Swift Student Challenge

RSS for tag

Discuss Swift Student Challenge.

Posts under Swift Student Challenge subtopic

Post

Replies

Boosts

Views

Created

Eligibility question regarding part-time employment as a developer during the school year
I have a question about the full-time employment eligibility requirement for the Swift Student Challenge 2026. The rules state that applicants cannot be "employed full time as a developer" at the time of submission. My situation is a bit nuanced: I work as a software engineer at a company, but my contract explicitly distinguishes between summer and school year employment. During the summer I work full-time, but during the school year my hours are part-time and flexible, and therefore not a fixed schedule. Since the submission deadline is February 28th, I would be submitting during the school year, at which point I am not working full-time. My question: Does the eligibility rule apply strictly to full-time hours at the time of submission, or does being employed in a developer role at all (even part-time during the school year) disqualify me?
3
0
223
4w
What iPadOS version do evaluation devices run when submitted via Swift Playgrounds?
I'm working on my Swift Student Challenge 2026 submission and have a question about the evaluation environment. My app targets iOS 26 (I had to configure this on the Package.swift file directly) and uses the Speech framework for on-device speech recognition. I've selected Swift Playgrounds as my evaluation path (rather than Xcode) with the intention of having it run on a physical iPad rather than Simulator. My question: What version of iPadOS will the evaluation iPads be running? The reason I ask is practical, as my app's minimum deployment target is iOS 26. If the evaluation device is running an earlier version of iPadOS, the app won't launch at all. I've searched the eligibility and terms pages but couldn't find this documented anywhere.
1
0
127
4w
Is Anybody interested in using Lottie animations in your SSC playground app in Xcode
Is anybody using Airbnb's Lottie-ios dependency inside your swift student challenge project? If yes can u please discuss about how did u approach using it ? Actually I wanted to use it so I downloaded the official repo maintained by Airbnb from GitHub but the package had too large size so I deleted many part's leaving just src files and some other files as it is and even modified it's package.swift file and finally deleted the .git folder which had been taking way too much space. And now I have been using it as local dependency which I can include it in my .zip submission ( as that's the rule I guess to include the packages our project depends on in our .zip submission file ). So far there have been no problems, I wanna know am I doing anything wrong here? Can someone advise me ?
2
0
167
Feb ’26
Is Changing IOS version in package.swift file manually accepted?
I was working on my challenge submission but when I created a iOS swift playground through Xcode, the playground generated get's defaulted to iOS 18, and I can't use latest features like the new glass design seemlessely without using #if available macro's everywhere so I manually changed iOS 18.0 to iOS 26.0 in the package.swift file. So far there have been no problems but as the package.swift file recommends not to change it manually so am I in any problem can someone give me advice of whether it's a legit option ??
4
0
331
Feb ’26
Feedback for the submission form
Hello!! I wasn't able to find a feedback form anywhere so I'm hoping this could reach the team that made the submission form for the challenge. I was really hoping the form could save our progress. Working on the longer response questions does take time, and it's incredibly frustrating when the site tends to reload, losing all progress and causing me to copy everything over again.
2
0
129
Feb ’26
How to visualize AR-dependent app if not supported on Simulator for Swift Student Challenge?
Recently, applications for the Swift Student Challenge opened up. I noticed, that when selected "where to run your app" (mine was developed in Xcode 26), and you select Xcode26, there is a note underneath it that basically says all Xcode projects will be run on the simulator. What if my project is dependent on AR? How would I let the judges test my submission?
2
0
289
Feb ’26
Can I Upload a Single Screenshot Showing iPhone, iPad, and Mac Designs Together?
Hi everyone, I have a question about showcasing my Swift Student Challenge submission. My app includes layouts optimized for iPhone, iPad, and Mac, and I’d like to highlight that it works well across all three device sizes. Would it be acceptable to upload one combined screenshot that shows the same screen displayed on iPhone, iPad, and Mac side-by-side, to demonstrate the responsive design? Thanks in advance for any advice!
1
0
288
Feb ’26
SWİFT STUDENT CHALLANGE iOS vers
I am currently developing my submission for the Swift Student Challenge 2026. My project focuses on financial literacy for children ("Canteen Hero"), and I want to ensure it runs flawlessly during the judging process. I have two specific questions regarding the environment: Which iOS/iPadOS version do judges typically use for testing? Should I assume they will be using the latest stable release (e.g., iOS 19/iPadOS 19) or a specific beta version? Device Compatibility: Is it a requirement to design the app for all previous iOS versions (backward compatibility), or is it acceptable to target only the latest APIs (iOS 18/19+) to utilize modern features like SwiftData and the latest SwiftUI animations? Thank you for your guidance!
