I enter the payment wall, there it takes more or less 3 to 4 minutes to show the plans, when I select the monthly plan the loader is shown and from there the pop up to make the purchase in sandbox does not appear, I have waited until a maximum of 50 minutes and it is not shown, I go back and close the app I do the same steps and I am still there, without showing the pop up.
Doing this same process in xcode, everything happens immediately without any interruption.
StoreKit
RSS for tagSupport in-app purchases and interactions with the App Store using StoreKit.
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Hi everyone,
I’m implementing subscriptions using StoreKit v2, and I’ve noticed a behavior change starting with iOS 26.1.
I’d like to ask if anyone else has experienced the same issue.
■ Issue
Immediately after purchasing a new subscription,
the value of auto_renew_status (or autoRenewStatus) returned in the receipt is 0 (auto-renew OFF).
This issue occurs on iOS 26.1.
On iOS 26.0 and earlier, the same parameter returned 1 (auto-renew ON) right after purchase.
Sometimes, after executing a “restore” operation, the value changes to 1 later.
Since we’ve been using this parameter to determine whether a user’s subscription is active or not,
the current behavior is causing some difficulties on our end.
■ Questions
Has anyone else observed this issue (where autoRenewStatus is 0 immediately after purchase on iOS 26.1 or later)?
How are you handling or working around this behavior in your implementation?
If autoRenewStatus is unreliable, we’re considering determining the subscription state based on receipt fields instead.
Would this approach be reasonable?
"status" is 1 (indicates active subscription)
"expire_time" is in the future
"deleted_at" is null
If anyone has encountered the same behavior or knows of any Apple-recommended implementation approach,
I’d really appreciate your insights.
Thank you! 🙏
Question on token testing in development:
Hello,
I'm developing a React Native application using StoreKit External Purchase. I'm having difficulties testing the transaction token retrieval in the development environment.
Specific questions:
Is it possible to test the transaction token retrieval in development/sandbox environment?
Is there a special testing mode for developers that would allow simulating token reception without going through the App Store?
Are there specific debugging tools to verify proper token reception?
Question on native implementation:
Regarding the native implementation of StoreKit External Purchase:
Is there detailed documentation on creating native modules for React Native that implement StoreKit External Purchase?
Can you confirm if the following approach is correct for native implementation:
Using NSClassFromString(@"ExternalPurchase")
Calling presentNoticeSheetWithURL:completion:
Retrieving the token in the completion block
Are there any code examples for complete native implementation?
Question on implementation validation:
For validating StoreKit External Purchase implementation:
How can we verify that our implementation is correct before App Store submission?
Are there validation tools or automated tests to check compliance?
What are common errors to avoid during implementation?
Question on best practices:
Regarding implementation best practices:
What's the best way to handle potential errors during token retrieval?
How to handle cases where the user cancels the transaction?
What are the recommended security checks for server-side token validation?
Question on documentation:
I'm looking for additional resources on StoreKit External Purchase:
Is there specific documentation for integration with frameworks like React Native?
Are there complete code examples for native implementation?
Where can I find information about testing and debugging best practices?
Additional technical question:
Technical implementation details:
What's the correct way to handle the ExternalPurchase class initialization in React Native native modules?
Are there specific requirements for the URL passed to presentNoticeSheetWithURL?
How should we handle the token in the completion block to ensure it's properly passed back to React Native?
Question on testing workflow:
Testing workflow questions:
What's the recommended testing workflow for External Purchase implementation?
How can we verify the token format and validity before production deployment?
Are there any tools or methods to simulate the complete purchase flow in development?
Hello 👋! I'm trying to switch the business model in my app from premium to freemium, gracefully so that existing users aren't bothered. I'd like to provide newly-paywalled content for original paid users. For this to work, I need to use originalAppVersion in AppTransaction, and support iOS 16 at minimum. I've asked about originalAppVersion earlier here.
I've upped to iOS 16 already, but I don't exactly know how to call AppTransaction.shared to get originalAppVersion. The issue lies in the fact that my app is based on SpriteKit, so the operative areas I have available to call AppTransaction are ostensibly limited to AppDelegate and GameViewController.
