iPhone:
iPhone 12 pro max, iOS:18.3.1
Step:
Connect CarPlay to my car, after connection success, CarPlay screen is black.
This issue only happens of first time connection;
I have asked OEM factory, they told me because of my iOS version is larger than 17.5, and above this version, will have this issue.
So, I need your help to figure problem and update in new version.
This is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and join us in fostering a supportive community.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
Noob Software has been working on a new programming language designed primarily for mac development, with a syntax similar to PHP and some aspects from JavaScript. To demonstrate this language i've released the code for one of my apps "Noob Music"
https://github.com/noobsoftware/NoobMusic3
i would like to hear if people are interested in using this programming language. I think there are many benefits to the high level syntax and high level thinking, and not having to define datatypes and such.
The language also supports multithreading using the "async" keyword prefixed in front of the function keyword, like you would do in JavaScript only with multithreading instead of interleaved processing.
Pushing to array is threadsafe and some other functinonality as well and it is recommended to use a new class instance within each async function.
I have relied heavily on using webviews for UI so there is a layout engine i have developed for native view elements in Cocoa which at this point ar primarily WebViews. The webviews can define a callback function to receive messages from JavaScript, so combining these methods you get a full fledged "web" development feeling for mac development, with HTML+CSS+JavaScript and NoobScript
Hello, I am trying to enroll to apple developer program as solo developer. While trying to enroll via app my passport and drivers license are not validated. When trying to enroll via web, I fill in the details and try to make the payment, but payment itself is not deducted from my bank account. I receive email that payment is being processed, but nothing further happens.
Topic:
Community
SubTopic:
Apple Developers
before this post I posted this question in Apple Support Community. I do not know this is about some part of beta. but I need to know have some way to change them in beta.
My Macbook internal keyboard is ANSI Layout but in Keyboard setting input sources with beta is show the ISO layout.
so I need to type `(backtick) but it show "§" instead. how to change keyboard type ISO to ANSI ?
In xr model mic not working after beta 18.4 update please check
Is it normal to wait a month and a half with no resolution to an account issue?
I paid for a membership years ago and never used it. Recently, I've wanted to get a developer account again but there is a problem when I try to Enroll. It tells me "You cannot enroll at this time".
I created a support ticket and have been checking in every couple weeks. They just keep saying they haven't heard anything.
The lack of support is dissappointing.
Topic:
Community
SubTopic:
Apple Developers
Hi,
We have recently encountered a problem running our App on iPads with A9, A10 chipset. Since recently we have migrated our Network module to swift 6 our app has stoped working on these devices.
Anyone else has noticed that too or if someone know why that is happening only for iPads with specific hardware?
我的旧手机系统版本为ios26 假设我的旧手机丢了,我买了一部新手机,手机版本为ios18.5 那我新手机下载备份的时候新手机的系统版本是否需要升级为ios26
Topic:
Community
SubTopic:
Apple Arcade
Hello, I'm interested in testing the Digital Credentials API in Safari on iOS, but am not sure if there's a way to create a test Driver's License in the Wallet on a real device or Simulator? Unfortunately the state I live in does not have mobile ids set up yet with Apple so can't use my own driver's license.
Any help would be much appreciated!
Topic:
Community
SubTopic:
Apple Developers
So here is my issue regarding iOS 26 Beta 3.
I was playing a game called BangBang Survivor, while inside the game there is an option to make the game ad free with a monthly subscription. Somehow i found that it doesnt work anymore on Beta 3. When I clicked renew subcription, it shows “This Purchase has already been bought. It will restored for free” and I found that buying diamonds actually working, except those ad free subscription was not working. I contacted game dev for this issue, they cant seems to solve anything and asked me to contact Apple Support. But Apple Support doesnt solve the issue as well and asked me to contact the game dev. I guess i will need to wait for next update to see whether this issue will finally solve or not.
Topic:
Community
SubTopic:
Apple Developers
Hi,
Whatsapp on my MacBook Pro (2021) running MacOS 26 launches all by itself whenever I receive a new message. How does this happen and is there a fix for this? I'm worried it might be some privacy issue?
Topic:
Community
SubTopic:
Apple Developers
Hey everyone,
We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance.
Our Setup:
We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue.
The Challenge:
We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs development) when a sandbox event occurs.
We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination.
Our Questions:
What's the recommended approach for managing a single sandbox notification URL across multiple development environments?
If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments?
Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing?
Any advice or best practices you've implemented would be greatly appreciated.