1
0
328
Feb ’26
Can I submit the app I submitted to the app store to SSC at the same time?
Hi, I recently built an app and I’m planning to publish it on the App Store. Since the Swift Student Challenge (SSC) is coming up, I’m also considering submitting the same project by converting it into a Swift Playground (with some content trimmed to meet the rules). I believe both I and the project are eligible. My question: if I publish the app on the App Store first and then submit it to SSC, could that violate the rules or lead to rejection? I also have a concern: because I’m a minor, Apple requires the App Store developer name to be my mother’s. However, the app was entirely developed by me. my mother and anyone else did not participate(My mother can't even use a computer.). I’m worried this might create confusion and make judges think I copied someone else’s work, which I did not. Would you recommend publishing on the App Store now, waiting until after SSC, or taking a different approach? Thank you.
1
0
530
Feb ’26
Some question about Swift Student Challenge 26
My playground may require that the device has downloaded some resources in advance, such as Apple's advanced voice, translation language... But this is not necessary. It is just an incidental function. If it is not downloaded, the app will prompt that this function is not available and most of the other functions can continue to be used. But I want to know whether the judge's device will download these things in advance, and if not, will the judges think that there is a problem with my app that can't be used normally, which will cause my work to be rejected directly? Because my app uses the API of iOS 26, it needs to run in Xcode, and the competition allows the Apple intelligent function, but it is stipulated that if it runs with Xcode, the app will be tested on the simulator. However, my app involves image playground and cannot run on the simulator. Does anyone have a good solution? Thank you!
1
1
268
Feb ’26
Question Regarding Screenshot Submission
This is probably a silly question, but I just want to make sure. The screenshot submission states: "Upload three screenshots of your app playground that best represent the user experience as .png or .jpg files. Do not upload handwritten notes, sketches, or outlines." For an Apple Pencil based app, can I sketch in the canvas to show the abilities of the app in the screenshots? I assume yes and that this only refers to submitting mock-ups of apps, but I wanted to be super sure I won't be going against the rules.
1
0
115
Feb ’26
Can a Swift Student Challenge submission include .metal shader files ?
Hello developers, i have a project for SSC that includes metal shader code. The project runs fine when I build and run it in Xcode, but it does not run in the Swift Playground app. The reason is that Swift Playgrounds doesn’t compile/build source files with the .metal extension the same way Xcode does (so the shader never gets built/loaded in Playgrounds). The requirements say: “Your app playground must be built with and run on Swift Playgrounds 4.6 or Xcode 26, or later.” Since it says “or” (not “and”), does that mean it’s acceptable if the project only builds/runs in Xcode?
2
0
283
Feb ’26
How strict is the rule on tracking
Hi, the rules of the '26 swift student challenge state that i may not "track and/or insert analytics code in your app playground meant to identify or track judges' activity while they review your app playground". My app (with permission) uses offline CLlocation to grab location data, with improves the functionality of the app. Is this acceptable? or do i run the risk of disqualification. Thank You!
2
0
405
Jan ’26
Swift Student Challenge – Using iOS 26 APIs + Camera Input in Xcode App Playgrounds (Simulator Limitation)
Hi, I’m working on my Swift Student Challenge submission using iOS 26 APIs (FoundationModels) along with AVFoundation + Vision to capture user input and generate feedback. Since Swift Playgrounds doesn’t support FoundationModels framework, I’m using an Xcode App Playground, but I heared that submissions are reviewed in the Simulator, which doesn’t support live camera feed. I’m unsure how to handle this. Looking for guidance on the recommended approach. Thanks!
1
0
376
Jan ’26
Is Speech framework allowed?
Hello, I want to use the Speech framework in my app. However, I found that if I want it to work offline, it must be downloaded separately on the device. Do I understand correctly that it is not allowed to use it in a Swift Student Challenge submission if English (as the speech language) must be downloaded by the tester on their device using the internet beforehand?
1
2
337
Jan ’26
Planning on Swift Student Challenge.
Hey guys! I am planning on join this year's SSC. I only have a iPad to do so. With that Apple says we can use Swift Playground. I am 14. And have the experience to code Swift since some years ago. I cant wait to... Make stuff!! ^•^. I don't know what else to say...
1
0
189
Jan ’26