I'm using the code from Supporting business model changes by using the app transaction, but if I place it in either GameViewController or AppDelegate, for example in application(_:didFinishLaunchingWithOptions:) or viewDidLoad(), I get an error concerning async/await. Now, I understand the gist of it: these are not asynchronous methods. So I'm trying to understand how to do it perhaps outside of these methods.
How do I call AppTransaction.shared (and fetch originalAppVersion) in a SpriteKit based app?
Topic:
App & System Services
SubTopic:
StoreKit
I am handling the buy subscription with this function
const handleBuySubscription = async (productId) => {
try {
await requestSubscription({
sku: productId,
});
setLoading(false);
} catch (error) {
setLoading(false);
if (error instanceof PurchaseError) {
errorLog({ message: [${error.code}]: ${error.message}, error });
} else {
errorLog({ message: "handleBuySubscription", error });
}
}
};
but the
requestSubscription({
sku: productId,
})
does not return anything, and it is stuck at await
Regarding the offer codes in https://developer.apple.com/help/app-store-connect/manage-subscriptions/set-up-offer-codes, I set up some incorrect offer codes by mistake.
Currently, I can only deactivate it but I can't delete it. Is it possible to let me delete the incorrect offer codes due to the below reasons? Thank you.
I can't recreate the offer code due to error message This reference name is or has been used by another offer in this subscription group.
When I use the offer code redemption view in https://developer.apple.com/documentation/SwiftUI/View/offerCodeRedemption(isPresented:onCompletion:), it shows all the deactivated offer codes. I don't want them to be displayed in the page.
If you are experiencing an unexpected or inconsistent behavior when using the App Store Server Library, review the following resources to ensure that your implementation workflow didn’t cause the issue:
Simplifying your implementation by using the App Store Server Library
Explore App Store server APIs for In-App Purchase
Meet the App Store Server Library
If you are unable to resolve your issue using the above resources, file a GitHub issue. Alternatively, if you wish to provide specific requests, transactions, or other private information for review, submit a Feedback Assistant report with the following information:
The bundleId or appAppleId of your app
The date and time your issue occurred
The library language(s)
The version of the library
The environment (i.e., Production, Sandbox, or Xcode)
The GitHub issue for this report if available
The endpoint(s) reproducing your issue
The HTTP body and headers of the endpoint raw request
The HTTP body and headers of the endpoint response
To submit the report, perform these steps:
Log into Feedback Assistant.
Click on the Compose icon to create a new report.
Select the Developer Tools & Resources topic.
In the sheet that appears:
Enter a title for your report.
Select “App Store Server Library” from the “Which area are you seeing an issue with?” pop-up menu.
Select “Incorrect/Unexpected Behavior” from the “What type of feedback are you reporting?” pop-up menu.
Enter a description of your issue and how to reproduce it.
Add the information gathered above to the sheet.
Submit your report.
After filing your report, please respond in your existing Developer Forums post with the Feedback Assistant ID. Use your Feedback Assistant ID to check for updates or resolutions. For more information, see Understanding feedback status.
I implemented consumable in-app purchases in an iPhone app using ProductView().
When I tap the payment button in ProductView(), I am taken to the payment screen and once the payment is completed the next code seems to be executed, so there doesn't seem to be a problem, but if I tap the payment button in ProductView() again, the next code is executed without taking me to the payment screen.
This means that a single payment can be made multiple times.
Can someone help?
ProductView(id: "geminiOneMatch")
.productViewStyle(.compact)
.padding()
.onInAppPurchaseCompletion { product, result in
if case .success(.success(_)) = result {
// 課金が成功した場合の処理
gemini.addOneMatch(amount: 20)
popUpVM.geminiOneMatchPopUp = false
dataManageVM.generateRespons(locale: locale)
}
}
We offer a 3-day free trial, and our paywall clearly states that users will be charged after the trial ends.
However, some users request refunds after the charge - even after fully using our app for days or even weeks. In some cases, refunds are approved despite the users having consumed our AI processing services for up to a month.
Since our app relies on backend AI processing, each user session incurs a real cost. To prevent losses, we utilize RevenueCat’s CONSUMPTION_REQUEST system and have set our refundPreference to: "2. You prefer that Apple declines the refund".
Until recently, Apple typically respected this preference, and 90% of refund requests were declined as intended.