Thanks!
Topic:
Community
SubTopic:
Apple Developers
Tags:
Subscriptions
App Store Server Notifications
App Store Server API
App Store Server Library
before like 15 mins ago, i was watching something on Instagram and back to Library to open Discord App when all my applications was gone from Library until i restarted my phone and everything was back, maybe it’s a bug or something. IOS 26 Beta 3
Topic:
Community
SubTopic:
Apple Developers
hi, im new to this, i updated my ipad pro 5th gen, to the latest ios 26 beta developer, but today, after using it like i regularly do, right now is with a black screen, is it related to the beta? do i need to downgrade? it is still working, the mac detects it, and it sounds by unlocking it, anyone had this same issue?
Topic:
Community
SubTopic:
Apple Developers
Hi,
Am using fastlane to upload into TestFlight. Am able to successfully upload the build without any issues.
For Testing Internally , I want to upload the build into App Store Connect but I should restrict it on submitting to App Store. ( This is possible when i distribute the app via TestFlight Internal Only from XCode -> Organizer -> Distribute App (Select option with TestFlight Internal Only). I want to achieve the same using either Transporter/ fastlane.
I tried setting buildAudienceType to INTERNAL_ONLY as per https://developer.apple.com/documentation/appstoreconnectapi/buildaudiencetype but it is not working.
Can you suggest how i can achieve this via fastlane?
Hello all,
I have an application that uses broadcast extension of Replay kit to record the entire screen and mic sound to a file on iOS. Up until some months ago, everything was smooth. Currently I am facing the following issue.
If another app uses the microphone, then I loose the sound and never comes back. In order to debug this issue I have added a log to the processSampleBuffer, that logs a text each time it receives a .audioMic buffer type. I start the recording and everything works as expected. Later on, I go onto an app that uses microphone, and then I do not get any log for audioMic. I stop the recording on that app, but the sound never comes back. This as a result makes my video file to not have any sound at all.
In the above context I also noticed that even with Photos app broadcast extension, if you start recording a video, and you go to Speech to text feature of the keyboard, then the sound is joined. While the STT is on, there is no sound and the sound of whatever comes after STT stops is joined to the sound before the STT starts, so I guess that this is something general.
Also on the same research I did, I saw that google Meet app does not allow any microphone to be used from another app while you are in a meet (Even the STT is grayed out).
I would like to know my options here. What can I do to have a valid video file with sound? How can I not allow other apps to use the microphone while my app is recording? Is there any entitlement? How does Google Meet do that?
P.S. I have added an observer to observe the interruptions for the session and the type .began runs, but the type .ended does not, so I can not actually set the AVAudioSession to active again.
I’m trying to register an Apple Developer Account for my company. I uploaded all the required documents, but my initial application was rejected, and I was asked to provide notarized translations of my documents. I translated them and submitted everything for review on April 1.
After a week without a response, I contacted Apple Support. They replied that the documents had been received and were under review. However, as of today, April 24, my account is still under review. I’ve sent five follow-up emails to Support asking for a status update on my case, but I haven’t received any replies.
Has anyone faced a similar situation and could suggest what I can do to get a status update and finally complete the registration?
If anyone from Apple Support is reading this, my case number is 20000098634973 and my Enrollment ID is J34432JQFC.
Thank you in advance for your help.
Hello,
The icloud main account with our app was closed for some reason we don't know why.
We are unable to take action because we cannot accept current apple policies.
We are unable to change the app's main account, and we have not been able to find out how to do this from Apple Turkey Support.
How can we solve this problem?
Topic:
Community
SubTopic:
Apple Developers
I have more than five tabs in a TabView, and on some screens, I'm seeing a navigation bar with the title "More". I understand that this is the default behavior of TabView when there are more than five tabs—iOS automatically creates a "More" screen.
I've set navigationBarHidden = true throughout my app, but the navigation bar still appears on some screens within the "More" section. Is there another way to hide the moreNavigationController or completely remove the navigation bar from the "More" screen?
Hello, our
account was closed months ago. I have made a great effort to get a response by filling out all the forms, especially Apple Turkey, but months have passed and I have not reached a conclusion.
We created a developer account and opened a developer account for our company with the help of duns. After opening the account, we published our application and suddenly our developer account was closed. Since our developer account was our main account, we could not fully control our application. We would like to know why the closed account was closed, how we can change our main account using our company information or how to open our closed account.
We really wasted a lot of time with developer support and turkey support team and got no help!
How can we solve this problem?