received when the app is in the background.
All test devices have been verified to have notification permissions enabled, and Firebase configuration is correct.
Hello,
I'm using Apple Wallet passes with a custom backend for distributing and updating them, as described in the documentation (https://developer.apple.com/documentation/walletpasses).
I'm sometimes seeing a behaviour where the device does not download an updated pass even though the push notification for informing about the changes has been successfully sent (I've received a success response from APNs).
APNs documentation says that it should retry sending the notification if the device is not reachable, but in the cases I'm describing here, the request from the device to fetch the updated pass never arrives. I don't have the apns-expiration header set. Also, I've checked the load balancer and firewall logs, etc. and there are no traces of the requests.
Any thoughts on what might be the issue here? Or how to debug this further?
We have implemented Carplay in our voip based project and in this we have implemented Incoming call and chat notification feature for Carplay.
For Carplay we implemented siri.
Siri Object donated Successfully in Notification service Extension when notification didreceive method called.
Donation Code :-
func donateIncomingMessageIntent(sender: String, senderId: String, message: String, messageId: String, userInfo: [AnyHashable: Any],destination:String) {
// Create proper name components
clearAllinteraction()
var nameComponents = PersonNameComponents()
nameComponents.givenName = sender
//unknown
let senderPerson = INPerson(
personHandle: INPersonHandle(value: senderId, type: .unknown),
nameComponents: nameComponents,
displayName: sender,
image: nil,
contactIdentifier: senderId,
customIdentifier: "sender_\(senderId)"
)
let recipientPerson = INPerson(
personHandle: INPersonHandle(value: "me@example.com", type: .emailAddress),
nameComponents: nil,
displayName: "Me",
image: nil,
contactIdentifier: "me_id",
customIdentifier: "user_id"
)
let inMessage = INMessage(
identifier: messageId,
conversationIdentifier: "conversation_\(senderId)",
content: message,
dateSent: Date(),
sender: senderPerson,
recipients: [recipientPerson],
groupName: nil,
messageType: .text
)
let intent = INSearchForMessagesIntent(
recipients: [recipientPerson],
senders: [senderPerson],
searchTerms: [message],
attributes: .unread,
dateTime: nil,
identifiers: [messageId],
notificationIdentifiers: [messageId],
groupNames: ["Messages"]
)
let interaction = INInteraction(intent: intent, response: nil)
interaction.identifier = "message_\(messageId)"
interaction.direction = .incoming // Add direction
DispatchQueue.global(qos: .userInitiated).async {
interaction.donate { error in
if let error = error {
print("❌ Failed to donate INSearchForMessagesIntent: \(error.localizedDescription)")
} else {
print("✅ Donated INSearchForMessagesIntent successfully!")
let intentData: [String: Any] = [
"senderName": sender,
"senderId": senderId,
"message": message,
"messageId": messageId,
"timestamp": Date().timeIntervalSince1970,
"conversationId": "conversation_\(senderId)", // Add conversationId
"destination":destination
]
let defaults = UserDefaults(suiteName: "group.com.chatapp") // 🔁 Use your App Group ID
defaults?.removeObject(forKey: "lastCarPlayIntentData")
defaults?.set(intentData, forKey: "lastCarPlayIntentData")
defaults?.synchronize()
}
}
}
}
Here SenderID is like 3000@abc,2000@abc etc.
In siri ,When we handle INSearchForMessagesIntent at that time all data getting from Userdefaults because without Userdefaults INSearchForMessagesIntent value nil.
Even we enabled announcement using .allowAnnouncement.
We also tried to save same sender in contact Book because sometime siri search contact and not found then may be raise this type of issue.
So we need code level support for read incoming message in carplay when notification comes.
Thank you.
I noticed the time sensitive entitlement says it's only for iOS and macOS. But without the entitlement, the time sensitive toggle doesn't show in my app's notification settings on visionOS.
When I archive my visionOS app for App Store Connect, the entitlement seems to be taken out as it doesn't show in my entitlement list for the build in App Store Connect.
I'm confused at this point if the entitlement is really necessary, since it seems to be needed to debug on the simulator at least. I don't have a physical device to test it on unfortunately.
Hello,
I'am trying to validate a new app from apple.
I have configured sandbox url and production url for server to server apple store notification.
I have created subscriptions product id, but there are no validated yet by apple.
When I upload my app to testflight, I can't test sandbox notification cause the product id are not available, on local xcode with storekit file I got my product Id but I don't receive notification.
So my question is how can I test there thing. I have to produce fake product id ? I'm lock its very complex process, I don't understand.
I tried to send my app like that for verification but the team told me to use receipt, but its deprecated and notification webhook is better for me.
What is the good order, validate my subscription product ID then test ? what is the good steps.
Apple seems to don't want validate my subscription product ID I'm lock..