However, starting about a week ago, we observed a sudden reversal: Apple is now approving around 90% of refund requests, despite our refund preference. As a result, we are operating at a loss and have had to halt both our marketing campaigns and our 3-day free trial.
We’re trying to understand whether this shift is due to a change in Apple’s refund policy, or if we need to handle CONSUMPTION_REQUEST differently on our end.
Has anyone else experienced similar changes? Any insights would be greatly appreciated.
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
StoreKit
App Store Server Notifications
App Store Server Library
Hello All,
We continue to receive post backs for campaigns which were run 6 months back. Our understanding is post back window is only 3 months, so checking to see if this is expected or any documentation will help. We are on SKAN4.0
Topic:
App & System Services
SubTopic:
StoreKit
Hi Apple Developer Team,
I'm looking to confirm some technical details regarding the pre-order flow and App Store receipt handling. Specifically, I have the following questions:
Q1: After a user installs an app via pre-order and launches it for the first time, will a valid App Store receipt be available immediately via [[NSBundle mainBundle] appStoreReceiptURL]? Are there any known cases where the receipt might be missing or invalid, requiring a manual refresh (e.g., via SKReceiptRefreshRequest)?
Q2: Is the pre-order flow currently supported in the sandbox environment? Specifically, is it possible to simulate pre-ordering an app and installing it in a sandbox or TestFlight environment, in order to test receipt generation and related logic?
https://developer.apple.com/documentation/appstorereceipts/responsebody/receipt
Q3: The receipt field in the App Store receipt structure is marked as deprecated. Is it still acceptable to use this field for validating receipts? Has Apple announced any timeline or system version in which this field will be fully removed or unsupported?
I want to test the "Remove from Sale" scenario in Sandbox. I set my subscription to "Remove from Sale" for all territories in App Store Connect, but I can still make new purchases and auto-renewals continue in the Sandbox environment.
Is this a known limitation? Or is there a specific way to make this work for testing?
If it can't be tested, I'd like to know the expected production behavior. What changes occur in the App Receipt and what App Store Server Notification is sent?
Hi Team,
I’ve successfully implemented the subscription flow for my app. However, I’m currently facing challenges related to testing the cancellation behavior for auto-renewable subscriptions.
Specifically:
I’m unable to locate the correct payload structure for the following test endpoint:
https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/test
I’m also unclear on how to simulate or complete the full lifecycle of a subscription (including cancellation) using Apple’s sandbox environment or APIs.
Could you please guide me on how to:
Retrieve or construct the proper payload for the test notification API?
Simulate a cancellation flow end-to-end in the sandbox for auto-renewable subscriptions?
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
StoreKit Test
StoreKit
App Store Server Notifications
The phone is set up with the developer program to cancel subscriptions from the app we developed. However, after the OS update on the phone, the subscriptions no longer appear in the developer program, although the subscription does exist in the app itself. We are attaching the log.
🔖 8/9/2025, 10:59:44 AM
["expires_date_pst": 2025-09-08 21:58:36 America/Los_Angeles, "original_purchase_date_ms": 1753167687000, "original_purchase_date_pst": 2025-07-22 00:01:27 America/Los_Angeles, "purchase_date_ms": 1757307516000, "purchase_date_pst": 2025-09-07 21:58:36 America/Los_Angeles, "product_id": com.topwall.premium_trial.monthly.trial, "in_app_ownership_type": PURCHASED, "web_order_line_item_id": 2000000111040333, "purchase_date": 2025-09-08 04:58:36 Etc/GMT, "is_trial_period": false, "original_purchase_date": 2025-07-22 07:01:27 Etc/GMT, "expires_date_ms": 1757393916000, "expires_date": 2025-09-09 04:58:36 Etc/GMT, "transaction_id": 2000001002316107, "is_in_intro_offer_period": false, "subscription_group_identifier": 21733009, "original_transaction_id": 2000000966725103, "quantity": 1]
🔹🔹🔹🔹🔹🔹🔹🔹🔹🔹
🟢 8/9/2025, 10:59:44 AM
StoreKit isActive: true до 2025-09-09 07:58:36
Why do you think the subscription created in the app doesn’t show up in the sandbox?
Topic:
App & System Services
SubTopic:
StoreKit
Where the problem occurs:
In-app purchase
Non-ApplePay
Non-local authentication login
Environment where the problem occurs:
Sandbox environment (Development environment, TestFlight environment)
Problem handling process:
Open page A in the app and purchase product B (auto-renewable subscription) on that page.
User authentication is required to purchase product B.
During the authentication process, the user needs to enter the Apple account and Apple account password.
After completing the authentication, complete the purchase of product B.
Problem in step 3:
Why is FaceID or TouchID not used for authentication?
Note: Face ID and Password -> iTunes Store and App Store -> Status is Enabled
I have setup offer codes and subscriptions for users to purchase, when a user signs up using an offer code outside of the app the offer code does not save into my database where the subscriptions are saved
the transaction is successful and validated by store kit but I cant see that that user used an offer code - an example
https://apps.apple.com/redeem/?ctx=offercodes&id=6744338284&code=ASKDOM
I then setup an edge function in supabase to retrieve the data that store kit sends back and im not sure where to find the offer code as it still doesnt save
is there an internal apple reference that they use as apposed to the users offer code i.e offer code askdomSA = P3050 for example
how can Identify if an offer code was used
thank you
I have an app that works by being able to map IAP transactions to a predefined user ID. This means when I consume events from Apple's App Store Server Notifications endpoints I have to do a reverse lookup in order to assign permissions within my app.
Workflow:
User purchases subscription within the app via IAP. The app persists the subscriptionID from the Apple IAP library in my cloud database (Firestore).
Cloud function receives the event from App Store Server Notifications endpoint and looks up the user ID containing the persisted transactionID (with retries to avoid race condition).
Question:
This workflow works but it seems an improvement would be to allow dev's to append metadata, like the user ID, to the transaction submitted to IAP that we can access within the signedTransactionInfo of the event from the App Store Server Notifications endpoint in order to facilitate a direct lookup of the user document needing it's permissions updated. This would greatly simplify workflows that use non-Apple systems as a source of truth for app permissions. Does this actually exist already? If not, is there a feature request platform?
Topic:
App & System Services
SubTopic:
StoreKit
Hello Apple Support Team,
We're a developer team that has created an app with subscription-based features, and we've been using App Store Server Notifications to receive updates about user subscription status changes. I'm reaching out to inquire about potential modifications to the App Store Server Notifications approach that might have improved notification delivery times for my app.
So on our appstore app, when a user purchases a subscription, the apple server notifications reach our server and send us the complete detail of that user’s purchase for eg he upgraded or downgraded etc. And then based on the data we receive from app store server notifications, we save it in our database, along with updating the users subscription table in the database. Previously, we experienced delays in receiving the real time notifications from apple on our server, sometimes taking a few minutes, while other times they would arrive immediately. And because of this issue, the users faced delay in seeing their subscription updates, as our db was updated only after the app store server notification reached our server. However, recently, we've noticed a significant improvement, and notifications are now being delivered still in real-time, but without any noticeable delays.
I'm wondering if Apple has made any changes to the App Store Server Notifications system that might have resolved the delay issue. Could you please confirm if any modifications were made in 2025, specifically from January onwards, that might have improved notification delivery times?
Additionally, I'd like to know if these changes apply to both sandbox testing and production environments. If possible, could you please provide more information about the changes or direct me to a resource that might explain the updates?
I'd appreciate your assistance in confirming this information, and I'm looking forward to hearing back from you.
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
App Store Connect
App Store Server Notifications
I am using Store Kit 2 to implement In App Purchases for my app. I need to maintain a pending state in the UI for all my pending purchases. Is there a way to get a list of all pending purchases? If not, is there a way to know if my pending purchase was cancelled?
The application is developed with Xamarin Framework and it is live now.
The customer installed the app and purchased the annual subscription.
And for some reason, they uninstall and reinstall the application on the same device.
Now user wants to restore the subscription. In the application, there is an option to Restore the subscription. But restore API not return purchase details.
But when clicking the subscription button instead of restoring the subscription, it says you subscribed to this plan".
is there any possibility of not getting VerifyRecipt even after a successful purchase?
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
App Store
StoreKit Test
App Store Connect